RimWorld

RimWorld

Not enough ratings
rimworld 1.5 Signur
   
Award
Favorite
Favorited
Unfavorite
Items (471)
Rimefeller
Created by Dubwise
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves. Bug Reports / Issue tracker https://github.com/Dubwise56/Rimefeller/issues Rimefeller adds: Drilling for crude oil with shallow and deep reservoir layers. Cracking...
RuntimeGC [1.5] fork [Archived for now]
Created by Louize
RuntimeGC version 1.5 https://steamcommunity.com/sharedfiles/filedetails/?id=3528496623&searchtext=RuntimeGC+%5B1.6%5D+fork2 Warning Please backup your save before using this. - as there's possibly can broke your save - Do not use this mod while in Develop...
Little Critters
Created by Tyrannidae
Now CE compatible! Adds several little critters to the game meant to serve as prey animals. This mod supports many biome mods including Alpha Biomes, Advanced Biomes, Biomes! Islands, and more! All critters have stats lower than the Vanilla rats. Species: ...
Rimsential - Spaceports (Continued)
Created by Zaljerem
Original mod by SomewhereOutInSpace/Orpheusly https://steamcommunity.com/sharedfiles/filedetails/?id=2663999215 MIT License All the same - if the original author requests it, I will remove this update. Github: https://github.com/Zaljerem/RimsentialSpacepor...
Hospitality: Spa
Created by Adamas
Description This is a hospitality add on that makes hospitality guests pay for using your pool, hot tub or sauna of Dubs Bad Hygiene. Requires Dubs Bad Hygiene to do something! :) github: https://github.com/tomvd/HospitalitySpa support me: https://ko-fi.co...
Hospitality: Vending Machines (Adaptive Storage Patch)
Created by Katsukiri
Adaptive Storage Framework patch for Hospitality: Vending Machines. Items in vending machines are hidden and items stacked in medieval vending machines have custom opinionated offsets. Can be used in an existing save, but you will need to rebuild the machi...
RimFridge: Now with Shelves!
Created by "Just Harry"
The RimFridge we all know, and love, updated for RimWorld 1.4 1.5 1.6, with support for three stacks of items per fridge-cell - just like shelves. Please note, the package-ID of this mod conflicts with " RimFridge", and "RimFridge Updated", and as such, on...
Door Clearance Continued
Created by FerrisCG
Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2965544918 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description A lightweight mod which adds an extra validation ru...
Map Edit Tools
Created by Doug
Continued from https://steamcommunity.com/sharedfiles/filedetails/?id=1796223954 Github link is https://github.com/dougbenham/Rimworld-MapEditTools Adds new tools that make editing the map easier. To use, just open Architect -> MapTools Tools: Add/remove a...
Medical Tab - Forked
Created by tofu driver
Forked 1.5 version of Fluffy's popular Medical Tab mod Disclaimer: I don't own the Anomaly DLC so I don't know how much of it is supported --- IMPORTANT This is an updated version of an existing mod, I claim no ownership of the original code. This version ...
Work Tab - 1.5 Unofficial
Created by DomB
Description Arof created Work Tab - 1.5 Temp, which is great, however this required manually editing the About.xml from "Work Tab - 1.5" Temp to "Work Tab" to use. In this mod I have made those changes already, so you don't have to. This helps incase you v...
Scenario Amender [1.5 - 1.6]
Created by *katana
Scenario Amender 1.5, 1.6 NO LOGS = NO SUPPORT PASSED DOWN THE ARMSTRONG LINE FOR GENERATIONS Prior incarnations: krafs: https://steamcommunity.com/sharedfiles/filedetails/?id=2012264335 (workshop page removed?) mlie: https://steamcommunity.com/sharedfiles...
Prepare Landing (Continued)
Created by m00nl1ght
Unofficial 1.5 and 1.6 update of the Prepare Landing mod by neitsa. The dependency on HugsLib has also been removed. To open the main window, press Ctrl + P on the world map screen. (The hotkey can be changed in the settings) Disclaimer I am not the origin...
LWM's Fuel Filter (Continued)
Created by Zaljerem
Original mod by Little White Mouse https://steamcommunity.com/sharedfiles/filedetails/?id=2461634904 https://github.com/lilwhitemouse/RimWorld-LWM.FuelFilter/ If the original author requests it, I will remove this update. -- Added copy/paste functionality ...
TD Enhancement Pack
Created by Uuugggg
A whole bunch of UI enhancements or tiny improvements. Most things can be toggled on/off in settings. Features that only add a little UI or don't really change how the game works will default on, but features that change how something works will default of...
Misc. Robots++
Created by cabmoomoo
R++ Robots? Y u no Robots++ also!? More Robots!!! More Better!!! Contains multi-talented robots to serve your colony. It also adds a research tab, materials, and a new Robotics workbench for crafting the Misc. Robots and Robots++ objects. R++ was made usin...
Stack gap
Created by Andromeda
Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim? Maybe you don't need 80 med kits around your prisoner patients, maybe 5 will do? Maybe divide your deficit shells among the artillery cannons equally? W...
Configurable Prison Breaks
Created by nigel
Allows prison breaks to be disabled completely or configured based on mental break threshold. Default option disables prison breaks when a pawn is happy (no mental break risk)...
Vanilla Base Generation Expanded
Created by Oskar Potocki
https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.5 onward. If you're on 1.4, please subscribe to THIS instead. Vanilla Base Generation Expand...
Clean Pathfinding 2 Continued
Created by FerrisCG
Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2603765747 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description What's the point of building roads and paths around...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
ED-EnhancedOptions [1.4]
Created by AngryHornet
Version: 1.4.0.0 -- An update to work with 1.4, will be removed if the original author makes an update. ORIGINAL DESCRIPTION This now requires the seperate Harmony Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2009463077 steam://url/Community...
ED-EnhancedOptions
Created by .:CHG:. Hope
Version: 1.5.0.0 The other Better Rimworld mods: https://github.com/BetterRimworlds/ This repo: https://github.com/BetterRimworlds/ED-EnhancedOptions/ This now requires the seperate Harmony Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=200946...
No Version Warning
Created by Mlie
https://img.litet.net/logos/Self-Info.png I get a lot of requests to update mods and some of them have no issues except that they are marked in the mod-list as incompatible with the current Rimworld version. Instead of me republishing these mods with the o...
Animals are fun! (Continued)
Created by ColossalFossil
About Spend time and have fun with your pets! This mod lets your pawns play fetch or go for a walk for recreation. Your pawns will gain a little animal skill as well. This mod is a continuation of the Animals are fun mod by Revolus and supports RimWorld ve...
JecsTools [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized...
Personal Doors
Created by biowreck
09/27/2025 I've decided to step away from RimWorld modding indefinitely. Thank you to everyone who subscribed and enjoyed my small selection of mods, I hope they've served you well! Most of my mods will likely be taken over in the near future by Zaljerem, ...
Colored deep resources
Created by Sarg Bjornson
No more hovering above every deep drill resource to find the right one! This mod color deep resources, so you can easily distinguish them. It is compatible with every mod that add resource that can be scanned. They will be colored automatically, according ...
[Patch]Chips No HitPoints|芯片无耐久度
Created by wws_kyon
这是一个简单的补丁,移除了机械族Boss掉落的芯片的耐久度,防止芯片被爆炸攻击摧毁 This is a simple patch that removes the HitPoints of chips dropped by the mechanoid Boss,Prevent chips from being destroyed by explosive attacks...
[LC] Selectable Sculpture Graphic
Created by Luca
Original: https://steamcommunity.com/sharedfiles/filedetails/?id=1537873717 Original by: Tammybee Updated by: Luca Now supports changing Texture on Junk / Ancient Items Original Description: You can change sculpture graphic. This MOD is powered by Harmony ...
Foot Traffic Heatmap
Created by missionz3r0
Adds an overlay to show colonist foot traffic. Features Overlay shows average traffic over the past few days num days is configerable in settings Heatmap Colors least to most traffic: blue -> green -> yellow -> red gradually fades over time less visited ar...
Custom Pawn Generation
Created by Nyan
Source https://github.com/Llyme/RW_CustomPawnGeneration NOTE WHEN UPDATING There seems to be a bug with the mod where it doesn't update the files to the latest version. Re-subscribing should forcibly update the files (Credits to Simonova for helping!) v1.1...
Warhammer 40.000 - Core [Discontinued]
Created by Phonicmas
https://i.imgur.com/2a9U2Kw.png This mod is discontinued, i'd suggest my spiritual successor RimDark 40k This is the core mod for my Warhammer 40.000 mod series, it adds some shared resources that other mods in the series uses. The mods can be found here: ...
FH70 Howitzer Artillery System (Continued)
Created by Zaljerem
Original mod by zhrocks11 https://steamcommunity.com/sharedfiles/filedetails/?id=2053821906 If the original author requests it, I will remove this update. -- Original mod notes (1.3): Adds a FH70 Howitzer and 155mm mortar shell as an addtional mortar syste...
Honest Corpse
Created by Hahkethomemah
Introduction Are you disappointed to drag the corpse this far, throw it into the crematorium and... well, that's it? Not even a simple "thank you". Meanwhile, all the cannibals, psychopaths and human leather hat tycoons get richer every second. Here at the...
Grimworld: Autoguns
Created by Sparky
Hey there fellow scavs and scabs. I have another selection of equipment from the 41st millennium here for you all, a collection of autoguns and stub guns beloved by guardsmen and hive gangers alike. Details: Adds 8 new firearms inspired by Warhammer 40k, c...
Grimworld: Lasguns
Created by Sparky
Need to purge heretics but those pea shooters just aren't hot enough? Want to flaunt the might of human engineering against the tides of xeno scum? Well then, Grimworld: Lasguns may just have the selection you require. With 11 flavourful models of flashlig...
Grimworld: Melee
Created by Sparky
I'm here once again with another pack of grimdark armaments, this time to satisfy those who want to get up close and personal. Details: 6 weapons inspired by Warhammer 40k Included are: Chainsword, Chain Shortsword, Trench Shovel, Power Fist and two styles...
Wololoo - Better Conversion and Recruitment
Created by RedMattis
https://i.imgur.com/B4xmwit.png Okay, fine you're right. I'll abandon my cannibal-pirate-sadist beliefs, but just because I believe in the power of friendship now it doesn't in any way mean I'm going to join your colony. I'm still a pirate raider, I just d...
