RimWorld

RimWorld

257 ratings
Armor & UI Uncapper
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Mod, 1.3
File Size
Posted
Updated
1.385 MB
Feb 12, 2021 @ 6:19pm
Jul 29, 2021 @ 4:09pm
11 Change Notes ( view )

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Armor & UI Uncapper

Description
Features
Armor & UI Uncapper removes sharp/blunt/heat armor's 200% limit on apparel AND most importantly: allows RimWorld's Pawn UI to show overall armor values higher than 200%.

You installed an armor uncapper and some OP mods and even while wearing that sweet sweet armor set with 500% sharp armor your pawn still only shows 200% on their overall armor? Look no further! No longer will your equipment show 45739% protection while your pawn's overall armor only shows 200%!
This mod is simply a couple of patches that remove the apparel armor cap and the pawn UI overall armor cap. It should not affect the game in any other way.

Compatibility
  • Load order should not matter, as long as it stays after Harmony.
  • Compatible with all mods that don't change how armor is shown on pawn's UI.
  • Compatible with Wearing Armor Info*, RPG Style Inventory and Awesome Inventory.
  • Fully compatible with mods like Un-Limited (armor uncap will be reduntant, but no issues) and ExpandedArmorRatingLimit (should always apply its 500% cap).
  • Compatible with Animal Gear and all mods that depend on it, including Animal Armor: Vanilla. Animals with gear and/or base armor will show values higher than 200% correctly.
  • Using both this mod and NoArmorPointCap would be redundant, as both remove the 200% cap on armor values. (Armor & UI Uncapper removes pawn UI's (i.e. gear tab's) 200% limit, though)
  • Tested with 300+ mods.

*Please disable "Use exact damage protection" on Wearing Armor Info's settings in order to prevent issues. Uncapped values are still shown as normal.

You should not use this mod with Combat Extended as it does not make sense at all if used along with CE's armor system. Expect very weird UI bugs if doing so.

TL;DR: No incompatible mods reported currently.

If you find any bugs or incompatibilities describe them on the pinned discussion, I will try to get around to them eventually.

Credits:
Andreas "Brrainz" Pardeike for the Harmony Library.
Myself (Kebeq) for this mod.
Tynan Sylvester for RimWorld.

This mod is powered by Harmony.

Animal Armor shown in preview images belongs to Animal Armor: Vanilla.

All non-vanilla colonist equipment shown in preview images belongs to Weapons of the Gods. WARNING: ABSURDLY OVERPOWERED.

Feel free to edit, add to or use my mod on your mods, as long as you give me credit where it's due.

Thank you!
-Kebeq
Popular Discussions View All (2)
34
Sep 1, 2022 @ 7:40pm
PINNED: Bug Reports and Incompatibilities
Kebeq
1
Apr 18, 2022 @ 4:28pm
Incompatible with the Vanilla Expanded Framework?
ELLIOTTCABLE on Discord
59 Comments
Lance Axiom Jun 1, 2024 @ 11:32am 
Garm_GK May 19 @ 1:56pm
Still works.

how?
Garm_GK May 19, 2024 @ 1:56pm 
Still works.
Sera Oct 28, 2023 @ 9:41pm 
"Removes armor cap." *looks at my guard xenotype that hit's all resist caps only useing a tribal loincloth* Whelp time for Void to up his game.
Mikan-m Oct 14, 2023 @ 1:24am 
I would like to install this mod, I would be happy if it would be compatible with 1.4.
Lance Axiom May 31, 2023 @ 12:41pm 
good times
Lance Axiom May 31, 2023 @ 12:41pm 
this mod is the source of some of the funniest items ive ever had i once had a piece of clothing with 2700 flammability (courtesy of using nezi's avali mod for a run)
Strike Energy Dec 10, 2022 @ 8:10am 
1.4 please?
Kit Nov 14, 2022 @ 4:59pm 
For those of you looking for an alternative then here it is!
https://steamcommunity.com/sharedfiles/filedetails/?id=1668141382
Mismagius Nov 8, 2022 @ 1:58am 
please don't tell me this mod is also abandoned...
time lapses Oct 31, 2022 @ 6:22pm 
Please update to 1.4?