RimWorld

RimWorld

204 ratings
Luci heals more!
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Mod, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
1.264 MB
Jul 5, 2017 @ 5:46am
Aug 3, 2024 @ 10:07am
41 Change Notes ( view )

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Luci heals more!

Description
Mod version v 2.1.7

This mod changes how healing of the permanent wounds by luciferium and by scarless gene works. In vanilla it takes 1 to 2 seasons to heal a permanent injury, whether it is a 1/10 permanent brain injury or 29/30 permanent leg gunshot injury. This mod makes the heal event happen a lot more often, but the healing power is reduced, so that only ~ 4 % body part hp are healed during a day. So the 1/10 brain injury can take the same 1 to 2 seasons to be fully removed, but the pawn will start beeing useful much sooner. This is also more helpful, if the pawn has many small injuries. Things like chemical damage and cirrhosis can now also be healed with luciferium. Beeing old is not a problem anymore: luciferium will also reduce the biological age (toggleable in the options).


Features list:
* Luciferium healing occurs every 4 hours, instead of 15 to 30 days as in vanilla.
* Chronic diseases will be gradually healed alongside permanent injuries. Also additionally heals chemical damage, cirrhosis and trauma Savant (toggleable in the options).
* Reduction of the biological age if older and acceleration towards the optimal age (21 years in humans and changeable in the mod settings, or begin of the third life stage in animals) if younger (toggleable in the options).
* Does not require a new game.
* Scarless gene healing is now also gradual, equivalent to luciferium healing
* Added compatibility path for Big and Small - Genes & More mod. My implementation will override the implementation of this mod for consistency with luciferium healing.

Work in progress:
regrows missing body parts (toggleable in the options).




Source code can be found here[github.com]. Everyone is granted to use it without any obligations. Logo by Reiskeks

Official ludeon forum thread[ludeon.com]
Popular Discussions View All (3)
2
Nov 16, 2022 @ 8:39pm
[Bug report] interaction with bigger better stronger alpha animal
Tuta
5
Nov 11, 2022 @ 6:01am
suggestion/request for sub-mod
Immortalits
0
Jul 11, 2024 @ 4:56pm
This Mod probably rewrites how the archite gene 'Scarless' works
thedarklightlord
225 Comments
Fluffy Gryphon Jan 15 @ 5:11pm 
An amazing mod that has me actually considering using luciferium before having cryocaskets.
Jippy Nov 16, 2024 @ 9:23am 
This looks interesting :O
Kimo' Sep 25, 2024 @ 4:04am 
Awesome, looking forward for thoses options! :steamthumbsup:
who_stole_my_name  [author] Sep 14, 2024 @ 2:41am 
Sorry guys, I wasn't actively checking steam lately. I will add new options in the future update
Kimo' Sep 9, 2024 @ 4:10pm 
Agreed! I'd love an option to set the speed of scarless (and luci) healing. Especially when trying to regrow limb!
skimaskalx Sep 1, 2024 @ 8:48pm 
can you add an option to change the time of when luciferium heals? also you should probably separate the luciferium healing and scarless healing!
who_stole_my_name  [author] Aug 3, 2024 @ 10:18am 
please keep in mind, that steam will scan the new version for viruses, so new changes will not appear immediately
[MaD] Aug 3, 2024 @ 10:17am 
thx
who_stole_my_name  [author] Aug 3, 2024 @ 10:12am 
Done, there were indeed about 100 mb of development packages. The source code itself is only several hundert kb in size per version. Since chinese players don't have access to github I insist on keeping the source code included.
[MaD] Aug 3, 2024 @ 6:05am 
Please slim down the mod files.
You have it on github so all the source files and development stuff are not needed for the end user.