[WH40K]Adeptus Mechanicus: Armoury
Created by Ogliss
This mod adds weapons and apparel from the Warhammer 40k universe. Native support for Combat Extended 1.3/1.4 Imperial weapons and wargear are craftable at the Imperial Machining Table or the relevant Astra Table. Xenos weaponry is craftable from the that ...
Grimworld 40,000 - Angels of Death
Created by Clashgore
“ THEY ARE MY BULWARK AGAINST THE TERROR. THEY ARE THE DEFENDERS OF HUMANITY. THEY ARE MY SPACE MARINES AND THEY SHALL KNOW NO FEAR.” https://imgur.com/fVVaDCS.png https://imgur.com/TU8WKLQ.png Hello all Warhammer 40,000 fans. This is our dedicated Space M...
GrimWorld 40,000 - Core Imperialis
Created by Clashgore
“IN THE GRIM DARKNESS OF THE FAR FUTURE THERE IS ONLY WAR.” https://imgur.com/fVVaDCS.png https://imgur.com/7Vxpvry.png Core Imperialis incorporates a multitude of functionalities for different modules in order for us to streamline and avoid code duplicate...
GrimWorld 40,000 - Hammer of the Imperium
Created by Clashgore
“GLORY FOR THE FIRST MAN TO DIE, CHARGE!” https://imgur.com/fVVaDCS.png https://imgur.com/w77N68j.png Hello all Warhammer 40,000 fans. This is our dedicated Cadian Shock Troops module for the "GrimWorld 40,000" mod series, part of our "Regiments of Renown"...
GrimWorld 40,000 - Framework
Created by Clashgore
“ENOUGH FIRE IN THE RIGHT PLACE CAN SOLVE ANY PROBLEM.” https://imgur.com/fVVaDCS.png https://imgur.com/7Vxpvry.png This is the framework for the GrimWorld 40,000 mod series. It adds core functionalities leveraged by other mods in the series. It is compris...
Warhammer 40.000 - Psycasts [Discontinued]
Created by Phonicmas
https://i.imgur.com/2a9U2Kw.png This mod is discontinued, i'd suggest my spiritual successor RimDark 40k This mod introduces 5 psycaster paths, centered around sanctioned psycasts and psycasts for the chaos gods that employ psykers. The psycast paths can b...
Warhammer 40.000 - Imperium Materials
Created by Ogam
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/tzk5ESg.png https://i.imgur.com/Ptfd57D.png GrimForge 40.000 - is a collaborative project between many artists and coders to bring vanilla taste into the blood of Warhammer world. The motto of this projec...
Warhammer 40.000 - Ideology [Discontinued]
Created by Phonicmas
https://i.imgur.com/2a9U2Kw.png This mod is discontinued, i'd suggest my spiritual successor RimDark 40k Structures A total of 6 new structures are added: Imperium of Mankind, Undivided, Khorne, Slaanesh, Nurgle and Tzeentch. These don't do much right now ...
Warhammer 40.000 - Genes [Discontinued - Try RimDark 40k]
Created by Phonicmas
This mod is discontinued, i'd suggest my spiritual successor RimDark 40k https://i.imgur.com/2a9U2Kw.pngg It introduces all 19 space marine geneseeds organs in the form of genes, 3 primaris geneseed genes, 4 psyker genes, 3 pariah genes, 10 chaos genes, 6 ...
Warhammer 40.000 - Factions [Discontinued]
Created by Phonicmas
https://i.imgur.com/2a9U2Kw.png This mod is discontinued, i'd suggest my spiritual successor RimDark 40k It introduces a new Imperium Faction containing guardsmen. space marine, primaris marines, librarians and custodes. There’s also a hidden Chaos Faction...
Warhammer 40.000 - Cybernetics [Discontinued]
Created by Phonicmas
https://i.imgur.com/2a9U2Kw.png This mod is discontinued, i'd suggest my spiritual successor RimDark 40k This mod contains various cybernetics themed around 40k, some found in my dusty rulesbooks, others made up to complement them. These cybernetics cannot...
No Techprints Needed
Created by PunkyRoo
I hate techprints. So this mod simply removes the requirement for techprints from research that previously required them. However, base research cost is DOUBLED. Could you help me out by subscribing to me on YouTube and giving me a follow on Twitch? YouTub...
Get Out Of My Chair!
Created by Aelanna
Stop colonists from using chairs that don't belong to them! Mod Content This mini-mod adds a toggle on all "sittable" furniture that allows you to specify them as Public, Colonist, Slave, Private, Guest, or Disallowed. This includes all vanilla chairs as w...
Erin's Hairstyles 2
Created by Erin
https://i.imgur.com/B5NFuRQ.png A collection of even more hairstyles for your lovely colonists to use. More hairstyles will be added in the future, so keep an eye out! https://i.imgur.com/Jrygql3.png 22 new hairstyles with varying lengths and designs. http...
EndlessGrowth
Created by Slime-Senpai
This mod removes the skill cap of 20, making it possible to scale way higher. It requires Harmony to do all of its things, but who doesn't have it nowadays. Of course, I've been heavily inspired of Ducks' Insane Skills while creating this, and the lack of ...
Caravan Lag Eliminator
Created by Orangubara
Hello There! This mod will help you with caravan lags :) There is a problem with foraging bonus calculation with high Plant skill and custom races that don't need much food. RimWorld tries to calculate new remaining caravan food every time you add or remov...
Big and Small - Framework
Created by RedMattis
https://i.imgur.com/B4xmwit.png This is a framework for adding custom races and greatly extending the ability to do things with Genes and Hediffs. The mod is frequently performance-tested and aims to bring bliss even to the Performance Junkies over at Dubs...
Big and Small - Genes & More
Created by RedMattis
https://i.imgur.com/B4xmwit.png This core mod includes a number of Biotech genes, traits, and the C# framework to make things in other mods work. In total the mod contains 68 genes (as of writing), 11 of which are related to size. All are balanced for vani...
Better Gene Inheritance
Created by RedMattis
https://i.imgur.com/B4xmwit.png Much improved gene inheritance for Biotech. I made this mod because I wasn't quite satisfied with the various gene inheritance mods already on the workshop. With this mod you will get less babies skipping most of their paren...
Tunnel and underground
Created by 骸鸾
Introduction: Added a building: an underground entrance, which can be used to access the underground. There are some minerals and special structures underground. If you install DLC or the following mods, more special structures will appear in the game Biom...
Signs and Comments
Created by Dark
Have you ever spent an hour planning out every detail of your dream mountain base, only to forget what that big rectangle was supposed to be? Have you ever wanted to memorialize a story that happened in your colony? This mod adds functional signs and comme...
Bill Doors' Simple Signs
Created by 3HST有限公司
This mod adds a sizable variety of decorative signs in game. Signs are unlocked after complex furniture. This mod is commissioned by Bambaryła...
Idle Dungeon Looting
Created by Alex Nares
--- Introduction --- We have discovered that there was once an underground civilization living deep below the surface, in a complex series of interconnected dungeons. But they're all gone now. What happened to them? Who knows, but we know one thing: they l...
Vanilla Trading Expanded: Notification
Created by zeus
A non-official addon for Vanilla Trading Expanded. It adds notification for news and contract events (message or letter, configurable, default hidden). Of course, only if your trading terminal works well. Language support: English, Chinese Simplified. Sour...
Dynamic Flooding
Created by TrueBlueSwablu
Flooding has been added as a base game feature in 1.6 https://i.imgur.com/tLQX2AU.gif Rain can cause rivers, coasts, and lakes to flood. Puddles may also form from rain. This acts like another 'layer' like snow. Flood effects Water will restrict movement a...
[FM] DBH Addon: Expanded Pack
Created by Farx
https://live.staticflickr.com/65535/54687033334_467b614cee_c.jpg This mod is my small addition to the main functionality of DubsBadHygiene, as well as a continuation of the idea of ​​giving a second life to junk from Ideology. It also contain many retextur...
[RH2] V.O.I.D. Storyteller
Created by Chicken Plucker
https://i.imgur.com/f47XlKl.png This is a warning. this is a welcome. This is home. https://i.imgur.com/N8DdByO.png Adds a new storyteller. A representative of V.O.I.D., he has an unmatched record of hospitality, giving all around him a warm and unforgetta...
Adaptive Storage Framework
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods. It has added functionalities to change graphics depending on contents, tweak ...
[KYD] Even More Food Filters
Created by Kayedon
I have decided to leave the RimWorld modding scene. Anyone may freely update this or any other mod. All credit must be preserved. Original description below with images unembedded: Even More Food Filters brings you handy, irreplaceable filters to the Foods...
Assign Animal Food
Created by Everyone
Assign food policies to animals. A new "Animal" policy will be assigned to colony animals A new column appears in Animal tab to manage policies Animals will inherit food policy from parents This mod was simplified a lot for Rimworld 1.4. It does one thing ...
Over-Wall Nutrient Paste Dispenser (Continued)
Created by Mlie
https://img.litet.net/logos/Info.png Update of Primus the Conquerers mod https://steamcommunity.com/sharedfiles/filedetails/?id=2074245348 - Now shows the hopper as gizmo when Hopper Gizmo for Nutrient Dispenser is loaded https://img.litet.net/logos/Notice...
Vanilla Genetics Expanded - Genome Extracting Table ALL Genomes
Created by Victor
Patches in all recipes for extracting genomes for Vanilla Genetics Expanded, unlocked by research. If Biotech is active, all the research projects will require you to study some particular items in order to unlock the recipes. It's a fun little mechanic th...
Removed radius for Anima Trees
Created by ShepirotGamer
Tired of having to build your base at the other side of the map from an anima tree? Well not anymore, now you can wall it in and there wont be a problem. The radius from shrines are also removed. Its probably a bit overpowered but don't let that stop you f...
Its Bright Enough
Created by XandrMoro
So you are using LightsOut and don't want your pawns to turn on all the lights in the somewhat lit room they are just passing through? You've got areas that are covered just enough with torches, braziers or windows? Look no further; that mod is for you. Th...
