RimWorld

RimWorld

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Items (645)
Lobotomy Corporation OST (Music)
Created by Kowalski,Report
Administrator and monsters, you cannot possibly imagine. Lobotomy Corp is a Monster Management Rogue-Lite Simulation game. If you want need more information, Here Add 11 Lobotomy Corporation In-game Background music. 4 Day, 3 tense, 2 winter, 1 fail, 1 Nig...
Call of Cthulhu - Straitjackets
Created by Ryoma
Adds straitjackets that disable mental breaks on colonists to prevent them from hurting themselves or others. When equipped: Global Work Speed -98% Manipulation 0% Move Speed -70% Mental Break Threshold Boosted 95% chance of disabling mental break Availabl...
FactionColors
Created by Ohu
Faction Colors Have you ever wanted your ragtag colony to look more professional? Do you want to show unity to the outside world? Do you want more control over how your colony fighters look? Then this mod is for you. FactionColors unlocks 1 primary and 1 s...
Dye Vat
Created by Sam_
About A simple mod that adds a dye vat to dye cloth into some bright colours. No longer needed as of 1.4 Other mods Glitter Tech Glitter Tech (no surgery) Tilled Soil Furnace Fishing Nets All versions Forum Support Me https://i.imgur.com/0oRR88M.png https://...
Cheaper Components
Created by PinoChemicali
Reduces the steel cost of making components from 25 to 10. Also reduces the amount of work needed so the job completes faster. Can be added or removed without starting a new game. ...
More Trade Ships
Created by PinoChemicali
Increases the rate at which orbital trade ships appear. Can be added or removed without starting a new game. If you are using an older version of Rimworld, you can get an older version of this mod from Nexusmods....
Goldminermac's Empire: Dastardly Machinations
Created by Goldminermac
So, you have taken the high road and maybe made a small profit, now what? The path of evil is quite rewarding but also quite... evil. Shed your morality and leap headfirst into cartoonish bouts of villainy, you could process dead colonists into extra food,...
Goldminermac's Empire: Expanded Resource Buildings (unofficial)
Created by Goldminermac
A small addon mod built to introduce new resource buildings into the already excellent empire mod. Added buildings include: Strip Mine Mineral Fabricator Agricultural Soil Cultivator Tailoring Hut Blacksmith Factory Livestock Farm Industrial Lumber Yard Cr...
Goldminermac's Empire: Security And Defense
Created by Goldminermac
Defense Failed: Defense Failed: Defense Failed: Defense Failed: Defense Failed: Defense Failed: As a budding emperor you must know this message all too well. There are few methods to defend yourself, and the defense system RNG is cruel to say the least. Ha...
Combat Training - Forked
Created by LaTrissTitude
This mod is currently unmaintained (I don't have time for modding anymore). https://i.imgur.com/QodMhYA.png Adds training dummies and a train combat job to train your colonists. Getting started: 1. Build a dummy 2. Click the dummy 3. Toggle the kind of tra...
D9 Framework
Created by dninemfive
Use Community Framework to get these features on RimWorld versions 1.3 and later! A framework mod which provides several useful utilities to mod authors. Doesn't make significant mechanical changes on its own, with the minor exception that it includes Deco...
Feed The Colonists
Created by PostRobcore
Check out my blog for a recap on this mod and my future projects: https://postrobcore.net/blog/feed-the-colonists-mod/ This mod got absorbed into the core game, lol. It now only supports 4x pemmican and 4x kibble. The new work value is original value * 3.5...
BondageBed Torture1.2
Created by 金兔子拉面
This mod contains two types of bondage bed which can be used to punish prisoners or help colonists through the withdrawal, four types of bed , and six types of torture. Compatibility Most mods are compatible.Some mods with similar function may not compatib...
Dead Can Serve [Adopted]
Created by Ogliss
Mod description: This mod adds several ways to utilize the corpses. Dead coloniest can still save,feed ,teach or protect the living one. Should be balanced with the vanilla game and compatible with any other mods. Safe with existing savefile. New TechTree:...
Combat Training
Created by bohedo
This mod adds a new work type to let you train your combat skills. Compatible with RimWorld Fix: Combat dummies no longer breakdown and require components to repair. Features • Train your colonist's melee and shooting skills by attacking combat dummies. • ...
Buffed Bedrooms
Created by Takk
## NOTICE: I have a patch for this mod which removes the problematic rec and dining room debuffs, but it has been known to break saves when replacing the old mod. If you are starting a new game use this mod instead: https://steamcommunity.com/sharedfiles/f...
DocWorld
Created by Dr Zhivago
Public Service Announcement Discord deleted my account / server because I posted a study about COVID-19 derived from the United Kingdom Government. This inability to speak openly and deleting my ability to speak with friends that I have built relationships...
Colony Leadership
Created by Golden Retriever
I DID NOT MAKE THIS MOD: All credit goes to Nandonalt. **Updated for Rimworld 1.1** Rimworld 1.0 release can be downloaded from github https://github.com/DonaldM164/ColonyLeadership/releases/tag/1.1.2 Colony Leadership Mod! Elect specialized leaders with i...
KEP:Toolbox Bionics
Created by Kriptobaam
Version 1.2: Massive bug fixes, hopefully there is no "nocategory" problems happening, not uploaded to steam yet, find it here. Due to some problems, some bionics have been removed. https://github.com/KEP-Rimworld-Modders/KEP-Toolbox-Bionics . Version 1.1:...
Fortifications - Medieval - Miscellaneous
Created by AOBA
In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds o...
Dampening Belts
Created by Nales
Add three tiers of Dampening Belts, energy-based belts that reduce incoming damage and can be used with ranged weapons. Dampening Belts are meant for ranged users. While somewhat similar to Shield Belts, they are weaker and function differently: - They onl...
Double Population
Created by The Bird
If you want to focus on the management side of RimWorld, then this mod will help. This mod simply duplicate the vanilla storytellers with modifications to the populations cap. This does not make the game easier for you since the threats that are thrown to ...
Kenshi Armory
Created by Gemi ningen
Bring various weapon and armor from world of Kenshi. Every weapon has unique melee attack bonus & penalty based on original Kenshi game. https://i.imgur.com/SSU0OgY.png https://i.imgur.com/vvdIAJI.png https://i.imgur.com/JkchV3u.png https://i.imgur.com/0hh...
Artifacts Expanded
Created by Carnagion
It's rare to come across an artifact or powerful item in RimWorld, and even then, there's not much variety, severely limiting strategies and situations when they could be used. With that in mind, this mod adds 9 new limited-use items that are relatively ba...
Infinite Refuelables
Created by okradonkey
Most early-game refuelable buildings no longer require refueling. This includes torch lamps, campfires, passive coolers, stoves, and smithies, and similar early-game buildings from other mods. This mod does not affect generators, spaceships, or electric de...
Callouts
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Adds callouts in text form that occasionally appear above a pawn's head when certain in-game events occur. The callouts use the same grammar rules and concepts as log entries, allowing us to play "Mad-libs" with not only ran...
More Components
Created by NECEROS
Set how many components you'd like to drop when you mine compact machinery. Default is 5. Also you can set how big the vein size for mineable components. Sorry, but I'm no longer maintaining my mods. Maybe in the future Please note 99% of my mods are MIT l...
Additional Verb Mod
Created by NukaFrog
Enables Muliple verbs When creating a mod, it allows to create multiple verbs to your gun or weapon. This mod alone doesn't change the game. It's kind of a framework for moders. Feature - Simply add a verb to your mod. - Supports additional accuracy for ea...
Armor & UI Uncapper
Created by Kebeq
Features Armor & UI Uncapper removes sharp/blunt/heat armor's 200% limit on apparel AND most importantly: allows RimWorld's Pawn UI to show overall armor values higher than 200%. You installed an armor uncapper and some OP mods and even while wearing that ...
Mines Retxture
Created by SirLalaPyon
Makes your mines handsome. Requires Mines mod. Place below the original mines mod Texture commissioned by RebelRabbit Huge thanks to Carnagion for teaching me how to patch. Without him, there will be no handsome mines...
Midworld Expanded: Flak Armor
Created by Myrleia
First of my Midworld Expanded series, this mod adds a bunch of midworld themed armor! All of the apparel are under the ''Flak Armor'' research. Flak gloves: A pair of gloves with strong padding. Keeps the hands warm and protected. Cost: 25 cloth, 15 steel ...
Giddy-up! Mechanoids
Created by roolo
If it's possible to hack mechanoids with the What the Hack!? mod, why limit yourself to riding animals if you can ride deadly machines to battle. And why limit yourself to letting humans ride if you can let mechanoids ride animals, or other mechanoids! Thi...
Combat Training - Forked (Lite)
Created by jastro
Stripped down version of the Forked Combat Training mod. - Removed training weapons - Training dummy does not take damage/need repairing Might need some balancing to adjust for the free training, considering scaling down the xp gain but as of now only the ...
Dress Patients
Created by eagle0600
Creates a new job to dress patients and corpses in clothing of your choice. Details With a colonist selected, right click on the target and choose "Dress <name>" from the drop-down menu, then select your choice of apparel from your stockpile. The selected ...
ED-Shields
Created by Jaxxa
Version: 1.3.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md This mod allows you to research and construct shield generators. They are resource and power inte...
Misc. MAI
Created by Haplo_X1
*** You must load Miscellaneous CORE first for this to work without errors! *** -Mobile AI (Mai) MAI is a researchable and buildable mobile artificial intelligence. You need to research the basics, how an AI is programmed and how to build a mobile body for...
Map Reroll
Created by Symbolic
This mod allows you to quickly randomize your starting map and steam vents locations. Your starting scenario, colonists, items, etc. will all stay the same. Now includes the map preview generator- rather than trying for random maps, you can pick exactly th...
Faction : Mafia
Created by qux
Welcome to the Faction : Mafia ! This mod adds a new non-playable faction, a mafia organisation ! It will be difficult to form a good relations with them because they like to take what is not theirs! If you manage to make them your allies, however, Mafia t...
Colony Manager
Created by Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
Desire Paths
Created by Fluffy
Creates packed dirt paths when colonists frequently take the same path. https://headers.karel-kroeze.nl/title/Features.png Packed dirt has a higher move speed than most other 'natural' terrains, but it does track a lot of dirt around and has no fertility. ...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
Mod Manager
Created by Fluffy
Juggle your mods like a pro! https://headers.karel-kroeze.nl/title/Features.png A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list f...
Better Infestations 1.4
Created by Machine
***UNSUPPORTED*** This mod changes almost everything about infestations, the way they produce and insect behavior. Features: Infestations can start in most biomes, almost anywhere. The only exception is icelands. The bugs like warmer, rocky areas, preferab...
Blood and stains
Created by Gouda quiche
Adds footprints when a pawn stepped in filth. https://i.imgur.com/3D4ZLlc.gif Adds puddles when a pawn is bleeding. https://i.imgur.com/IYwsb02.gif Compatibility Combat Extended Equium race Gerzee race Mantis race Slug race Syntho race Zoltan race Thanks t...
Combat Extended [1.3]
Created by N7Huntsman
This upload is no longer maintained. Check out the new, official upload here: https://steamcommunity.com/sharedfiles/filedetails/?id=2890901044 This mod can also be found on GitHub, as can older releases. This Steam version only supports the most recent ve...
More Utility Packs
Created by Flankmaster
About Underwhelmed by the absurdly overspecialized utility items in RimWorld? When was the last time you built a jump pack or smokepop belt on purpose, anyway? More Utility Packs adds a variety of vanilla-friendly 'general-purpose' utility items for indust...
Quest Reward Rebalance
Created by Flankmaster
About Ever wonder why your heavily-modded 16-year colony never sees any of those rare archotech rewards? This mod rejiggers quest reward generation so archotech-level items/buildings like the Vanometric Powercell and Chemfuel Reactor (along with other arch...
Doors Expanded (Dev)
Created by lbmaian
IMPORTANT You MUST UNSUBSCRIBE from the official version of Doors Expanded - unfortunately, their subscriptions are mutually exclusive. You will get an error about duplicate packageId if you are subscribed to both versions (packageId is not changed for mod...
MiningCo. Alert speaker
Created by Rikiki
This mod adds the MiningCo. alert speaker. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153941#msg153941...
Linkables Patch
Created by Profligate
https://imgur.com/2jskVne.png Adds linkability between Rim-Effect different stations and their respective linkables - so you can have more research in your research and more cooking in your cooking! My patch checks for anything that can link to a Multi Ana...
Medical Training
Updated for 1.4 Should also work for 1.3, 1.2, 1.1 and 1.0 Adds a new workstation: Dissect human corpses (any state) to train medicine skill. Corpses will be destroyed in the process. The workbench is now movable/minifiable. Balancing Issue As much as I ag...
Medical IVs
Created by Knight
Description Medical IV's aims to further improve your healthcare quality by adding IV drips (Intraveneous Therapy). So far the mod adds 6 different IVs; a blood transfusion that reduces a colonist's bleed rate, a nutritional drip which pauses an immobile c...
Lobotomy Corporation Standalone Hairs
Created by Igugf
NEWER VERSIONS BY Thaumoking https://steamcommunity.com/profiles/76561198299732596 Lobotomy Corporation Standalone Hairs Only now the Hairs from Lobotomy Corporation. 17 New Hairstyles What will come: Nugget/Agent Hairstyles Library of Ruina Hairstyles Won...
Lobotomy Symbole
Created by Igugf
Symbols for the Ideology DLC. Other mods: Lobotomy Corporation: https://steamcommunity.com/sharedfiles/filedetails/?id=2374680306 Lobotomy Corporation Standalone Hairs: https://steamcommunity.com/sharedfiles/filedetails/?id=2383717062 ...
Mountainous Cave System
Created by NilchEi
Mountainous map with caves, so tiles that have both 'mountainous' and 'caves' tag exactly, generate extensive cave system that are filled with thick roof, with exception of a lake and two small open areas on the edge which were added to prevent drop pod ev...
Let's Have a Cat!
Created by akairo
This MOD adds 12 kinds of cats. Languages : English 简体中文 日本語 Summary of cats to be addedt ・Added cats can do Haul training, but rescue can only be done by large cats. ・It will not appear as a man hunter. ・Since we do not spawn naturally, please obtain it u...
BioReactor
Created by NukaFrog
Add Living Battery - BioReactor Feature - Produces electricity from Living Thing. - Use food type as fuel. - If desired, storage thing can be melted into chemfuel. - Storage thing are preserved semi-permanently. ( Like crypto casket ) Storable Thing: Every...
Expanded Roofing 1.4
Created by vonMort
A direct port of the Github version made by AaronCRobinson. I take no credit for anything made in this mod. Previously maintained by KiameV for Rimworld 1.3. Many thanks! Adds customizable roofing, with transparent greenhouse roofing and photovoltaic solar...
Caution Tiles [1.0+]
Created by Esse Coisa
Safety is the key to a happy, healthy and efficient settlement, and nothing guarantees* safety better than striped flooring! DESCRIPTION This mod is pretty straight forward - metal tiles with stripes and fancy colors to boot. It stems from my work maintain...
New Mech: Mini-Miner
Created by Slashandz
I love mechs! So I made one of my own! This is a tier 1 light mining mech. Think of it as a tunneler mech, except way smaller and weaker. I actually played a game with this mod active and it worked great! It makes getting early steel much less tedious. The...
Large Faction Bases
Created by newcolonist
Generate larger faction bases. Their size and manpower evolve with time. It also factors in the difficulty level, and some randomness. A high-risk, high-reward challenge. Safe to add/remove in-game. For compatibility with other mods changing faction bases,...
MiningCo. MiningHelmet
Created by Rikiki
This mod adds the MiningCo. mining helmet which is equipped with a light. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153940#msg153940...
MiningCo. Projector
Created by Rikiki
This mod adds the MiningCo. spotlight turret. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153946#msg153946...
1.4 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds) - NO LONGER UPDATED
Created by AgentBlac
As I have moved on to game development, I will no longer be supporting this mod for version 1.5 onward. As mentioned below, this mod is under the CC license. Allows the player to make pawns prisoners without beds, allowing for mass incarceration far from h...
Dire Raids
Created by pyrce
Dire Raids Creates a mid-to-late game event called a Dire Raid. The new event triggers like a normal Raid, but more rarely, and multiplies the points available for the raid to use in purchasing pawns. The mod is intended to add more threat to established b...
Biotech Nyaron
Created by farmradish
Add Nyaron gene and faction. Nyaron - Allow Nyaron 5 faces.(Pale , Green , Amber , Red , Violet eyes) Nyaron Hair - forced Nyaron Hairs. Nyaron Ears - add Neko ears. Nyaron Tail - add Neko Tail. -- 10/30 Add Xenotype - Nyaron Add Faction - 'Nyaron outlande...
Ascension Rituals
Created by ano0bis
Adds dao collection and forced cultivation ritual outcomes....
Giddy-up! Core
Created by roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Giddy-up! Battle Mounts
Created by roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
Giddy-up! Caravan
Created by roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
Giddy-up! Ride and Roll
Created by roolo
Giddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the map! Why don't you do it?" "Well, I'm incapable of mining, you know that. Wh...
Fluffy Breakdowns
Created by Fluffy
Replaces random breakdowns with a maintenance requirement. https://headers.karel-kroeze.nl/title/Features.pngBuildings using components will now gradually deteriorate. The odds of a breakdown happening (and requiring replacement components), is directly li...
Mercenaries For Me
Created by aRandomKiwi
https://i.imgur.com/TEBxhcE.jpg https://i.imgur.com/w46hQrt.png WORKS WITH SAVES (Need Faction discovery mod) Hire and rent mercenaries (in modern/futurist or medieval way). All Guard duties and stuff are now available on the Guards For Me mod. Hired merce...
Early Times
Created by Rudo
IMPORTANT NOTICE: Early Times is an interesting project combining various, often revived mods, please regard it as a work in progress. I have created a discussion post where users are invited to document inconsistencies, bugs and patch requests. Uploaded o...
Industrialisation
Created by TrashedDT
Adds some heavy industries to the game. Original Developers: eatKenny, duduluu Current Developer: TrashedDT Translators: Drakuv (Italian), TeiXeR (German) Compatible with existing save and other mods, enjoy it. How to build a deep mine: 1. Buy a 'skydrille...
