RimWorld

RimWorld

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Harvest Organs Post Mortem - A17
   
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Aug 27, 2017 @ 10:57am
Sep 2, 2017 @ 7:24am
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Harvest Organs Post Mortem - A17

Description
A18 Version is now out!
http://steamcommunity.com/sharedfiles/filedetails/?id=1204502413

NEW VERSION: 2.0
Thanks to help from Dna with C# coding, the mod is now what I originally planned it to be with pawn-specific organ harvest. I really could not do it without Dna.

A Dog Said Patch is now available: http://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=1124971970

NB! This is a new improved mod of the one with same name. We decided to make a new page as this mod requires HugsLib, and we didn't want to break the game for the 8.800 people who were subscribing to the previous version. You don't need both mods, and I suggest that you unsubscribe to the former and subscribe to this one instead (as this one is better and more balanced).

Update 2.2:
- Changed the Basic Autopsy to use Butchers table rather than changing the core code of butchers table. Any mods that alter the code of the butchers table should now be compatible with this mod.

Update 2.1:
- Fixed glitterworld autopsy to unlock with correct research.
- Added A Dog Said Patch (see link to patch)

Update 2.0:
- Pawn-specific organ harvesting! (this means among other things that you can get bionic organs back from the dead)
- A new chance based organ drop system.
- New autopsy research and method: Glitterworld autopsy.
- Fixed autopsy table to be found in production tab, not furniture.
- Time limit to harvest bodies.
- Room stats and pawn skill now affect autopsy.

Now to show how the different autopsies function:
Basic Autopsy: 40% chance of organ drop (40% is upper limit after skill and room factor. 0% bionic organ drop. Can be performed at butchers table and autopsy table). 3 hour time limit.
Advanced Autopsy: 80% chance of organ drop. 60% bionic organ drop (remember, your pawn still needs to have the bionic organ). Can be performed at autopsy table. 6 hour time limit.
Glitterworld Autopsy: 95% chance of organ drop. 80% bionic organ drop. Can be performed at autopsy table. 12 hour time limit.

The time limit decides whether you will recieve organs or not from the autopsy. Bionic organs can be harvested until the bodies are rotten.

Compatibility:
A lot of you will wonder if it is compatible with a lot of mods, and in most cases, yes it will be. EPOE for instance should work just fine. If you are curious about another mod compatibility, ask away.

If you find a bug, mod conflict or any other issue, please submit it in the bugs discussion.

Regarding saves:
This mod should be save compatible, and you should be able to uninstall the previous mod and install this mod without much problem. If you do encounter an issue, please let me know.

One issue that can arise is that your butcher table wont accept new bills. In which case you can simply deconstruct it and build a new one.

Non-Steam Link:
https://github.com/DenJur/RimwoldAutopsy

Old Version

Update 1.2:
- Fixed a bug where all operations where imposslble.

Turns out I had forgotten to change the name of the operation used to harvest organs medically, thus limiting all operations to the autopsy table :P But no worries, it is fixed now, and it has nothing to do with other mods. Should be compatible with almost everything, such as EPOE.

Update 1.1 is here:
- Added autopsy table
- Added autopsy research
- Added "basic autopsy" and "advanced autopsy"
- Balanced butchering debuff
- Balanced autopsy in general

Version 1.0:
Organs are valuable, so why should a person being dead stop us? It doesn't really stop us in real life. How often do you "donate" your heart while still alive, eh? This mod is very simple: it adds the option to harvest organs from dead bodies. You do so from the butcher table. You can harvest organs until the bodies are rotten.

From butchering a human for organs you can get the following:
- Heart x1
- Liver x1
- Lung x2
- Kidney x2
- The normal debuff from butchering a human (you can't really expect that opening up a human for all his organs won't upset someone).
Popular Discussions View All (2)
40
May 10, 2021 @ 8:55pm
Bugs and Troubleshooting
Smuffle
2
Jun 23, 2018 @ 2:14am
Problem with the autopsy table needing materials?
Literally a Homosexual
162 Comments
Smuffle  [author] Oct 30, 2021 @ 5:35am 
No, see the link in the description for the new version.
Tumble Trash᠌ ⁧⁧ Official Oct 29, 2021 @ 3:48pm 
does this work with the latest version?
Smuffle  [author] Jul 10, 2021 @ 10:10am 
@Nickimite Yes. There's a percentage-based likelihood.
Nickimite Jul 9, 2021 @ 11:19am 
What organs are possible to be harvested? For example, with EPOE, can I get an armorskin gland removed if I'm lucky?
Wojtazonix Apr 21, 2021 @ 3:06am 
When i freeze the body and do autopsy after hours limit will it works?
Smuffle  [author] Apr 28, 2020 @ 12:42am 
@ihmisdildo Yes, you can find it by searching the rimworld workshop for Harvest Organs Post Mortem, or by clicking on the link for the A18, then the current version, or by going to my profile and see my workshop items.
ihmisdildo Apr 27, 2020 @ 9:34am 
Is there an mod like this for the current version of Rim?
Smuffle  [author] Feb 23, 2020 @ 5:15am 
Well, I would suggest you follow the link in the description to the updated mod. This is regarding A17.

To answer your questions, 1: yes, it should be, but there may be bugs if the Race uses race-specific organs. If not, you may get human organs from butchering them. 2: I would not recommend adding this mid-save because it adds research and I don't know how that will work. I suggest saving beforehand if you want to test this.

Good luck with the Marine. Remember, Spartans never die, they're only MIA.
HUSH Feb 21, 2020 @ 9:29pm 
I'm using the Halo Mod that introduces all the Covenant Races, Well Most, and I was wondering if 1. It was safe to use. and 2. Can I add this Add-on midsave. A Marine of mine got his Kidney blown away after getting shot by a needler and needs a new one and was hoping to make use of the Unggoy that raid my Base
Home Jul 22, 2019 @ 1:52pm 
hey if i have a human with a (example) modded prosthetic leg and i use this mod will i get the leg?