Simple Utilities: Ceiling
Created by Owlchemist
Allows the building of ceiling-mounted light fixtures, firefoam poppers, and sun lamps. Also includes darklight variants for Ideology users. The lights come in a variety of styles, and can be placed above furniture. Features Assets: Styles: In order to use...
Change Style Anytime
Created by Cedaro
Change entity's style at any time. What's the difference between Style Change Anytime? I don't want to collide in name, I just cannot figure out a more suitable name :( Basically, Style Change Anytime can change blueprint's style, while Change Style Anytim...
Dress for the Weather
Created by Daniel
Have you ever lived on an ice sheet? Do you keep getting trade caravans and guests who dress like they're on summer vacation, pass out from hypothermia and lose toes to frostbite, and when you rescue them, they keep passing out before they can leave the ma...
Packable Containers
Created by Andromeda
Just pack shelf with all items inside and move it to another place. Thats all. No additional items or temporary containers. Use vanilla gizmo to uninstall thing and vanilla gizmo to install to another place. All stuff on the shelves will stay inside. You c...
Pawn quick info
Created by Andromeda
About Unusual QoL mod, allows you to assess a pawn's condition very quickly Just hover on a colonist and find out what he is good at! Find out what's worrying him just by looking at him A fight? It'll show you just how good he is at combat and medicine. A ...
Custom Quest Framework
Created by 骸鸾
(WIP) Have you ever thought about editing a quest yourself? Build your own map for other players to explore? The Custom Quest Framework has added the function of allowing players to edit quests themselves. You can add it to an ongoing save Functions I:Edit...
Alpha Prefabs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds more than 200 Prefab structures that can be bought by the player to create awesome looking colonies. The more mods the players has, the more prefabs the catalog will contain. For optimal experience, you should ...
Underground Wires
Created by L-Firefly
Finally you can place power conduits across the room without your colonists being bothered by that! Now you can place power conduits underground and avoid the beauty debuff, and your wires burning in flames as well! Power conduits built underground are mor...
Dungeon Core
Created by 骸鸾
The ancient dungeons have emerged from the rimworld into the peripheral world! Treasures and dangers are hidden underground in the mist, and countless people who crave treasures are exploring these ancient buildings. Only a few can successfully bring back ...
Better Map Sizes
Created by Madara Uchiha
Enables custom map sizes through the Advanced menu on the world map during map generation. Also allows for setting the default map size to use when generating tiles (in case you forget to use the Advanced menu) NOTE: There are no checks on the sizes you in...
Discontinued - Drop All Inventory
Created by Khobs
1.6 Version Link: https://steamcommunity.com/sharedfiles/filedetails/?id=3520772933 Thanks to GanjaMan! Description Adds a button to selected pawns that causes them to drop all carried, non-equipped items. IMPORTANT: It's an updated version of an existing ...
Xenotype And Ideology Buttons TitleScreen
Created by kenx00x
This mod adds 2 buttons to the main menu, 1 to go to the xenotype editor and 1 to go to the ideology editor. source code: https://github.com/kenx00x/Mods If you like my mods a lot and want to support me consider donating to me on: https://ko-fi.com/kenx00x...
[Legacy] Aquarium (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of peladors mod https://steamcommunity.com/sharedfiles/filedetails/?id=2120551963 The release of RimWorld 1.6 added improved support for Asset Bundles. To avoid doubling the size of the mod, it was re-released using o...
Not This One
Created by Hate me
Yeah, you can slaughter them all. Except this one. This mod adds a gizmo toggle on all tamed animals. Enabling it will remove possibility to slaughter this animal either by manual slaughter designation, or by auto-slaugther in animal tab. https://i.imgur.c...
Go Explore!
Created by Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
Impassable Chest-deep Water
Created by Vambypants
*Original Mod by Dropbear_Ninja.wa.au* https://steamcommunity.com/sharedfiles/filedetails/?id=1594293342 Makes chest-deep water impassable, and reduces the walk speed of shallow water. Makes rivers strategically useful. Edited - Shallow Moving Water change...
Incident Tweaker
Created by AUTOMATIC
Allows the player to enable/disable incidents and tweak their chances. To disable the incident, set its multiplier to 0. The checkmark in UI means that the value is altered. Limitations: - this mod only lets you tweak the likelihood of an incident to happe...
Allow Dead Animals
Created by Andrew R.L.
Mod that auto-allows dead animals for butchering. Totally ignores spoiled ones. Made for people who are tired of constantly looking around for animals killed by wild predators to steal their food. IMPORTANT UPDATE: Do you fancy human meat? Come in! >:D Our...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Rimlaser
Created by AUTOMATIC
Adds laser weapons to the game. They shoot proper laser beams and have graphics inspired by UFO: XCOM game. Adds weapon types: pistol, rifle, heavy, sniper, minigun, incendiary lasers and a tesla gun. Those weapons can be purchased from vendors, or crafted...
Set Owner for Prisoner Beds
Created by AUTOMATIC
Adds a "Set owner" function for prisoner beds. UPDATES 16-Jul-2021 - 1.3...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Grazing Lands
Created by avil
Animals don't destroy grass and eat according to their size. Can be (un)installed mid game. Features - all wild and non-yielding plants don't get destroyed when eaten, but get growing progress reset instead. How much growth lost depends on "damage done" sl...
Research Whatever
Created by avil
When research subject is not selected, pawns just choose the cheapest one on their own. This option is accessible from research bench. Forgot to pick a new research? Just want to go with a flow? Ran out of care for what's going to be researched next? Yeah,...
Locks
Created by Avius
Version 2.6.2 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Rimworld a17 version (0.17) Description This addon adds new locking door system. Doors can be unlocked to allow enemies and prisoners to pass by (only races that have inte...
Stop, Drop, And Roll! [BAL]
Created by balistafreak
Changelog 18 June 2025: Mod recompiled to work with 1.6. 10 April 2024: Mod recompiled to work with 1.5. 21 September 2023: Water-seeking behavior cropped up again, mod updated to fix this behavior. 20 July 2022: Mod recompiled to work with 1.4. 5 July 202...
Turret Hunt
Created by BaalEvan
Version: 1.0.4.1 Works with 1.2, 1.3 and 1.4 Allows to set turrets in Auto Hunt mode (similar to Drafted Hunt from AllowTools mod) You can select, if turret should shoot to all Animals, Only Designated and if should shoot to downed animals using new Gizmo ...
Everybody Buys Slaves
Created by bblkepling
Patches all traders that don't buy or sell slaves to be able to buy them. Should be compatible with most mods, including: Combat Extended: Doesn't do much to traders, so this mod will work without patches. More Slaves: Looks for StockGenerator_Slaves, whil...
Automatic Night Owl
Created by Ben
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait. 1.6 Update Updated for 1.6 - Should be compatible with prepare carefully when that gets updated. Biotech and Ideology Features New ...
Full Gun Sell Price
Created by bdew
Removes reduced sell price multiplier for weapons. ...
WeaponStats
Created by bodlosh
About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map. You can see weapons/apparel on the ground, equipped by your colonists, your enemies, your friendlies etc. You can sort by any attribut...
Prisoner Recreation
Created by oBerry
Updated to be more compatible, thanks to Triel's awesome work! Thanks man. "Hey Bill, thinking about joinin the colony today?" "I am sorry John, but I am incapable of human emotions or motives. I do not wish to join your colony" *whispering to Jill* "What'...
Bo's Milkable Animals
Created by Wrinklenugget
Makes deer, gazelles, ibexes, alpacas, muffalo, bison, horses, donkeys, and sheep milkable. Don't underestimate Milk, an important part of every colonists diet. In some biomes milkable animals are rare or non-existent. Temperate woodlands and arid shrublan...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Simple Bulk Drugs(continued)
Created by velcroboy333
Added: x10 and x20 recipes for all vanilla drugs and industrial medicine. Original Author: Lanilor Original Description: Simple Bulk Drugs A simple mod that adds bulk drug production recipes. Produce wake-up, medicine or other drugs in bulk to save time wh...
Prisoners Are Not Swines
Created by Hate me
You probably noticed that your prisoners live in filth and hate their life. No more! They might hate their lives, but they will not live in filth. https://i.imgur.com/p7Fv1Z6.gif This mod adds custom cleaning behaviour to prisoners, so instead of just idli...
RimCities
Created by CeilingYoda
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players. This mod adds randomly generated cities to the world map, which are similar to other settlements but are far more difficult to attack. Pirate-cont...
Damage Indicators [1.6]
Created by CaesarV5
A simple QoL mod that shows the damage taken. Original mod ( https://steamcommunity.com/sharedfiles/filedetails/?id=942369931 ) made by spdskatr, updated to Rimworld 1.6. Updates : 29/06/2025 - Update for Rimworld 1.6 15/03/2024 - Update for Rimworld 1.5 2...
Mines 2.0
Created by Cain
Description This version of Mines mod makes it possible to mine resources added with mods The Mines, a place for your pawns to excavate the treasures of the earth. This is a remake of the mod from AngleWyrm to version 1.3. Adds a new building to the game -...
Trait Rarity Colors
Created by Carny Senpai
Changes the color of traits based on their rarity. This does NOT indicate how good these traits are, only how rare. NEW Optional: customizable trait tiers!!! NEW The default color coding is from games like Borderlands or Destiny: Mystic: Red (intended for ...
Stargates!
Created by catcraft
For how much demand I've seen for a Stargate mod... nobody seems to have done it. Well that changes now! This mod adds stargates to the rim, and lets your daring colonists/savage tribespeople travel anywhere on the planet (as long as there's a stargate the...
While You're Up (with add-on for PUAH)
Created by codeoptimist
Opportunistic hauling. Haul-to-inventory improvements (if Pick Up And Haul is installed). Any load order. Add/Remove any time. GitHub Discord Ko-fi https://steamuserimages-a.akamaihd.net/ugc/2039614501967758556/E8A0F2430B67773F5A13F3ADD8077E9E1CB00AF9/?imw...
Electric Stonecutting Table
Created by Cocaine™
This mod adds an electrically powered version of the stone cutting table that works at 175% of normal vanilla speed. Power shortages will knock your stonecutting speed down below the unpowered bench. Requires research so the vanilla stone cutting table won...
What's That Mod
Created by Epicguru
Do you have too many mods installed? Keep wondering which mod a particular item, animal or weapon comes from? This mod solves this by adding the name of the mod to every item, building, animal, recipe etc. that the mod adds. Highly customizable, change the...
