RimWorld

RimWorld

Vanilla Nutrient Paste Expanded
1,005 Comments
isosauruss Nov 30 @ 11:24am 
Using this mod and MinifyEverything , whenever i have a nutrient paste vat 'uninstalled' as an item anywhere on the map, the caravan creation menu bugs out. I narrowed down the issue to the nutrient paste vat by using the dev mode Refog Area and isolating it. not a game breaking issue, just wanted it to be documented.
Sandy Nov 29 @ 3:07am 
Hi guys. The nutrient pipes are not being able to build in corner walls with only diagonal access. Like, inner corner wall in a L-shaped double wall. It says no path available.
I submitted the bug report.
The Blind One Nov 28 @ 7:36pm 
Hey VE Team / Oskar, I'm asking for usage permission of two altered art assets.

I'm creating a mod called "compact nutrient paste dispenser" (unpublished but practically finished), it's very simple, it just downsizes the grinder to 2x2, adds a sunken passable nutrient vat and a smaller 1x2 nutrient paste tap for exclusive use in the new gravships similar to how you have compact work benches.

Only issue is, I use a modified version of the nutrient paste tap and vat from this mod and modified it to look nice for gravship use. Can I get permission for the use of the altered tap / vat textures? Alternatively I'm willing to give you guys all the files if you guys prefer to have this idea integrated into the main mod itself. I don't like making mod pages anyway and it would be a nice addition to gravships to have compact nutrient paste.

Best regards,

TBO

(also I'm a patron if you're wondering 🙏 give me bioferrite tier!)
turol Nov 24 @ 11:23am 
@bolemeus I have a PR fixing that on GitHub. @Oskar Potocki can you merge and release please?
Wilson Nov 21 @ 3:40am 
yeah doesn't work for prisoners straight up like mention the food policy is also set.
Kyle Nov 20 @ 7:44pm 
@brynjar
Click on the feeder, under the storage options set it to critical. Pawns will never take meals from it except to eat.

Currently your freezer storage has a higher priority than the feeder does so they're taking it where they think it should go.
Brynjar Nov 20 @ 7:36pm 
My people are taking meals from the paste feeder, depleting the system as they go back and forth from the two pens I have set up for animals to eat from the feeders. I have like 500 in freezer from them constantly going back and forth taking from the feeder, storing in the feeder, taking, etc etc. How do I set it so it only takes out and stores what meals i want? Say I want 2 meals, it should only ever hold 2 meals, yet colonists go and store meals there, letting them rot or be pulled out as I mentioned.
Chungus Khan Nov 20 @ 7:16pm 
So that means it isn't working then Raptor. If you have to manually force a pawn it isn't working as intended
Raptor Nov 19 @ 8:45am 
yes, they seems not working for my modlist. Forcing a pawn to feed another will make him use the tap, so it IS working, just pawns seems not to use it for normal food tasks.
Chungus Khan Nov 14 @ 4:00pm 
Is anyone else having trouble with pawns no using the nutrient paste tap? I'll have plenty of meals in storage and everything is connected, but they'll go eat a corpse from the fridge instead. They only eat the nutrient paste if I manually extract X amount of meals so they can take it to storage, but they never directly use the taps themselves.
Arcane Jelly Nov 11 @ 9:18am 
how come drippers cant connect to animal beds 💀
bolemeus Nov 11 @ 2:20am 
Nutrient paste pipes cannot be build in corners. Which is annoying since you can build pretty much every other pipe in corners, as well as power cables.

In order to build in corners I have to mine out my smoothed wall, build the nutrient pipe, and replace the nice looking smoothed wall with a dull stone brick wall. :sadface:
Samury242 Nov 4 @ 8:59am 
Ditto with the draincasket problem.. just with growth vats instead
razor2260 Nov 2 @ 2:20pm 
I am also having this issue. Rebuilding my entire network did not help.
Spicyficy Nov 1 @ 2:49pm 
same
Adronyth Nov 1 @ 12:49pm 
same here for me happened after the recent patch
nexra Nov 1 @ 12:41pm 
@z3nii me too.
Well, tested, the draincasket drains one meal from the network once in a while but do not 'stock' it.
zenii Nov 1 @ 11:29am 
Anyone having an issue with draincaskets? I have them connected to my paste vats but the pawns I put in the draincasket aren't getting any nutrition unless my pawns refill the draincasket with food, if they don't they just starve.
estrogenesys Oct 29 @ 4:47pm 
@Mira how do you mean? I am running both and have not encountered any issues
Alext_10 Oct 24 @ 11:51am 
1: why are the pipes 100% flammable (has lead to MANY large fires from my pipe network being struck by lightning
2: why are the tanks / grinders not able to be walked through at all, makes structuring and a few general tasks around them a lot harder.
Mira Oct 24 @ 9:51am 
Watch out guys, this doesn't work with Vanilla Temperature Expanded.
Dr. Wicked Oct 9 @ 3:38pm 
I don't think the tanks need a buff, after all they not only keep the meals there, but also preserves them indefinitely and is immediately connected to the nutrient network. If you want to save on space, then do exactly as you mention and keep the meals on shelves.
Zastaver Oct 9 @ 8:37am 
so a thing i noticed, the tanks use 4 cells to store 75 meals. . . 2 shelfs, also 4 cells stores 120.

