583 ratings
Stack XXL
File Size
0.144 MB
Dec 26, 2016 @ 4:45am
Dec 7, 2017 @ 5:06am
8 Change Notes ( view )

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Stack XXL

Stack XXL

Increase the stack sizes however you wish!
Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals and resources?
You came to the right place!

Requirement: HugsLib


- Set stack size multipliers. Want 10x or 100x? you name it!
- Set multiplier specified to each category. For example you can make meat stack to 750 (10x) while making meals stack to 300 (30x), maybe to balance thing out.

Github: https://github.com/IndeedPlusPlus/RimworldStackXXL

Default Settings: Set resources, textiles, drugs, meat, raw food to 10x.

Translation Credits:

Japanese Translation by @Proxyer
Russian Translation by @KirillNaumkin


Q1. Does it work with ... ?
A1. In theory there will not be any noticeable compatibility problem. Please let me know should there be any compatibility problem. I tested it with GouRIMet and Vegetable Garden.

Q2. I don't want to mess with settings.
A2. That's not a problem. This mod works out of the box. You can use default settings as mentioned above.

Q3. How about the load order?
A3. It does not matter, as far as I know.

Q4. Does it work with old saves?
A4. Yes

Q5. Can I replace Increased Stack, Improved Increased Stack, etc with it?
A5. Yes, as long as you set stack sizes no lower than before. Otherwise your stacks are truncated to their maximum size.

Q6. What will happen if I disable this mod?
A6. Your stacks are truncated to their original maximum sizes.

Q7. How can I find the mod settings?
A7. On main screen, click Options, then you will find Mod Settings (provided by HugsLib mod). Click on it and you will find settings of all mods that depend on HugsLib.
Popular Discussions View All (1)
Apr 5 @ 1:57pm
Unforseen Problems
< >
Litcube Apr 20 @ 12:22pm 
I feel there should be more categories.
Silvermink Mar 23 @ 10:40am 
Could you add wood and medicine as options? I'm not looking for massive stacks of everything, but big medicine stacks or small wood stacks conflict IMO.
⭐ WespeDelia ツ ✅ Feb 24 @ 3:59am 
Not working anymore (for me)
Stax Feb 18 @ 12:49pm 
I'm not sure if this is possible but would there be any way to limit how much can be stored in hoppers? For my hoppers i really only need maybe 100 of an item but my entire ibex meat suppy or corn supply ends up in a hopper when I only need a tiny bit really.
Terminus Est Feb 11 @ 2:51pm 
The Github version is considered outdated by my game is this just a glitch or have you not updated that one
Honestly, it is really something to have mods like this or other storage/crating mods.
I never understood why you needed to have such insane expanses of storage in RimWorld just to store a simple number of things. It feels weird to have to build the kind of spaces vanilla RimWorld demands
Lucidius Jan 13 @ 1:07am 
mod does not respect numbers put into xl or xxl - everything now stacks at 750. wtf??
xGxRxAxFx Jan 12 @ 2:03am 
У меня не работает, где настройка мода? В Найстройках не показывает.
lord sutherland Jan 3 @ 6:45am 
I had the same problem with Star Wars mods and Imperial Credits. I just left my play because of this :(
Wish you could make both work together nicely.
delaquiox Dec 30, 2017 @ 5:18am 
Hello! Unfortunately the mod isn't playing nice with the Star Wars Factions mod, which introduces Imperial Credits. The Imperial Credits don't seem to be stacking properly - they're left as individual items that take up entire tiles. Disabling this mod seems to fix it. Any idea if this can be changed so that both mods can be used at the same time? Thanks!