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
Replantable Gauranlen Trees
Created by Dakk Passerida
A little patch for those who just want to move the dang things. This simply removes the <minifiedDef IsNull="True" /> node, enabling the extract tree command for Gauranlen trees. Anima version NOTE: Gauranlen Moss will remain at its original spot. However,...
Large Animal Beds
Created by cucumpear
Normal sleeping spots and pet beds look a bit silly for large animals. This mod adds larger versions. Due to alignement issues (animals were sleeping in the bottom left corner only) the size change is purely graphical so only the centre tile is actively in...
Replantable Anima Trees
Created by Dakk Passerida
A little patch for those who just want to move the dang things. This simply removes the <minifiedDef IsNull="True" /> node, enabling the extract tree command for Anima trees. Gauranlen version...
Smart Turret Covering
Created by denev
Overview In version 1.4, turrets can now be covered by adjacent objects, but 2x2 or larger turrets can only take cover on the bottom-left-most tile. In other words, when attacked from the upper right, turrets are considered uncovered and don't receive any ...
Roles Apparel Unlocked
Created by DevDesigner
Adds various apperals from Vanilla Rimworld to ideology roles. Now with mod settings! Thanks to Imranfish mod now you can toggle mods/dlc via: More Mod Settings > Roles Apparel Unlocked It adds items from: Royalty DLC Vanilla Armour Expanded Vanilla Factio...
Bulk Components
Created by Chad O'Bringers
Compatible with 1.5. Mod for RimWorld that adds recipes for crafting components and advanced components in bulk at a fabrication bench. Crafting 10 at a time has a reduction in crafting time by 75% per component. Crafting 25 at a time has a reduction in cr...
Bury On The Spot
Created by Hultis
Have a lot of rotting corpses and no crematorium? No more! With this mod you can bury corpses, creating a hole which disappears after 15 days. Save game compatible. Thanks Robob on Discord for the mod idea! GitHub: https://github.com/dhultgren/rimworld-bur...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Right click =...
Use Minified Buildings
Created by Hultis
Tired of handling every single minified building separately? With this mod you can build normally and the pawns will install minified buildings when available. It works by immediately changing the build order to an install order, just like in the picture. ...
Overlapping Interaction Spots
Created by Diddily
Adds back the ability to have interaction spots overlap as was allowed in 1.0 and before....
Door Mat
Created by dracoix 🐉
ORIGINAL AUTHOR: Latta ORIGINAL WORKSHOP URL: https://steamcommunity.com/sharedfiles/filedetails/?id=727309536 For your cleaning needs. Ported to B19, 1.0, and 1.x by dracoix. NON-STEAM v1.1: Download v1.1 Release LEGACY 1.0: Download R1.0 Port 1.6 Update!...
Dubs Apparel Tweaks
Created by Dubwise
Change equip speed, hide hats indoors/in bed, show hair under hats. This is a simple mod i made to do a couple of small tweaks to the way apparel works. Bug Reports / Issue Tracker https://github.com/Dubwise56/DubsApparelTweaks/issues All options are off b...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready Odyssey expansion content - Vac t...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. Bug Reports / Issue Tracker https://github.com/Dubwi...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Mint-Minima...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left fo...
Dub's Paint Shop
Created by Dubwise
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain. Multiplayer ready Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Paint-Shop/issues Toggle between job based painting or instant. Paint bed sheets...
No Random Relations
Created by Dave-EEs
Description This mod disables the creation of random relations during the game. No more blood relatives, ex-wives, lovers, etc showing up that should have been left behind. Relationships formed by your colonists during the course of the game, "social" rela...
MiscRobots WorkTab support
Created by EgotisticalElf
Misc Robots Worktab integration. Set priorities and work. This, of course, requires Misc Robots Steam. Includes patches for Misc Robots++ Steam. Includes patches for Misc. Craftable Robots here and its addon here. Includes support for Fluffy's WorkTab Stea...
EdB Prepare Carefully (Russian)
Created by Ghost
Локализация мода "EdB Prepare Carefully" оригинальный мод не требуется Описание мода: Мод EdB Prepare Carefully для Rimworld добавляет возможность изменять ваших колонистов к вылету на планету. Вы сможете настроить умения, черты характеры и другие параметр...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
MinifyEverything
Created by erdelf
You want to minify every building ? Well then you came to the right place This mod searches the entire database of buildings and adds the minifiable feature so you can uninstall and move it. Should work with pretty much every mod. Credit: Image by Sera Mod...
PrisonerRansom
Created by erdelf
This mod allows you to demand ransom for imprisoned pawns for silver at the comms console. It will give you a slight relationship boost. There is a slight chance that they don't accept and raid you. Every bargain is dependant on the social skill of the han...
Avoid Friendly Fire
Created by falconne
This mod has performance issues with lots of pawns. Unfortunately I don't have time to improve it, but the code is on Github if anyone can help. Colonists with the option enabled will not take a shot if the projectile's path could hit a friendly or neutral...
RPG Style Level Up Mod
Created by FlashPoint55
- that's how rimworld works earn EXP by work or killing enemy, Level up and distribute stats! STR, DEX, AGL, CON, INT, CHA Stats affect battles and workspeeds, respectively. STR : increase melee damage carry capacity carry weight in worldmap carry weight i...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Relations Tab
Created by Fluffy
Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions. https://headers.karel-kroeze.nl/title/Notes.pngIn games with many faction mods or a lot of colonists,...
[FSF] Better Spike Traps
Created by FrozenSnowFox
Description Spike traps have become less viable due to their high resource cost and their inability to be placed near each other. This mod removes the distance limitation and reduces the trap cost from 45 materials to 15. While a bit cheap early on I think...
[FSF] Complex Jobs Rus
Created by Gast9ra
перевод мода Complex jobs Оригинальный мод не требуется Оригинал https://steamcommunity.com/sharedfiles/filedetails/?id=2069684319&searchtext=Complex+Jobs+...
[FSF] Filth Vanishes With Rain And Time
Created by FrozenSnowFox
Description This mod patches all filth defs so they wash away with rain/snow. It also patches all filth defs that have a disappearsInDays duration of 15 or higher. What does this mean? It means every type of filth in the game and every type of filth added ...
[FSF] More Quests
Created by FrozenSnowFox
Description This is a simple mod that increases the amount of quests the storytellers give you. By default you should get 2 quests within 12 days or 1-3 quests in 12 days for Randy. This mod doubles it so you should receive 4 quests within 12 days for all ...
[FSF] Indoor Tree Farms
Created by FrozenSnowFox
Description This mod patches all defs with a <plant> field. What does that mean? It means every plant/tree in the game and every type of plant/tree added by mods should be modified. Just be sure to load this mod after all mods that add plants/trees. Below ...
Replace Stuff Mod Compatibility
Created by Gareth
A patch for Replace Stuff to introduce compatibility for various mods. Replace ship walls and reactors without having to remove them first. Source code found on Github Replace Stuff - Mod Compatibility is designed to be extensible by any Mod Author for eit...
[FSF] No Default Shelf Storage
Created by FrozenSnowFox
Description By default the settings on the storage shelf is set to priority Important and to accept weapons. This causes weapons to fill up your new racks, causes weapons to get dumped in the middle of the ground to deteriorate when you change stockpile op...
M-13's ChemFuel Generators
Created by General M-13
Sorry for those waiting on me to update this mod, IRL has been keeping me busy. I Haven't forgotten about these mods, i just don't have time to update them right now (and some need more then just an update) Sorry for the inconvenience! == M-13's ChemFuel G...
M-13's Geothermal Generators
Created by General M-13
Sorry for those waiting on me to update this mod, IRL has been keeping me busy. I Haven't forgotten about these mods, i just don't have time to update them right now (and some need more then just an update) Sorry for the inconvenience! == M-13's Geothermal...
M-13's Solar Panels
Created by General M-13
== M-13's Solar Panels == This mod extra Solar panels to the game. These generators come in 4 tiers: Tweaked, Upgraded, Advanced and Ultimate (Also: there's 2 versions of each, with and without glow) Each tier costs progressively more to build but provides...
M-13's Wind Turbines
Created by General M-13
== M-13's Wind Turbines == This mod extra Wind Turbines to the game. These turbines come in 4 tiers: Tweaked, Upgraded, Advanced and Ultimate (Also: there's 2 versions of each, with and without glow) Each tier costs progressively more to build but provides...
M-13's Watermill Generators
Created by General M-13
== M-13's Watermill Generators == This mod extra Watermill generators to the game. These generators come in 4 tiers: Tweaked, Upgraded, Advanced and Ultimate (Also: there's 2 versions of each, with and without glow) Each tier costs progressively more to bu...
M-13's Wood-Fired Generators
Created by General M-13
Sorry for those waiting on me to update this mod, IRL has been keeping me busy. I Haven't forgotten about these mods, i just don't have time to update them right now (and some need more then just an update) Sorry for the inconvenience! == M-13's Wood-Fired...
Tech Advancing
Created by GHXX
This mod advances the Tech-level of the colony once certain conditions are met. Even including rules that can be customized. Also allows you to: • Scale the cost of all techs • Scale the cost of techs that are above your techlevel • Apply a discount for te...
Tilled Soil
Created by Sam_
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too! This mod adds a new flooring; tilled soil, which is a buildable ver...
Misc. Bees'n'Honey
Created by Haplo_X1
This mod adds the option to build beehives where you can harvest your very own honey. You need to research 'beekeeping'. Once done you can look out for wild beehives where you can find queen bees waiting to be transferred to your own beehive. With your bee...
In-wall coolers and vents
Created by Hanabishi
Do you hate when raiders easily break into your rooms via coolers? This mod is for you! With this mod coolers and vents can be built on top of the walls. So after a cooler destruction the wall remain still. Compatible with existing saves. Just place additi...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
Misc. Robots
Created by Haplo_X1
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: https://github.com/...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options Description Options to make mortars more or less accurate. Customizable in the Mod Settin...
