RimWorld

RimWorld

389 ratings
Device Standby
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Mod, 1.4, 1.5
File Size
Posted
Updated
148.992 KB
Apr 25, 2023 @ 5:37am
Dec 13, 2024 @ 2:06am
33 Change Notes ( view )

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Device Standby

In 1 collection by Cedaro
cedaro's mods
37 items
Description
Devices will standby while not used, with configurable power consumption.

Why not just Turn It On and Off?

Most buildings in Turn It On and Off are hardcoded, making it almost impossible to extend. And the author also seems no longer focusing on RimWorld.

This mod is a complete rewrite, more building can standby, more mod compatible, more performance friendly (probably), and can be easily extended using just xml patches.

Devices can standby:

  • Electric bench or act as electric bench
  • Electric facility connected to bench
  • Scanner
  • Vitals monitor
  • Hydroponics basin
  • TV
  • Pot
  • Fridge
  • Turret
  • Wastepack atomizer
  • Mech recharger
  • ... and more!

Be careful of your power!

This mod will absolutely mess up your estimation of how much power your colony really consume. Do build a robust battery pack or you may suffer from Insufficient power every day.

Q&A

Q: Save compatible?
A: Yes

Q: Can used with RePower?
A: No, it won't take effect. You can configure the power factor for working device if you want to be balance.

Q: Performance?
A: I've learnt from mlie's version and realized that his is wiser and more performance friendly than mine, so I strike out my statement. Though I think in most of time it won't differentiate too much unless you fill the entire map with workbenchs, but if you very concern about performance, think twice.

Q: Multiplayer?
A: Theoretically, yes.

Confirmed supported mods

See here

Patch tutorial

See in mod folder
Popular Discussions View All (2)
3
Jul 17, 2024 @ 5:19am
PINNED: Supported modlist
Cedaro
2
Oct 23, 2023 @ 7:54am
About Project RimFactory Revived
Cedaro
101 Comments
TrickyHunter Jul 31, 2024 @ 10:51am 
@pichulaRICA taking a break in jungle coke lab?
Cedaro  [author] Jul 28, 2024 @ 7:37am 
I'm currently doing an internship in other place, away from my pc I often used, so any change or fix will be halt until I return in Sept. Sorry for waiting.

我现在在外地做实习,惯用的电脑不在身边,功能或bug修复都需要等到九月回校才能进行了,请谅解
Willaby_Neko Jun 30, 2024 @ 2:29pm 
Looks like the Gene Vault and XenoGerm Duplicator that were in Altered Carbon were moved to ReSplice: Core for 1.5, causing an xpath issue to pop up and not be properly applied.
pichulaRICA Jun 17, 2024 @ 10:17pm 
chin chan chun chinos hilos de la malaca
BUyue May 24, 2024 @ 5:26am 
报错
[Device Standby - Start of stack trace]
Verse.PatchOperationAdd(xpath="/Defs/ThingDef[defName="TableMending"]/comps"): Failed to find a node with the given xpath
Verse.PatchOperationFindMod(MendAndRecycle): Error in <match>
[End of stack trace]
The top operation is the one that failed, the ones below it are the parents
Source file: D:/Steam/steamapps/workshop/content/294100/2967053451/Patches/1.Mods/MendAndRecycle.xml
Cedaro  [author] Apr 21, 2024 @ 8:34am 
@BUyue 开发者模式注释
BUyue Apr 21, 2024 @ 8:28am 
为什么左下角始终显示reservable?
TP Apr 21, 2024 @ 3:17am 
中文MOD,好酷!:steamthumbsup:
Narlindir Apr 13, 2024 @ 12:20pm 
@Pig apparently "no plan" lol
Pig ♡ Apr 6, 2024 @ 12:08am 
whats the difference between this and LightsOut?