RimWorld

RimWorld

937 ratings
Extra Explosion Effects
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
2.007 MB
Oct 30, 2023 @ 2:55am
Jun 21, 2025 @ 2:16am
8 Change Notes ( view )

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Extra Explosion Effects

In 1 collection by Keshash
My CE addons
11 items
Description
I'm here to ask you one question, and one question only: EXPLOSIONS?!?!

About

This mod expands on visuals of high explosives. Everything described is purely eye-candy and has no effect on gameplay.

All explosions of Bomb type now have extra effects: shockwaves (only for big explosions), bright blasts, sparks flying around, black clouds of smoke rising upwards, craters in ground, ashes from the blast. Stun explosions received a few sparks as well. Effects scale with explosion radius and damage.

Due to Ludeon's DLC policies, distortion shaders are locked behind Royalty. So if you don't have it, shockwaves won't appear.

The gifs below are a bit outdated, effects were finetuned to be less repetitve since.

Frag grenade



81mm mortar shell



MK19 grenade launcher



Flashbang grenade



Compatibility
Doesn't replace anything, only adds new stuff on top. Thus, should be compatible with all mods. Has special integration with Combat Extended - if you use it, some particles will be affected by gravity.

Compatible with any weapon/grenade/rocket/fireball/etc that uses standard damage defs - effects are assigned automatically to DoExplosion() method.
Popular Discussions View All (4)
7
Nov 2, 2023 @ 1:49am
Map Generation Failure
Axlit
3
Dec 3, 2023 @ 11:53pm
Vanilla Vehicles Expanded: Winsent
MeOwOgai
1
May 16, 2025 @ 1:47pm
Impact Explosion related error
Deankiller Turnupseed
151 Comments
Sep 12 @ 12:06pm 
on large explosions this becomes not only incredibly laggy, but the explosion texture also gets incredibly cremated t othe point it looks less like an explosion and more like the game si trying to crawl out from your screen
Jun 27 @ 5:19am 
Still superior to any other explosion effect mods. Though the dust after big explosions still falls down unnaturaly. Instead of throwing it around in a circle, the circle shifts, so the top of the circle becomes the middle. This has been in game for a long time now
May 31 @ 10:37am 
the shockwave distortion effect is incredibly ugly on large instances, please add a toggle.
Jan 21 @ 5:49pm 
This blast crater texture defs looks better than vanilla
Jan 21 @ 5:48pm 
A way to toggle the distortion shaders would be great even if you have royalty? They feel a bit strong for every explosion
Nov 3, 2025 @ 5:18pm 
With the current beta of gravship expanded it lags super hard during launching a gravship and has Explosions everywhere as a heads up case anyone had the same issue
Oct 8, 2025 @ 4:47am 
♥♥♥♥♥♥♥♥♥ this mod is so good!!!
Oct 3, 2025 @ 8:30am 
Excellent mod, now it's a must-have for every playthrough.

Suggestion: I think that in version 1.6, it's no longer necessary to create craters with this mod, since the vanilla game already has traces on the ground from mortar shell hits
Sep 12, 2025 @ 1:13pm 
config options pleaaaase
Aug 2, 2025 @ 12:19am 
The mod is not compatible with "Miho, the celestial fox". I found that Miho Missiles create an explosion with vanilla effects when they detonate