Trade UI Revised
Created by Hob Took
Description Reorganizes the trade UI into a two-column layout to make it clear what items you have vs the trader, who is trading, and how much it will cost. Right-click on the ">" and "<" buttons to add the max/min amount of items (like the vanilla ">>" an...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
Stack XXL
Created by Indeed
Stack XXL Increase the stack sizes however you wish! Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources? You came to the right place! Requirement: HugsLib IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGING MOD SETT...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Note: Steam keeps taking down my GitHub links, you can simply Google "XML Extensions GitHub" directly instead Read the change notes for the latest news. XML Extensions is a framework and modding tool that is ...
Perfect Pathfinding
Created by JisPichi
~ Features ~ Heuristic Patch: When a pawn paths to a target a great enough distance away, the vanilla game utilizes an alternate heuristic to calculate the cost of a path that shortens the calculation time, but results in worse paths. This is the cause of ...
LightsOut
Created by juanlopez2008
LightsOut Have you ever been frustrated about the power draw of unused workbenches, or lights on in rooms with no pawns? I know I have. Why can't pawns just turn things off when they aren't using them? Now they can. Features Pawns turn the lights off when ...
Growable Mushrooms
Created by {GFG} Kage
This mod lets you plant the cave mushrooms Agarilux and Glowstool. They do not like light, so keep them in the dark. I didn't modify the mushrooms' growing time or yield, and instead used the default values. This means a year or more between planting and h...
Material Filter
Created by Kami Katze
Allows to filter everything in a stockpile/shelf/outfit by the material it is made of. Requires HugsLib. Load anywhere after it. Also works for modded materials. Load order of those mods should be irrelevant to this one (except if they add Defs via .dll). ...
Armor Racks
Created by khamenman
NOTE: There will be no further updates to this mod. Check out its Odyssey version, Outfit Stands Plus, instead. Adds a variety of armor racks that help you store and equip your armor in a better way. At the moment there are 3 types of armor racks: - Vanill...
More Religious Origins
Created by Kirby
This mod adds more structures based on real world religions, and some styles associated with them. Styles include sculptures and ideograms, and architectural elements like chairs, columns, and lamps Currently Daoism, Shinto, Norse, Hellenic (Greek), Kemeti...
Infinite Turrets
Created by Knight
======================================================================= Now SUPPORTS Combat Extended! ======================================================================= You MUST put this mod at or near the TOP of your load order for it to work properl...
Better ground-penetrating scanner
Created by Kikohi
https://i.imgur.com/26f59gx.png See change notes. https://i.imgur.com/yUxTqe1.png This mod allows to tune the ground-penetrating scanner to scan for a specific resource. It is still possible to scan for random resources. To balance it out, when a specific ...
Level Up!
Created by krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
Use Your Gun!
Created by Knight
An experimental option for automatic targeting has been added. Please be aware that it may cause some issues and might not work as well as manually making a pawn shoot. This can be enabled in the settings. Report any problems here. Rimworld Currently suppo...
[KYD] Rapid-Fire Turrets
Created by Kayedon
I have decided to leave the RimWorld modding scene. Anyone may freely update this or any other mod. All credit must be preserved. Original description below with images unembedded: https://i.imgur.com/GgPFM0f.gif Here at KYD Industries, we value the safety...
RocketMan - Performance Mod
Created by SubmarineMan
Error reporting to almost any mod requires alog these days Use https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
Prepare Moderately
Created by Lakuna
Re-rolls pawns until they meet user-defined criteria. A more compatible, balanced alternative to the ever-popular Prepare Carefully. If you're looking for an actual drop-in replacement to Prepare Carefully, try out Character Editor. This mod is very simila...
[Deprecated][LTS]Systems
Created by LimeTreeSnake
My 1.6 mods does not need this mod anymore. It's deprecated. https://i.imgur.com/JXUhRvZ.png https://i.imgur.com/RGhIPSh.png https://i.imgur.com/iMPn1au.png Systems is a framework that contains code that are used by many of my mods, other modders can also ...
Quality Colors
Created by legodude17
Super simple mod, just colors items based on quality. Currently works on: - Trade window - Caravan packing window - Quality labels on the ground - Inspect pane (Bottom left window when you select something) Features settings, allowing you to change the col...
[Ling]Move Steam Geyser
Created by LingLuo
It allows you to change the SteamGayer's position This mod needs to work on a new map. If you want to use it on an existing map, please turn on "godmode"...
LWM's Deep Storage
Created by lilwhitemouse
Important note Little White Mouse gave birth to a healthy baby! Further updates are likely to be sporadic, as feeding and caring for a baby is a lot harder than RimWorld makes you think... However, the code is available on GitHub, so if there are changes y...
Geological Landforms
Created by m00nl1ght
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active. This means 14 out of the 43 landforms in this mod are disabled when the DLC is present. The river landforms from this mod remain...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Biome Transitions
Created by m00nl1ght
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead. This mod will work the same way it always has, no cha...
More World Generation Percentages
Created by Manulinkraft
This mod allows you to choose among more world generation percentages. It's simpler compared to mods such as ReGrowth: Expanded World Generation, which also expose many other parameters of world generation. COMPATIBILITY It should be compatible with all mo...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
Craftable
Created by Mawy
First of all, this is my first mod made for a personal need. I don't like having multiple mods that unlock 1 thing and I prefer an all in one. It may be out of balance or undergo changes since I want it to be balanced. https://i.imgur.com/CtAhIj7.png This ...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Numbers
Created by Mehni
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally. Features - Customizable overview tab, disp...
Tradable Meals
Created by meow
Allows bulk goods trade ships to buy and sell meals again....
Tradable Stone Blocks
Created by meow
Allows bulk goods trade ships to buy stone blocks again....
Ask Before Enter
Created by Mlie
https://img.litet.net/logos/Self-Info.png Sometimes that trader caravan enters just at the wrong time, triggering the dormant mech cluster leading to the premature destruction of your base. This mod shows a message as a trade caravan approches where you ca...
Designator Shapes
Created by Merthykins
Short description: We've got 35 shapes and undo/redo. Long description: Adds a new shape palette with the following: - Line (including diagonal and freeform) - Rectangle - Grids for strip mining - Ellipse - Circle - Pentagon - Hexagon Also includes these p...
Bad Meat Category
Created by Mlie
https://img.litet.net/logos/Self-Info.png Puts all meat that is defined as coming from a Humanlike race and would cause bad thoughts from eating in its own category Also Meat from Insectoids Rotten meat from Rotten Meat Chaomeat from Pawnmorpher Rotten Mea...
BoomMod Expanded
Created by Mlie
https://img.litet.net/logos/Self-Info.png Creatures will only explode on death when the killing blow is a gunshot, burn, another explosion or they are otherwise on fire at the time. This is a fork of BoomMod by Jaxe The main difference is that this version...
Meal Radius (Continued)
Created by Mlie
https://img.litet.net/logos/Info.png Update of fed1s mod https://steamcommunity.com/sharedfiles/filedetails/?id=1544932892 - Added setting for the search-range - Now works on all meals based on the abstract MealBase. Changed to MealBaseIngredientless in 1....
More Faction Interaction (Continued)
Created by Mlie
https://img.litet.net/logos/Info.png Update of Mehnis mod https://steamcommunity.com/sharedfiles/filedetails/?id=1454024362 - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below. Pl...
Prisoners Dont Have Keys
Created by Mlie
https://img.litet.net/logos/Self-Info.png I found it odd that prisoners could open doors when escaping when fleeing raiders cannot. So this mod makes prisoner having to bash doors when escaping as well. There is also a mod-option to allow prisoners to open...
Raid Limiter (Continued)
Created by Mlie
https://img.litet.net/logos/Info.png Update of Greeps mod https://ludeon.com/forums/index.php?topic=42721.0 - The settings are now editable in game. Will only use the xml-based values on first run. https://img.litet.net/logos/Notice.png https://img.litet.n...
Rim of Madness - Arachnophobia (Continued)
Created by Mlie
https://img.litet.net/logos/Info.png Update of Jecrells mod https://steamcommunity.com/sharedfiles/filedetails/?id=950475543 - This is an unofficial port - This will be removed when/if Jecrell comes back - Fixed a few errors connected to spwning webs and c...
RimQuest (Continued)
Created by Mlie
https://img.litet.net/logos/Info.png Update of Jecrells mod https://steamcommunity.com/sharedfiles/filedetails/?id=1354114366 - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hospit...
[sd] Bridges (Continued)
Created by Mlie
https://img.litet.net/logos/Info.png Update of sulusdacors mod https://steamcommunity.com/sharedfiles/filedetails/?id=788610933 Floors and bridges are of the same type in the game, terrainDef. That is why you cannot build floors on bridges, you can only re...
Roads of the Rim (Continued)
Created by Mlie
https://img.litet.net/logos/Info.png Update of Loconekos mod https://steamcommunity.com/sharedfiles/filedetails/?id=1613783924 - Can be added to save-games - Russian settings translation added, thanks Festival! - Full russian translation added, thanks kami...
SS Lightning Rod (Continued)
Created by Mlie
https://img.litet.net/logos/Info.png Update of Spdskatrs mod https://steamcommunity.com/sharedfiles/filedetails/?id=861583047 - Added a basic rod, unlocked with smithing. Has a 50% chance of attracting lightning, requires no components but does not produce...
Royalty Tweaks
Created by Mobius
Limits throne room requirement to highest ranking royal. Also re-enables passionate skills. Royalty Tweaks 1.35 What noble in their right mind would let their knights each have their own throne room? Not mine, that's for sure! This mod removes the demand b...
TVForPrison (Continued)
Created by Mlie
https://img.litet.net/logos/Info.png Update of peladors mod https://steamcommunity.com/sharedfiles/filedetails/?id=2002019195 - Added support for radios in Vanilla Furniture Expanded - Added support for tv in Vanilla Furniture Expanded - Spacer Module - Ad...
Mooloh's Mythic Framework
Created by Mooloh
Tentatively Updated for RW 1.6. Please post any bugs you find, especially for the new DLC since I don't own it. Chronicles the triumphs of your colonists by creating 'Mythic Items' based on their achievements. Mythic Items are weapons and apparel with spec...
Wall Light
Created by Murmur
https://i.imgur.com/glxD5rt.png As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the add...
Turrets Hate Prisoners
Created by Solra Bizna
Until 1.3, turrets would happily attack escaping prisoners. Something in 1.3 changed that. This mod makes it so that turrets will consider escaping prisoners, rebelling slaves, or "panic-fleeing" pawns as valid targets. I spent much more time writing this ...
