RimWorld

RimWorld

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Vanilla Textures Expanded
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
49.434 MB
Mar 7, 2020 @ 12:55pm
Oct 27 @ 3:06am
53 Change Notes ( view )

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Vanilla Textures Expanded

In 2 collections by Oskar Potocki
Vanilla Expanded
103 items
Vanilla Expanded - Empire playthrough
148 items
Description
[www.patreon.com]




1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother.
1.5.0 (11/10/2020): Added faction icons in HQ.
1.4.0 (04/09/2020): Added various new textures:
Snowmen, Flatscreen TV, Unfinished apparel, Unfinished Scultpure, Unfinished Armor, Unfinished Weapon, Unfinished instrument, Unfinished Health item, Boomrat, Boomalope, Capybara, Chokevine.
1.3.0 (11/07/2020): Added various new textures:
Fixed NeedleGun texture to appear ingame
Changed Steel to a more vanilla-like steel. Old steel is still in the files and you can manually change it by removing Old- prefix.
Fixed door and autodoor single pixel gap.
Fixed outline on: Pemmican, megascarab, megaspider.
New textures: Ambrosia, Billards table, Chicken, Deer (baby, female and male), Healroot, Hive, Joint, Poker table, Passive cooler, Power armor, Raccoon, Bamboo tree, Birch tree, Cecropia tree, Cocoa tree, Cypress tree, Drago tree, Maple tree, Oak tree, Palm tree, Poplar tree, Teak tree, Solar collector
1.2.0 (08/06/2020): Added several new retextures: AgaveFruit, Alocasia, Alpaca, Bear, Berries, Cow, Bull, Chinchilla, Corn, CornPlant, Haygrass, Hop, IbexRam, IbexDoe, Potatoes, PotatoPlant, PsychoidLeaves, Rat, RawFungus, Rice, SmokeleafLeaves, Thrumbo, TurkeyHen, TurkeyTom, Warg, Iguana.
1.1.0 (08/03/2020): Added an option in Mod Settings to allow you to change the menu buttons into just icons, icons and text, and just text. Fixed the animal variety patch for wolves.
1.0.0 (07/03/2020): Release. Includes 452 retextured objects.



Vanilla Textures Expanded is a full-scale overhaul of vanilla (unmodded) RimWorld textures, with its main aim being not only to fix less aesthetically pleasing textures, but also to bring vanilla aesthetic in-line with that of Vanilla Expanded mod series.

This texture pack includes over 450 textures remade in vector-based software (same method used for Vanilla Expanded mods), exported into 2x the size of vanilla textures. What used to be blurred before, now will be sharp and crisp, even if zoomed in fully using mods by the likes of Camera+.

When redrawing vanilla textures, our main focus was on keeping them consistent with what players are used to - don’t expect any drastic design changes - we have only changed the look of things that were really bad or ambiguous.

We plan to keep adding new textures in the future, so make sure to let us know what particular textures in vanilla game require changes!



Since this mod is a simple texture replacement, it will be compatible with everything. In case you’re running other texture replacement mods, make sure to place them AFTER this one in the mod load order in order to have them prioritised.

[forms.gle]















[forms.gle]



Q: Is this mod CE compatible?
A: Yes, it’s a simple texture pack.

Q: Is there a performance impact?
A: No. The biggest processing power the game utilises is to calculate bills, pawn movement etc. Inserting images into the game doesn't account for any FPS drops.

Q: Is this mod compatible with 1.0 and 1.1?
A: Yes, this mod will work with both game version and expansion if you have it. It will also work without it.

Q: Can I change the menu buttons to what they used to be?
A: Absolutely, the mod options menu allows you to change the look of the menu bar.

Q: I don’t like a particular retexture that you did. How can I turn it off?
A: Because textures are loaded on game restart, we were unable to create a mod options menu button that would work. If you don’t like a particular texture, you have to navigate to your workshop folder where the game downloads all the mods, and then simply locate the texture and <delete> it. This will stop it from overwriting vanilla textures.

Q: Can I request a retexture?
A: Yes, comment down below!

Q: Is this mod save game compatible?
A: Yes, you can add it and remove it whenever you like.

Q: is there a way with the menu bar icons to have them show both the icons and the text?
The system automatically detects how many tabs you have. By default, if you have 14 or less, it will have both icons and text. If it's over 14, there is no space for both icon and the text, hence only icon will show up.



Graphics created by: Oskar Potocki[www.oskarpotocki.myportfolio.com], Helixien, Erin, ISOREX.

Menu bar code created by XeoNovaDan.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]





[discord.gg]





Popular Discussions View All (20)
1
Sep 28 @ 6:14am
"a simple texture pack" that overrides the menus
slimeform
5
Jul 11, 2021 @ 4:01am
Winter trees in summer, not fixed
Scientiarum
6
Apr 1, 2022 @ 11:38am
Remove certain Textures
SirScyther
1,023 Comments
悲嬴欢阙 Nov 23 @ 4:18pm 
could you please remove the gaps textures belong to the drill? it seems awful to me...
Larenty now in HD Nov 23 @ 9:15am 
Hello, I had a simple question; is the mod currently covering all the vanilla textures ? (Items, furnitures etc.) or is it missing some of them?
Oskar Potocki  [author] Nov 20 @ 1:47am 
Your log is filled with critical fails from Unity itself. I suspect your game is outdated, or one of the mods is, and VTE simply tries to access some corrupted information. It works perfectly fine for me on a very extensive mod list.
WormGang Nov 19 @ 11:18am 
yeah i know, i posted through the google docs link, just posted here so i can try and save someone else the four days of narrowing down their modlist
Oskar Potocki  [author] Nov 19 @ 11:16am 
Bugs shouldn't be reported in the comments section. We don't follow the comments and don't check for bugs here.
WormGang Nov 18 @ 12:29pm 
this mod causes a black screen on start up. removing it from my modlist fixed it
heres my player.log: https://pastebin.com/6SF0Yp3c
if you need my modlist for stuff just let me know and ill get the deets

thanks for making mods btw it makes the game a lot better
Ranikai Nov 13 @ 10:15pm 
Noticing that when i reload an autosave from within the game (not the main menu) the bottom buttons text disappear and display only the images; when i load into the game from the main menu after starting up the game, it displays both, as I'd like. Any ideas what the issue is?
Genski Nov 11 @ 3:36pm 
@Oskar Potocki All good! No worries and thank you for the response! I am more than capable to recreate the majority of the textures, just wanted a confirmation before I do something like that (because y'know, work smarter not harder haha) so I will just take it as a opportunity to get some practice in and try to learn some new techniques :demoticon:

Much love! <3
Oskar Potocki  [author] Nov 11 @ 3:14pm 
Source is not available anywhere, sorry.
Genski Nov 11 @ 2:45pm 
Hey Vanilla Expanded Team, I have a question! Regarding this, "This texture pack includes over 450 textures remade in vector-based software" I work with svg's and wanted to mess with the svg's for personal use. (That is my goal as of currently anyway.) I searched the GitHub but could not easily find the "source" svg's. Just a simple "Yes they are on the GitHub" or "No they are not on the GitHub" is more than enough of a answer for me! :demoticon: In any case, love everything you guys do, much love <3