Chatting on Comms
Created by 5katz
A simple mod that does what the title says, lets your colonists use the Comms Console as a joy object and chat on it with other people, works as social rec type. Slowly trains social skill, but no interaction between pawns is actually happening, so no rela...
Quality Cooldown
Created by dninemfive
Mod originally by XeoNovaDan, "updated" (read: version number changed and shoddy/superior curve points removed) by dninemfive. Makes it so that quality affects melee and ranged cooldown, with the latter also being affected by the weapon's condition. Non-St...
Evil Tactician's RimWorld Tweaks
Created by Evil Tactician
A set of toggable tweaks which enhance the vanilla experience. https://i.imgur.com/lwZmzew.png RimWorld 1.0-1.2 (Legacy) Version RimWorld B19 Version https://i.imgur.com/Fsy1p1D.png https://raw.githubusercontent.com/CombatExtended-Continued/CombatExtended/...
More Archotech Garbage [Discontinued, maybe still functional, wouldn't bet on that tho]
Created by MrKociak
This mod is not being worked on anymore, but feel free to share any feedback as it might be useful in the sequel/remake/whatever... Also it's kinda outdated, stuff might lag or load slowly The 1.4 version was sloppily made by removing whatever's not workin...
More Psycasts
Created by Noodles
This mod adds additional psycasts. With the recent additions, there are now 12 new Psycasts, including a full set of healing casts, and a suite of utility abilities: https://i.imgur.com/KXtToNU.jpeg https://i.imgur.com/gR0B6Ck.jpg https://i.imgur.com/xZcuJ...
Lobotomy Corporation
Created by Thaumoking
Lobotomy Corporation Lobotomy Corporation x Rimworld Mod Art by Клятва#1768, NetImmerse#3223 and Danaeri the Sweeper (aka Prim)#6436 Coding by Thaumoking#8831 and yrtwof#2335 All Weapons from Lobotomy Corporation This mod is a Reupload as the original auth...
Biotech Cloning
Created by Dark
Allows you to use Biotech's growth vats to grow clones. Ever wished you could make more Hussars, Highmates, or any other xenotype? With this mod you can! Requires Biotech DLC. How to Use Research the new Cloning research project. Build a Clone Extractor (i...
LBE's A Dog Said Easy Patcher
Created by lbeaston
Normal users need only load this mod after A Dog Said (Regular, Lite, Or No Crafting) - N.B. It will only affect mods that have added support for the easy patcher. This mod adds an easy non-invasive way to add A Dog Said compatibility to animal mods. It ne...
Combat Extended: Shields
Created by N7Huntsman
https://i.imgur.com/wUP2ztj.png Additional types of shields from a variety of eras. Designed by different cultures for different roles, they allow further specialization of colonists equipped with shields depending upon their role in combat and duty around...
Plant Anything in Hydroponics [works in 1.5]
Created by Уверен?
This mod makes plantable plants plantable(lol) in hydroponics Supported mods: • Vanilla Plants Expanded • Vanilla Plants Expanded - More Plants • Vanilla Plants Expanded - Succulents • Vanilla Factions Expanded - Medieval • Vanilla Factions Expanded - Sett...
Grandyy's Laser Turrets
Created by Grandyy
Add 3 laser turrets(1x1) to your game! the codes of laser effect are based on Biotech so you need to have it loaded while playing with this mod. ******NOT Compatible with Combat Extended****** I programmed by selectively copying vanilla codes. I only take ...
Growth Vats: Overclocked
Created by MakeItSo
1.5 is ALIVE! I've done my best to ensure compatibility, but seeing that I've been out of the modding game for a bit there may be a few new incompatibilities I'm not yet aware of - let me know either in the comments, the bug discussion, or preferably in Gi...
Level This! - Fixed Options
Created by garfu
The issue with the option menu not working has been fixed. This mod introduces a health levelling system. Start as a Level 0 Colonist and work your way up to the doomsday launcher absorbing Level 100 Pirate Boss! Added: No longer effective on pawns that ar...
Medieval Lighting and Heat
Created by Nuno
https://i.imgur.com/I50024a.png A collection of various lighting and heating implements to help diversify a medieval playthrough. https://i.imgur.com/HBsANaM.png Bonfire https://i.imgur.com/dfh4sWt.png Thanks to GenomX for the bonfire re-texture, the old o...
MendAndRecycle
Created by Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
[AP] Slaveholding
Created by Alexis Popcorn
https://i.imgur.com/tkuPyCT.png https://i.imgur.com/nlFAOAo.png The Slaveholding mod includes several ideology features, such as a new Meme: Slaveholding, and a new slave interaction called flogging. A new role, the Slavemaster, and a new flogging ritual. ...
MiningCo. Spaceship
Created by Rikiki
This mod adds MiningCo. spaceships. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153947#msg153947 PLEASE START A NEW WORLD AND COLONY! Otherwise, you may get errors about null faction (or use Orion's Factio...
More Mechanoids
Created by Orion
Adds 5 new vanilla style Mechanoid types. A mechanical threat has risen! Are you tired of shooting Scythers and Centipedes? This mod extends the Mechanoid arsenal for more variation and new challenges! Featuring 5 new menacing unit types: - Crawler - Skull...
Biotech Mech Stuff Elongated - Mechanoid Upgrades V2
Created by MrKociak
Content This mod adds two buildings that let the player install a variety of upgrades onto their mechanoids. Process Build the upgrader . Select the desired mode . Deliver the necessary resources . Select the mechanoid that you want to give the upgrade to ...
Cancer Ray
Created by notrit
adds a gun that shoots rays that gives cancer. based on the gun with the same name that was shown on DC's harley quinn's show ce incompatible cause i am too lazy to do a ce patch, probably compatible with anything else. (May also give cancer to modded body...
MeditateAsWorkType
Created by Maarx
The mod allows you to configure Meditation in the Work tab instead of the Schedule tab. You'll find two new columns in the "Work" tab: Meditate (P) - meditate for psyfocus, per the configured target threshold on the pawn's widget. Meditate (A) - meditate t...
Neutral Concrete Floors
Removes the beauty penalty on concrete flooring. I figure it doesn't get much more neutral than solid, uniform grey. ...
GroThing [ Continued & Rebalanced ]
Created by GHOST
This is a mod that didn't get updated for 1.4 and the author is MIA, so I figured I'd do it. >>>>However the previous version works on 1.4 still if you edit the version number, if you want to use that version.<<< I did more than just that. This mod was alw...
Kraltech Industries
Created by BlackMarket420
https://i.imgur.com/xe5giSX.png Are you a fan of killer robots? A fan of killer robots that can beat your ass senseless perhaps? Or better yet, are you a fan of spacer tech faction that sells expensive firepower, but can't afford it because you're poor as ...
Gas Vents
Created by NachoToast
Create gas vents that can be loaded with gases and slowly disperse them over time when powered. Includes vents for blind smoke and tox gas, custom gases supported. If you want a version of this only for vanilla gases (which does not require Biotech nor the...
Mustard Gas
Created by NachoToast
Create mustard gas, which is extremely toxic and causes a variety of effects such as chemical burns and cancer. Adds: Mustard gas shell (10 steel, 5 herbal medicine, 5 psychoid leaves) Mustard gas gas launcher (75 steel, 4 component, 20 herbal medicine, 20...
Knockout Gas
Created by NachoToast
Create knockout gas, which causes biological lifeforms to slowly become unconscious. Adds: Knockout gas shell (10 steel, 5 herbal medicine) Knockout gas gas launcher (75 steel, 4 component, 20 herbal medicine) Knockout gas IED (2 tear gas shells) You'll ne...
Health and Skills Affect Stats
Created by Capataina
Pawns' health, hediffs and skills affect their stats. Makes it so that intelligence increases a pawns learning speed. Stats like manipulation, shooting and melee have effects on melee attack speed and shooting range/cooldown/aim delay, making it so that pe...
Death Rattle [1.4]
Created by trojan
Description Updated Death Rattle by The Word-Mule for Rimworld 1.4 Non-Steam Link https://github.com/igoforth/deathrattle/releases/ Original mods can be found below https://steamcommunity.com/sharedfiles/filedetails/?id=2013400235 https://steamcommunity.co...
CleaningArea
Created by Hatti
In vanilla, the whole homearea will get cleaned up except if you restrict your pawn to a specific area. With CleaningArea you are able to set a specific area that will get cleaned up. This mod works with multiple colonies. You can set the cleaning area for...
Empire 1_4 (Continued)
Created by TheSeaMoon
I am not the Original Author of the mod, but I have decided to work on it and just uploaded the first new update which adds 2 new building. Incompatible Mod: Save Our Ship 2 (will try to get it working at some point) Semi Incompatible Mods: Hospitality (Wh...
My Little Planet
Created by ignis
Generate smaller worlds. That's all. A smaller world means a performance boost and more different biomes nearby. Each slider step changes world tile count by a factor of three. It is not possible to have smaller steps. Powered by Harmony You can add this m...
Better Explosions
Created by NEPH
Makes explosion effects more better! If you're tired of simple vanilla explosion effects, try this. It also applies to all mods that use vanilla damage type. changes list - Explosion - Flame - Antigrain - EMP - Extingish - Smoke - Stun (Mod) Recommanded mo...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
Resurrect Enemy Mechanoids
Created by JD
Resurrect enemy mechanoids just like you resurrect your colony mechanoids. Don't be confused by the bill description, it still says "Resurrect a friendly mechanoid". Features Non-buildable mechs that can be resurrected: Apocriton Termite Apocriton changes:...
Fortifications - Neolithic
Created by AOBA
https://i.ibb.co/CHY91mx/discord-Icon.png https://i.ibb.co/cLqX4rv/Paypal-Icon.png It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build variou...
Won hair_women
Created by Won
add 40 female hairs 2024.1 -mod xml fix 2022.12.04 -Add long & short hair tag 2022.06.09 -xml fix 2020.03.31 -hair fix -add 4 female hair...
Better Children Skill Learning
Created by RedMattis
By default this mod increases the learning speed of children without passion in the given skill to 1.0 instead of 0.35. You can change this in the mod settings. By default children with a Passion will learn twice as fast as an adult with a passion. You can...
Wololoo - Better Conversion and Recruitment
Created by RedMattis
Okay, fine you're right. I'll abandon my cannibal-pirate-sadist beliefs, but just because I believe in the power of friendship now it doesn't in any way mean I'm going to join your colony. I'm still a pirate raider, I just don't eat people anymore. And I h...
Eccentric Tech - Core
Created by Aelanna
This is the core mod for Eccentric Tech and contains shared research, buildings, and materials used by several other mods in this series. Mod Contents Core adds the following content: Research Projects: Aurora Core - Enables construction of the Aurora Core...
Eccentric Tech - Advanced Shields
Created by Aelanna
Adds 3 new advanced Eccentric Tech shield belts with unique barrier visuals and hit effects! Mod Content Phased Shield Belt - An advanced shield belt with increased shield capacity. It can take more damage at one time before collapsing, but it cannot recha...
Eccentric Tech - Fusion Power
Created by Aelanna
Across the breadth of colonized space are high-tech worlds known as "glitterworlds", named so for the vast amounts of artificial light they cast in the void of space. They might never have been built, however, without the mastery of nuclear fusion reactors...
[FSF] Better Spike Traps
Created by FrozenSnowFox
Description Spike traps have become less viable due to their high resource cost and their inability to be placed near each other. This mod removes the distance limitation and reduces the trap cost from 45 materials to 15. While a bit cheap early on I think...
[FSF] Growable Grass
Created by FrozenSnowFox
Description This is a simple mod that enables you to plant grass and tall grass in growing zones. It allows you to reseed areas that have become barren or setup pastures for animals. This mod is included in FrozenSnowFox Tweaks. Recommended Mods Both of th...
[FSF] Indoor Tree Farms
Created by FrozenSnowFox
Description This mod patches all defs with a <plant> field. What does that mean? It means every plant/tree in the game and every type of plant/tree added by mods should be modified. Just be sure to load this mod after all mods that add plants/trees. Below ...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Read the change notes for the latest news. XML Extensions is a framework and modding tool that is focused on extending the general functionality of XML mods. This framework adds many more patch operations, al...
FashionRIMsta
Created by witchyspoon
AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.5) WAS THE LAST UPDATE Take care everyone, xxx spoon Welcome to FashionRIMsta! This mod has been made compatible in CE! ANYONE COMPLAINING ABOUT MILITARY FATIGUES: https://imgur.com/a/6JqEqW8 yes the i...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
No Random Relations
Created by Dave-EEs
Description This mod disables the creation of random relations during the game. No more blood relatives, ex-wives, lovers, etc showing up that should have been left behind. Relationships formed by your colonists during the course of the game, "social" rela...
More Gene Complexity
Created by Arquebus
A mod that allows you to change the max gene complexity for the gene system introduced in Biotech, for all your powercrept needs! By default adds a flat 5 extra complexity and sets the minimum metabolic efficiency to -10, but can be configured in the mod s...
MinifyEverything
Created by erdelf
You want to minify every building ? Well then you came to the right place This mod searches the entire database of buildings and adds the minifiable feature so you can uninstall and move it. Should work with pretty much every mod. Credit: Image by Sera Mod...
Community Framework
Created by Turnovus
The Community Framework is a framework that gives more power to modders that use XML. It has multiple features made by the community, for all of which the documentation can be found on GitHub, right here: https://github.com/ISOR3X/communityframework/wiki H...
Peer Pressure
Created by joseasoler
With this mod, converting pawns to another ideology becomes more effective when they have a positive opinion of the proselytizer. Likewise, pawns are more likely to try to convert other pawns if they have a positive opinion of them. Shape the beliefs of yo...
Better ModMismatch Window
Created by 정구지
this mod will fix vanila's uncomfortable Mod Mismatch Window to github style. added mod will be indicated with green color. removed mod will be indicated with red color. + yellow means the version has changed. this mod doesn't need specific load order. saf...
Trading Options
Created by joseasoler
Customize your trading experience! With this mod you can easily change: • How frequently caravans, orbital traders or visitors will arrive at the colony. • Change restock frequency of settlements. • Change the departure time of caravans, visitors and orbit...
Craftable Deathrest Capacity Serum
Created by Majestic Madman
https://i.imgur.com/Zg5OMAv.png How To Use: • Research the "Deathrest Capacity Serum" project • Craft one of the 3 recipes from the drugs lab Too Cheap or Too Expensive: You can alter the values of the recipes in any text editor, by going to: <Steam Dir>\s...
ez infestation
Created by lux3y
This mod makes those damn bugs weak and minimizes the number of bug spawn. Your colonist can easily beat those bugs even with bare hands with this mod. Happy hunting. Savegame compatible. Multiplayer compatible. Not Combat Extended compatible....
Out of Combat Move Speed Boost
Created by Murmur
Tired of your colonists taking a whole in game hour to walk down the hall but don't want to mess with the combat balance? Give this a whirl... All living things have their move speed multiplied by 8 when there are no threats on any active map. When a threa...
Stack XXL
Created by Indeed
Stack XXL Increase the stack sizes however you wish! Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources? You came to the right place! Requirement: HugsLib IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGING MOD SETT...
Walls are solid
Created by Victor
In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors. This mod fixes that, by nerfing every damage type against buildings, except for the ones used by breac...
Prisoners Should Fear Turrets
Created by Mlie
https://i.imgur.com/iCj5o7O.png Escaping prisoners will now get fired upon by turrets. Rebelling slaves will also be shot, selectable in the options. There is also an option for shooting at slaves/prisoners in any aggro mental-state Turrets can give terror...
Medieval Player Faction
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds a new player faction with a pre-industrial tech level. Does not add any new tech, just the faction and starting scenario. Research costs will be higher than for "New Arrivals" and lower than for "New Tribe" https://i.im...
Map Designer
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More options for unique, customized maps! Map designer makes all changes relative to the original map. Found a seed that's *almost* perfect? Make your changes and roll the same seed! Changing stone type won't change mountain...
Gore Upon Dismemberment Retexture
Created by Bonible
Alters the textures from Gore Upon Dismemberment to look more like Vanilla's Human Meat. Also alters the BrainParts filth texture. Also changes the gore sound. Original mod by Thrumbro. Artwork is by me, sources are vanilla textures and shapes. Thankfully ...
Enable Oversized Weapons
Created by Carny Senpai
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. What does this mod do now? What is left of this mod is making the game take offSets into account when rendering carried equipment. Does nothing on it's own. Maybe this will also be imp...
Researchable Stat Upgrades Rewritten
Created by kd8lvt
Reupload/Rewrite of SS Researchable Stat Upgrades for 1.4 I'll be maintaining this where I can for as long as I can - AKA as long as I stay interested in RimWorld modding. -kd8lvt REQUIRES XML EXTENSIONS! Major Updates for 1.4: > Initial stages of the rewr...
Synergistic Traits
Created by esev
3/5/25 - fixed issues, added traits hypermetabolic (biotech) & rift scholar (anomaly), rebalanced some traits, rewrote descriptions, and removed 1.4 and below support because i broke it This mod adds 17 (vanilla), 2 (royalty), 2 (ideology), 3 (biotech), 1 ...
Ferret's Mechanitor Work Type
Adds a simple work type for Mechanitor work. Includes working on mech gestators, crafting at subcore encoders and repairing mech. Does not include various hauling tasks or entering subcore encorders. I made this mod because Free Will doesn't work right. Al...
[WZRD] Carry Capacity (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Wzrds mod https://steamcommunity.com/sharedfiles/filedetails/?id=1560006592 NOTICE: Carrying Capacity is capped by the stack limit so without any other mods this only works on pawns with less than 75 carrying capac...
Graphics Settings+
Created by Maxim
Graphics Settings 1.4 Update Changes The 1.4 version of this mod does not contain the Pawn Atlas Resizing feature, as RW has natively improved Pawn texture quality. Key Features Overall improvement to all modded textures! DDS File support! Any mod containg...
Combat Readiness Check (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of MarvinKoshs mod https://steamcommunity.com/sharedfiles/filedetails/?id=1542424263 with permission. - Update work by Craze - Added option to treat pre-industrial armors the same as pre-industrial weapons https://i.i...
