RimWorld

RimWorld

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BioReactor (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
2.019 MB
Aug 11, 2024 @ 5:28am
Aug 8 @ 12:46pm
16 Change Notes ( view )

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BioReactor (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
995 items
Description

Update of NukaFrogs mod https://steamcommunity.com/sharedfiles/filedetails/?id=1564657272

- Added support for Vanilla Nutrient Paste Expanded, based on the patch by KahirDragoon
- Added mod-settings for selecting what is dropped when a pawn enters a reactor



[discord.gg]
[github.com]


Add Living Battery - BioReactor

Feature
- Produces electricity from Living Thing.
- Use food type as fuel.
- If desired, storage thing can be melted into chemfuel.
- Storage thing are preserved semi-permanently. ( Like crypto casket )

Storable Thing: Everything that can move
Storable count: 1

Power production = Basic power X Body size multiplier X Race multiplier
- Basic power generation: 1000 / 1200 / 1400 (2X2/3X3/4X4)
- Body size multiplier: X Body size
- Race multiplier: X HumanLike(100%) / NonHumanLike(50%) / NonBioType (0%)

Fuel: Food type ( default - raw food )
Research Prerequisite: BiofuelRefining

How to put into BioReactor.
1. Direct orders to colonist
2. Command to carry lying down pawn.

Art: Gloomylynx
Programming, Content: NukaFrog

Animal in preview is Alpha Animal
NonSteamLink Here[github.com]

2020/02/26
1.1 Add Compatibility
Add [fuel settings] copy/paste


2020/02/28
Add Alien Mod Compatibility
Now the body addon of aliens look normal.

2020/05/18
WorkGiver optimization.


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| biotechnology, energy
164 Comments
Mlie  [author]
Jul 9 @ 5:59am 
@있지 진최애 거든요 Yes, there is already an open report about this
I found an issue with the filter not working properly. When refueling, the reactor uses forbidden materials.
Jul 5 @ 6:41am 
Oh, no wonder why it didn't appears; thanks for the correction. :>
Mlie  [author]
Jul 5 @ 6:19am 
@SadPlastic They may be too big. the largest bioreactor can hold max bodysize 8
Jul 5 @ 5:47am 
How do I put alpha animals like behimoth or gallatross? there's no options appears to right click them ;nor when they are sleeping and down.
May 11 @ 6:21pm 
I love this mod so much. thx for this ♥

btw , im presencing maybe a bug where my pawn refill the reactor with things that i dont allowed
Apr 23 @ 5:26pm 
auto Refill with hemopacks when hemopack are not allowed. For the rest mod is working perdectly with every mod. Thanks for the mod
Mlie  [author]
Apr 20 @ 2:25am 
@shuozuo Please see the Reporting Issues section described above
Apr 20 @ 2:05am 
逆重飞船降落时有贴图错误
Apr 18 @ 5:54am 
I give up, this mod is stronger than me =), I know that Steam has a retexture for the biorector, I can try to replace the texture through it, and I can probably change the size of 2x2 to 3x2, but I’m not sure that the character will be displayed correctly in my reactor