153 ratings
Clone Bay
Mod, 1.0
File Size
1.153 MB
Feb 17, 2018 @ 8:39am
Oct 17, 2018 @ 9:04am
11 Change Notes ( view )

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Clone Bay

In 1 collection by Gouda quiche
Lighter Than Fast Collection
5 items
Adds 3 buildings to revive registered dead colonists

This is part of my Faster Than Light for RimWorld collection : Lighter Than Fast.

Meat Grinder
  • Will grind meat or corpses for amino acids
  • ~250 amino acids capacity
  • Supplies ressources to Clone Vat.

Pheno Drill
  • Performs venipuncture to initiate Colonist register.
  • Transmits data to Clone Vat if in range.
  • Registers up to 4 colonists.
  • The registered pawn must have at least one non artificial arm or leg. When you cant find the vein ...

Clone Vat
  • Revives a dead colonist with a 3 level penalty in each skill.
  • Clones spawn naked.
  • Bionics are replaced with missing parts. That can be lethal.

Bench quality affects their statistics
  • Meat grinder quality makes its capacity go from 150 to 350.
  • Pheno drill quality lowers the XP loss up to -1. You still loose xp.
  • Clone vat quality highers the chances to forget a missing body part aka regrow it.
  • Clone vat quality lowers the work amount, meaning faster clone spawn.

Clone vat chances to forget (calculated for each bionic body part):
  • awful 1/512
  • Shoddy 1/256
  • Poor 1/128
  • Normal 1/64
  • Good 1/32
  • Superior 1/16
  • Excellent 1/8
  • Masterwork 1/4
  • legendary 1/2

There is a hax hidden somewhere to always forget.
Combo with LTF mind control

Compatibility confirmed with following alien race mods:
- Callistans
- Crystals
- Elder things - Call of Chtulhu
- Lighter Than Fast
- Mantodean
- Orassans
- Twi Lek

Not compatible with (human will spawn instead) :
- Beastman tribes

Special thanks
  • Clodfish, for his words.
  • Erdelf, for his pawn and Rimworld code overall knowledge.
  • Jecrell, for his marketing help
  • Mehni, for his constant unselfish help and support (not that others are, but this guy is a golden duck)
Popular Discussions View All (5)
Oct 9, 2018 @ 6:26pm
I want a true clone factory !
Gouda quiche
Dec 27, 2018 @ 9:49pm
PINNED: Bugs and features
Gouda quiche
Oct 18, 2018 @ 4:51am
[Hax] How to always regrow limbs ?
Gouda quiche
< >
IB Kirito Feb 11 @ 7:37pm 
cant seem to get it to register one of my colonists for cloning, the other 3 worked but it wont actually add the final one despite saying registration is 100%
joshstallard Jan 17 @ 12:31am 
This is the only cloning mod that lets you clone mutations as well as traits and skills is there anyway to clone someone with out them dying in the settings i want to make a clone army of mutants
The Annihilator 117 Jan 4 @ 12:20am 
seems cool but imagine using this to recreate your cybernetically enhanced super soldeir after he dies, it may seem inhumane but it would be one of few ways to survive with mods like rimhammer, or perhaps your colony was nuked using a nuclear missile from rim atomics and you have to rebuild your colony from the ashes. either way seems cool and i will definitely give it a try since i remember watching the yogscast play faster than light and thought the game was cool
T.FOX Nov 14, 2018 @ 10:07pm 
@Gouda quiche Real Clone factory?
jaredg01 Nov 14, 2018 @ 2:02am 
its working thanks again man really enjoy the mod. even got the texture to return thank you
jaredg01 Nov 14, 2018 @ 1:23am 
all right il try and get back to ya. ty for the reply
Gouda quiche  [author] Nov 14, 2018 @ 1:06am 
@jaredh01: Try to unsub/resub to the mod. There are messages about this issue in the bugs and features thread.
jaredg01 Nov 14, 2018 @ 12:44am 
is this dependant on FTL mod? some reason the pheno drill has no skin and cant be researched
megaboto Nov 10, 2018 @ 8:49am 
umm...if it works by using genes,does't that mean that the cloned dude/girl will be,like,reborn?with all the scars and co gone?it's like a sibbling,exept he knows what you do.
Sakujo Oct 22, 2018 @ 6:49am 
Woah! Such a cool mod. I got to have it!