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Help us translate Steam
I use the mod, I cant remember it's name atm.
The way I use it, I set my generators to turn on once the accumulative charge of my grid's battery % is at 35%, and then they auto shut off once it reaches 70% full. Its cut back on wasting so much wood as fuel early on, and makes barely a dent in chemfuel once I hit that stage.
If anyone remembers the name before I come back to this threat, please drop it
I'm using Rimefeller, and my intent was to use a power plant as a backup generator for my solar power. So, when my batteries need topping up in winter/eclipses the switch flips and my generator kicks in. Unfortunately, the power plant constantly works away even when not connected to my power network. I'm guessing there's nothing that can be done on the power grid side of things using this?
In particular, I might want to switch a switch off if a network is discharging, and switch it back on when there's surplus / it's charging!
for examlpe i meant to do a U direction of backup banks of 4 in a 7x11 size room
now starting from 1 of the end/starting point of the U 1 to 4, 1 always on and when short 1 goes down 2 would kick on or if battery just drain for w/e reason
BUT i mistake made bank 2 always on and bank 1 only kick on if 2 is 1% but bank 3 also would kick on if bank2 hits 1%...
what happen was bank 3 kicked on but bank 1 stayed off