GlitterNet
Created by K
Feed the beast, get efficiency gains. Confused? Check out the GlitterNet Quick Guide or try the K's Mods Discord GlitterNet is a mod for maximizing the efficiency of your base by integrating every part of it with a powerful machine god supercomputer. For t...
Convert Then Enslave
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds a prisoner-interaction to first convert prisoner and then enslave them. When they get converted their interaction mode is automatically set to Enslave. There is also an option to first reduce resistance before enslaving...
Convert Then Recruit
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds a prisoner-interaction to first convert prisoner and then recruit them. When they get converted their interaction mode is automatically set to Recruit. Due to requests there is also an option to first reduce resistance ...
High Tech Laboratory Facilities (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Pravus mod https://steamcommunity.com/sharedfiles/filedetails/?id=841760538 - Added an option to hide the apparel added by the mod - Fixed the coloring of the benches added by the mod - For those who want the old c...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
Hospitality: Casino
Created by Adamas
Want to squeeze some more silver out of the pockets of your guests? Build your casino and let them have a happy stay while loading your slot machines. Note: Hospitality mod is not mandatory anymore, the mod can run standalone. Description: This mod adds 3 ...
Cuter Biotech Cat/Dog Ear Replacer
Created by Chris_
Replaces the Biotech Cat and Dog Ears with cuter ones and matches them to the hair color. Safe to add midgame! Plans: - Add an option to make the inner ear pink Just made my new mod that alters the Vanilla Expanded Highmate race, check it out: https://stea...
Realistic Human Sounds (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of LimitedS mod https://steamcommunity.com/sharedfiles/filedetails/?id=1543157058 - Added support for female sounds. - Added volume-sliders - Added setting to select different soundpacks - Added settings to select to ...
Build From Inventory
Created by Uuugggg
Construction will use things in your colonist or pack animal's inventory. Your own inventory is used first, then any resources as normal - and then if there's nothing available anywhere, other people's inventory will be used. --- This is perhaps the most u...
Five Second Rule
Created by Uuugggg
Deteriorated food/items that don't become worse with low HP also don't sell for less. Now, this is crudely done by setting their HP to full if placed safely: under an indoor roof or on a shelf. But their HP literally affects nothing other than market value...
Gear Up And Go
Created by Uuugggg
Adds a button to draft, swap gear, then go to the target location --- "A Raid! Is it time for battle!" "Suit up!" "Okay I've got my armor vest, I'm going to go plant some corn" "I've already got armor so I'm still mining" "GET OVER HERE NOW" "But I haven't...
Meals On Wheels
Created by Uuugggg
Colonists grab meals from animals, or each other, if needed - if there is nothing else available. --- "I'm so hungry, but there is no food" "You dumbass there's food on the muffalo" "... muffalos scare me." --- Note that 1.3 did add "Food from animals" But...
TDS Bug Fixes
Created by Uuugggg
These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods. (Little to no use otherwise because these niche scenarios don't show up in vanilla.) Drag-Reorderable row items - Allows reorderables in draggable windows. (Vani...
The Price Is Right
Created by Uuugggg
Your Caravans trade closer to market price instead of the meager 2% caravan bonus Even a 30% bonus is weighted against a 50% selling penalty, so game difficulty and skill is still relevant. Colonists on a caravan get a Mood bonus, more if they have beds. -...
Thick Armor
Created by Uuugggg
Multi-layer armor applies its armor value for each layer it occupies. How effective this is can be configured in the settings. Recommend ~50% and reduce armor penetration --- In vanilla, Armor is applied to an attack for each layer of apparel separately. M...
Go Explore!
Created by Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
BondageBed Torture (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Shadowrabbit,金兔子拉面s mod https://steamcommunity.com/sharedfiles/filedetails/?id=2094933315 with permission. There is a reworked version of the original by the same author Bondage Furniture as well. That mod does not...
Bandwidth Enhancer
Created by I exist
If you're like me, then you'll have wanted to make a mechanoid army when this game came out. However, the game's max bandwidth count has felt a bit low for making a giant army. Sure, you could get more mechanitors, but if you wanna do a solo run? you're SO...
Quarry [Adopted]
Created by Ogliss
Quarry for collecting rocks and resources in flat terrain. Please note that the original source and mod was cuproPanda's Quarry for B18 Forked from Symons' Quarry for R1.0 Mineable Items Chunks (only the types available under where the quarry was built) Mo...
Alpha Props - Parks and Gardens
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds more than 150 new props for Vanilla Furniture Expanded - Props and Decorations, with the "Parks and Gardens" theme. From planters to fountains, flowers, hedges and all sorts of outdoorsy decorations, this mod w...
Giddy-Up! Add-on: Animal Saddles
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds saddle graphics to mountable vanilla animals. Features This is an add-on mod for the Giddy-Up! mod that adds visual saddles to any mounts used by either the player or its enemies. These saddles are just eye candy, and d...
Buildable Terrain v1
Created by sisco
this mod contains buildable terrains any tile can be replaced and built over all terrain tiles are now found under terraforming tab all terrains can be built currently only costs time to build never managed to get around to add abit more depth and adding m...
Crypto Coffins
Created by LTS
Adds a new type of grave, the Crypto Coffin, that preserves any corpse interred within it. For those who need a place to store the remains of their favorite pawn while waiting to find a resurrector serum or those who simply want a final resting place for t...
What's for sale?
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png I restarted actually playing the game, and noticed world trading was hard to achieve. You never know if the settlements will have what you are looking for, and the waste of food made the whole thing not worth it for me. That...
Better ground-penetrating scanner
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png This mod allows to tune the ground-penetrating scanner to scan for a specific resource. It is still possible to scan for random resources. To balance it out, when a specific resource is selected, scanning time is multiplied ...
Hire Empire
Created by Broms
Use the comms console to hire pawns from the Empire faction just like how you can hire Pirates from Vanilla Factions Expanded - Pirates. Empire: Common Laborer: 30 silver a day. Great with mining, construction, animals, and planting. Mid range skill in all...
Seamless Embrasures
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif When they match it's good, when they do it automatically with any mod retexture too? It's better. Unlike other embrasures, which usually use the vanilla texture and modify it, these use the wall texture and apply an overlay ...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Gunplay
Created by AUTOMATIC
ABOUT Adds more cinematic effects to weapons: A. For both vanilla and other mods: - long trails for projectiles; trails are wider for weapons that do more damage - projectile comes from the barrel of the gun and not from inside of the colonist - weapon mov...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Auto links
Created by AUTOMATIC
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional in...
Lifter Plz Do More Jobs
Created by Dance Ninja
Teach Lifter to save their fallen buddies. Let Lifter know how to haul down mechs to charger, carry pawn to Gene extractor and carry baby to Growth vat. Lifter only do haul. Lifter can't do Warden or Childcare. So, Lifter couldn't bring the prisoner or bab...
Mines
Created by WexMan
Description The Mines, a place for your pawns to excavate the treasures of the earth. This is a remake of the mod from AngleWyrm to version 1.0. Adds a new building to the game - a mine in which you can mine all the main ore, except for the components foun...
Milkable Colonists (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Ziehns mod https://steamcommunity.com/sharedfiles/filedetails/?id=1563793492 - Removed legacy HugsLib requirement Added races Moyos RimPonk Little faires Paniel the Automata Mofy the WhiteFox in a Cold Land Race Re...
Harvest When Butchering
Created by Mlie
https://i.imgur.com/iCj5o7O.png Triggers harvesting of resources when butchering Any resource that can be harvested from an animal will be harvested when butchering a dead animal. To be able to harvest resources from animals that explode on death you can u...
[Kit] Just A Flesh Wound
Created by Kittah Khan
What does this mod do? Body parts are harder to destroy with weak hits. Big hits still destroy parts. Implants and limb replacements make pawns harder to kill. Implants and limb replacements make the body part harder to destroy. Humanoids and animals do no...
[RH2] BCD: First Aid
Created by Chicken Plucker
https://i.imgur.com/WtUbJmp.png Save precious time during the golden hour of survival with this first aid mod! https://i.imgur.com/NFYro1K.png First aid allows your pawns to tend to downed casualties on the spot. If medical resources or a hospital bed is a...
Mechadroids
Created by Neronix17
Mechanoid pawns, also known as Mechadroids. They're a humanoid mechanoid that behave mostly the same as pawns aside from being genderless and having an energy need instead of food and rest. If you have Biotech they are crafted at the large mech gestator (a...
PrisonerRansom
Created by erdelf
This mod allows you to demand ransom for imprisoned pawns for silver at the comms console. It will give you a slight relationship boost. There is a slight chance that they don't accept and raid you. Every bargain is dependant on the social skill of the han...
Blood to Hemogen
Created by Zaljerem
Requires Biotech, Blood (Continued) Allows conversion of 12 blood to 1 hemogen pack (and vice versa) at butcher spot/table. ...
Dubs Rimkit
Created by Dubwise
Set of accessories with abilities and stat boosts. Multiplayer ready Medkit accessory with buttons allowing the colonist to bandage their own wounds or others on the spot. Repair kit accessory which allows constructors to salvage broken components while re...
Dubs Performance Analyzer
Created by Dubwise
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues. Also includes some optimizations! Don't go witch hunting modders, join the discord to discuss and analyze ...
Blackhole Industries (Continued)
Created by Zaljerem
Original mod by Patricia?! https://steamcommunity.com/sharedfiles/filedetails/?id=2819665213 If the original author requests it, I will remove this update. -- Fixed a few issues the original had. Tweaked the explosion to make it even more catastrophic. Upd...
Cremation smelts apparels
Created by ThumbStick
Vanilla cremation has low energy efficiency, and returns no resources, this mod allows cremation of human corpses to smelt all apparels worn by the corpse. Works in 1.4...
[RH2] BCD: CASEVAC
Created by Chicken Plucker
https://i.imgur.com/OqXbnLq.png Evacuate casualties out of contact faster with your pawns working as a team with this CASEVAC mod! https://i.imgur.com/NFYro1K.png CASEVAC allows rescuers to have up to 4 pawns help carry a casualty to the nearest hospital b...
Better Mechanoid Loot (continued)
Created by RelaxedOtter
Continued version of the Mechanoid Better Loot mod by Canguro Gloomlight/Mech node = Free Sun Lamp Light Mechs = 15 Steel Medium Mechs = 25 Steel, 10 Plasteel, 5 Gold Heavy Mech = 50 Steel, 20 Plasteel, 15 Gold, 1 component Centipedes = 50 Steel, 20 Plaste...
Self Dyeing
Created by avil
Allow pawns to paint their clothes on their own. Enable an option from Styling Station, and your pawns will paint their clothes bit by bit over time. "I ain't got no time for this, do it yourself" - you can make so pawns prefer ideology color over favorite...
Grazing Lands
Created by avil
Animals don't destroy grass and eat according to their size. Can be (un)installed mid game. Features - all wild and non-yielding plants don't get destroyed when eaten, but get growing progress reset instead; - grass has a chance to be destroyed when deplet...
Frontline - Additional Guns for Bunkers (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Wuergers mod https://steamcommunity.com/sharedfiles/filedetails/?id=1547118378 with permission If you like the mod, show the original author your appreciation here: https://i.imgur.com/gmaqOA3.png - All guns should...
Frontline - Additional Guns for Trenches (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Wuergers mod https://steamcommunity.com/sharedfiles/filedetails/?id=1545195164 with permission If you like the mod, show the original author your appreciation here: https://i.imgur.com/gmaqOA3.png - All guns should...
Misc. Weapon Repair
Created by Haplo_X1
Are your best weapons always in an awful condition, with no way to repair them? Do you have multiple less quality weapons of the same kind just laying around, doing nothing for you? Rejoice, now you can use spare parts from your low quality weapons of the ...
Convectional War Crimes
Created by GarbageDay
                                              Adds a x1 & x3 burner to the security tab                                                                   Burn clothing! https://i.postimg.cc/7Pd3xzPt/Clothing-smal.gif                                        ...
What's That Mod
Created by Epicguru
Do you have too many mods installed? Keep wondering which mod a particular item, animal or weapon comes from? This mod solves this by adding the name of the mod to every item, building, animal, recipe etc. that the mod adds. Highly customizable, change the...
JecsTools
Created by Ryoma
Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more! ;;;;; PUT THIS MOD ABOVE OTHER DEPENDANT MODS ;;;;; Example Mod Load Order Core HugsLib JecsTools Star Wars Call of Cthulhu ;;;;;;;;;;;;;;;;;;;;;;;;;;;...
VFE Spacer AddOn
Created by CiXwOw
CONTENTS I managed to find a day free in between assignments/exams, so I decided to whip up something quick. This mod adds some more Interactive Tables from Vanilla Furniture Expanded - Spacer Module in the following sizes: 1x2 Interactive Table 2x4 Intera...
Pavimentum
Created by Hyou
Greetings, fellow Humanoids! Rimworld realy does not have a lot of things to walk on. Think about it, It is the Year of our Lord 5500, and yet, the best we can do is overpriced checkerboard? If you have the privilege to walk, you may have felt the limit of...
Vanilla Psycasts Expanded - Hemosage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemo...
Better VPE Skipdoor Pathing
Created by Ender Wiggin
This mod allows pawns to 'use' Skipdoors from Vanilla Psycasts Expanded while moving and doing stuff. They consider all tiles with skipdoors on them to be adjacent for pathing purposes. Only pawns with intellect of Humanlike or ToolUser can use skipdoors f...
Days Matter (fork)
Created by BrokenBed
This is just update to new version with some changes. Original mod (by WiseClock): https://steamcommunity.com/sharedfiles/filedetails/?id=1208781538 What does this mod do? Days Matter allows you to add and remove memorial days. The colonist will start part...
Non-Flammable Metal (1.0-1.5)
Makes Steel, Plasteel, Silver and Gold be not flammable. That's all. Clean and compatible with everything....
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Breachable Embrasures - An AI-Behaviour Change
Created by CalamaBanana
Breachable Embrasures - an AI-behaviour change This does not add embrasures, this changes AI-behaviour related to fortifications build from embrasures of compatible mods Tired of enemy melee pawns running around like headless chickens in front of your embr...
Trading Control
Created by Tad
What it does. This allows you to designate where you want Trade Caravans and Guests to set up shop, then lets you tell the Traders when to move on! No more trampling around inside your workshops or through your bedrooms in the middle of the night! Bonus - ...
Infestations Spawn in Darkness
Created by Murmur
Infestations will no longer pop up on tiles that are considered Lit (30% light). This does not apply to deep drill infestation attacks, just random infestation attacks. Extra Features Spawning light level is configurable. Compatibility May not be compatibl...
Brain In a Jar
Created by Roasty Toasty
UPDATED FOR 1.5! Sacrifice people to boost research speed! This mod was created for people with huge mod lists. No longer will researching that mountain of tech be such a monumental feat! Safe to add or remove from existing saves! This mod adds in the abil...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready WIKI Take me to the wiki Works wi...
Empiricism and Faith - Mort's Ideologies: Memes and Precepts
Created by Mort Strudel
Dedicate your society towards finding truth, through either science or religion! ------- This mod adds two new memes: Empiricist and Faith. https://imgur.com/rHDkBEp.png Empiricists are better at research, have access to the Research Specialist, and get mo...
Fallout: Vault 111 Starter Pack
Created by Phaneron
https://i.imgur.com/my8wYWI.png This is a small, fallout-themed mod that adds two new items to the game – a Vault 111 Vault Suit and a Pip-Boy. Both are based on the Versions found in Fallout 4. The Vault suit is craftable on a tailor bench, electric or no...
[LYN] Vanilla Expanded Content Restoration
Created by Lyn the Cookie
About Restores some items from the Vanilla Expanded mod series, that were removed on the 1.4 update. UPDATE: You can now use XML Extensions to toggle the restoration of the 1.3 stats of some items! That is optional though. Vanilla Armour Expanded - Restore...
Non uno Pinata (don't drop items)
Created by avil
Pawns don't drop items when downed or killed. More tools to deal with corpse inventory. Safe to add midgame. May be issues unloading weapons and inventory from corpses if removed midgame. So be mindful. Features - when downed, pawns don't drop weapons and ...
Selected Reconnector
Created by Supes
Description This mod allows you to choose where you want to reconnect a wire. Additional Info The mod adds a button to wired devices, you can then click on any highlighted conduit in range of the device and you will reconnect the device to that location. d...
Parallel Power Grid (Parallel Conduits)
Created by Supes
Parallel Power Grid (Parallel Conduits) Description: This allows you to use multiple layer of conduits on the same tile. Additional Info This mod adds Parallel Conduits in Red and Blue. I had planned a green conduit but I was kind of lacking space on the t...
Auto Seller
Created by Supes
This Rimworld mod adds the ability to Auto Sell items from the trade window using a set of editable rules. These rules can be created and edited via the Autosell Tab. So, you've been hoarding a ton of weapons and apparel you've been hoping to sell, or you'...
Everybody Gets One
Created by Uuugggg
Set a bill to craft things until there's one for each member of the colony. When someone joins, the bill target count automatically increases. Features - "One per colonist + X" : Set it "+2" to keep two *extra* hats around, "-2" for hats for everyone but t...
Dynamic Weapon Cooldown
Created by PixelBirb
The cooldown of any weapon now depends on the manipulation capacity of the pawn holding it. Have fun creating legit supersoldiers. Also consider checking out Quality Cooldown and Simple Prosthetics Rebalance to make this mod even more o̶v̶e̶r̶p̶o̶w̶e̶r̶e̶d...
Consciousness Patch
Created by Vex
Breathing, Bloodpumping and Blood filtration change consciousness above 100% Mods like QEE add a lot of ways to increase Blood pumping, Breathing, and Blood Filtration, yet these do nothing over 100%. This mod changes that and lets them affect Consciousnes...
Craftable Mechtech Chips and Cores
Created by UncleTobiVT
Description: This mod adds recipes for the standard subcore, high subcore, signal chip, powerfocus chip, nano structuring chip and mechlink to the Subcore Encoder. Standard Subcore Unlocked with: Standard Mechtech Cost: - 1 Basic Subcores - 50 Steel - 4 Co...
Dubs Central Heating
Created by Dubwise
Central heating mod with boilers and radiators for more efficient heating, split piped air conditioning and freezers and ceiling fans with built in lights. Standalone version of the central heating from my Bad Hygiene mod. Can be used with the full Bad Hyg...
