RimWorld

RimWorld

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Artful Inhumization
   
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Mod, 1.5
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Apr 29, 2024 @ 11:50pm
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Artful Inhumization

Description
Removes the skill penalty of inhumanization


I mostly just made this because I accidentally got my best Artist/social pawn inhumanized, and I'd really prefer if they didn't sudden start sucking. Thought I might aswell upload it.
7 Comments
Solstice Initiative Feb 18 @ 1:54pm 
Who says you can't have a taste in art while rejecting your Humanity?
[The] Force May 3, 2024 @ 2:44pm 
The point of the semi-ranty following comment, is thank you for this xD
[The] Force May 3, 2024 @ 2:43pm 
My only complaint about inhumanization is mostly how extreme the effect is. Especially considering some of the best RL "Social" people are sociopaths. Easier to manipulate people when you just don't care.
Same thing with animals, lot of people who are nihilistic or don't care for humanity or society or any of that are very good with animals.
As for Artistic well... that just doesn't have anything to do with your care for humanity at all.

I mean obviously like it says it's because you're being pseudo piloted by a dark hyperintelligent being from beyond the void, so I get it maybe having a negative but such an extreme one?!
LZIM Apr 30, 2024 @ 11:03am 
@d_valroth oh indeed, that would cause rage
Gorbage  [author] Apr 30, 2024 @ 10:37am 
@LZIM They're not that bad, I wouldn't usually mind it. It's just annoying that it happened to my only pawn that was good at art and social.
d_valroth Apr 30, 2024 @ 9:58am 
Because their best pawn at art and social became unable to do art and social.
LZIM Apr 30, 2024 @ 8:39am 
Can you please better explain why you consider de-humanized (not sure why the game says "inhumanized" so I wont refer to it as that), pawns to not be any good? The chanting event occurred once in my game and I managed to capture one of their rank. She happens to be very useful even if she only has 3 traits. Adding a traits mod so there are more should keep these pawns useful as drones. Additionally thinking + Therapy mod maybe there could be an option to partially or fully rebuild traits through that mod.