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My analysis of the RimTunes mod revealed that it has many bugs. It also makes a lot of annoying changes in the background that don't take into account compatibility with other mods.
I've made efforts to avoid conflicts between the Giver mod and RimTunes, but there are limits to what I can do.
If you want to avoid mod conflicts, I recommend not using RimTunes. Not only will it conflict with the Giver mod, but it may also disrupt the operation of mods that change music as part of event effects.
I recommend Music Manager (Continued) as an alternative.
I suspect this might be related to another user having an issue with Music Manager, is both these mods try to play music when appropriate but I imagine the Giver mod has some music which is tied to specific events, and isn't meant to play outside those times.
I didn’t realize that Kemomimihouse HardworkingKz doesn’t affect the Giver — thanks for clarifying!
And no, I haven’t made any custom patches myself.
I’ll look into why Music Manager (Continued) breaks the tea brewing event in my mod setup later, but for now I’m really glad that the issue is gone.
Thanks again for your help and for such a great mod!
Fixed an issue where the drawing layer of the bearly vacsuit helmet was not above the locker. This fixes the issue where it would appear to disappear when put away in the locker.
I have a question. kemomimihouse HardworkingKz normally does not target Giver, but have you created a Patch that targets Giver?