3,524 ratings
RPG Style Inventory
Mod, 1.0, 1.1
File Size
2.475 MB
Nov 10, 2018 @ 1:46am
Apr 6 @ 9:02pm
12 Change Notes ( view )

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RPG Style Inventory

This mod replaces the vanilla Gear tab UI with an RPG style inventory screen. It also displays small icons denoting if the apparel was worn by a corpse or was forced to wear.

!!! I (Ashen) take no credit for this mod at all. The original author is Sandy, and I received permission from them to upload this mod to the workshop so more people could see it. !!!

If you find any bugs or have suggestions, you should put them on the Ludeon page instead of here because Sandy is more active there.

Ludeon Forums page: https://ludeon.com/forums/index.php?topic=46728.0
Github page (Previous versions of the mod can be found here): https://github.com/SandyTheGreat/RPG-Style-Inventory/releases/tag/V3.4
Github Source: https://github.com/TorannD/RPG-Style-Inventory

From the Ludeon page:

This mod replaces the vanilla Gear tab UI with an RPG style inventory screen. It also displays small icons denoting if the apparel is worn by corpse or is forced to wear.

Now supports A Rimworld of Magic. Code provided by that mod's author, Torann.

It's just an UI mod. You can add/remove it from existing saves without issues.

Added Features
- Added color-coding to identify item's quality
Legendary - Orange
Masterwork - Cyan
Excellent - Purple
Good - Green
Normal - Blue
Poor - Pale Yellow
Awful - Black
- Added support for race mods
- Added a color change in apparel's health bar, to show if its a tattered one.
- Added support for Boots and Stuff mod.
- Added support for Dual Wield and Simple Slavery mods.
- Added support for Jetpack, Jewelry and Celsius & Fahrenheit mods.
- Added mod settings to adjust the gear tab size. Dont need to restart the game.
- Added support for A Rimworld of Magic, by Torann.

Known Issues
- Mechanoid gear tab crashed the game - FIXED.
- Conflicts with Smart Medicine, not game breaking, just the "Stock up settings" option in Gear tab is missing when used with my mod - FIXED, Thanks to Uuugggg for providing support for this mod.
- Didnt work with other race mods - FIXED, Thanks to Mehni.
- It is compatible with Simple Sidearms. Simple Sidearms has its own UI to show the sidearms. my mod only shows the currently equipped weapon, whether main weapon or sidearms.
- It isnt compatible with Combat Extended mod, bcoz both mods patch the gear tab.
- For CE compatibility, Thanks to Yithend21 for uploading a CE version: https://steamcommunity.com/sharedfiles/filedetails/?id=1792460604. Dont use both versions at the same time.

Load Order:
- It doesnt matter. If any issues come, try to load the mod near the bottom.
- If you are using A Rimworld of Magic mod, load RPG inventory after that mod.

Mods used in preview images:
- Hugslib
- JecsTools
- Humanoid Alien Races 2.0
- Twilek race mod
- Apparello 2
- FashionRimsta
- Boots and Stuffs
- Medieval Times
- Smart Medicine
- Simple Sidearms
- Simple Slavery
- Dual Wield
- Jewelry

- Sandy

- Everyone in rimworld discord community who helped me with the mod. Thanks guys.
- Mehni, for the "One patch to rule them all", which made the mod work on other races.
- master_wu(publicuser), for Simplified Chinese translation.
- kerong08ng, for Traditional Chinese translation.
- ArkTarusov, for Russian translation.
- Saebbi, for helping with CE patch.
- Nylux, for French translation.
- Yithend21, for the CE version.
- Torann, for providing code for A Rimworld of Magic mod.

Feel free to use and include wherever. Credit is optional.
Popular Discussions View All (1)
Jun 15 @ 6:23pm
Duplicate translation keys
< >
Jarle Jul 11 @ 2:52am 
Do your part!
-rep my profile!!
salvadore Jul 6 @ 8:07am 
Winter's slumber that is mostly dependent on which layers and parts are occupied by the apparel/clothing.
Try different combinations and check out layers and body parts occupied by the apparel
Winter's Slumber Jul 3 @ 8:11am 
Does anyone know wich mod lets equip helmets and bandana together like the images above?
Revenant712 Jun 29 @ 3:21pm 
any way you could make this work in mp?
Ashen  [author] Jun 25 @ 9:08pm 
There's no inbuilt feature that lets you change the colors, but what you can do is go into the workshop files and use an image editor to change the colors of the outline png files yourself.
R4skall Jun 17 @ 9:44am 
one complaint about this mod, massive frame drop when the gear tab is open
TWrecks the Chaos Rippler Jun 17 @ 2:45am 
I don't think simple side arms makes two weapons slots
It just uses the one, but gives you the capacity to quickly switch a weapon from the inventory of the pawn into that slot, and vice versa.

So it makes sense it wouldn't show up in this kind of inventory.
Dusky Jun 12 @ 2:08pm 
@MortisGravis I think that's dual-wield mod
MortisGravis Jun 11 @ 12:48pm 
I cannot seem to get simple side arms to show secondary weapons, but your last screen shot shows multiple weapons. How do I turn that option on?
Liwet May 29 @ 4:12pm 
Is there a way to change the colors the mod uses?