108 ratings
LBE's A Dog Said Easy Patcher
File Size
1.678 MB
Jun 11, 2017 @ 12:30am
Dec 2, 2017 @ 2:37am
6 Change Notes ( view )

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LBE's A Dog Said Easy Patcher

Normal users need only load this mod after A Dog Said (Regular, Lite, Or No Crafting)

This mod adds an easy non-invasive way to add A Dog Said compatibility to animal mods.
It negates the need to have a seperate patch mod for every animal which stops ADS patches overriding each other.
It won't break games for users without this mod.

Animal Modders: to make your animal ADS compatible just give your animal's ThingDef the attribute "ADogSaidBody" with the appropriate body type.
For example:
<ThingDef ParentName="AnimalThingBase" ADogSaidBody="LegsTail">
<defName>Wombat</defName> etc. etc. etc....

Available body types: Legs, Arms, ArmsTail, LegsArms, LegsTail, Tail, LegsArmsTail, Limbless

If a user has A Dog Said and A Dog Said Easy Patcher then that animal will automatically become A Dog Said compatible!
But what if a user doesn't have the easy patcher installed? No problem! Unused XML attributes won't change anything. The animal will still work perfectly (they just won't be able to install peg legs on it)

Legs = Things like bears
Arms = Horrifying creatures
ArmsTail = Ditto
LegsArms = Humanoid
LegsTail = Standard quadrupeds like cats and dogs
Tail = Snakes
LegsArmsTail = Like monkeys
Limbless = I don't know what you're making but it sounds terrifying

Should be compatible with Regular, Lite, and No Crafting versions of A Dog Said.
Should work with animals with vanilla body types. May work with custom bodies as long as they have all the standard organs. Now also supports animal healing.
If you run into any bugs or have any issues post a comment and I'll try to fix it as quick as possible.
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Hedge Abernathy Jun 24 @ 9:21pm 
@Panzerlamb I have all of those things, still the same issue.
Panzerlamb Jun 24 @ 5:50am 
@hedge Make sure that the items are in a stockpile zone and there's an available bed to do the surgery at too. :) just in case its something little like that
Hedge Abernathy Jun 21 @ 2:07pm 
I haven't been able to get this mod to work. I have used it as directed and disabled mods both one at a time and all a once to try and find conflicts, but it still fails to work regardless. It allows me to start the operations with ADS animal parts but it will always say "(need material)" even if I have the part, ample medicine, and skilled surgeons.
"The" SeanMacLeod May 20 @ 6:51pm 
Look at the boldface white text at the upper right of the description pic.
Saharica May 20 @ 2:29pm 
what version is this for?
dninemfive Mar 22 @ 9:27pm 
@Sir Darin According to the description for the horses mod and my experience in-game, you load this before any animal mods you add.
Sir Darin Mar 3 @ 6:13pm 
Should this be listed before or after the animals? Or does it not matter?
forestfey Feb 6 @ 10:30am 
@lbeaston do you have a post of this on the ludeon forums btw? I could link my creatures to it there then, too :)
forestfey Jan 27 @ 5:57am 
no, the modder still needs to put a line of code into his file, but that is a lot easier than making a whole patch yourself. Modded animals are not automatically compatible with ADS with this...
Imperial city guard Jan 26 @ 4:40pm 
that's what the desc says it does. it makes all modded animals compatible with ADS instantly.