Dub's Paint Shop
Created by Dubwise
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain. Multiplayer ready Toggle between job based painting or instant. Paint bed sheets with ctrl+click. Paint tool can be found in any architect menu near the cancel ...
SRTS Expanded
Created by Smash Phil
SRTS Expanded for RimWorld versions 1.4+ 1.3 version here Package ID has been changed to avoid conflicts with people still subscribed to 1.3 and earlier versions of SRTS Expanded. I don't really bother with steam discussion comments or posts. Join the disc...
Beautiful Outdoors
Created by Meltup
Enchances pawns' perception of nature. Simple mod that adjusts beauty and ugly modifiers for terrain and flora. Most notable changes: - flowers are significantly more beautiful now; - most trees have beauty increased to 2-4 range. Oak and Teak trees have 5...
EndlessGrowth
Created by Slime-Senpai
This mod removes the skill cap of 20, making it possible to scale way higher. It requires Harmony to do all of its things, but who doesn't have it nowadays. Of course, I've been heavily inspired of Ducks' Insane Skills while creating this, and the lack of ...
Mechanitor Command Relays
Created by Hydrologist
This mod adds relays which project a command radius around them, allowing a mechanitor to command mechanoids within that range. These relays are unlocked via the Standard Mechtech research, and require a Standard Subcore to construct. Art by pphhyy! GitHub...
Better Gene Graphics Framework
Created by telardo
A framework designed for AFU Cosmetic Gene Expanded . This mod is a tool for modders to provide better graphics effects (than vanilla) for their genes. For Players: Use it only when you have a mod using this framework as a dependency. You can place it ever...
Medical IV
Created by leion247
Adds a medical IV building for early game medical rooms. It's basically like a vitals monitor, but less effective, requires no power, and works with all bed types, including bedrolls, but not including sleeping spots. The medical IV effects can stack with ...
FrameRateControl
Created by Charlotte
Also know as: - Don't melt my GPU - Don't eat my battery Disables VSync and allows you to control the max FPS By default RimWorld will happily eat all it is allowed under VSYNC. What does it mean? If your monitor refresh rate is high, it will happily eat i...
Easy Conversions [1.4+]
Created by x3nit ☣
Original mod : https://steamcommunity.com/sharedfiles/filedetails/?id=2657451776&searchtext=easy So you got a new colonist and want to convert them to your Ideology. Great, but how? The Convert ability and Conversion Ritual are practically worthless. So pe...
Everyone can Work
Created by Canon
https://imgur.com/MClTdVy.gif Description Put those damn toddlers to work, removes all age work restrictions. Check out this mod to make your children able to have Ideo roles: https://steamcommunity.com/sharedfiles/filedetails/?id=2934429329 Find the mod o...
Hay doesn't need Cooling!
Created by ivelischt
This is just a basic DefMod. With it, it is not required to cool Haystacks. Why would you? mod source: https://lab.dutt.ch/fagi/haydoesntneedcooling/ ...
Gain Skill Passions
Created by Denethor
Colonists have chance (configurable in settings) to gain/lose skill passion upon level up/down....
Combat Training (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Kriils mod https://steamcommunity.com/sharedfiles/filedetails/?id=1542761308 - Added the QOL features from the unupdated Combat Training - Forked by Eltech - For a version without the training-weapon mechanic, plea...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Psychic Sensitivity Affects Bandwidth
Created by Lomzie
The psychic sensitivity of a mechinator should result in an increase in mech bandwidth, no? Oh, well it does now. A mechinators bandwidth is now multiplied by half of their psychic sensitivity by default. The multiplier can be changed in the mod sittings, ...
Increased Stack
Created by Taveron
Описание: Вместимость стеков увеличена в 10 раз. Стеки с мясом и наркотиками остались без изменений. Рекомендую использовать мод Stack XXL или OgreStack ----------- Description: Capacity stacks increased 10 times. Stacks with meat and drugs remained unchan...
More Vanilla Mechanoid
Created by Teiwaz
This mod adds eight combat mechanoids, and all art resources are from the base game. supported language: English ChineseSimplified (简体中文) ChineseTraditional (繁體中文) French (Français) Japanese (日本語) Korean (한국어) Russian (Русский) 2023.2.18 v1.1 update: Added...
Faster Aging
Created by Verdiss
This mod gives you fine control over the rate at which pawns age. Requires Hugslib, loaded before this mod. Upon loading, you must enter the config menu to set the desired aging speed for humanoids and animals. Storyteller aging settings are overridden by ...
[1.5] Advanced Toxifier Generator
Created by ThatBartGuy
Generates five times the power, at only four times the pollution. Sign up today for your own. Unlocked alongside the normal toxifier generator research. I do love pollution. https://i.imgur.com/QmCFK9q.png (Basically, just credit me and you can do whatever...
Gene Ripper
Created by Daniel
The Gene Ripper is an advanced Gene Extractor that allows you to choose the gene to be extracted from a pawn. Since a large amount of genetic material is required to extract a specific gene, the pawn is killed in the process. ...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Guards For Me
Created by aRandomKiwi
https://i.imgur.com/TEBxhcE.jpg https://i.imgur.com/x6rIILb.jpg https://i.imgur.com/yyQJPlb.png WORKS WITH EXISTENT SAVES Use your colonists as patrol guards (follow waypoints and attack threats), bodyguards (follow and protect), standing guards (protect a...
Mechanitor Psy-Sensitive Control Range
Created by Hydrologist
This mod makes the control range of Mechanitors scale based on their psychic sensitivity, up to the maximum range Rimworld is able to draw (~56 tiles with ~224% psychic sensitivity). GitHub: https://github.com/Hydroxyapatite/Mechanitor-Psy-Sensitive-Contro...
Medullin Injector
Created by Bonible
Adds Medullin, a fast-acting healing compound that both heals quickly and dissipates quickly - good for on-the-field healing when professional medicine isn't available. Does not add any new ingredients or research, uses vanilla ingredients. (3 neutroamine,...
Roles untied to memes
Created by LVLVbNH
Simple mod that untied specialist roles from memes. Allows player choose any two specialist role for custom ideology without dev mod enabled. Work only for "vanila" roles like : Production, Mining, Research, etc specialists. ...
Butcher Rotten
Created by Syrus
Description: This mod makes butchering rotting corpses possible, yielding adjustable/reduced amounts of leather, meat and other products, like elephant tusks and thrumbo horns, if desired. The standard setting does not yield any meat but a reduced amount o...
[1.5] Nukes
Created by Latte macchiato
This mods adds multiple nuclear weapons. - A small nuclear warhead - A dirty nuclear warhead - A large nuclear warhead - A freaking fusion warhead There's an IED version of the shells. Featuring a radiation system, custom sounds, custom research, crafting ...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Megafauna
Created by Spino
New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if ...
The Cooler 1.5
Created by GodlyAnnihilator
https://i.imgur.com/ki1CPZe.gif Introducing the ultimate cooler mod! This freezer is simple yet highly functional, solving all your cooling needs. It's incredibly effective at lowering temperatures inside buildings and can reach as low as -273°C, making it...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
No Laggy Bed
Created by telardo
(1.3) Fix the fps drop when you select a bed or workbench. (1.3 Experimental) Fix the fps drop when you open the Needs Tab of a pawn. (1.4-1.5) Optimize Thoughts listing in the Needs Tab of a pawn. Details: In 1.4, the devs fixed the bug for beds and workb...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
Misc. TurretBase, Objects
Created by Haplo_X1
- Turret: Weapon Base You want to build your own turrets? Build or buy an automatic base from a trader and add your weapon of choice to it. The manable weapon base needs the research 'Smithing', the automatic version needs 'Gun Turrets'. - Micro Turret Lau...
Capable Slaves
Created by BlackFranky
Removes almost all restrictions to jobs slaves can do. Should work with all mods adding worktypes. Doesn't overwrite anything just removes the restriction for slaves. I had to reactivate the restriction for "Warden", because it caused a bug where slaves tr...
Farmable Neutroamine
Created by kongkim
Continued mod A good and old mod all the way back from version 1.0 made by nanonator102. Huge thanks to nanonator102 for the mod. Original mod. Have always used the original mod, so will keep updating the mod until I hear from nanonator102 and take it down...
Extra Explosion Effects
Created by Keshash
I'm here to ask you one question, and one question only: EXPLOSIONS?!?! About This mod expands on visuals of high explosives. Everything described is purely eye-candy and has no effect on gameplay. All explosions of Bomb type now have extra effects: shockw...
ArchoGacha
Created by Arquebus
A mod that implements in-world gacha mechanics as seen in games like Genshin Impact into the game. Players will spend their hard earned silver to try sway favour with a mad god and its blessings. About Gachapons are a tiered loot system a player spends a r...
Raiding Worthwhile
Created by kongkim
Continued mod A simple but good mod made by Yoann. Huge thanks to Yoann for the mod. Original mod. Has been using this mod for a long time, so talked to Yoann about keeping the mod updated :) Hope you people like it, so plz let me know what you think and i...
More Linkables
Created by 4loris4
This mod adds a variety of extra linkable facilities that help you boost your research, work and healing speed! It currently adds 3 new Tool Cabinets, 1 new Multi-Analyzer, a Kitchen Cupboard and 2 facilities for your hospitals! Moreover, it makes every pr...
Drakken Laser Drill
Created by 空曜
This Mod provides a giant laser turret that can be upgraded infinitely through research technology: Drakken Laser Drill (technology need: Electricity) 1.Characteristic: A. Infinite range B. Damage caused by power consumption (initial: 36/s) 【Mineable】 C. U...
Biotech Capacitor Genes - Balanced
Created by Petre27
Description: With the help of Nano-robotics pawns of the rim have achieved a new era. Introducing "Capacitor Genes"! Based on the gene, a number of nanites are added to a person's xenogenome, optimizing the pawn's genetic code as never seen before, allowin...
Vanilla Chemfuel Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse. Please read the description of this mod carefully before leaving a rude comment. We are not trying to take a sw...
Faction Control (1.4/1.5)
Created by TheRealLemon
If you want to support me click here: https://storage.ko-fi.com/cdn/kofi2.png "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map. Simply v...
All Memories Fade
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will force all memories fade out instead of just ending. For example instead of a divorce having -20 mood debuff for half a year and then vanish it will tick down over time. This will affect all memories, bad and good, with ...
BoomMod
Created by Jaxe
With this mod Boomalopes and Boomrats will only explode on death when the killing blow is a gunshot, burn, another explosion or they are otherwise on fire at the time. Melee weapons, medieval ranged weapons and natural causes do not trigger an explosion. T...
Holograms And Projectors
Created by Vesper
New Version A new version of this mod has been made called "EGI Holograms and Projectors", which includes many new features and orders of magnitude more art. This version remains up as a "lite" version. https://steamcommunity.com/sharedfiles/filedetails/?i...
Lobotomy Corporation Music
Created by Fluffwaffle
Small mod that adds some of the tracks from the Lobotomy Corporation OST. Due to the nature of some songs, only a handful has been added. These play randomly just like the regular soundtrack. Songs added: Track NamesWhen it can play Neutral 1 - 4Day and Ni...
Plant Human
Created by LingLuo
Start a human farm to trade with passing cannibals or pirates, feed your cannibal colony, feed your carnivores, harvest organs, create an army of expendable soldiers, or just increase the size of your colony quickly. The game play applications are endless!...
Furnace
Created by Sam_
About A simple mod that adds a furnace building to heat up rooms to extreme temperatures. Good for disposing of many bodies, clothes, pests and prisoners... You will have to be clever with allowed areas, doors and vents, it is very easy to accidently burn ...
Vanilla Nutrient Paste Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/eh65dfo.png Check Change notes. https://i.imgur.com/nqbQpAS.png Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framewor...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Archotech Genetics
Created by Neronix17
Intentionally overpowered mod adding Archotech styled genetics for both functional and aesthetic differences. Some stats may be too overpowered even for those looking for some sturdy plot armour, so I have included a setting in the mod options to lower the...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
ARSTOTZKA FLAG
Created by WioLets
The flag of a great country is Arstotzka right in Romeworld. This mod was made to increase the patriotism of the citizens of Arstotzka. Soon I will make a weapon form and everything in the style of Papers please. GLORY TO ARTOTZKA!!...
Cake, Tea, and War Crimes
Created by Scruffy
Rationale for Making this Mod I recently started my first cannibal only play-through of RimWorld and came to an epiphany: RimWorld needs more mods that add food that can be cooked with human meat. There are not that many mods that add cake or tea to RimWor...
Tilled Soil
Created by Sam_
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too! This mod adds a new flooring; tilled soil, which is a buildable ver...
No Gray Eyes
Created by 姬酱
Hides the weird gray eyes texture (This is useful for all similar situations because the texture is directly hidden from the game). For some reasons (maybe use Character Editor to edit the ghouls), this texture will be forcibly displayed on ghouls, this mo...
Power++
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/1uTdL63.png WORKS WITH SAVES A wireless power mod : Trade power (buy and sell) with factions, share wirelessly power between your colonies and all other maps (caravan, quest, deeprim...), connect electric...
Stuffed & Buffed Mini-Turret
Created by Windward'Snow
This is my first mod, designed for players who prefer defense the base with turrets. As we all know, the only function of the vanilla mini-turret is to prevent enemy from digging the wall of your base. However, in RW1.3, the breach raid forced players to l...
Bill Doors' Simple Signs
Created by 3HST有限公司
This mod adds a sizable variety of decorative signs in game. Signs are unlocked after complex furniture. This mod is commissioned by Bambaryła...
Lobotomy Corporation escape music
Created by Saveliy(SYSMY)⁴²
Eng: When anomalies escape, music from Lobotomy Corporation is played Selecting ost in the mod settings Rus: Когда сбегают аномалии, то проигрывается музыка из Lobotomy Corporation Выбор мелодии в настройках мода...
Winter's Utility Bionics
Created by Winter
Adds a few new bionic limbs to the game. They can be produced if you have researched Specialized Limbs. You need the royalty dlc for this to work. Saw Arm + Can rapidly inflict cuts in melee combat + Increases plant harvest speed by 80%, increases by 160% ...
Quality Colors 1.5 - Forked
Created by tiagorbrodrigues
Colors the items in the trade window based on quality. Super simple mod, just colors items based on quality. Currently works on: - Trade window - Caravan packing window - Quality labels on the ground - Inspect pane (Bottom left window when you select somet...
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
Auto-Cut Blight 1.5 - Forked
Created by tiagorbrodrigues
Automatically designate blighted plants to be cut. ___________________________________________________ IMPORTANT It's an updated version of an existing mod, i claim no ownership of the mod. This version may be taken down by request from the original author...
Anomaly Orbital Trader
Created by Teiwaz
This is a simple mod that only adds an orbital trader and no new faction spawn,you can buy almost every item from the anomaly dlc in this orbital trader ship. If this mod meets your needs, the following mod may also be suitable for you: GTG orbital traders...
Metal Horror Detector
Created by emitbreaker
A very simple mod - add Metal Horror Detector, exactly same as Proximity Detector but only detect any pawn who has Metal Horror Implantation as a hediff. It will give you red alert if any pawn who is infected to Metal Horror get into the radius. You have t...
Mechenic God / 机械神教
Created by loaferSu
After a few times of being crushed by thirty Tribe Melee guy and slaughtered my minions at the first 30 days. I decide to create this mod just to have an equal size of mechnoids and enemy. The equipent added: A hat that simply increased 100 bandwidths, and...
Real Ruins
Created by MR. TETEREW
"Everyone is dead or gone. This story is over. Perhaps someone else will find a use for the ruins of this place." Have you ever wondered who might be that person which will find a use for those ruins? With this mod it might be you, or any other RimWorld pl...
Det's Xenotypes - Stoneborn
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to the first installment of my new xenotype series, Det's Xenotypes, a series that will introduce an ever-increasing cast of original xenotypes into...
Det's Xenotypes - Boglegs
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to yet another installment of Det's Xenotypes, this time introducing the greedy fat bastards known as Boglegs. Boglegs are a disgusting and oddly ch...
Wall Light
Created by Murmur
https://i.imgur.com/glxD5rt.png As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the add...
[KV] Call Trade Ships [1.5 Patched]
Created by Cavenaugh
An updated version from KV. Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2431840021 I will take this down if the original author tells me to. I was impatient and decided to update it myself lol Call for trade ships for a price from ...
Vanilla Races Expanded - Pigskin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
[RH2] Uncle Boris' - Brainwash Chair
Created by Chicken Plucker
"A mind is a terrible thing to waste." - Mr. Yuri https://i.imgur.com/2LuDyLv.gif Description: The brainwash chair, developed from the files of Project MK ULTRA, is a permanent solution to your uncooperative prisoners. https://i.imgur.com/0bvFPEK.png Featu...
Unlimited Threat Scale
Created by 1trickPwnyta
Allows you to set the threat scale, in theory, as high as you want. How high will it let you go? I don't know. Technically there is still a limit of 1000000000% because numbers stored in computers must have a limit, and that number would break the game any...
Infinite Reinforce
Created by
Adds a machine that consumes tons of resources and additionally can improve your equipment. How to use 1. Research microelectronics 2. Build some orbital trade beacons and put resources nearby 3. Build equipment reinforcer in misc tab 4. Order a colonist t...
Faster Relic Subquests
Created by Profligate
https://imgur.com/2jskVne.png Decreases the interval between relic subquests. https://imgur.com/rSobTwV.png Relic subquests can only occurr after a certain amount of time has passed since the last one. The standard interval for this delay is (300000, 60000...
Simple Warrants
Created by Cleverics
https://i.imgur.com/pLo0xmx.gif We have a dual responsibility to serve you as the player while enhancing your gameplay experience and help you exploit advantages provided and extend your colony development capabilities. The capability to project power acro...
GTG Orbital Traders
Created by Teiwaz
This is a simple mod that only adds 4 orbital traders and no new factions spawn, you can buy almost everything from it, including items from vanilla and other mods. Common items will be cheap, but some exotic items will be expensive. supported language: En...
Mechanoid Foundry
Created by Scorpio
IF YOUR USING BIOTECH DLC PLEASE USE THE VANILLA MECH RECHARGE ADDED BY THE DLC FOR YOUR CHARGING NEEDS (pads can still be built to keep them stationary but due to the dlc they cannot be used at same time for charging, if you dont have dlc they will work h...
