RimWorld

RimWorld

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Misc. MapGen FactionBase
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
3.265 MB
Dec 19, 2016 @ 12:36pm
May 11 @ 3:09pm
28 Change Notes ( view )

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Misc. MapGen FactionBase

Description
Blueprint MapGenerator for Faction Bases
This will sometimes create faction bases from the available blueprints.
To make it not too predictable there are chances based on the count of blueprints
to alternately still use the vanilla generator. (85%-50% chance of vanilla, depending on the blueprint count)

You can also add your own blueprints to the collection.
I've prepared a GitHub for this here:
GitHub for Blueprints[github.com]
If you don't know how, you can also post it (best as a zip or 7z file) in the forum[ludeon.com].
I'll add it for you then.

Tools:
It has a converter tool to convert exported blueprints of Fluffy's Blueprint mod
into the format needed by the MapGenerator. This means you can now create your
own base in RimWorld, export and convert it and with a few small tweaks it is ready to be used.

Information:
This will be called whenever a faction base will be created.
It is savegame compatible as it does nothing more than generate the map.


(Version: 1.5.1)
Language: English, German
Popular Discussions View All (2)
2
Oct 18, 2020 @ 6:20pm
Compatibility
тетеря, блин
1
Sep 17, 2019 @ 3:46am
I think I found a glitch with the mod
Horagen81
243 Comments
Godlike Endeavours Jun 6 @ 8:48am 
this was a thing all along?!?
Seti May 20 @ 7:43am 
it wont let me leave a link here, so i sent a friend request
Haplo_X1  [author] May 19 @ 4:05pm 
set up a git repo, drop it to a dropbox or a mega file share and provide the link.
Or push it to my Wormhole [github.com]
Seti May 19 @ 2:57pm 
i made a custom map but it doesnt seem to work for me, i set the chance to a 100 and deleted the other blueprints, where can i send you the blueprint so that i can learn what im doing wrong?
Seti May 18 @ 12:43pm 
what if i want to make a series of mods for different base styles? can i make them separate mods with this as a dependancy?
Haplo_X1  [author] May 11 @ 3:03am 
Currently I have multiple mods updated: Robots, MapGen, Weapon Repair, Bees,..
If they don't show as updated in your list, you may need to check your file integrity. Maybe something prevents an update on your side.
RogueCmdr May 10 @ 6:05pm 
none of haplo - none of ur mods show 1.5 properly in any mod manager weather internal to rimworld or external like RimPy
Haplo_X1  [author] Apr 15 @ 12:27pm 
Yes, but it will take a while, as I don't have much time for modding right now.
Kizzycocoa Apr 13 @ 5:10am 
Will you be updating this for 1.5?