RimWorld

RimWorld

Vanilla Nutrient Paste Expanded
993 Comments
Samury242 Nov 4 @ 8:59am 
Ditto with the draincasket problem.. just with growth vats instead
razor2260 Nov 2 @ 2:20pm 
I am also having this issue. Rebuilding my entire network did not help.
Spicyficy Nov 1 @ 2:49pm 
same
Adronyth Nov 1 @ 12:49pm 
same here for me happened after the recent patch
nexra Nov 1 @ 12:41pm 
@z3nii me too.
Well, tested, the draincasket drains one meal from the network once in a while but do not 'stock' it.
zenii Nov 1 @ 11:29am 
Anyone having an issue with draincaskets? I have them connected to my paste vats but the pawns I put in the draincasket aren't getting any nutrition unless my pawns refill the draincasket with food, if they don't they just starve.
estrogenesys Oct 29 @ 4:47pm 
@Mira how do you mean? I am running both and have not encountered any issues
Alext_10 Oct 24 @ 11:51am 
1: why are the pipes 100% flammable (has lead to MANY large fires from my pipe network being struck by lightning
2: why are the tanks / grinders not able to be walked through at all, makes structuring and a few general tasks around them a lot harder.
Mira Oct 24 @ 9:51am 
Watch out guys, this doesn't work with Vanilla Temperature Expanded.
Dr. Wicked Oct 9 @ 3:38pm 
I don't think the tanks need a buff, after all they not only keep the meals there, but also preserves them indefinitely and is immediately connected to the nutrient network. If you want to save on space, then do exactly as you mention and keep the meals on shelves.
Zastaver Oct 9 @ 8:37am 
so a thing i noticed, the tanks use 4 cells to store 75 meals. . . 2 shelfs, also 4 cells stores 120.

solution, buf tanks to store 150
Rumblevn Oct 8 @ 8:34pm 
is there a way for it to feed prisoners sooner? when my legless prisoners go hungry my pawn tried to feed them. By the time they get there the dripper already did its job but my pawns tried to feed another meal anyway
Jemi Oct 5 @ 3:45am 
@crockett if by dispenser tray you mean the feeder then i'm having the same issue. i think its caused by a conflict with a hauling/inventory or storage mod. for me it'll dump meals on the floor if there's a paste meal in an adjacent tile. changed the max output stack on the feeder to 1, so far it hasnt overflowed again
Flabby AP Oct 2 @ 1:47pm 
PSA: if you use any mods that add food that reduces consciousness, and you use drippers in your hospital, make sure to exclude those foods from your nutrient paste network.
HazeyInDaHead Sep 27 @ 2:45pm 
Has anyone had issues with prisoners not using any of the nutrient paste dispensers?
Balthazad Sep 26 @ 2:10am 
@crockett: mod conflict.

@FurtherReading: save your game, go dev god mode, test it, load your saved game - faster than waiting for an answer here.

@logangrendler: mod conflict.
Vril Sep 17 @ 12:20pm 
nutrient paste vat power can't be flicked/turned off?
Dr. Wicked Sep 17 @ 7:29am 
Bro, ThatOneBloke, how about reading the description before asking? The exact thing you're asking about is right there in the FAQs. How embarrassing.
ThatOneBloke Sep 17 @ 1:22am 
well, I finally unpaused, and the meals didn't go bad in the time in between the power going off and coming back on, so I can only assume surrounding temperature does play a role, but it would still be nice to have a concrete answer.
ThatOneBloke Sep 14 @ 6:15am 
guessing that, in the event of a solar flare, any meals still in the storage vats won't rot if the surrounding temperature is below freezing? just wanted to double check before unpausing
crockett Sep 13 @ 5:13pm 
Umm trying to use this mod but it wont stop producing meals. I have the grinder, 1 vat and a dispenser tray. I don't have a dripper anywhere this is just to be used as back up so I just want it to make a few meals in the little tray.

