999 ratings
[1.0] RPG Style Inventory
Mod, 1.0
File Size
1.090 MB
Nov 10, 2018 @ 1:46am
Dec 27, 2018 @ 12:04am
6 Change Notes ( view )

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[1.0] RPG Style Inventory

This mod replaces the vanilla Gear tab UI with an RPG style inventory screen. It also displays small icons denoting if the apparel was worn by a corpse or was forced to wear.

*** I (Ashen) take no credit for this mod at all. The original author is Sandy, and I received permission from them to upload this mod to the workshop so more people could see it.

If you find any bugs or have suggestions, you should put them on the Ludeon page instead of here because Sandy is more active there.

Here is the link to the Ludeon Forums page: https://ludeon.com/forums/index.php?topic=46728.0

Load order probably should not matter since there aren't any dependencies. (Except for with Combat Extended)

There shouldn't be any problems with adding this mod to a saved game since the changes introduced are visual.

From the Ludeon page:

This mod replaces the vanilla Gear tab UI with an RPG style inventory screen. It also displays small icons denoting if the apparel was worn by a corpse or was forced to wear.

It's just an UI mod. You can add/remove it from existing saves without issues.

Added Features
- Added color-coding to identify item's quality
Legendary - Orange
Masterwork - Cyan
Excellent - Purple
Good - Green
Normal - Blue
Poor - Pale Yellow
Awful - Black
- Added support for race mods
- Added a color change in apparel's health bar, to show if it's tattered.
- Added support for Boots and Stuff mod.

Known Issues
- Mechanoid gear tab crashed the game - FIXED.
- Conflicts with Smart Medicine, not game breaking, just the "Stock up settings" option in Gear tab is missing when used with my mod - FIXED, Thanks to Uuugggg for providing support for this mod.
- Didnt work with other race mods - FIXED, Thanks to Mehni.
- It is compatible with Simple Sidearms. Simple Sidearms has its own UI to show the sidearms. my mod only shows the currently equipped weapon, whether main weapon or sidearms.
- It isnt compatible with Combat Extended mod because both mods patch the gear tab. Saebbi is kind to provide a patch: it's in this forum thread. But if you use the patch, the Loadout feature of CE won't work.

Load Order:
- It doesn't matter. But if you are using Combat Extended, load this mod after (below) that.

Mods used in preview images:
- Hugslib
- JecsTools
- Humanoid Alien Races 2.0
- Twilek race mod
- Apparello 2
- FashionRimsta
- Boots and Stuffs
- Medieval Times
- Smart Medicine
- Simple Sidearms

Myself (Sandy)
- Everyone in rimworld discord community who helped me with the mod. Thanks guys.
- Mehni, for the "One patch to rule them all", which made the mod work on other races.
- master_wu(publicuser), for Simplified Chinese translation.
- kerong08ng, for Traditional Chinese translation.
- ArkTarusov, for Russian translation.
- Saebbi, for helping with CE patch.

Feel free to use and include wherever. Credit is optional.
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法师青鸟 Jan 23 @ 2:04am 
Love it.
Warpath Jan 19 @ 10:33pm 
@Ashen Thanks!
Ashen  [author] Jan 19 @ 10:18pm 
I haven't seen any conflicts between the two mods yet. The equipment icon only shows one of the duel wielded guns in the icon, but it gives you the description boxes for both weapons when hovered over with your cursor.
Warpath Jan 19 @ 7:48pm 
Compatible with dual wield?
crgzero Jan 19 @ 5:49am 
Must have mod, never leaves my load order.
101=5, bryan=5 Jan 16 @ 10:54am 
Westerado mod adds some bandana's and they don't show up anywhere.

Not in the rpg style inventory or the text base inventory below it.
Sterling_Archer Jan 14 @ 8:11pm 
Whoa!! Is this a newer addition? I :cozynekros:didnt see it as a top choice earlier, and definitely needs to be top 20.:cozynekros:
leosilverwood01 Jan 14 @ 2:00pm 
GrynnReaper Jan 14 @ 11:52am 
oh i like this, this is nicely done. Got a good feeling when i saw it
Ashen  [author] Jan 12 @ 4:59pm 
I mean, if you hate convenience, then sure.