Glass+Lights
Created by Nano
Description This mod introduces glass into the game and all the wonders that go with it including: glass walls of various strengths, and ceiling/wall lamps of varying colors. Most items can be found in the picture above^^ To get started, find the Glass&Lig...
Progress Renderer
Created by Neptimus7
Progress Renderer STOP! See Known Bugs below Safe to add or remove at any time. You can add it now and disable it in mod settings, so it will be ready for the start of your next game. It auto-enables when starting a new game. Description Automatically crea...
Tabula Rasa
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif Tabula Rasa is a framework on which Outpost 21 mods are built. Anyone is free to make use of this as a dependency. On it's own, this mod does nothing for users, and will generally only have appeal for modders and people wish...
Bulk Meals
Created by Nerdygamer1
Rimworld meal prep. I'm sure there are dozens of other, competently-made mods out there that do more than this mod and do it better. All this mod does is add recipes for bulk cooking simple, fine, and lavish meals - cook 10 at a time. Bulk cooking meals re...
Tweaks Galore
Created by Neronix17
Various tweaks, fixing, adjusting, whatever. I was just tired of using so many individual mods doing single small tasks. All options are disabled by default, so make sure to go in and set it up how you want it first! Tabula Rasa is a soft dependency now, y...
Accurate Mortars
Created by Shootex
Mortars became way more accurate. Mortars' spread will be decreased from 13 to 5 on both Classic and Modern mortars. it'll also decrease the cooldown from 28sec to 20sec. Mod only works with VANILLA mortars. Full credit to the original creator Nick2525. Hi...
Configurable Mental Breaks
Created by GimmeYoCookiez
Features Sick of colonists going crazy and destroying your very expensive research bench or going after your favorite animal? This is the mod for you! With Configurable Mental Breaks you can disable any mental break you don't want. Note: By default all men...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
MendAndRecycle
Created by Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
OgreStack
Created by Ogre
Mod for customizing stack sizes. As well as the ability to target specific items. Improvements for v1.0 Stack changes now do NOT require a game reload, if a stack is modified below a set stack size the stack is split up into smaller stacks. Should still sa...
Harvest Everything![Adopted]
Created by Ogliss
Lets you harvest every (almost) body part you can think of! Lets you harvest and install (almost) every body part from humans. Now you can finally give what your prisoners deserve (and get your money's worth). You can now que all harvestable organs/implant...
Dragons Descent
Created by Onyxae
https://i.imgur.com/Ce52Rxk.png Version Dragons Renewal (Version: 5.8) Ony has made brand new textures for the dragons! We are working on mod settings to let you pick between the newer more detailed version or older style. We are still working on the new a...
Vanilla Expanded - Ideology Patches
Created by Kikohi
https://i.imgur.com/76o7Cwr.png Check the changes notes. https://i.imgur.com/Vg0QM8s.png Vanilla Expanded Ideology patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Ideology DLC mechanic...
Hospitality
Created by Orion
No longer maintained Note that this mod is no longer maintained by Orion. There is a (continued) version available that does get maintained. ------ Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have...
Permeable Terrain
Created by Owlchemist
One sentence summary This mod makes it so that liquidy filths, such as blood and vomit, do not last very long if they fall upon permeable terrains such as soil and sand. Overview Normally, the lifespan of filth is treated equally no matter where it lands. ...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/7S9O9bk.png The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods. It contains all the shared code that powers features across the entire Vanilla Expanded series. Without this frame...
Toggleable Readouts
Created by Owlchemist
Know that resource list in the top left corner? This mod allows you to filter out things and categories from it that you do not care to keep tabs on, while also boosting the rendering performance. Features High performance: The rendering code for the resou...
Perspective: Trees
Created by Owlchemist
A micro-mod which simply alters the tree draw layer so items/chunks/pawns are not drawn in front of it. It should work with most tree-adding mods. The vanilla draw order is a gameplay > aesthetic design, ensuring that the player will normally be able to sp...
More Vanilla Turrets 1.1+
Created by legodude17
Version: 1.95 A little mod that adds eight carefully balanced turret variations, each unique in its own way while matching the vanilla art style. Original by Marn, updated to 1.1 and 1.2 by legodude17. I only made a couple very small changes to make it fun...
[KV] Path Avoid
Created by KiameV
1.5 version: https://steamcommunity.com/sharedfiles/filedetails/?id=3328743204 Path Avoid allows you to "nudge" the pathfinding system for your pawns, to make them prefer and avoid different areas. Use it to make your pawns follow pathways in your base, or...
No "Colonist Banished"
Created by Lord Palmzia
Removes banishment debuffs, for goody two shoes who just can't turn down refugee quests...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Small Shelf
Created by Proxyer
Description : Small Shelf Small shelf: works like a normal shelf but has 1x1 size, holds anything Notes on 1.4 and later : Vanilla add a "small shelf". The differences between vanilla and this mod are as follows. - Nothing is selected by default. - This mo...
Rah's Bionics and Surgery Expansion
Created by Rah
Rah's Bionics and Surgery Expansion Main forum thread: https://ludeon.com/forums/index.php?topic=28731.0 Hello fellow rimworlders ! This mod aims to enrich the bionics and surgery gameplay as much as possible, without being intrusive to the vanilla experie...
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
Rah's Vanilla Turrets Expansion
Created by Rah
Rah's Vanilla Turrets Expansion A small vanilla friendly mod that adds 9 unique turret variations, ready to defend your colony from merciless raids and attacks. Raids in Rimworld can be difficult to deal with due to breaching and sapper tools/tactics. This...
Auto-Cut Blight
Created by Razor 2.3
Automatically designate blighted plants to be cut. Only acts on blight spread, so it won't help you if you already have a blight. Use Allow Tool for that. Thanks to UnlimitedHugs. Allow Tool's source is what I used to figure out job orders. UPDATE: Added a...
[Deprecated] ReGrowth: Boreal
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 3.3-Taiga-rev4 https://i.imgur.com/MyICxlu.png Nothing right now, we are happy with it. https...
ReGrowth 2: Aspen
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 2.2-Inigo-rev1 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. https...
ReGrowth 2
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 5.0.8-Mundi-rev6 Note the current mod page does NOT reflect the content of the 1.6 version! I...
[Deprecated] ReGrowth: Temperate
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.2-Silva-rev5 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. https...
[Deprecated] ReGrowth: Tundra
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.4-Whiterun-rev5 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. ht...
SatisfiedStorage
Created by hop
SatisfiedStorage adds the options to only refill a storage spot once it has dropped below a configurable level. Useful for when your colonists are hauling single meals around every time one gets eaten, instead of hauling a stack of 10 when the fridge empti...
RPG Style Inventory
Created by Ashen
READ THIS PLEASE: !!! I (Ashen) take no credit for this mod at all. The original author is Sandy, and I received permission from them to upload this mod to the workshop so more people could see it. So if you're planning on giving any steam point awards, pl...
RimPy Mod Manager Database
Created by Paladin
https://i.imgur.com/esTPMeZ.png This is a database for RimPy Mod Manager. You need to download an app to actually use all of it benefits (check Download section below). Database contains latest information about mods and latest versions of community made a...
Alpha Memes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touch...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 12/06/25: Updated to 1.6 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Zoological Orbital Traders
Created by sjaak31367
This mod adds a new orbital trader to the game, who will buy your animals, no matter how unusual they are. They will also sell some animals, kibble, animal products (including eggs) and animal furniture. Development & Updating ╔ Unfortunately my interests/...
Pawn Badge Fan Fork [Adopted]
Created by Ogliss
An update to Saucy_Pigeon's fan fork of the mod "Pawn Badge" originally by Rangel Reale which allows adding up to two informative badges to the colonist bar. Fixed issue where other mods calling ResolveReferences on race ThingDefs would remove the Badges T...
Trade Ships Drop Spot
Created by Smash Phil
I only accept bug reports and feedback on discord. Discord link Control where Trade Ships drop your items with a placeable marker in Misc. (similar to party and caravan packing spots). Drop Pods and Animal Pens Vanilla picks spots outside of pens by design...
Meat Blend
Created by someonesneaky
1.6 is here! A recipe for mixing all your meats into one compact pile. Produced at the butchering table by your chef. 5 raw meat = 5 Meat Blend - 250 work 20 raw meat = 20 Meat Blend - 900 work (10% faster) 50 raw meat = 50 Meat Blend - 2125 work (15% fast...
Harvest Organs Post Mortem Continued
Created by Smuffle
Harvest Organs Post Mortem (HOPM) is now available in 1.6. Supported Languages: - Simplified Chinese - French - Brazilian Portuguese - Russian - Spanish Note that the mod require a hugslib for version 1.5 and earlier, but not for 1.6. How the mod works: Af...
Rimsential - Spaceports
Created by Colonial
Spaceports - a Rimsential mod "For I dipped into the future, far as human eye could see, Saw the Vision of the world, and all the wonder that would be. Saw the heavens fill with commerce, argosies of magic sails, Pilots of the purple twilight dropping down...
Tabletop Trove - Additional Joy Objects and Decor
Created by Wisconsin
Updated for 1.4! Please report any bugs, I still don't know what I'm doing! Tabletop Trove adds tabletop games for your colonists to enjoy. Simply research ‘Tabletop Games’ at a research bench or buy them from travelling traders. Some are only available th...
[OLD VERSION] A Dog Said... Animal Prosthetics
Created by witchyspoon
NEW VERSION NEW VERSION NEW VERSION NEW VERSION A Dog Said... Animal Prosthetics 2 >>> https://steamcommunity.com/sharedfiles/filedetails/?id=3238353862 <<< FEEL FREE TO SUB AND USE THE NEW VERSION OF THIS AS I AM NO LONGER MODDING. IT IS VERY SIMILAR, AND...
Insulated Power Armor
Created by Sprocket
Adds insulated armor to the game. No more deciding between a parka and marine armor on cold biomes! ~~~~~~~~~~ Technical Info: - Unlocks by researching the vanilla researches, plus additional light research on RimWorld 1.4+ - Does NOT overwrite/delete vani...
Insulated Plate Armor
Created by steel.chicken
This mod adds insulated plate mail, so you don't freeze to death in the winter. Requires cloth to be added to recipe but can only be made with Steel, not wood or other mats. Supports up to v1.6 ...