solution, buf tanks to store 150
Rumblevn Oct 8 @ 8:34pm 
is there a way for it to feed prisoners sooner? when my legless prisoners go hungry my pawn tried to feed them. By the time they get there the dripper already did its job but my pawns tried to feed another meal anyway
Jemi Oct 5 @ 3:45am 
@crockett if by dispenser tray you mean the feeder then i'm having the same issue. i think its caused by a conflict with a hauling/inventory or storage mod. for me it'll dump meals on the floor if there's a paste meal in an adjacent tile. changed the max output stack on the feeder to 1, so far it hasnt overflowed again
Flabby AP Oct 2 @ 1:47pm 
PSA: if you use any mods that add food that reduces consciousness, and you use drippers in your hospital, make sure to exclude those foods from your nutrient paste network.
HazeyInDaHead Sep 27 @ 2:45pm 
Has anyone had issues with prisoners not using any of the nutrient paste dispensers?
Balthazad Sep 26 @ 2:10am 
@crockett: mod conflict.

@FurtherReading: save your game, go dev god mode, test it, load your saved game - faster than waiting for an answer here.

@logangrendler: mod conflict.
Vril Sep 17 @ 12:20pm 
nutrient paste vat power can't be flicked/turned off?
Dr. Wicked Sep 17 @ 7:29am 
Bro, ThatOneBloke, how about reading the description before asking? The exact thing you're asking about is right there in the FAQs. How embarrassing.
ThatOneBloke Sep 17 @ 1:22am 
well, I finally unpaused, and the meals didn't go bad in the time in between the power going off and coming back on, so I can only assume surrounding temperature does play a role, but it would still be nice to have a concrete answer.
ThatOneBloke Sep 14 @ 6:15am 
guessing that, in the event of a solar flare, any meals still in the storage vats won't rot if the surrounding temperature is below freezing? just wanted to double check before unpausing
crockett Sep 13 @ 5:13pm 
Umm trying to use this mod but it wont stop producing meals. I have the grinder, 1 vat and a dispenser tray. I don't have a dripper anywhere this is just to be used as back up so I just want it to make a few meals in the little tray.

I haven't changed any settings, but soon as I put food in the bins it keeps dumping meals all over the floor until it runs out of paste. What the heck is going on?
cluster.headache Sep 9 @ 12:18pm 
@Xenox Rightclick the regular nutrient paste pipe in the architect menu. Unlike power conduits, visible and hidden nutrient paste pipes aren't listed separately.
FurtherReading Aug 31 @ 5:28pm 
Do nutrient paste drippers work on animal beds?
cucumpear Aug 30 @ 5:12am 
@Xenox It's grouped together in a dropdown with the normal pipe, that's also how you find the higher tier dispensers and tanks.
Xenox Aug 25 @ 8:21am 
I have a problem - I can't build hidden nutrient paste pipe. When i start with it researched it doesn't show up and if i research it in game it still doesn't show up. Anyone have idea whats wrong?
logangrendler Aug 24 @ 2:04pm 
copy and past but dame thing here. when i connect the nutrient paste vat to anything it stops working
Dr. Wicked Aug 19 @ 10:37pm 
Is it possible to make the dispensers not count as a work facility for altars and/or thrones? I like to build my altar as a mess hall, but if I put a paste dispenser there the pawns will get the altar disrespected mood hit, which really doesn't make much sense as they are not really making anything there, they are just picking stuff up.
Wazouf Aug 18 @ 12:31pm 
Any update for this invisible vat bug? didn't see any in description
Oskar Potocki  [author] Aug 17 @ 2:53pm 
Issues should not be reported in the comments section. We have a bug report form for bug reports, please check the mod description. Ensure to attach logs as any reports without logs are automatically deleted.

The only way for us to help you is if you report it properly.
Swiss Army Knife Aug 17 @ 12:06pm 
Issue persisted with the bugged error throwing vats for me even after ensuring a fresh install. Only happens when they're placed by themselves, if placed on an existing pipe network they work as intended.
Legend of Cookie Seeds 2 Aug 17 @ 10:42am 
Issue was resolved after using debug to deconstruct and rebuild the pipe network and any vats that were bugged. Thanks!
Narroenee Aug 17 @ 8:27am 
From what I can see by checking errors, it seems that the Nutrient paste pipe network isn't connecting properly, specifically with tanks for some reason.
when i contect the nutrient paste vat to anything it stops working
i still have issues with it, some pipes simply dont appear or dissapear
Cyboran Aug 16 @ 11:10pm 
Much appreciated, Oskar! Love all the work you and your team do!
Oskar Potocki  [author] Aug 16 @ 10:02pm 
Issue should be fixed now. A small error slipped by, but it should be working just fine now.
Wellow Aug 16 @ 8:14pm 
The two steps may help before the bug is fixed.
Step 1: Deconstruct everything in your nutrition paste network, including all pipelines and relevant buildings.
Step 2: Rebuild your network. However, this time, DO NOT build your pipeline under the walls.
Geisthander Aug 16 @ 7:32pm 
I've made a bug report, hopefully it gets resolved soon.I really appreciate all the work you guys do, you're the best!