2,194 ratings
Glitter Tech
Mod, 1.0, 1.1, 1.2
File Size
17.063 MB
Jul 16, 2016 @ 5:22am
Aug 10, 2020 @ 9:59pm
42 Change Notes ( view )

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Glitter Tech

Glitter tech adds a number of advanced buildings, items and resources to extend gameplay and difficulty beyond what the game already offers. It is recomended that you start a new world to play the full Glitter Tech experience.

Using existing saves may be unstable and will be lacking the new factions and generated resources across the map.

This mod builds upon the existing information in the game that mentions "glitter worlds". These worlds are presumably very high tech human societies with advanced production, communication and defense technologies. This mod adds a number of factions from those worlds as well as the ability to produce and purchase more advanced items in almost every category, such as:

  • High tech energy weapons and armor
  • Advanced bionic limbs and organs
  • Advanced power generation and storage
  • Advanced research
  • Advanced recipes and resources
  • The ability to manufacture medicine and glitter world medicine
  • Advanced furniture and medical beds
  • Powerful turrets and automatic mortars
  • Wall lights, windows and blast doors
  • Much more planned

These expensive, advanced and sometimes illegal technologies often attract the attention of corporations or Commados from REDACTED. These new factions are extremely difficult and only appear in late game, you will required advanced defenses and strategies to defend your colony against them.

It is recomended that you have some experience playing the vanilla game before using this mod. This mod is intended to be a hardcore experience that will ruin your colonies with a higher frequency then the vanilla game. This is not unbalanced or poor design, it is by design. Do not fight the factions in this mod directly until you have their level of technology.


This mod and my other mods are currently being redesigned into a modular Glittertech pack with many more features and better balance. There is no current ETA for the release because real life but most balancing issues and minor bugs in this version will not be addressed until the redesign is complete. This version will continue to be updated as the game is.

Update Log


Other mods

Special Thanks
  • duduluu - Chinese Translation
  • Hennessia - Russian Translation

All versions[github.com]


Support Me
Popular Discussions View All (53)
Nov 26, 2021 @ 4:46pm
[Bug Report]
Jul 31, 2021 @ 1:02am
I feel the mod Author gave up...
Mar 8, 2021 @ 2:15pm
needs some significant adjustment
Lord Quinton
< >
bearhiderug Dec 16, 2021 @ 9:53am 
while this mod is great, it is not fully updated, only partialy
there are many aspects of this mod that have fallen behind updates.
that being said I think everything works
LBK Dec 16, 2021 @ 3:18am 
I need
TotalAbyss Dec 4, 2021 @ 3:15pm 
Are you working on an update for 1.3?
FacelessOnes Oct 14, 2021 @ 8:58pm 
it works for me for v 1.3
The Unknown Oct 12, 2021 @ 10:49am 
@Quicksilver you seem to have missed the end of that paragraph:
"This version will continue to be updated as the game is."
GhostHackNinja Oct 10, 2021 @ 9:20am 
please update
[美共分子] No pasaran! Oct 9, 2021 @ 8:29am 
I think may be this work in 1.3
Quicksilver Oct 1, 2021 @ 11:57am 
Just adding my voice to the pile; the unofficial patch by Garett seems to work with 1.3, but until the same can be said for everything else in my mod list (mainly Genetic Rim/Vanilla Genetics Expanded), I'm happy to wait for the modular pack to release. I see why everyone is asking for the update, but until Sam says further , GT (and thus version updates for it) seems to be on hold - see the 'Notice' section above the update log.
TERRACRAFT Sep 29, 2021 @ 7:34am 
update for 1.3plz:steamsalty:
Luci White Sep 16, 2021 @ 8:09pm 
Apparently this works with 1.3, I wouldn't know: