Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
To answer your questions, 1: yes, it should be, but there may be bugs if the Race uses race-specific organs. If not, you may get human organs from butchering them. 2: I would not recommend adding this mid-save because it adds research and I don't know how that will work. I suggest saving beforehand if you want to test this.
Good luck with the Marine. Remember, Spartans never die, they're only MIA.
Fat fingers on mobile lol
Aside from decoration purposes, prehaps they could be used to scare off raiders or reduce raid frequency. The image just popped into my head.
Not crazy in the slightest. Swear!
I'm also using the bone mod, but I have never extracted organs. Having a problem with sustaining a colony long enough to get the tech up.
does this mean i have to give up the bone mod?
ill have to look through my mods to see if anything else might effect it.
EPOE works right?
is there a mod conflict with the bone mod?