I haven't changed any settings, but soon as I put food in the bins it keeps dumping meals all over the floor until it runs out of paste. What the heck is going on?
cluster.headache Sep 9 @ 12:18pm 
@Xenox Rightclick the regular nutrient paste pipe in the architect menu. Unlike power conduits, visible and hidden nutrient paste pipes aren't listed separately.
FurtherReading Aug 31 @ 5:28pm 
Do nutrient paste drippers work on animal beds?
cucumpear Aug 30 @ 5:12am 
@Xenox It's grouped together in a dropdown with the normal pipe, that's also how you find the higher tier dispensers and tanks.
Xenox Aug 25 @ 8:21am 
I have a problem - I can't build hidden nutrient paste pipe. When i start with it researched it doesn't show up and if i research it in game it still doesn't show up. Anyone have idea whats wrong?
logangrendler Aug 24 @ 2:04pm 
copy and past but dame thing here. when i connect the nutrient paste vat to anything it stops working
Dr. Wicked Aug 19 @ 10:37pm 
Is it possible to make the dispensers not count as a work facility for altars and/or thrones? I like to build my altar as a mess hall, but if I put a paste dispenser there the pawns will get the altar disrespected mood hit, which really doesn't make much sense as they are not really making anything there, they are just picking stuff up.
Wazouf Aug 18 @ 12:31pm 
Any update for this invisible vat bug? didn't see any in description
Oskar Potocki  [author] Aug 17 @ 2:53pm 
Issues should not be reported in the comments section. We have a bug report form for bug reports, please check the mod description. Ensure to attach logs as any reports without logs are automatically deleted.

The only way for us to help you is if you report it properly.
Swiss Army Knife Aug 17 @ 12:06pm 
Issue persisted with the bugged error throwing vats for me even after ensuring a fresh install. Only happens when they're placed by themselves, if placed on an existing pipe network they work as intended.
sergal saturn (they/them) Aug 17 @ 10:42am 
Issue was resolved after using debug to deconstruct and rebuild the pipe network and any vats that were bugged. Thanks!
Narroenee Aug 17 @ 8:27am 
From what I can see by checking errors, it seems that the Nutrient paste pipe network isn't connecting properly, specifically with tanks for some reason.
when i contect the nutrient paste vat to anything it stops working
i still have issues with it, some pipes simply dont appear or dissapear
Cyboran Aug 16 @ 11:10pm 
Much appreciated, Oskar! Love all the work you and your team do!
Oskar Potocki  [author] Aug 16 @ 10:02pm 
Issue should be fixed now. A small error slipped by, but it should be working just fine now.
Wellow Aug 16 @ 8:14pm 
The two steps may help before the bug is fixed.
Step 1: Deconstruct everything in your nutrition paste network, including all pipelines and relevant buildings.
Step 2: Rebuild your network. However, this time, DO NOT build your pipeline under the walls.
Geisthander Aug 16 @ 7:32pm 
I've made a bug report, hopefully it gets resolved soon.I really appreciate all the work you guys do, you're the best!
Cyboran Aug 16 @ 7:13pm 
Oh thank you, Geisthander! I appreciate it, it has been sent that-a-way
Geisthander Aug 16 @ 7:05pm 
Vanilla expanded bug reports are only followed up on if you report it using the google doc.
https://docs.google.com/forms/d/e/1FAIpQLSdYKP5mL0Kysg1J7GTxrgvtdA7wTdcqEqfZLARQ9XY5szf8Cw/viewform
Cyboran Aug 16 @ 7:00pm 
Here's a log file with issues with the nutrient paste (this also includes reimagined progression but is otherwise a clean slate)

https://gist.github.com/HugsLibRecordKeeper/5b44702f5e18dc346cb20e25ab2d3606
伊莎玛拉v我50 Aug 16 @ 6:52pm 
My game keep throwing red errors, and after destroying some pipes connected to the nutrient paste vat and hidden under the wall the red error stops, maybe this will help
Peap Aug 16 @ 6:47pm 
i deleted all the buildings and uninstalled the mod, my save file luckily survived and also my colonists, they almost starved to death before i could get more food
FatJesusSavesYou Aug 16 @ 6:07pm 
Ya the paste is half working while its conflicting with the chemfuel mod from VEF. Have a whole system on my gravship atm, with 45000 stored yesterday, was working but the whole pipe system is now reading 0 and not refilling grav tanks or shuttles as of today.
Nathan Nate Fox Aug 16 @ 4:49pm 
Was there some update? the mod throws errors and does not work.
Lord Gaelish Aug 16 @ 4:47pm 
Can confirm the mod is currently broken and leaving the game unplayable
Axareans Aug 16 @ 4:39pm 
My run is ruined after this update.
ALPF Aug 16 @ 3:57pm 
This module is no longer functioning properly. The saved files have been corrupted. Be careful.
Retro Aug 16 @ 3:18pm 
it worked fine in my colony for ~60 days. after loading the save, every pipe connection was broken and i couldn't deconstruct the nutrient paste tab. it gave me no resources back and left some bugged, unwalkable tiles. use with caution...
Aug 15 @ 6:09am 
Hey guys, I got tired of how finicky colonist/prisoner interaction with the paste tap is, and made a patch that turns the feeder into a freezer, making it easier for colonists to use it instead of preferring other food sources. https://steamcommunity.com/sharedfiles/filedetails/?id=3549240243