RimWorld

RimWorld

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Food Alert (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.179 MB
Mar 8, 2020 @ 2:47pm
Jul 22 @ 2:45pm
34 Change Notes ( view )

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Food Alert (Continued)

In 2 collections by Mlie
Mlie's resurrected mods
995 items
My Current ModList
263 items
Description

Update of Mehnis mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1114619043

  • Added a setting for selecting the lowest preferability of food to be counted
    DesperateOnly,RawBad,RawTasty,MealAwful,MealSimple,MealFine,MealLavish
    Examples for each category shows in the config-dialog
  • Changed the calculations for food, instead using the exact amount the pawns require
    This should make the mod show more correct values and also ignore pawns that do not eat
  • Added setting to include ingredients for making meals when calculating meal-amount, thanks to llunak!
  • Russian translation fixed by Morbo
  • Added compatibility with SOS2
  • Italian translation by arl85
  • Spanish translation by Ferchu
  • German translation by thephluxer
  • Food calculations should now be done more seldom when there is a lot of food. There is a slider for setting a static update-value if needed.
  • For Chinese tranlsation, use Food Alert_zh by 摄魂狼
  • Added support for Vanilla Nutrient Paste Expanded, thanks to malnormalulo!



[discord.gg]
[github.com]



Shows a persistent readout with the amount of food you currently have in storage, and an estimate of how long stocks will last. Prevent sudden starvation by knowing how your food supplies are doing.

v0.1.1.1 Russian language added, thanks to Alex.
v0.1.1.0 RimWorld 1.0 compatible
v0.1.0.1 Now has a way nicer readout with all the sexy things I wanted to add.

Thanks to Brrainz - for Harmony and a lot of the code for that readout :)

Languages:
Russian: Alex_1203



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: supply tracking
219 Comments
2 hours ago 
modern-Ui It might be this conflict, but still, thank you for your update
Mlie  [author]
2 hours ago 
@YuYingYa I dont know what modern-ui is
2 hours ago 
What he means is that modern-Ui conflicts with this MOD. modern-Ui will overwrite the food reserve days, resulting in no display of time I think it might be mod{Modern Notifications}. The time that has been covered
Mlie  [author]
Oct 3 @ 11:17pm 
@雨漫倾周 I dont know what that is
Oct 3 @ 7:01pm 
这个mod会被modern ui给覆盖掉,不显示了
Mlie  [author]
Jul 16 @ 10:34pm 
@Et Bilu There is a section on how to Report Issues described above, please read it
Jul 16 @ 5:24pm 
I don't know if it's just happening to me, but this mod has started conflicting with the Progress Renderer mod. It no longer shows the food alert.
Jan 23 @ 12:39pm 
nitpick, the tooltip says "Food is not of an immediate concern." This sounds awkward. It should be either "Food is not of immediate concern." or "Food is not an immediate concern."
Mlie  [author]
Dec 19, 2025 @ 10:39pm 
@EvilxDabzx You can set the food-category in the mod options so just lower it so that includes what they have defined their smoked products as
Dec 19, 2025 @ 8:58pm 
Mlie yea I believe they do, as they can be used to craft meals and such. Is there anyway to improve compatibility? I <3 you