Cash Register
Created by Orion
Build a cash register to control the settings of your restaurant in Gastronomy. Doesn't do anything on its own. Description This mod is a requirement for Gastronomy. I've separated it so I can reuse it in the future. Also, other mods could use it and add t...
RT Power Switch
Created by Ratysz
A new researchable (RT Mods research tab) function for the power switch: when enabled, a new settings tab will become available on the power switch, allowing precise configuration of how should the switch react to changes in stored energy levels in an adja...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
Dinosauria
Created by spincrus
ANNOUNCEMENT (19 September 2022) A brand new DINOSAUR mod has been released! Brought to you by the awesome people over at Biomes!, lead by my good friend Draegon1993, a new mod by the name of Biomes! Prehistoric has been released. Click here for Biomes! Pr...
Limitless Deathrest
Created by DemonX3
Your Sanquophage can get as much Deathrest capacity as it can find serum, but 3 out of 5 Deathrest buildings have a cap to their maximum amount linked. Don't you think it's a little annoying? Or wrong? Or both? This mod completely removes this cap from Dea...
Glass+Lights
Created by NanoCE
Description This mod introduces glass into the game and all the wonders that go with it including: glass walls of various strengths, and ceiling/wall lamps of varying colors. Most items can be found in the picture above^^ To get started, find the Glass&Lig...
Blueprints - Forked
Created by zeus
A fork of Blueprints by Fluffy. Difference: remove readout to avoid errors. fix potential errors occurring when buildings made from stuff lacking stuff. This issue typically arose when the mod containing that stuff was removed. extend the max length of the...
[RH2] Rimdeed® - Pawn Recruitment
Created by Chicken Plucker
https://i.imgur.com/UM4pVut.png What is Rimdeed®? Rimdeed is an online comms console service that allows businesses to seek new recruits. Our online CVs offer just enough information about the jobseeker so our clients can hire a new beloved member of their...
Patricia's Moveable Monoliths
Created by Jakkariah
Superior solution to monolith movement! Grab a monolith and just carry it somewhere else! Who let this chunk of ancient eldritchitty stone fall in my Rich soil (fert. 140%)?? Get it outta here and put it in a dark damp cave where it belongs, the cursed thi...
Compressed Raid 1.5 [abandoned]
Created by Vokaerian
Compressed Raid recompiled for 1.5. I will not be providing any bugfixes or support for this mod. If anyone wishes to continue development, please refer to the links below. original mod by ryouta can be found here; URL: https://steamcommunity.com/sharedfil...
Kill For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/m9uR3Lr.png Teach your animals to kill enemies in packs Unlike vanilla release animal training, you do not risk life of colonists, get full controls over your packs movements (and therefore the ability to...
Glitter Tech Classic
Created by Sam_
About The original Glitter Tech mod, now with new art and features bringing it up to 1.5 standard. This mod adds a number of advanced buildings, items and resources to extend gameplay and difficulty beyond what the game already offers. It is recomended tha...
Glitter Tech Classic (No Surgery)
Created by Sam_
About The original Glitter Tech mod, now with new art and features bringing it up to 1.5 standard. This mod adds a number of advanced buildings, items and resources to extend gameplay and difficulty beyond what the game already offers. It is recomended tha...
RocketMan - Performance Mod
Created by SubmarineMan
Error reporting to almost any mod requires alog these days Use https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
Appliances Expanded
Created by Scorpio
https://i.imgur.com/sLjEJWy.png What was initially an expansion on available Chemfuel appliances, evolved into a much larger mod to expand your base capabilities. Hope everyone enjoys. Like my ideas ? you can buy me a coffee :D https://i.imgur.com/7Tv3zpx....
Basic Double Doors
Created by Sam_
About A lightweight mod that adds double door versions of the vanilla doors using the new 1.5 mechanics. Includes simple door and autodoor variants. The cost to make them is double a normal sized door, except the double autodoor, which costs 1 less compone...
KanbanStockpile
Created by ubergarm
RimWorld mod adding stack `Refill Threshold` and `Similar Stacks` limit to stockpiles and deep storage inspired by kanban logistic control systems. Bugs and Issues Does not support if you "link" storage. Rename the storage *before* you modify storage. (Ren...
Medicines+ 1.5
Created by Papito
From the original 1.2 post (all credits to Atlas): https://i.imgur.com/RREOvIB.png Do YOU want more medicines in the game? Do YOU feel the game lacks in pharmaceuticals? Do YOU want to build a huge drug empire? Medicines+ allows you to do such things at an...
[CP] Prisoner Outfit
Created by Chicken Plucker
Don't do the crime, if you don't wanna mine. https://i.imgur.com/fOPiqYw.gif When these prisoners aren't busy raiding your base in tattered apparel, they ought to look good in uniform. Gotta make the colony look good in front of those visitors! NOTE: Tempo...
Vanilla Helixien Gas Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/fCVFdMq.png Check Change notes. https://i.imgur.com/JVyBeYP.png Vanilla Helixien Gas Expanded is a brand new mod for the release of RimWorld 1.4. With this update, we've decided that it's best we split Va...
MetalBlood cocktail
Created by Fortified_home
Adds Metal blood cocktail in rimworld. Inflicts x400% damage multiplier against flame, and takes 20% damage lesser, and spreads 3 metal blood cocktail fragments on explosion. Can be crafted after the Machining research, and requires 40 cloth, 30 chemfuel, ...
InfestationBait
Created by NavySeal
Have you ever had an infestation spawn in your most precious room? Have you ever wished to have some sort of control about where infestations can occur? Then this mod is definetely for you! This mod offers a building that gives you the ability to specify t...
Ovums For Prisoners
Created by Sert
A mod that allows you to fertilize ovums using prisoners rather than only allowing colonists and slaves....
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It...
Vanilla Races Expanded - Sanguophage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Ghouls:Decrumbed
Created by AtomicRobot
A quick patch that adds Crumbling Mind to the list of Hediffs cured by Ghoulification. Doesn't it bother anybody else, that a Ghoul still suffers from dreadful memories(and -40% to its conciousness) after losing its humanity and all higher cognitive functi...
[Biotech] Kids - More Vanilla Clothing WIP
Created by CandiedSkull
An expansion on vanilla clothing for children. WIP, currently includes child variants for plate armor, flak pants, flak vest, and flak jacket. Does not include Ideology style variants. Child variants are slightly cheaper material-wise to produce, and don't...
Just Ignore Me Passing
Created by Brrainz
MOD RETIRED It was a great time and now it’s over. All my mods and code is for grabs, as always. If you want to talk about anything, join my discord server. Thanks for the fish! "Excuse me. I need to pass here where you work. Please keep working on whateve...
Celestials
Created by Neronix17
Lightweight Regeneration / Immortality mod. - When spawned, pawns will have a chance to be a Celestial, by default 0.01 (1%) and can be configured in settings. (Humans only by default, however you can also configure other races in the settings) - Celestial...
Hidden Eyes
Created by Cassie
Hides the bionic eye and archotech eye graphics from pawn's faces so they don't interfere with modded face textures (or if you just don't want to see them)....
Bad People
Created by Avius
Version 1.2.1 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Description This addon will allow pawns becoming depraved or cannibals. This will happen when pawn will participate in some actions like executing prisoners, or eating lot...
Master of Cooking
Created by leafzxg
Leafzxg's series Mod about BULK cooking & crafting ! The most complete & The most extensive coverage ! Support 1.0 & 1.1 & 1.2 & 1.3 ! Improve the efficiency of your base on the premise of keeping the game balance ! Master of Crafting :Make goods in bulk! ...
Master of Crafting
Created by leafzxg
Leafzxg's series Mod about BULK cooking & crafting ! The most complete & The most extensive coverage ! Support 1.0 & 1.1 & 1.2 & 1.3 ! Improve the efficiency of your base on the premise of keeping the game balance ! Master of Cooking :Make foods in bulk! L...
ExGT WorldWar
Created by mo
profileI This mod has added some experimental equipment ,uniforms,mechanoid boss and weapons from World War I Special mechanisms bayonet charge https://s2.loli.net/2023/05/19/dY5AiE2lFn4agbL.gif Call of the Dead https://s2.loli.net/2023/05/19/u4K59OE7ZHcSk...
Anomaly Duplicator Obelisk Shorter Cooldown
Created by Li
A really small patch that shortens the cooldown timer for interacting with the Duplicator Obelisk from 30 days to 1 day. Made for a clone focused colony I wanted to play, obviously won't be too balanced. I don't think there's any issues with it but let me ...
Epiphany - chemically assisted ideological conversion
Created by Nepenthe
Religious conversions can be such a hassle. Wouldn't it be easier if you could just give someone medication to open their mind to change instead of locking them in a cell for months and ensuring they are miserable enough to consider the merits of your nudi...
Prepatcher
Created by zetrith
Prepatcher is most importantly a powerful tool for mod developers. The project also includes a mod manager which runs before the game loads. The mod manager - Prestarter Prestarter is still in more of a preview state currently and I'll be expanding it in t...
Det's Battle Meds
Created by DetVisor
https://imgur.com/jWPg9UW.png This mod introduces 4 new medical items, Herbal Powder, made with herbal medicine, Industrial Stimpacks, which can be crafted at drug labs and Glitter Stimpacks which can be found from quests or can be bought. It also adds ind...
[RH2] Storyteller: Paz Peaceful
Created by Chicken Plucker
Adds a new storyteller. Paz Ortega Andrade, she is a student of peace who hates conflict with every fibre of her soul. According to her, she lost her family as a child to the terrors of war. Storyteller features: - Long rests in-between incidents - When th...
Anomaly Mutator Obelisk Shorter Cooldown
Created by Li
Shortens the cooldown timer for interacting with the Mutator Obelisk from 5 days to 12 hours. Made on request, let me know if anything's broken....
Avoid Friendly Fire
Created by falconne
This mod has performance issues with lots of pawns. Unfortunately I don't have time to improve it, but the code is on Github if anyone can help. Colonists with the option enabled will not take a shot if the projectile's path could hit a friendly or neutral...
Un-Un-Limited
Created by Zyro
Un-Limited but not as fancy. Literally just does a PatchOperationRemove on the max capacity factors and yield values so it doesn't need XML Extensions, which at time of writing the mod broke HAR for some reason. Pretty sure they patched it now. You can sti...
Misc. Endgame
Created by Haplo_X1
And if thy survive the onslaught by a pair of moon, this will be your price ol' civic right in thee harvest soon. Here it is... The Endgame! Can you survive a couple of days of martial law? Do you think your outpost is done? You have nothing more to do, bu...
Craftable Reinforced Barrel
Created by draeath
This mod is an edit for BBBBilly's Simple Make Reinforced Barrel mod, with tweaks to suit my own tastes. This mod allows you to produce reinforced barrels by yourself. The Ottoman Empire was able to cast mortars, there's zero valid reason you couldn't do b...
Artful Inhumization
Created by Gorbage
Removes the skill penalty of inhumanization I mostly just made this because I accidentally got my best Artist/social pawn inhumanized, and I'd really prefer if they didn't sudden start sucking. Thought I might aswell upload it....
ACS - Advanced Commercial Server
Advanced Commercial Servers Mod Welcome to the Advanced Commercial Servers Mod! With this mod, you can elevate your RimWorld experience by generating various resources using servers! Generatable Resources Using the servers, the following resources can be g...
Live Munitions
Created by Wumpi
Out of artillery shells? Barely enough food left for your soldiers, nevermind for the over-crowded nursery? Enemies banging at the gates? Solve all of these problems and more with Live Munitions! This mod allows your colonists to track down the nearest bab...
Vanilla Races Expanded - Highmate
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/ispHK94.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and t...
Biomes! Caverns
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://live.staticflickr.com/65535/52860492906_7359b497a8_c.jpg Changelog: Please check the change notes tab Say hello to the new and improved Biomes! Caverns! With a full host of new content and improvements over the old o...
Scenario Amender [1.5]
Created by *katana
Scenario Amender 1.5 PASSED DOWN THE ARMSTRONG LINE FOR GENERATIONS Prior incarnations: krafs: https://steamcommunity.com/sharedfiles/filedetails/?id=2012264335 (workshop page removed?) mlie: https://steamcommunity.com/sharedfiles/filedetails/?id=220171544...
Scranton Reality Anchor
Created by 赤光的宣言
Adds a 1×1 entity-inhibiting device called Scranton Reality Anchor. This is a fictional device from the SCP Foundation collaborative writing Project. The Scranton Reality Anchor provides 50 containment strength for a containment platform with a radius of 6...
More Factions and Xenotypes - Dreadfleet
Created by stun
Adds an ultratech pirate faction which has very compact but dangerous raids and an increased chance of being chosen the higher your colony wealth (the same chance as mechanoid raids). Much smaller raids The 'cheapest' raiders in this faction are as expensi...
Vanilla Psycasts Expanded - Puppeteer
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in the...
Character Editor
Created by VOID
last update: v1.5.10 build on 2024-05-01 for RimWorld v1.5.4069 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, ap...
Achtung!
Created by Brrainz
MOD RETIRED It was a great time and now it’s over. All my mods and code is for grabs, as always. If you want to talk about anything, join my discord server. Thanks for the fish! ❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is ...
Pit Gate Dumping
Created by 1trickPwnyta
Automates the selection of items on the map, such as wastepacks, to dump into the pit gate. Pit gates have a Dumping tab similar to the Storage tab for stockpiles that lets you choose what kinds of things to dump into the pit gate. Pawns will automatically...
More Dryads 1.4-1.5
Created by Klutz Specter
Modifies base Gauralen Trees and increases the amount of Dryads for any a single tree....
Cryogenic Generator I
Created by Damjdu
Adds a powerful ultra-tech cryogenic power generator on any ground. I made this mod mostly for me (in mind that I play SOS2). Changes to the Original Mod: An alternative to the original version, which allows to build it normally and not only on smoothable ...
Cryogenic Generator II
Created by Damjdu
Adds a powerful ultra-tech cryogenic power generator on any ground. I made this mod mostly for me (in mind that I play SOS2). Original Mod and standard Generator: Link: Cryogenic Generator ===>If you use this Mod I recommend: Terraform Rimworld Link: Cryog...
PackTurret Reload
Created by Naivs
A very simple mod that makes it possible to reload a backpack with a turret. Anomaly is required. Reload cost 40 steel....
(SCP) Entity-096
Created by Chicken
https://imgur.com/PA6hAhq.png As you can probably guess, this mod adds SCP-096 from the SCP universe. With mechanics written to mirror how 096 would function in universe, your pawns too can also suffer the same fate of those who have viewed 096! Yipee! A n...
Mod Medicine Patch
Created by Aeon
A patch to enable modded medicine options in the pawn health tab. German translation by Dimos Chinese translation by Shavius...
Held Human
Created by Re_zin
Held Human Hold pirates, slaves, and prisoners. They are tiny, but secure resource supply part. # Human Platform # Human Containment What you can do Core & Anomaly Holding humans (hostile faction, slave, prisoner) (immediately will be prisoner) Operating o...
More Drug Stats
Created by SineSwiper
About So, you've started a new game with your 250+ mods and you're stuck on the Drug Policy screen again. Vanilla RimWorld already has its numerous nuiances with how its drugs interact, but now you have various alcohols, social drugs, medicines, combat dru...
Bioferrite Torchlight Belt
Created by misstall
dd a utility equipment "Bioferrite Torch Belt" with similar effect to the Disruptor flare pack. It does not require research and can be made in the CraftingSpot or at the Smithy. Compared to the jamming flare pack, it is inferior in projectile range, range...
FSharp.Core
Created by alatta
FSharp.Core is a base mod for F# assemblies. Place it somewhere top. - ANDH - Dev In Your Language - Infusion 2 - Direct download from GitHub...
Luciferium Expansion
Created by BlueEagle421
https://i.imgur.com/8fPCoHA.png https://i.imgur.com/N7PmE7J.png This mod aims to add a balanced way of making money, producing Luciferium and Luciferium like drugs in late game. Everything is kept in vanilla style graphics and described with original lore....
Glitterworld Uprising
Created by BlueEagle421
https://i.imgur.com/8fPCoHA.png https://i.imgur.com/i7w1Hpt.png Glitterworld Uprising adds 8 new machines, 1 resource, and 7 items, each with unique abilities. If you enjoy diving into a dangerous world build upon ultra technology, corruption, and desire f...
Cryogenic Generator III
Created by Damjdu
Adds a legendary glitter-tech cryogenic power generator on any ground. I made this mod, because... why not. Original Mod and standard Generator: Link: Cryogenic Generator ===>If you use this Mod I recommend: Terraform Rimworld Link: Cryogenic Generator I L...
Frontline - Bunkers (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Wuergers mod https://steamcommunity.com/sharedfiles/filedetails/?id=1545794905 with permission. - All guns should now show range when placed - 1.0 version should have the correct rotation of the turret - Added the ...
No Archotech Genetics Eyes
Created by PrinceAngelo
Hides the Archotech Genetics eye texture. Faces are from HD Faces (Non-vanilla Earless) https://steamcommunity.com/sharedfiles/filedetails/?id=2558823676 Bodies from Beautiful Bodies https://steamcommunity.com/sharedfiles/filedetails/?id=2068281501 Clothes...
Haul to Stack
Created by ItsComcastic
Compatible with Versions 1.0-1.5 Features Haulers will prioritize hauling to an existing stack even when multiple pawns are hauling. Haulers no longer reserve the haul-to tile meaning multiple pawns can haul to the same tile at once. Issues If your pawns a...
Frontline - Trenches (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Wuergers mod https://steamcommunity.com/sharedfiles/filedetails/?id=1545180996 with permission If you like the mod, show the original author your appreciation here - All guns should now show range when placed - Fix...
Biomes! Core
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/zNRQoCe.png Biomes! Core provides the framework for the Biomes! mod series and is required for any Biomes! mods to work. Place this mod BEFORE any other Biomes! mods! This mod does and will contain the th...
Deadlife Launcher
Created by slomow1540
Add Necromancer's dream, the infite potential of NECROMANCY! how to get it? - research. is it OP? - do i seems to care? ...
