RimWorld

RimWorld

72 ratings
Cybernetic Organism and Neural Network
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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Posted
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1.177 MB
Apr 20 @ 4:35pm
Apr 30 @ 5:08pm
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Cybernetic Organism and Neural Network

19 Comments
Hamacelos May 22 @ 12:12pm 
the energy link , doesnt do anything, the stat no longer work, but there is a similar or on ve framework
Doug  [author] May 16 @ 4:41pm 
I'm open to PRs being created against the github repository.
spartandued May 14 @ 3:39pm 
I agree with @Atari Sorceress, making those two mod work together would be awesome.
Atari Sorceress May 7 @ 3:29pm 
Have you considered adding Quality Bionics compatibility? Patching in the StatPart_Quality class (along with everything that entails) would add so much depth to your mod.
@ilyvion's mod isn't compatible with Elite Bionics Framework yet, but if you collaborated with him I'm sure it would require a lot less effort on both your ends.

Either way, I love your mod! It makes building cyborg colonists much more fun and impactful. I can't imagine playing without it. :needy_heart:
Simonhez Apr 27 @ 7:35pm 
You’re so awesome thanks so much!!
Doug  [author] Apr 26 @ 11:41am 
@Cato if you tried using the original version on 1.5 you would get errors. I had to update classes inheriting from CompUseEffect, amongst other changes. You can review the changes made by clicking the github link and seeing the commits I made to my repository.
Cato Apr 26 @ 12:44am 
What work has been done to make this 1.5 compatible? Please can you add some details to the description.
Tri-Enclave President CEO Apr 25 @ 9:20pm 
That would be RJW :kodp_skull:
Bacon Todd Apr 25 @ 1:56pm 
cybernetic orgasm
MrCashew Apr 25 @ 7:35am 
Based