No Sleep Disturbed
Created by Squirting Elephant
Prevents the Sleep Disturbed mood debuff. This is nice for having multiple colonists sleep together in one room and for various compact base-designs. It also prevents the doctor from disturbing his patients sleep so the doctor won't be killed. Info Perform...
MedPod
Created by sumghai
MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp's 2013 sci-fi film Elysium. https://raw.githubusercontent.com/sumghai/RimWorldSteamWorkshopImages/main/Lethe...
Map Wide Orbital Trade Beacon
Created by Supes
Map Wide Trade Beacon Created by request, this mod makes a small change to trade ships, so that you can trade without the need to have trade beacons covering your entire base (possibly considered a cheat). You only need one beacon (best placed outside so d...
[SYR] Prosthetic Table
Created by Syrchalis
Adds a seperate workbench for prosthetics and transfers all prosthetic recipes from machining and fabrication to it https://i.imgur.com/s8csNp7.png Removes prosthetic recipes from the machining table and fabrication bench and puts them into a new workbench...
Colonist Bar Adjuster
Created by Syrus
Description This mod lets you adjust the colonist bar on the top of the screen. Overall scale, colonists per row, number of rows, margin between colonists and between rows can be adjusted. If the number of colonists is larger than the desired colonists per...
Death Acidifier Removal
Created by swwu
Features Adds an operation to remove death acidifiers from pawns. It's a fairly difficult operation that requires 10 medicine skill. Details Death acidifiers don't do much on recruited pawns except make you really worried about all the gear you gave them d...
Customize Animals
Created by Syrus
Description: A mod that allows adjusting base stats of animals. This mod does not change anything on its own.* All settings are for you to adjust as you wish. There are basically no limitations in regards to balance, you decide on what fits. Though I advis...
Heat Map (Continued)
Created by Syrus
INFO: Due to how Steam's workshop functions I cannot update the original mod without being the original author, so I decided to revive my Continued version for pushing updates. The code / project for this version has been reworked to some extend and HugsLi...
Performance Optimizer
Created by Taranchuk
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/IwcKfqq.png Performance Optimizer is a mod, which adds various performance tweaks to the game. Its goal is to boost your game performance to some degree if you are already struggling with it. With this mo...
Where is my weapon?[1.0-1.4]
Created by tammybee
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing). 気絶から回復した(または怪我が完治した)際、気絶前に持っていた武器を装備しなおそうとします。 B19 version : https://steamcommunity.com/sharedfiles/filedetails/?id=1238308608 Language - English - Japanes...
Liquid Tanks
Add liquid tanks for Dubs Bad Hydiene. The tanks will be in a group and require separate research. The liquid tanks will works like the water tower. The medium liquid tank capacity is 10 000 liters. The large liquid tank capacity is 30 000 liters. The tech...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
No Laggy Bed
Created by telardo
(1.3) Fix the fps drop when you select a bed or workbench. (1.3 Experimental) Fix the fps drop when you open the Needs Tab of a pawn. (1.4-1.5) Optimize Thoughts listing in the Needs Tab of a pawn. Details: In 1.4, the devs fixed the bug for beds and workb...
Archotech Expanded
Created by Teok
This is a mod I worked on when Archotech items were first added into the game. I made this mod for myself mainly, which is why it's so unbalanced. I consider this mod to be mostly finished, and because of that I've decided to stop working on it. After 1.5,...
Auto Pause Plus
Created by tikubonn
Overview When paused when an event occurs, additional slowdown is performed. In the vanilla environment, there are events that are sufficiently dangerous, such as a runaway animal, that only cause a pause. There is no problem if you are playing at constant...
CaravanOptions
Created by Torann
1.1 Ever felt like it takes too long to walk across the road to a neighbor village to ask for a cup of sugar? This mod is for you! Caravan Options adds mod settings that adjust caravan rates applied on the world map: -Global movement speed multiplier -Sepa...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
No Burn Metal
Created by Unon
NO LONGER FLAMMABLE - Steel, Plasteel, Gold, Silver, Power Conduits (Waterproof too!), Power Switches - Metals added by Expanded Materials - Metals (1.4 OR 1.5) - Different versions have different metals, but have no fear! -- No Burn Metal . . . is here. -...
Room Food
Created by Uuugggg
Prefer to get food from the dining room. "A dining room" is defined as "room with a table". Colonists will get food from the nearest room with a table, before checking elsewhere. This includes lower quality food and nutrient paste dispensers even if there ...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it. NOT dead for 1.6! My notes on 1.6 but TL;DR: 1.6 only adds blueprints over walls - doesn't make it a single job, doesn't preserve settings of replaced beds, doesn't do many o...
Vanilla Backgrounds Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/pb5R7kP.png 1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening https://i.imgur.com/uTK4la3.png Vanilla Backgrounds Expanded is a mod th...
Smart Medicine
Created by Uuugggg
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on ...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Vanilla Trading Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/KNK0Itd.png Check Change notes. https://i.imgur.com/s6EWkIi.png This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to a...
Vanilla Ideology Expanded - Relics and Artifacts
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/cr8Z0bB.png 1.0 (03/08/2021): Release https://i.imgur.com/dzmankF.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it ...
Vanilla Traits Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/N5mR7gS.png 1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It...
Vanilla Genetics Expanded
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, me...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Hair Expanded
Created by Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Vanilla Persona Weapons Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/iEDYZQ7.png Check Change notes. https://i.imgur.com/NeXUwUK.png Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right tha...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Auto Recycling
Created by Velc[JP]
Without HugsLib Version(1.6 or later) https://steamcommunity.com/sharedfiles/filedetails/?id=3551889716 周りに置かれた衣服を自動で素材に戻します。リサイクル率は50%です(設定で変更できます) 。 Automatically return the apparel placed around to the material.The recycling rate is 50%(It can be change...
Trap Disable
Created by Velc[JP]
入植者とペット、トレーダー、囚人に対して罠が作動しなくなります。 The trap will not work for your colonist and pets and trader and prisoner. ...
MineItAll - unofficial
Created by Velc[JP]
1.6 later (without HugsLib) https://steamcommunity.com/sharedfiles/filedetails/?id=3551514541 - Click on a visible ore and you will mine the whole vein - Strip mining tool to mine a grid - Mine brush tool (use q and e to modify brush sizing) Original MOD h...
Static Quality
Created by Vis
You can now choose the thresholds for Static Quality! The default values are as follows: 0-2: Awful 3-6: Poor 7-10: Normal 11-14: Good 15-17: Excellent 18-19: Masterwork 20: Legendary (Masterwork if Legendary Requires Inspiration and no Inspiration) "Awful...
[Abandoned] Craftable Glitterworld Medicine
Created by Vincenty
------------------- ------ ------ ------ This mod will no longer be updated ------ ------ This mod will be deleted from Steam on 01/09/2026 ------ ------ Please find an alternative ------ ------------------- You are now able to craft Glitterworld medicine ...
Character Editor
Created by VOID
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, app...
Terraform Rimworld
Created by VOID
last update: 2025-07-21 build for RimWorld 1.6.4523 This is a terraforming mod, that allows to change/build terrain, rocks, ores and terraforming stuff. MOD FEATURES • Terraforming of all original terrains, including water and rocky terrain • Terraforming ...
RenameColony
Created by Weil
Rename Colony! Lets you quickly and easily rename your faction & community/base names mid game. You use it by clicking that button boye shown at the bottom right of your game (shown in 2nd screenshot). Its compatible with everything (I think). GitHub: http...
[WD] Realistic Darkness
Created by Sand Dog
Description: A cosmetic-only mod. Darkens nights, dusks, eclipses and some weather to make the game more naturally and realistically looking. (This mod was an unofficial update of Realistic Darkness V4.95 B18 mod, but now has the same name and levels of da...
Map Designer
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More options for unique, customized maps! Map designer makes all changes relative to the original map. Found a seed that's *almost* perfect? Make your changes and roll the same seed! Changing stone type won't change mountain...
Real Ruins
Created by MR. TETEREW
"Everyone is dead or gone. This story is over. Perhaps someone else will find a use for the ruins of this place." Have you ever wondered who might be that person which will find a use for those ruins? With this mod it might be you, or any other RimWorld pl...
More Vanilla Biomes
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More Vanilla Biomes adds more variety to your environment without overhauling the game. Includes TEN new vanilla-friendly biomes. Glacial Shield: Where the glacier meets the tundra, this area is icy, rocky, and cold almost y...
[SUPERCEDED] No Sympathy for Prisoners
Created by Zyx Abacab
THIS MOD HAS BEEN SUPERCEDED, AND IS NO LONGER BEING UPDATED THIS MOD HAS BEEN SUPERCEDED, AND IS NO LONGER BEING UPDATED THIS MOD HAS BEEN SUPERCEDED, AND IS NO LONGER BEING UPDATED Instead of this mod, please use the new version of No Sympathy for Prison...
Xenotype Spawn Control
Created by bradson
Diversify the xenotypes in your world! Xenotype Spawn Control grants full control over spawn rates of xenotypes, including those made by yourself, within factions, pawnkinds and even memes. Additionally it adds options to spawn randomly generated, fully un...
Poleepkwa Xenotype
Created by evil yaoi wizard
NOTE: HUMANOID ALIEN RACE FRAMEWORK IS INCOMPATIBLE WITH BIOTECH RACES. This is a HAR issue! Poleepkwa, also known as Prawns (their derogatory nickname), are the alien race from the 2009 film District 9. They are a tall, humanoid insectoid race known for t...
Alpha Genes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - More than 300 new genes. Some are very low impact, while some are truly game changing. - 16 new xenotypes with wild mechanics. - A new "Custom random" xenotype that allows you to make new player created xenotypes,...
Custom Badges Bloat Edition
Created by ZX Zero
This version is a all-in-one version with 900+ Badges for all jobs from Rimworld and almost all of popular mods on workshop. Wanted some bealtiful badges and made a colletion for personal use but decided to made it public. Check my workshop page for splitt...
Discontinued - Do Your F****** Research
Created by Khobs
1.6 Version Link: https://steamcommunity.com/sharedfiles/filedetails/?id=3523205869 Thanks to Maxhd4321! Description Allows the player to prioritize researching. IMPORTANT: It's an updated version of an existing mod, i claim no ownership of the mod. Will t...
