RimWorld

RimWorld

2,822 ratings
Vanilla Nutrient Paste Expanded
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
641.757 KB
Jan 19, 2023 @ 7:06am
Sep 17 @ 10:39am
22 Change Notes ( view )

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Vanilla Nutrient Paste Expanded

In 1 collection by Oskar Potocki
Vanilla Expanded
116 items
Description
[www.patreon.com]



Check Change notes.



Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framework. It adds a rather simple chain, unlocked with Nutrient Paste research project, allowing the player to store nutrient paste in advance without the need for convoluted nutrient paste dispensers and hoppers. Players will now pipe nutrient paste directly from paste grinders into large storage vats. This can be connected to special output valves which serve prisoners and colonists with a not-so-tasty disgusting-looking stew.

The introduction of nutrient paste dripper will allow you to automatically feed bed-bound colonists or prisoners. Truly the stuff of nightmares.

Nutrient paste pipes can now be connected to any structure requiring nutrients, such as the Growth Vat, and will automatically supply it with required fuel.

We are not removing the current nutrient paste dispenser or changing how it works - well, maybe a little change, but other than that this mod serves as new content, not changes to existing content.




The content of this mod can be seen below.











A: Can I add it mid-playthrough to an existing save?
A: Yes, definitely.

Q: Does this work with Combat Extended?
A: Yes.

Q: What happens if the power is cut from the vats?
A: The content will begin spoiling rapidly, until power returns.

Q: Can I prevent the content from spoiling?
A: Yes, simply keep your vats in a refrigerated room.

Q: Can I use the nutrient paste pipes to provide nutrience for buildings that require it? Such as the Growth vat?
A: You absolutely can!

Q: What happens if I put meat/human meat into the grinders?
A: It will contaminate the entire supply - so if your colony is vegetarian and some meat makes it way into the supply, all nutrient paste meals will contain meat. Fear not, you can cleanse the system with one press of a button, discarding every meal inside!



[forms.gle]



Authors:

Oskar Potocki, a mod designer and artist responsible for art.
Kikohi, a programmer responsible for all the code.
Rimworld is owned by Tynan Sylvester.
(CC BY-NC-ND 4.0)[creativecommons.org]
Popular Discussions View All (45)
22
Sep 15 @ 1:58pm
Bug report: Nutrient paste feeder won't stop producing meals
Undead_Duckling
4
Mar 4 @ 7:07am
Pawns will not utilize tap
Chungus Khan
3
Dec 1, 2025 @ 10:01am
Bug report: Nutrient paste dripper does not work with 1.6
Pulg
1,101 Comments
Sep 25 @ 9:02am 
I love this mod, nothing better than arriving in a place, decimating the wildlife and turning it into edible slop my colony can sustain itself with for the next year. Then fly away with the gravship and repeat
Sep 24 @ 1:24pm 
i wish my colonists would stop putting food on the hopper if the vat is full
Sep 18 @ 12:31am 
can add “Small Furniture”? thanksOvO
Sep 9 @ 10:38am 
is this very heavy on the ticks ? ive been looking for a way to take nutrient paste on caravans and this is the only mod i can think of
Sep 4 @ 8:44am 
@jonatine silksong yes
Sep 3 @ 11:56am 
can you use these for growth vats
Aug 29 @ 1:56am 
Wouldn't it also make sense that we could extract baby food from the paste dispenser like we can with normal nutrient paste meals? It's basically what baby food is to begin with lol
Aug 27 @ 2:39am 
This needs a compact grinder for gravships
Aug 24 @ 10:15am 
I don't understand the difference between the tap and the feeder? just seems the tap is bigger?
Aug 22 @ 6:27am 
I might've missed it, but didn't see in the search of the first few pages: anyone have an idea why a tap might just disappear? I've had one tap, in the same spot, disappear 3 times and I have no idea why.