RimWorld

RimWorld

105 ratings
Plant Human
 
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Mod, 1.0
File Size
Posted
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0.508 MB
Nov 23, 2018 @ 8:30am
Dec 9, 2018 @ 6:58pm
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Plant Human

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Description
Start a human farm to trade with passing cannibals or pirates, feed your cannibal colony, feed your carnivores, harvest organs, create an army of expendable soldiers, or just increase the size of your colony quickly. The game play applications are endless!

- Wildling Cocoons are plants that can be sown in a growing zone.
- Once they mature, they can be harvested and will randomly produce either a wild man or wild woman.
- Wild men and women function in the expected ways.
(They are considered wildlife and will be listed in your Wildlife menu. Like any wild animal, you can hunt them or tame them. If you successfully tame them, they become part of your colony and function like all your other pawns. If you hunt and kill them, they will be taken to whatever spot you have assigned for human corpses. Alternately, you can arrest them, at which point they function like any other prisoner. Recruit them, execute them, harvest their organs, etc.)

Safe to add and remove from existing saves.
(Delete any existing cocoons before removing the mod.)
Dependancies: None

This Mod is released under the MIT protocol
Popular Discussions View All (1)
3
Jan 11 @ 3:22pm
Planting orks like in warhammer 40k
Im The Wulf
< >
129 Comments
bearhiderug 2 hours ago 
"Plant Biped"
This seems more appropriate, both to the bipeds inhabiting our colonies, and those folks who feel there sexual identity should even matter online.
bearhiderug 2 hours ago 
Hello mod author
I think your mod name is very inappropriate.
"plant human" implies that rimworlds bipeds are all human, and this is not the case. It also assumes all human pawns in the game are actualy human. Myself and many memebers of the Rimworld Activist movement have taken notice of this. We (I) feel that changing it to something more neatrual could have a positive impact on enviroment and would cause less toxic fallouts among out worlds. Research has shown that your mod name may or may not effect the current problem plagueing the real world known as "notsureaboutmychromozonesmakeuporsex" (one word). Please change your mod name to reflect The Rimworld Activist's feelings on this matter.
sincerly,
bearhiderug
ZSU-23-4 3 hours ago 
不知为何打完龙娘mod之后只能种植出龙娘 请问有什么办法能让植物产出普通人类吗
SCH 10 hours ago 
害怕。。。
Qrystver Feb 18 @ 3:31am 
yw LingLuo. :)
mono1 Feb 17 @ 10:55am 
please rename mod to "real human bean"
SilentJames Feb 17 @ 2:26am 
大佬一定是那种能研制出路西法药剂的人
LingLuo  [author] Feb 17 @ 12:28am 
@Qrystver VVVVVVVVVVery Thank You~
Qrystver Feb 16 @ 8:50pm 
You can use this description if you'd like. It’s separated into 2 parts because it’s over 1,000 characters:

PART 1

Start a human farm to trade with passing cannibals or pirates, feed your cannibal colony, feed your carnivores, harvest organs, create an army of expendable soldiers, or just increase the size of your colony quickly. The game play applications are endless!

- Wildling Cocoons are plants that can be sown in a growing zone.
- Once they mature, they can be harvested and will randomly produce either a wild man or wild woman.
Qrystver Feb 16 @ 8:50pm 
Part 2

- Wild men and women function in the expected ways.
(They are considered wildlife and will be listed in your Wildlife menu. Like any wild animal, you can hunt them or tame them. If you successfully tame them, they become part of your colony and function like all your other pawns. If you hunt and kill them, they will be taken to whatever spot you have assigned for human corpses. Alternately, you can arrest them, at which point they function like any other prisoner. Recruit them, execute them, harvest their organs, etc.)

Safe to add and remove from existing saves.
(Delete any existing cocoons before removing the mod.)
Dependancies: None

This Mod is released under the MIT protocol