RunAndGun [1.5]
Created by Ogliss
Inital 1.5 Test Original Mod <----LINK Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists to shoot while moving at the cost of an accuracy and mov...
EvolvedOrgansRedux
Created by StatistNo1
Adds a whole lot of organs, limbs and other body parts for your pawns to reach beyond their limits. Replace your organs to make the pawn more resilient or faster. Replace your limbs to do more damage, be faster, tankier or a better shot. Install a second h...
Ion Weaponry
Created by Elseud
https://raw.githubusercontent.com/SmArtKar/AthenaFramework/master/Headers/RequiresAthena.png Adds an assortment of spacer ion weapons, which sacrifice raw damage and stopping power for short cooldowns and armor penetration, along with a special emp explosi...
Cybernetic Storm
Created by elStrages
Cybernetic Storm: Cybernetic Storm is a mod that adds late game depth and adaptability to your colony. Build the futuristic cyborg colony of your dreams with advanced prosthetics, weapons and armour. Take the planet for your own! This mod builds on the ent...
Kai's Vending Machine
Created by Lost ( Kai ) 
This mod adds a magically appearing vending machine and matching tokens. While the tokens are for spending at the machine, they can be used as nearly any given type of stuff for stuffable buildings and are edible. Overall, this is a mod for convenience ove...
Vanilla Genetics Expanded - More Lab Stuff
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded - More Lab Stuff adds a bunch of things to the main mod that we thought were a bit too complex, or too redundant, or ...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Athena Framework
Created by SmArtKar
https://raw.githubusercontent.com/SmArtKar/AthenaFramework/master/Headers/FeaturesHeader.png Athena is an advanced framework that contains multiple tools and features for both XML and C# modders. It also has a couple of code fixes that don't affect players...
Maleficus' Fleshmass Mutations
Created by Maleficus
WARNING: MINOR ANOMALY SPOILERS IN THIS DESCRIPTION. This mod pertains to a certain entity. If you don't want any entities spoiled, this is your warning! DISCLAIMER: This is my first RimWorld mod, so please be patient if anything is found that needs fixing...
Misc. MapGen FactionBase
Created by Haplo_X1
Blueprint MapGenerator for Faction Bases This will sometimes create faction bases from the available blueprints. To make it not too predictable there are chances based on the count of blueprints to alternately still use the vanilla generator. (85%-50% chan...
[FSF] Better Camp Loot
Created by FrozenSnowFox
Description This mod overhauls the mapgen loot table used for storage areas which is used for Bandit Camps (Possibly other things?). Ordinarily this loot table is spawned using threat points and market value with a maximum value of $300 per item. It then s...
COF's Execute -R18G
Created by Creeper_of_Fire
Added: +With English translation +Several additional instruments of torture: meat grinder, iron virgin, triangle horse, noose, spike ++Each torture building can be used as entertainment supplies and chairs (only for masochistic pawn), beds (you should manu...
GlitterWorld Prime
Created by Odyssey Scorpio
CURRENT STATUS:ONLINE Build: 2024.5.12: Fixed issue with duplicated dll files causing in-game bugs - UI not loading, missing graphics etc Build: 2024.5.09: Update for 1.5 is ready and live - replaced animated Satellite wit static version - will replace if ...
WVC - Work Modes
Created by Sergkart
More mechanoids work modes Expanded mechanoids work modes or Better mechanoids work modes Adds 14 new work mods for mechanoids: Find and destroy - Mechanoids, regardless of their type, will look for enemies and try to destroy them. Work and recharge - Work...
Idle Dungeon Looting
Created by Alex Nares
--- Introduction --- We have discovered that there was once an underground civilization living deep below the surface, in a complex series of interconnected dungeons. But they're all gone now. What happened to them? Who knows, but we know one thing: they l...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WORKS WITH MULTIPLAYER WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a fe...
Anomaly Corporation
Created by LordXamon
Small mod that swaps the logos and Anomaly background in the main menu for ones in the style of Lobotomy Corporation. The author of the art is Fluffwaffle, thank you for allowing me to make this. And thanks to Sam_ in the discord for their help with the co...
Vanilla Backstories Expanded
Created by Oskar Potocki
https://i.imgur.com/gEFxwWX.png Check Change Notes for details. https://i.imgur.com/Iv06fqw.png Vanilla Backstories Expanded was a mod suggested by my patrons right after we released Vanilla Backgrounds Expanded and everyone thought that was the mod adding...
Mechanite Plague
Created by Irecreeper
Overview A mod that introduce the Mechanite Plague to your local Rimworld! Make use of a variety of weapons and tools to infect targets with the plague, then kill them to unleash mechanoid Bursters upon your enemies! Then, once the Bursters have fallen in ...
Det's Xenotypes - Venators
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to another installment of Det's Xenotypes, this time introducing a quite unique race, the Venators. Venators are a quick and delicate race of expert...
Smart Turret Covering
Created by denev
Overview In version 1.4, turrets can now be covered by adjacent objects, but 2x2 or larger turrets can only take cover on the bottom-left-most tile. In other words, when attacked from the upper right, turrets are considered uncovered and don't receive any ...
Skipdoor Delivery
Created by Nirahiel
A patch for the skipdoor psycast from the Vanilla Psycasts Expanded mod. With this mod, skipdoors can teleport items to other skipdoors automatically, even if they are in different maps. You can use skipdoors to send your hard-earned loot back to your base...
Gene Library
Created by FaintingGoat
Listen. I know how it is. You’ve got a shiny new game and you’re hyped to build yourself the perfect craft brewery staffed by a legion of go-juice powered cat-girl-winged-vampires. But first, you need to collect all the genes required. You can feel your dr...
Orbital Book Merchants
Created by Alite
This mod adds an orbital book merchant who travel all over in search of knowledge to store and sell. This orbital merchant sells a large numbers of books along with a few techprints, and have the silver to buy any books you're willing to sell. For those wh...
PerfectHydroponic
Created by HigashiDDD
A mod makes your hydroponic more powerful. Added a new research project: Enhanced Hydroponic. The research requires tech prints. After the research is finished, the hydroponic basin will be improved to be "perfect", which means: 1. Almost every sowable pla...
Imphilee Xeno
Created by Tjet
更新到1.5 小恶魔异种mod的总体思路是通过这一异种创造一种不同的游玩体验。小恶魔殖民者依靠顽强的生命力不太可能被感染,疾病,以及各种异常环境和生活琐事击垮,但她们糟糕的性格以及忽略玩家指令的特性要求玩家更好地安排工作日程及满足心情需求。小恶魔虽然能不依靠卧床休息恢复生命值,但她们更小的体型带来更少的生命值上限,并且因为懦弱而容易被击倒(虽然在CE及禁用倒地即死环境很可能在地上躺着回了回血又自己站起来跑了),因此玩家需要避免让小恶魔和敌人长期对枪。 另外,小恶魔原始种会以较低的概率生成在小恶魔派系中。这些...
Biological Warfare
Created by BlueEagle421
https://i.imgur.com/8fPCoHA.png https://i.imgur.com/N7PmE7J.png Biological Warfare aims to introduce a whole new type of deadly arsenal: biological weapons. They can be used in both defensive and offensive strategies, providing balanced firepower. Everythi...
Biotech Cloning 1.5
Created by πCat
This is a port of DarkFlame7's Cloning mod for 1.5. - Original is available at: https://steamcommunity.com/sharedfiles/filedetails/?id=2881790485 - Git: https://github.com/JTJutajoh/RimWorld.Cloning Allows you to use Biotech's growth vats to grow clones as...
Infusion 2
Created by alatta
Random equipment enhancements and enchantments - the infusions. Infusion 2 is a complete rewrite from scratch of the original Infusion (and its maintained version, Infused) mod. Infusions are like enchantments—they are applied randomly when an equipment is...
[sbz] Mechanoid Bench 3
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Mechanoid Bench3 · Safe to add to a save game Dismantle mechanoids to get mecha components, and use them to make advanced equipment and bionics! When you defeat mechanoids, all that is received is a few pieces of steel. But ...
Vanilla Races Expanded - Phytokin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Enhanced Vat Learning
Created by SmArtKar
https://raw.githubusercontent.com/SmArtKar/EnhancedVatLearning/master/Infocards/Header_contents.png This mod adds three new machines designed to help combat the abysmal quality of vat-grown pawns by increasing their learning rate and allowing them to get p...
Better Orbital Traders
Created by Coldcrow
Better Orbital Traders is a massive buff and re-balance to vanilla orbital traders. Better Orbital Traders additionally adds 3 new orbital trader types, including an Orbital Scrapyard which will buy ANYTHING. Get rid of your junk! The quantity of silver ca...
Visible Raid Points
Created by 1trickPwnyta
Description Ever wondered just how many points the game used to generate a raid? Are you getting the maximum 10,000 point raids yet? Now you'll know because you can see exactly how many raid points are used to generate every raid and many other types of in...
Miscellaneous 'CORE'
Created by Haplo_X1
*** This mod contains various core functions for other Miscellaneous parts. *** *** It must be loaded before the other parts! *** The following video shows all that Miscellaneous can add to your game: Miscellaneous Showcase by Soapie Plays It also comes wi...
Infinite apparel durability
Created by Feng Xinzi
I'm tired of having to change my armor every time I fight. Use this mod to solve the problems you've been facing every day since you bought Rimworld. All clothing worn by the colonists will always be full and durable. This effect will no longer work when t...
CustomDeathRandomness
Created by Torann
1.0-1.5 In vanilla RimWorld, human-like pawns that are not part of your colony have a chance to instantly die when downed. Animals have a 50% chance to die when downed. This chance changes depending on the storyteller, current colony population, and diffic...
Humanlike Ghoul
Created by Loop
This mod add ghoul setting which allow ghoul to wear gear,use weapon,do work and etc.See showing pictures for more info. Safe to mid-join and mid-out,but the equipments will not unequip auto. Github linkfor direct download . issues: More adjustable stats. ...
JobsLimitsTweak
Created by Lun
NOT A BUG FIX Intended for use with mods that make pawns work super fast and stutter. Mod is a tool/tweak for when pawns 'complete' more than 10 jobs a second and it's okay. Not a bug. Because Rimworld normally will treat such behavior as a bug. Log it and...
More Genes
Created by Darkborderman
A simple mod that add more genes about vanilla traits, health, and immute. I made this one because I found some traits I want does not on the list. Currently Added trait genes: * Work related genes (slothful, lazy, hard worker, industrious) * Mental relate...
Library of Rimworld/边缘图书馆
Created by TeRiRi
You can use human to make book ...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Mechlord Warcasket
Created by Kierannkkt (Heavy)
Adds a warcasket for use by mechanitors. Requires Vanilla Factions Expanded - Pirates to work. I decided to create this mod because I felt like there should be at least one warcasket that a mechanitor could remain functional in. Why just have a bunch of me...
Empire 1_5 (Continued)
Created by Khadgarion
Hi folks, fixed this wonderful mod up enough to at least get it loaded into 1.5. >>>>>>>>>>>Not tested with Anomaly DLC!!!!!!<<<<<<<<<<<<<< I have not had any time to do anything other than cursory testing, it could be very broken. Do not install on a save...
Fences And Floors (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Captain Stakys mod https://steamcommunity.com/sharedfiles/filedetails/?id=784370602 - Chinese translation: 神殇丶听聆 - Updated Chinese translation: 地上的苦难是吾等的食粮丶 - Fixed the Sensor Panels not giving speedup. - Added sup...
Hospitality: Storefront
Created by Adamas
Description This submod of Hospitality adds storefront tab to the cash register, so it can be used to create a small shop. It will need to be staffed, but in return it can give you more silver per sold item. All items in an area around the cash register wi...
[T] MoreFloors 1.5
Created by Lonely_Rain
Updated to 1.5 by Rain. Removed fine carpet, updated other carpets to the new carpet system. Due to the new carpet system, they are hard coded to be in Floors and not More Floors. All floors that could be converted to paintable are now paintable. Added pol...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Children, school and learning
Created by Dylan
Version 1.7.6.4 Description: Requires at least HugsLib 7.0.0 Load order // HugsLib // Children, school and learning // Birds&Bees (not required, but has to be after CSL if used - has more fertility related stuff etc.) 1.4 UPDATE: The 1.4 version should wor...
Medical System Expansion 2
Created by noj
Features Improves how the game handles prosthetics by not discarding the sub-parts of added prostheses. This makes it so adding bionic parts doesn't reduce the total health of the pawn, and the sub-parts can be damaged. Items keep track of the other prosth...
Greyscythe Cybergenetics
Created by Feaurie V
Have you ever wanted colonists who could pick a fight with the best of them, but didn't trivialise the entire game with their massive non-combat capabilities? HAVE A GANDER AT GREYSCYTHE INDUSTRIES' CYBERGENETICS CATALOGUE! This mod adds a bunch of cyberne...
Life Support Continued [1.1+]
Created by cat2002
Life Support Life Support is a mod that adds the Life Support System building. It's a linkable to beds that will prevent a pawn from dying if they lose organs. I took this building from the mod 'Questionable Ethics' and made it a standalone mod to increase...
Locks
Created by Avius
Version 2.6.2 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Rimworld a17 version (0.17) Description This addon adds new locking door system. Doors can be unlocked to allow enemies and prisoners to pass by (only races that have inte...
No Rest for the Horax
Created by DemonX3
No time to wait for psychic rituals to cooldown, keep chanting. Decreases all Anomaly DLC psychic ritual cooldowns to 1 hour. Cult of Horax takes no responsibility for any reality shattering events upon provoking the void 8 times a day nor does it cover wi...
Conduit Deconstruct
Created by TheWireLord
This mod was designed to help those players, like myself, that find it annoying to have to delete a single power conduit at a time. With this mod you will be able to not only view your entire power grid (like the blue lines that show up only when using the...
Rim of Madness - Bones
Created by KingSihv
Build stuff out of bone! When butchering animals, you will now also receive some bone material. These bones can then be used to build anything that could normally be stuffed out of wood. This includes walls, doors, furniture, workbenches, weapons, and some...
Vanilla Factions Expanded - Empire
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, p...
[FSF] Simple Education
Created by FrozenSnowFox
Description Simple Education provides you with a simple and easy way to educate your people in any skill. To have someone study you need to assign them to the Study Worktype. The Worktype is available to everyone and can be done by children as young as thr...
NewRatkinPlus
Created by NukaFrog
Mod Load Order Core AlienRace2.0 Show Hair ... This Mod New Ratkin Race mod This mod improvement of older versions and adds new content. Unfortunately, it is not compatible with old version. Please start with a new game. What is the Ratkin Ratkin is a huma...
Enhanced Battery
Created by 无声飞雪
原mod:https://steamcommunity.com/sharedfiles/filedetails/?id=1556048095 修复并重新编译使其支持1.5 原作者更新后将删除 没有更改packageId,必须取消订阅原mod 1.5以前版本可以继续订阅原mod ------------------------------------------------------------------------------------------ Enhanced Battery Mod provi...
Fire Control Computers (Continued)
Created by Zaljerem
Original mod by legodude17, komandor bobek, bill doors https://steamcommunity.com/sharedfiles/filedetails/?id=2950703921 If the original author(s) requests it, I will remove this update. -- Original mod notes (1.4): Challenge yourself with a mod that disab...
Anomaly Power Improved
Created by Lula O Honesto
This is a simple mod that allows you to generate more energy using "Anomaly" content. -Electroharvester Power output is 2x higher by default -2 Anomaly Research projects to increase the Power output of the electroharvester and the BioferriteGenerator Face ...
Xenobionic Patcher
Created by SineSwiper
About This patcher mod looks through most of the surgery operations, and matches your modded surgeries (like new bionics) with your modded races and animals. In other words, if you have a bionic expansion mod like FSF's Vanilla Bionics Expansion, EPOE, or ...
ReGrowth: Core
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 3.6-Mundi-rev10 https://i.imgur.com/MyICxlu.png Further refinement. After the recent updates ...
LWM's Deep Storage
Created by lilwhitemouse
Important note Little White Mouse gave birth to a healthy baby! Further updates are likely to be sporadic, as feeding and caring for a baby is a lot harder than RimWorld makes you think... However, the code is available on GitHub, so if there are changes y...
EPOE-Forked: Royalty DLC expansion
Created by Tarojun
An optional expansion, that adds several new prosthesis and three new improvement type research for the Royalty DLC. - Advanced drill arm (Removed movement speed penalty) - Advanced field hand (Removed movement speed penalty) - Bionic hand talon (Improved ...
RimTraits: General Traits
Created by MapleSierrap
Mod Version: v1.17 Get RimTraits - Vanilla Trait Colours to change your Trait Colours to match this mod! This mod adds 46 traits defining a pawn's attributes, some are mutually exclusive to each other with increasing rarity for the higher tier traits. This...
Integrated Creep Joiners
Created by IPN
This mod adds creeps that actually use content from the Ideology, Royalty, and Biotech expansions. It also adds xenotypes and additional cross-expansion integrations to existing creeps. This mod does not require any of the above DLC, though more content wi...
Eccentric Tech - Angel Apparel
Created by Aelanna
Never forget the memory of the hardships of your previous lives nor the feeling of humble, honest labor, for though we have been blessed with His gifts, we cannot truly appreciate them without the context of what we rise above. It's not a proper maid outfi...
Better Research Tabs
Created by andery233xj
Better Research Tabs I believe you must have had a situation where there were too many research tabs on the research page due to using too many MODs. This mod changes Tabs to a list with a scrollbar to solve this problem once and for all. With this mod, yo...
ReSplice: Core
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.0.1-Shelley-rev5 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just...
Medieval Medicines
Created by Nuno
https://i.imgur.com/I50024a.png New medicines intended to create tiered alternatives to herbal medicine. Effectiveness ranges from slightly better than herbal medicine to slightly better than industrial medicine. Intended for medieval playthroughs. https://...
Harvest Everything![Adopted]
Created by Ogliss
Lets you harvest every (almost) body part you can think of! Lets you harvest and install (almost) every body part from humans. Now you can finally give what your prisoners deserve (and get your money's worth). You can now que all harvestable organs/implant...
Hospitality: Vending machines
Created by Adamas
Description This hospitality add-on adds a vending machine and a fridge vending machine if rimfridge or simple fridge is installed. A vending machine requires a small bit of electricity. It requires you to research Complex Furniture. Guests can buy items h...
Hemogen Extractor [1.5]
Created by Procido
This mod adds Hemogen Extractor - building that allows you to extract hemogen packs from poor raiders and other lads! FIXED FOR 1.5 Hemogen Extractor™ is unlocked via Deathrest research. Takes 300 steel, 6 regular and 1 advanced component to construct. Not...
Defensive Machine Gun Turret Pack
Created by sumghai
An updated version of the original mod by Coalcat (aka Blackie), the Defensive Machine Gun Turret Pack adds a variety of manned and automated sentry machine guns to protect your colony from pesky tribals, raiders and the occasional manhunting Thrumbo. http...
Useful Terror
Created by Fuko
Building a horror base filled with skullspikes and gibbets was one of the more interesting possibilities in Ideology, but it turned out terror was never needed and redundant with the collar and body strap. In addition, the way terror worked was janky at be...
Automatic Subcore Scanning
Created by Lomzie
Tired of manually managing subcore scanning all the time? Want to mass-produce deadly killing machines? Then this is the mod for you! Pawns can automatically fill scanners, and enter softscanners, or carry prisoners with the "Softscan"/"Ripscan" interactio...
Floors Are (Almost) Worthless
Created by Leaguenet
- Works with most modded floors (feel free to report if any aren't affected) - Safe to add to a save - Safe to remove from a save - Affects all floors except for smoothed stone (to achieve the same for smoothed stone, please use this mod: https://steamcomm...
Improve This
Created by Hex
Mark buildings to have their quality improved: - Marked buildings will be improved as a construction task, priority just below all other construction tasks (has its own tab) - The existing building is NOT deconstructed, the task is an in-place quality impr...
Bioferrite Chainsaw
Created by koni
Description This Anomaly-only mod adds a (for now) single industrial melee weapon based on the new material bioferrite. Contents The chainsaw, in-game called Mutilator, is obtainable by crafting at the bioferrite shaper once machining is researched. In add...
Camera+
Created by Brrainz
MOD RETIRED It was a great time and now it’s over. All my mods and code is for grabs, as always. If you want to talk about anything, join my discord server. Thanks for the fish! You want more zoom and different paning? This little mod enhances the in-game ...
Tweaks Galore
Created by Neronix17
Various tweaks, fixing, adjusting, whatever. I was just tired of using so many individual mods doing single small tasks. All options are disabled by default, so make sure to go in and set it up how you want it first! Tabula Rasa is a soft dependency now, y...
Anomaly Extraction Upgrade
Created by Lula O Honesto
Adds a surgery to begin the process of extracting an advanced anomaly from the victim, the surgery costs medicine and bioferrite. After the operation, the subject demonstrates great mental instability that increases over time. It is proven that during the ...
Cleaning Limbs
Created by Syrus
Description: Adds two specialized limbs which speed up cleaning. Vacuum arm / hand Speeds up the overall cleaning and cleans an additional filth in the tile currently being cleaned. Mop leg / foot Speeds up the overall cleaning and performs additional clea...
Justice For Pila
Created by Kharshuf
Justice For Pila The pilum (plural: pila), aka the weapon you replace as soon as possible with a recurve or great bow on tribal starts. After which it never sees the light of day again. Did you know that you need a forge to craft pila, unlike bows which ca...
Grimdark Recycling
Created by Three-legged Wolf
Introduction For all your scrapyard-mad scientist - or tech ruin tribal needs, inspired by oldschool sci fi and postapocalyptic media. This mod essentialy allows tribal factions to play as tech-scrappers and have a fighting chance against mechanoids, aswel...
Lifters Haul Urgently
Created by Space Moth
Description This mod tweaks the Lifters added by Biotech to let them haul any objects marked to haul urgently. Please note, the Haul Urgently functionality has been added by Allow-tool Known Issues Adding this mod mid-save may cause issues with existing Li...
Fortifications - Medieval
Created by AOBA
In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds o...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Vanilla Recycling Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TWIf8pb.png Check Change notes, or if there is nothing there, check our Vanilla Expanded Github. https://i.imgur.com/RPOg3Px.png Vanilla Recycling Expanded is our spin on recycling in RimWorld. No longer ...
Fortifications - Medieval - Material
Created by AOBA
In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds o...
The Everything Symbols Pack
Created by LegoBoi
The Everything Symbols Pack focuses on expanding the symbols of Rimworld's Ideology DLC with the use of Vanilla Ideology Expanded. This pack contains a wide variety of symbols from various sources such as: -Spiral Knights by Grey Havens -ItemLabel -Half-li...
Dual Wield [Dev]
Created by Ogliss
1.4/1.5 Tweaks Compatability Tweaks, should no longer conflict with other mods that patch PawnRenderer.DrawEquipmentAiming now transpiles DrawEquipment instead of destructively prefixing it. Original Mod <----LINK You need to unsub from the original to use...
Vanilla Spacer Weapons - Beam Gun (Continued)
Created by Zaljerem
Original mod by Halituis Amaricanous https://steamcommunity.com/sharedfiles/filedetails/?id=2906455995 If the original author requests it, I will remove this update. -- Original mod notes (1.4): Mod Adds Several new Beam Laser guns to the Spacer factions a...
Ashe Anomaly Storyteller
Created by ThatHitmann
Ashe Anomaly likes investigation of the unknown, and scientific curiosity. She will pester you to investigate the unknown, but reward you well for it. Ashe focuses on driving the story forward through scientific research. She cares little for direct resear...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
Better Humanoid Mechanoid
Created by Cannon Mutton
OVERVIEW This mod adds a series of humanoid mechanoids at the Ultra Mechtech tier. These so-called CN-series mechs have higher effective skill levels for their respective work types and carry stronger weaponry. They tend to fill multiple roles at once, and...
Balthazar Biotech Storyteller
Created by ThatHitmann
Balthazar Biotech favors genetic diversity, family, and gene modding. All genes are heritable, babies will develop faster, and colonists will get a mood bonus for being with family. He will test your family's strength with more frequent raids filled with u...
Anomalies Expected
If you want more anomalies to explore and experiment with, then you might like this mod. Mod Contents Mod adding new anomalies for Anomaly DLC. With it own benefits and risks. Most anomalies here give you some benefit for keeping them in colony with it own...
Anomaly Risk Upgrade
Created by Lula O Honesto
This modification causes anomalies to become stronger over time on your map. Although these mutations are extremely dangerous, it has been confirmed by our research department that the productivity of anomalies in captivity becomes greater along with their...
Infused
Created by Charlotte
A unique way to make unique items for your special colonists: Randomly enchants equipment. Features Varying infusions for everyone All weapons and apparels have a chance to get infused. They will have its own label, various stat buffs and color coded overl...
Need Bar Overflow
Created by AmCh
Description Pawn's Need Bars are no longer clamped to 100%. In a vanilla game, when a pawn eats a full meal, around 10%-20% of the food is wasted due to hunger being capped at 100%; this gets worse if you consider children, modded races with small body siz...
Alpha Memes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touch...
Mechanitor's Orbital Trader
Created by Sinigang
About this Mod -add a new orbital trader "Mechanitor's Orbital Trader" -add mechlink -add biotech chips Change Log v1.5.1 - increase stocks of chips(biotech only) v1.5 - Mechanitor Supplier (Alphamech) and Mechanitor Supplier (Mechanitor balance tweeks) re...
Bill Doors' Much More Turrets
Created by Dreammur
让大家久等了,说声抱歉。 依然感谢比师傅。 支持CE,内置中文。 Also contains english version. compatible with Ce ...
ExGT Bio Mechanoid
Created by mo
Contains Added some bio mechanoids, they are basically humans, but the brain and circulatory system are different from humans. They are unlocked by the vanilla mechanoid technology tree Croissant: The maid model can be used for cleaning, cooking, and trans...
Brianns Missile Framework
Created by Briann
Brianns Missile Framework MOD DOESNT DO ANYTHING BY ITSELF YOU WILL NEED THIS Brianns Missiles https://steamcommunity.com/sharedfiles/filedetails/3242612561 Or Stratagems https://steamcommunity.com/sharedfiles/filedetails/?id=3291737424 This is because i w...
Brianns Missiles
Created by Briann
You want explosion's? Mortar's aren't doing it enough? Introducing MISSILE'S! https://i.imgur.com/xeJhAoK.png These bad boys can blow up any tile from anywhere! All you need is any type of missile and a missile launcher! Details There are 9 Types of missil...
Universal Trade Hub
https://i.imgur.com/4pqMsaD.png Ever felt frustrated by how trading works in the base game? Ever just wanted to order something from one spot at any time while not having to wait for a specific trader or sending out long-journey caravans to your nearest se...
Milira Race Gene Patch
Created by Ancot
The gene patch for Milira race. Add xenotype to Milira. ...
Glitter Tech
Created by Garret
GlitterTech adds a ton of shiny new and futuristic items found on the richer developed Glitter worlds. But, this expensive and illegal tech attracts attention of Glitter world Commandos. (Unofficial Version for 1.5 and below) *I am not the original author*...
Move Your Monolith
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Allows you to claim and reinstall monoliths. That's it? Yeah. Be warned I'd reccomend only moving the monolith BEFORE activation. The game really doesn't want you to move it. Sometimes it'll render kinda f...
Ascension Golden Pills Plus
Created by ano0bis
Adds new Golden Pills for the Ascension mod. Mostly an example for those who want to make an Golden Pill addon mod for the Ascension mod. Supreme Golden Pill: A supreme golden pill that can be used to gain large amounts of Qi quickly. The amount of Qi gran...
Custom Ritual Framework
Created by these people
A currently new but growing framework for creating custom Ideology rituals and outcomes fully-definable with XML. Background Originally envisioned to support rituals that ensure bountiful harvests and call manna from heaven, I quickly wanted to make those ...
March of the Archocubes
Created by DetVisor
The Archocubes are here! An ancient evil has awakened, and invaders from the outer reaches of the known cosmos are invading your planet! Will you be able to defeat them with your subpar armament? Harvest their archotech materials and use them to create you...
Vanilla Textures Expanded - Variations
Created by Sarg Bjornson
https://i.imgur.com/MIn0HyG.png Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases. So, what does it do? Basically, it provides building ...
Multiplayer
Created by zetrith
This mod allows you to play full games of RimWorld together with your friends. https://imgur.com/Dn1Uavy.png https://imgur.com/9y97C5w.png Rimworld Multiplayer is an open-source, community driven mod to implement multiplayer into RimWorld. If you are exper...
Vanilla Furniture Expanded - Spacer Module
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.0.1 (01/04/2020): - Fixed Ultrascreen TV room/job issue, pawns now use it - Fixed null error coming from interactive table 1.0...
Vanilla Factions Expanded - Deserters
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the...
Buyable Quest Rewards
Created by Adara Firecaster
V1.1 Update to be compatible with Rimworld 1.1 should still be compatible with 1.0 as well. Due to changes to some of the defs the Vanometric Power Cell, Infinite Chemreactor, and Psychic Emanator now occupy their own slot on the trader inventories with a ...
Harvest Organs Post Mortem
Created by Smuffle
Harvest Organs Post Mortem (HOPM) is now available in 1.5. NB! The A Dog Said patch is no longer needed as per 3.0 it is merged with the main mod. Supported Languages: - Simplified Chinese - French - Brazilian Portuguese - Russian - Spanish Note that the m...
BK's Babies can eat Nutrient Paste
Created by Brent Kerman
What is the difference between baby food and nutrient paste? Let's babies eat nutrient paste. This work is licensed under CC BY-SA 4.0 Do what you want with this. You may use it commercially, you may edit and make your own versions of it, whatever you like...
Conservationist and Polluter - Mort's Ideologies: Memes and Precepts
Created by Mort Strudel
Preserve your natural ecosystem! Or just pollute it even more. ------- This mod adds two new memes to the Mort's Ideologies mod series, centered around Biotech's pollution mechanic: Conservationist and Polluter! https://i.imgur.com/0bfhfWU.png Conservation...
Paintable Spots & Objects
Created by kongkim
Its my take on a mod that allows you to change transparency on spots between 100%, 50% and invisible. It also allows you to paint spots to better blend ind, and also add the paintable options to some core objects and mods. First off a huge tanks to Scurvye...
LightsOut
Created by juanlopez2008
LightsOut Have you ever been frustrated about the power draw of unused workbenches, or lights on in rooms with no pawns? I know I have. Why can't pawns just turn things off when they aren't using them? Now they can. Features Pawns turn the lights off when ...
Project RimFactory Revived
Created by zyMex
http://i.imgur.com/fVVaDCS.gif https://imgur.com/Bu9PQiP.png INFO I (zymex) are currently taking a break from RW, i will propably be back at some poins as always, but until then Sn1p3rr3c0n are main bug fixer and maintainer of this mod. Just as i did when ...
Misc. Robots
Created by Haplo_X1
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: https://github.com/...
Vanilla Weapons Expanded - Bioferrite
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/nv7RiJV.png It is compatible! https://i.imgur.com/lc028uj.png Check change notes. https://i.imgur.com/pIOP6mi.png Vanilla Weapons Expanded - Bioferrite aims to bring several new weapons inspired by the he...
[AV] Mechanoid orbital traders
Created by Veltaris
This mod is about acquiring mechs from sources other than gestation: trading (orbital or not) drop pods questrewards ancient dangers While giving the player full control about which of those features are active. All base rimworld and biotech DLC mechanoids...
LC WhiteNight Mod
Created by Vipercat
This mod adds Plague Doctor and WhiteNight from Lobotomy Corporation. Source Code: https://github.com/ElPudgino/WN-RimMod Made by: Doge Art by: Uehulnah https://x.com/uehulnah ...
Simple Checklist
Created by Gareth
Do you lose track of your goals while playing Rimworld? Do you enjoy creating organized workflows and following checklists for fun? You do? Really? Well then this is the mod for you! Track your goals on a checklist that is always on your UI! Check them off...
Dress Patients (Continued)
Created by SP4RTAN
Creates a new job to dress patients in clothing of your choice. Details With a colonist selected, right click on the patient and choose "Dress <name>" from the drop-down menu, then select your choice of apparel from your stockpile. The selected pawn will f...
New and Improved XML comps
Created by ilyvion
This is a mod that will mostly be a collection of new comps (as well as improvements to vanilla comps) that will let modders do things with XML only that would normally require C# coding. If you're an aspiring mod author in need of a feature that vanilla c...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Can be added ...
Luci heals more!
Created by who_stole_my_name
Mod version v 2.1.7 This mod changes how healing of the permanent wounds by luciferium and by scarless gene works. In vanilla it takes 1 to 2 seasons to heal a permanent injury, whether it is a 1/10 permanent brain injury or 29/30 permanent leg gunshot inj...
Elite Bionics Framework
Created by Vectorial1024
A common framework to change body part max HP, along with a bit of something else. Please check the changelog tab for the latest version. Package ID: V1024.EBFramework Quick Info and Compatibility Requires HugsLib (warning should be given if you don't have...
Oracle's Miscellania
Created by Oracle of Thessia
Mostly a bunch of random props. Anything I make that I don't have anywhere else to put. Also maintaining one mod is easier than maintaining a dozen. Use Cherry Picker to remove things you don't want. I plan to add more to this, and I'm honestly not even su...
MIM - WH40k Anomaly
Created by emitbreaker
Core library for MIM's Anomaly related contents. What's this mod? This is extended contents pack for Anomaly DLC. Since the Anomaly mechanism works pretty much differently with other DLCs, I have decided to make a dedicated library for those contents. You ...
Hospital
Created by Adamas
Description: This mod adds a new event type "Patient arrived". It allows you to run a hospital and get goodwill and silver in return. The patient will arrive in a drop pod. (on an optional Patient Land Spot, to be found under Misc menu) Your colonists will...
Even More Linkables
Created by Bambaryła
Feel free to join my discord if you want to drop some thoughts: https://discord.gg/uQzpnCdBPS Adds quite a few buildings helping you increase your work speed :) Contains patches for very many mods to allow them to be linked to the new buildings. Compatible...
Vanilla Races Expanded - Android
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Bill Doors' Plasma Weapons
Created by 3HST有限公司
1.5 compat for this mod is out, though there're something unexpected turned out broken when I was updating. so be wary of further unnoticed problems This mod added a series of plasma weapons, with emphasis on unique, automated ammo system, available in bot...
Food Alert (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mehnis mod https://steamcommunity.com/sharedfiles/filedetails/?id=1114619043 Added a setting for selecting the lowest preferability of food to be counted DesperateOnly,RawBad,RawTasty,MealAwful,MealSimple,MealFine,...
Cybernetic Warfare and Special Weapons (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Trunken and Luizis mod https://steamcommunity.com/sharedfiles/filedetails/?id=1811369911 - CE-patch moved into the main CE-mod instead Regarding the weapons not recognized as hunting-weapons: To count as a hunting-...
Imperial Functionality
Created by Yabby_Shabby
Adds functionality to various items from VFE Empire and Deserters mods When I first installed the Deserters mod, I was able to see some untapped potential from many of the static buildings seen in the missions done. I decided to commission this mod along w...
Better Quest Rewards
Created by theothersteve7
Modifies quest rewards to focus heavily on items that cannot be crafted. This mod adds no new items. Safe to add or remove at any time. Will affect any quests generated while it is active. Does not retroactively change rewards. Quests generated while this ...
EPOE-Forked: Expanded Prosthetics and Organ Engineering - Forked
Created by Victorique
https://i.imgur.com/7EMupXI.pnghttps://i.imgur.com/DADdOm0.png https://i.imgur.com/oF7vHe2.png Originally inspired by Ykara's EPOE, this mod sought to fix the reduntant, downright byzantine lines of code as well as bring the values of most prosthetics back...
Beyond Our Reach
Created by Bambaryła
HAVING PROBLEMS AFTER MOD SETTINGS UPDATE? "So quick fix I've found but start a new game, exit, then try going back to an old save. Fixed stuff for me" -- TheQueenSylvie Join our discord: https://discord.gg/Pgp89VwsKw Mod settings would not have happened w...
LC Anomaly Library
Created by DarthCY
Description This is a framework mod based on the Lobotomy Corp, providing base function for abnormality mods. There are no concrete content in this mod, it is just play the role of other's requirement. Expandable At the beginning of the design of this mod,...
LC Anomaly Core
Created by DarthCY
Introduction This is a core mod based on LCAnomaly Library Mod, including misc things of production and containment from the game named Lobotomy Corporation. This mod does not have any built-in abnormality and requires the installation of separate abnormal...
Better Pawn Control
Created by VouLT
A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action. Setup different policies and switch at will. Emergency button to toggle all policies in ONE click. Tutorial -> https://www.youtube.com/watch?v=aKhF...
Ascension - Immortal Cultivation
Created by ano0bis
Use Taoist Cultivation to become more powerful. Ascend into a higher form! Cultivate and use techniques to become unstoppable! Begin your journey to immortality. Cultivation in this mod is too complex to fit into the description, so I made a wiki which inc...
Forest Gods
Created by FaintingGoat
The old stories say that something powerful lurks in the darkest depths of the forest. The settlements that worship nature will pray to those creatures; for good weather, for a bountiful harvest, but mostly for their gods to leave them alone. Superstitious...
Vanilla Factions Expanded - Pirates
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction. They feel more like evil outlanders than any...
Vanilla Psycasts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Rabbit Protocol
Created by amaoto
Adds Weapons and Armor sets based on the "Rabbit Team" from Lobotomy Corporation. Includes: Regular rabbit team armor (w/ 3 helmet variations) Rabbit team captain's armor (w/ helmet) Rabbit team's knife (with their hit sounds) Rabbit team's gun (with their...
Geological Landforms
Created by m00nl1ght
Adds 43 landforms to the game, which generate biome-independently. You can see an example of each landform in the image gallery on this workshop page. The goal of this mod is to make map generation more interesting and varied, compared to the vanilla exper...
Gas Traps And Shells
Created by (04) PalverZ
***Please note YOU PEOPLE KEEP ME MOTIVATED, keep commenting and telling me what you like or dislike so I can adjust or help*** By popular demand I am adding a button for this: Support me on Ko-fi This is an update to a great mod from Distman, he has given...
Eccentric Tech - Defense Grid
Created by Aelanna
Built around the hull of a crashed, ancient warship, the colony of Angel's Rest is famed for its maid staff, high quality food, and eccentric aesthetics. But perhaps most importantly of all, it also has high-tech defenses that have rendered it impenetrable...
Guarding Pawns
Created by Thekiborg
This mod adds 3 different jobs to protect your colony and pawns from possible threats. Features: Guarding and Patrolling Spots inside the Security category. A Guard tab to handle all the mod's features. Options to stop rendering both Guarding Spots and Pat...
BioReactor (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of NukaFrogs mod https://steamcommunity.com/sharedfiles/filedetails/?id=1564657272 - Added support for Vanilla Nutrient Paste Expanded, based on the patch by KahirDragoon - Added mod-settings for selecting what is dro...
Vanilla Aspirations Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/52FwZy1.png Check Change Notes for details. https://i.imgur.com/ppL1kzL.png Vanilla Aspirations Expanded is another mod in our arsenal that aims to add depth to colonists, with a final aim being enhancing...
Stored Research
Created by Leoltron
Description This mod allows colonists to use the research bench with no project selected. Instead of contributing towards a specific project, the produced research points will be stored and can be used later to complete any other applicable research. You c...
ExGT UrbanCombat
Created by mo
This mod adds some special equipment, buildings and weapons for urban combat Details UPDATE Stable Stock:A bidirectional stable gun stock that allows inexperienced shooters to shoot steadily. https://s2.loli.net/2023/05/01/AhjUkH9gLvzTOyq.png https://s2.lo...
Mechanoid Girls
Created by Koda_Grays
https://i.imgur.com/bq0O7T3.png This mod adds a new mechanoids with girls appearance that may be created only by player. Their structure based on biogel cores - new subcore type with primal ingredient as some non-ethical meat and basic subcore. Different m...
Nephilim Xenotype
Created by Sovereign
https://i.imgur.com/bHAs3rP.png https://i.imgur.com/P8VDkig.png This mod adds a new Xenotype that is the counterpart to the sanguophage. They are quite rare and are most commonly found in the empire. This mod comes with careful balancing,custom sounds and ...
Blood Animations
Created by Fuko
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based ...
New Limbs Needs Training
Created by Mlie
https://i.imgur.com/iCj5o7O.png When a pawn gets a new limb transplanted they will need some time until they get used to it. The efficency of the limb will be lower and increase with time up to the maximum value. Recovery-time is based on the tech-level of...
Monster Hunter RimWorld
Created by AsG_Alligator
https://i.imgur.com/t7oq6Tj.png Updated for version 1.5 courtesy of OttersHoldHands. Special thanks to people in Dragons Descent discord for testing this version out. Version 1.5 does not currently have Pawnmorpher integration. Will be restored at a later ...
DeepRim (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of meowmeows mod https://ludeon.com/forums/index.php?topic=39262.0 - Added smoke to the drill when drilling - Added Send up-button to the underground drill - Added Russian translation, thanks WolF8RocK - Added mod-set...
Giver
Created by seeki
Introduction Adds Giver, a hard-working pet that helps with colony management. She loves cleaning and will work hard to clean the colony, as well as haul and feed the sick and baby care without the need for training. She is very helpful to the Colonists as...
Melee Animation
Created by Epicguru
Adds detailed animations to melee combat, and new melee combat mechanics. This mod aims to spice up the regular Rimworld melee combat by adding custom hand-made animations for attacking & moving, and for new melee mechanics: duels, executions and Unique Sk...
Growth Accelerator
Created by Kathanon
Adds a growth vat accelerator, that increases growth speed at the cost of electricity and nutrition. Up to 5 accelerators can be placed on a single growth vat, stacking additively. Note that they have to be placed adjacent to the vat, facing it. See the pr...
MIM - WH40k Weapons
Created by emitbreaker
New weapon spec - 6th April, 2025 (for 1.5 only) Summary Standalone weapons mod from MIM - WH40k Factions. Gives bunch of weapons for Loyalists, Traitors, Genestealer Cults and Necrons. You can change ranged weapon accuracy at Mod Settings Change the value...
Cultivator of the Rim
Created by FarmerJoe
Due to me binge reading Xianxia manhua so much lately. I got no choice but to start planning out a xianxia Mod. with a mix-batch of few different manhua, and a bit of originality. and thus. Cultivator of the Rim was born. a full release for 1.5 version. wo...
Gore Upon Dismemberment
Created by ThumbStick
About This mod adds gore to the base game, whenever your pawn loses large body parts(like limbs), they will be spawned on the ground. Details Spawns limbs upon pawn dismemberment. Edible, considered as human meat Spawns flying head when someone's head expl...
Asimov
Created by Neronix17
After several human sacrifices and a pact made with a crossroads demon I bring to you a foundation mod. Not a framework but a foundation, frameworks have no content built into it, this does, so it's a foundation to build on. No more having half a dozen dif...
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
MIM - WH40k Core
Created by emitbreaker
Slowed down progress due to my reallife job, but not abandonded (yet) What is this mod? This is core library of my Warhammer 40k themed mod sets. This mod itself doesn't give you any function, but it contains most of code that makes each faction's game mec...
Device Standby
Created by Cedaro
Devices will standby while not used, with configurable power consumption. Why not just Turn It On and Off? Most buildings in Turn It On and Off are hardcoded, making it almost impossible to extend. And the author also seems no longer focusing on RimWorld. ...
Nanotech Overpower Patches
Created by Coldzero
Patches made for Nanotech Overpower Adds Fine floors to the Nanotile for Royalty DLC Makes them less likely to get dirty If they do get dirty, they get cleaned faster Patched the Battery and the generator to not breakdown Generator needs 100 nanobots to bu...
Eccentric Tech - Spacer Furniture
Created by Aelanna
Adds a variety of miscellaneous Eccentric-themed furniture and devices to your colony! Mod Contents Eccentric Tech - Spacer Furniture adds the following new buildables: Smart Beds - Adjustable beds in the style of The Eccentric, these offer improved rest e...
Alpha Genes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - More than 300 new genes. Some are very low impact, while some are truly game changing. - 16 new xenotypes with wild mechanics. - A new "Custom random" xenotype that allows you to make new player created xenotypes,...
Dynamic's Traits
Created by Dynamic
This mod is a collection of (currently) 34 traits made by me, although this number is likely to increase in the future. They generally hover around the strength of other vanilla traits, and are either things I personally desired or things I thought were ne...
Automatons (Continued)
Created by Zaljerem
Original mod by Veronika Holmes https://steamcommunity.com/sharedfiles/filedetails/?id=2029031687 If the original author requests it, I will remove this update. "Automatons II: Robotic Boogaloo" (1.2) https://steamcommunity.com/sharedfiles/filedetails/?id=...
Facial Animations Xenotype Compatibility
Created by Leaguenet
THIS WILL NO LONGER BE UPDATED As I stopped using the Facial Animations mod myself in 1.5, I have no interest in updating this anymore. Since there is no assembly anyway, it should be easy to take over for other modders. If anybody else decides to take thi...
Fortifications - Industrial
Created by AOBA
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications. Introducing to you, The Fortifications - Industrial. https://i...
Big and Small - Yokai
Created by RedMattis
Because clearly there isn't enough eastern stuff on the Rimworld Workshop. The images are using BB Facial Animations because it felt appropriate for an Eastern-themed mod. The Xenotypes work fine with any head mods of course. :) Yokai Union https://i.imgur...
Better Gene Inheritance
Created by RedMattis
Much improved gene inheritance for Biotech. I made this mod because I wasn't quite satisfied with the various gene inheritance mods already on the workshop. With this mod you will get less babies skipping most of their parents genes and overall more logica...
Mines 2.0
Created by Cain
Description This version of Mines mod makes it possible to mine resources added with mods The Mines, a place for your pawns to excavate the treasures of the earth. This is a remake of the mod from AngleWyrm to version 1.3. Adds a new building to the game -...
MIM - WH40k Necron Core
Created by emitbreaker
Summary Core Libraries for Necron Faction mods from MIM. The mod itself doesn't give you any new functions, but it is necessary if you want to play Necron sub factions. By adding this mod to your mod list, you will have; 1. New Races Total 17 New HAR / Non...
New Anomaly Threats
Created by GoGaTio
About This mod adds new entities to Anomaly DLC. They all are in fact threats, but some have useful abilities or benefits. There also one new research, new incidents and Void Awaikening ending addition. Codex entries: Clotted pain Rusted mass Rusted soldie...
[NL] Facial Animation - WIP
Created by Nals
This MOD provides the following animations. This MOD is currently WIP. Therefore, specifications and functions are subject to change. Added animation - Blink - RemoveApparel - Wear - WaitCombat - Goto - LayDown - Lovin - Ingest - SocialRelax - StandAndBeSo...
Plant genetics
Created by Adamas
"Plant breeding: the science of maximizing plants' positive genetic traits to produce desirable effects." this is the new research project that will be added by this mod. When growing crops or flowerss you will occasionally notice a special trait on a plan...
Nanomachine Foundry
Created by ThatHitmann
No longer will the power of nanomachines be out of your grasp. Create a nanomachine foundry to inundate your pawns with bloodborne nanites, empowering them with unique and powerful abilities. Inundate your pawns with any of 4 types of nanites. These confer...
EGI: Holograms and Projectors
Created by Vesper
https://imgur.com/aT3sE5a.png Do you like to play high-tech colonies? Do you enjoy the variety of the Ideology styles, but find them a tad limiting? Do you want to plaster your base full of shining and brilliant displays, until your colonists retinas are a...
[FSF] Better Ancient Complex Loot
Created by FrozenSnowFox
Description The new quest to raid ancient complexes is interesting and exciting. You avoid traps, kill insects and mechanoids, fight off raiders and plunder crytosleep caskets. If you've raided them you were probably getting excited thinking you'll find so...
[FSF] Better Anomaly Loot
Created by FrozenSnowFox
Description This mod revamps the loot table for Anomaly Loot Boxes which come in the form of Flesh Sacks and Gray Boxes. It increases the rewards, adds loads more items and adds some rare spawns that pull from the quest loot table. The quest loot table is ...
Big and Small - More Xenotypes
Created by RedMattis
Mimics, Spider people, and probably more xenotypes to come. Because I felt like suddenly sticking spider-people and stuff in Big and Small Races might traumatize people more than intended (and break the Norse-theme). This can be considered the "...and more...
[AV] Framework
Created by Veltaris
This is just a framework which is needed by some of my other mods. It contains a collection of code, so I don't have to copy them all around. It doesn't change gameplay on its own. All harmony patches which are contained by this mod get skiped when they ar...
[LTS]Systems
Created by LimeTreeSnake
https://i.imgur.com/JXUhRvZ.png https://i.imgur.com/RGhIPSh.png https://i.imgur.com/iMPn1au.png Systems is a framework that contains code that are used by many of my mods, other modders can also utilize this framework if they wish. Feel free to contact me ...
Bioferrite napalm
Created by PTI Co., Ltd.
Have you ever thought that since Bioferrite can be made into powerful flamethrowers, it can even be used to heat the atmosphere! So why not make it a powerful incendiary bomb? This mod adds a Bioferrite napalm, which uses the unique reaction of Bioferrite ...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vanilla Genetics Expanded
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, me...
Bill Doors' Framework
Created by 3HST有限公司
A collection of code that I uses so I don't have to copy them all around. A brief introduction of its content is in document.txt in the folder. I lost track of what I've added and why I'm postponing the update. So I pushed it anyway. I had the feeling this...
Milira Race
Created by Ancot
The characteristics of this mod are raid, combat, research and mechanoid. I spent 14 months to make the content of this mod, hope it can bring you a little bit of a different experience, and expect you enjoy it. An ancient species that soars through the sk...
Argonic Core
Created by Argón
https://imgur.com/Pxg7TrN.png A code framework to use on my mods. Feel free to make use of it if you want as well, just tag this mod as a dependency. https://imgur.com/SW1lMcu.png https://imgur.com/PBXXZAa.png https://imgur.com/mLJTMy9.png https://imgur.co...
Freezer of the Damned
Created by NuanKi
The Freezer of the Damned is a chilling apparatus designed for the darkest purposes. Crafted for those who seek to impose their will upon the unwelcome, it plunges temperatures into the abyss, reaching as low as -273°C. This enables it to preserve not only...
Initial Motivation
Created by Cedaro
This is our first day in the wild, move on boys, we should build a shelter before night—Hey you! Don't watching that stupid sky! ...I want a horseshoes pin. Freeze pawn's joy need in the first three days after settled, that's all. Safe to add or remove fro...
Big Little Mod Patch
Created by Daria40K
This patch applys multiable patches to allow furniture from other mods to link with each other. Mod Support - A Dog Said... Animal Prosthetics - A Rim Reborn - Core - A RimWorld of Magic - ACS - Advanced Commercial Server - AI Uplifting Assistant - Advance...
Empire -100 goodwill in scenarios Fix
Created by rot03065
The following mod list will not be permanent -100 goodwill. 1.You don't need to subscribe all mod, just a single race mod is fine. 2. If you add this mod in the middle way, although it shows the -100 goodwill, you can improve the goodwill, like after airdr...
Big and Small - Genes & More
Created by RedMattis
This core mod includes a number of Biotech genes, traits, and the C# framework to make things in other mods work. In total the mod contains 68 genes (as of writing), 11 of which are related to size. All are balanced for vanilla. If you feel anything is "OP...
Big and Small - Framework
Created by RedMattis
This is a framework for adding custom races and greatly extending the ability to do things with Genes and Hediffs. The mod is frequently performance-tested and aims to bring bliss even to the Performance Junkies over at Dubs Discord. If you think you've en...
MedPod
Created by sumghai
MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp's 2013 sci-fi film Elysium. https://raw.githubusercontent.com/sumghai/RimWorldSteamWorkshopImages/main/Lethe...
Muzzle Flash
Created by IssacZhuang
This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons. Built-in patch for some mods, the patches list is shown in the discussion area Compatibility: Currently no conflict with other mods hav...
Nanomachines, Son!
Created by I exist
Adds the nanomachine heart that Senator Armstrong had in MGR, so that your colonists too, can have nanomachines that harden in response to physical trauma! Get it from doing quests! NOTE: THE MOD WAS MADE WITH ARMOR & UI UNCAPPER / UN-LIMITED IN MIND. USE ...
Glitterworld Destroyer 4 - Mechanoid Addon
Created by Feng Xinzi
!!Attention: The difficulty of this mod is very high. If your mod environment intensity is low, or you feel difficult or even painful during play, please do not force, immediately uninstall this mod. Does the original mechanoids feel completely inadequate ...
Search and Destroy (Unofficial Update)
Created by Meme Goddess
Unofficial update to 1.5 The original developer is no longer modding due to working on a game, so I've updated their mod (which I can't live without) to 1.5. If you're the developer and want this taken down, feel free to leave a comment or DM me. Made it w...
Combat Extended Guns
Created by N7Huntsman
This mod is also available on Github. https://i.imgur.com/AkHlJ1K.png CE Guns is an addon to CE which adds a selection of guns specifically designed to interact with new CE mechanics. These include weapon types that are missing from vanilla, e.g. belt-fed ...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/SaZMDO9.png Vanilla Expanded Framework incorporates a multitude of functionalities for different mods in order for us to boost performance by not duplicating code across several mods. Examples of shared functionality include custom base...
Dryads & Gauranlen Trees Reworked
Created by RedMattis
Instead of endless pruning the effectiveness of dryads and their trees depends on nature shrines and a respect for nature. Better Dryads https://i.imgur.com/7sUWmhM.png Dryads will now be much more active in helping your colonists. They will now plant cert...
Gene Trader
Created by theactualspinny
Updated for 1.5. Adds a new orbital trader type for all your Biotech needs! Sells up to 10 genepacks, slaves, drugs, as well as archite capsules and torpor capacity serums. I was tired of waiting for exotic goods just for them to have a measly choice of 1 ...
异象实体
Created by Yatoro煜
目前已添加的实体: 尸骸之球、破裂盔甲、血肉怪形 目前已添加的特效: 尸骸之球的护甲,激活后会使5格范围内的尸体腐烂加速60倍,范围内的腐烂尸体会被消化并恢复其25点耐久度。 血肉怪形的武器会治疗造成伤害10%的伤口。 ...