AssignedWorkbenches
Created by Maarx
The mod adds the 'Set Owner' Gizmo (like from a Bed) onto all Workbenches. Pawns can be explicitly assigned to the workbench. Multiple pawns can be assigned to the same bench. If no pawns are assigned (default), then anybody can work the bench (default). B...
Medieval Overhaul - Dragons Descent Leather Patch
Created by Huppias
I do not speak English well . 2022.8.7——Fix dragons are dropping hides . Differentiation of dragon hides , sodragons are dropping hidesin in all life stages , But Dragon Horns are present in all life stages . I couldn't solve the problem . QAQ 2022.8.8——Fi...
Medieval Fantasy Themed Quest Rewards
Created by Botch_Job
https://i.imgur.com/Rn1oW8T.png This mod changes many of the vanilla quest reward items to have a more medieval fantasy theme. They function exactly the same as their vanilla counterparts, just with new names, descriptions and textures. I'd recommend using...
Medieval Fantasy Quest Rewards Retexture
Created by SereQ
https://i.imgur.com/7Hb0Mjy.png Hi everyone, I'm back with a new mod. Over the last 2 years I have been playing Rimworld almost exclusively as medieval game with lots of overhaul mods. Because of that I was really excited with more and more medieval/fantas...
Dark Ages : Medieval Tools
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Dark Ages : Medieval Tools aims to give your peasants a bit more to work with than hands. Giving a variety of tools to improve the harvest, speed up the construction of the new barracks or simply hack off a limb before the i...
Custom Badges RPG Edition
Created by ZX Zero
This version has 124 Badges for Rimworld RPG experience gameplay like medieval weapons and classes. I wanted some beautiful badges and made a colletion for personal use but decided to made it public. Check my others Badges modpacks Custom Badges Basic Edit...
Medieval Fantasy Themed Relic Quests
Created by Botch_Job
https://i.imgur.com/vq3uBMg.png I've always thought that the relic quests from ideology and the whole idea of tracking down a powerful relic to worship are very suited to a medieval/fantasy playthrough. This mod aims to give the quests and everything assoc...
Medieval Sun Lamp
Created by Vakaria
A new patch is available for the alternative textures gifted to me by Nikoleeeeeva! (Thank you!): https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=3552404825 **Now with Darklight Plant Brazier and a patch for the Infinite Refuelables mod by...
Medieval Overhaul : LWM's Deep Storage Patches
Created by ji
Medieval Overhaul : LWM's Deep Storage Patches Make sure your modlist is sorted correctly: Medieval Overhaul(1.5) LWM's Deep Storage Medieval Overhaul : LWM's Deep Storage Patches Medieval Overhaul haven't been officially updated , so please use the unoffi...
Hospitality: Vending machines
Created by Adamas
Description This hospitality add-on adds a vending machine and a fridge vending machine if rimfridge or simple fridge is installed. A vending machine requires a small bit of electricity. It requires you to research Complex Furniture. Guests can buy items h...
Vaccines
Created by sch518
This mod adds separate vaccines for the flu, malaria, plague and sleeping sickness. The vaccines are probably OP for the game but vaccines are kind of OP in real life. The plague, malaria and sleeping sickness vaccines are all effective for about 20 years....
Castle Walls Expanded
Created by Enrico
Adds configurable features, add-ons, tweaks and fixes to the great Castle Walls mod. FEATURES: Adds many new walls including diagonal ones! Adds a dedicated "Castle" architect tab! (w/ Architect Icons support) Customizable wall material cost! Customizable ...
Doors Expanded (Dev)
Created by lbmaian
IMPORTANT You MUST UNSUBSCRIBE from the official version of Doors Expanded - unfortunately, their subscriptions are mutually exclusive. You will get an error about duplicate packageId if you are subscribed to both versions (packageId is not changed for mod...
Medieval Persona Weapons
Created by Arquebus
A small mod that adds persona weapons from a more civilized age. After releasing my previous mod (more persona traits), I realized that for most of a given playthrough, persona weapons won't be a part of the player arsenal, or completely unavailable to tho...
Medieval Overhaul Extra Signs
Created by Mewn Goddess
If you're looking for a standalone version, try this mod instead => https://steamcommunity.com/sharedfiles/filedetails/?id=3488857567 Description This mod adds a couple of new signs to the Medieval Overhaul. https://i.imgur.com/K7EoPgF.png Changelog 19/06/...
Medieval Walls
Created by kongkim
A simple medieval wall mod with inspiration from AOBD's Fortifications - Medieval mod. I wanted a to make a simple medieval style wall mod that did not add too many things or overhauled other things as many of the other mods out there. And it took me a loo...
DBH for Medieval
Created by ElderSign Senpai
--------------------------------- Updated Contents --------------------------------- Fixed a problem where boiling water in the boiler pot was taking too long than expected. --------------------------------- About --------------------------------- Sorry fo...
RPG Style Inventory CE Revived [1.0-1.6]
Created by flyfire2002
Rise, RPG Style Inventory CE! https://steamcommunity.com/sharedfiles/filedetails/?id=1792460604 Work done includes using CE apparel layers added in CE 1.6, and a partial rewrite of the code to improve the GUI draw time by 10%. Otherwise the implementation ...
Medieval Overhaul: Royalty
Created by (◣_◢)
https://i.ibb.co/1GY4jDw/Eng-Desc.png This mod lends a medieval look to the pawns of the Empire faction included in the Royalty DLC. Furthermore, some of the permits granted by the Empire have been reworked to fit a medieval environment. In addition, the E...
Medieval Overhaul Patches
Created by ViralReaction
Comprehensive patches and changes that attempt to create a more seamless playthrough of Medieval Overhaul. Medieval Overhaul: - Alchemical Trader Caravan added to Noble Houses - Straw is now a byproduct from processing grains into flour. - New dried hay to...
Remove Industrial Stuff
Created by Mlie
https://img.litet.net/logos/Self-Info.png - Options to remove industrial (and greater) items, research, factions and pawnkinds - Based heavily on the mod Lord of the Rims - The Third Age https://img.litet.net/logos/Discord.png https://img.litet.net/logos/G...
Vanilla Psycasts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
More Psycasts
Created by Noodles
This mod adds additional psycasts. With the recent additions, there are now 12 new Psycasts, including a full set of healing casts, and a suite of utility abilities: https://i.imgur.com/KXtToNU.jpeg https://i.imgur.com/gR0B6Ck.jpg https://i.imgur.com/xZcuJ...
[GMT] Turtle Friendly Raids 1.5
Created by Grizzle
https://i.imgur.com/TZXRywO.png This is an unofficial update to Turtle Friendly Raids so that it works with 1.4. This version of the mod will work with previous versions of the game too as the files for prior versions were untouched. https://i.imgur.com/jJ...
Medieval Overhaul Tweaks
Created by zenlor
IMPORTANT UPDATES beta version is now the current version for 1.5 XMLExtensions is required only for 1.5! As always report all the bugs! :) Small tweaks to Medieval Overhaul and related mods Released under MIT license A set of opinionated patches powered b...
More Medieval Helms and Armor
Created by NEGI
This mod adds 8 medieval helmets, 5 types of armor and 13 types of apparel to the game. I Created because there are few medieval options for Vanilla. The strength of each armor is based on vanilla, but made a little stronger. It can be produced by completi...
Medieval Overhaul: Leather Patches
Created by Lavakookie
https://i.imgur.com/bDcmBFS.png A megapack containing all of the compatibility patches I've made so far for Medieval Overhaul - it adds hides to all animals from mods listed in the "compatibility" section - have fun - and safe travels out there on the Rim,...
Medieval Tailor
Created by Arisher
A sister mod for Medieval Overhaul. This Mod brings more clothing for your medieval playthrough. Included in this mod are Bar Maid Dress, Commoner Tunic, Fancy Tunic, Jerkin , Old Shirt, Rags, Royal Hose , Royal Tunic, Simple Shirt, Trousers, Blacksmith Gl...
Medieval Lighting and Heat
Created by Nuno
https://i.imgur.com/I50024a.png A collection of various lighting and heating implements to help diversify a medieval playthrough. https://i.imgur.com/HBsANaM.png Bonfire https://i.imgur.com/dfh4sWt.png Thanks to GenomX for the bonfire re-texture, the old o...
Medieval Medicines
Created by Nuno
https://i.imgur.com/I50024a.png New medicines intended to create tiered alternatives to herbal medicine. Effectiveness ranges from slightly better than herbal medicine to slightly better than industrial medicine. Intended for medieval playthroughs. https://...
Medieval Prosthetics
Created by Nuno
https://i.imgur.com/I50024a.png A collection of limbs that are a fusion of reality and fantasy to give more prosthetic options to medieval playthroughs. Inspired by Expanded Prosthetics and Organ Engineering. https://i.imgur.com/HBsANaM.png Prosthetic Tier...
Medieval Madness: Tools of the Trade
Created by Madman666
https://i.imgur.com/G7m6slV.png My first full-fledged mod for Rimworld - Medieval Madness: Tools of the Trade is a part of planned Medieval Madness modpack that adds over 50 melee and ranged weapons to Rimworld. From peasant scythes and sickles to heavy zw...
Fortifications - Medieval
Created by AOBA
In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds o...
Fortifications - Medieval - Material
Created by AOBA
In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds o...
Medieval Overhaul
Created by SirLalaPyon
Click here for 1.5 version until this can be updated https://imgur.com/uP81dpN.png https://imgur.com/8PRQMfM.png https://imgur.com/ObeyGWJ.png Hello, my name is is SirLalaPyon, to cut it short, one thing led to another and then suddenly I made an overhaul....
[SYR] Processor Framework
Created by Syrchalis
A framework for processors to transform items and more, read player features! https://i.imgur.com/s8csNp7.png A processor takes a set of ingredients and turns it autonomously into a product over a period of time. The framework supports a huge variety of se...
Warhammer 40.000 - Imperium Weaponry
Created by Ogam
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/tzk5ESg.png https://i.imgur.com/sSp9pRp.png Warhammer 40.000 - is a collaborative project between many artists and coders to bring vanilla taste into the blood of Warhammer world. The motto of this projec...
Mushrooms is ok
Created by Rince
I have a genetic mushroom intolerance, and it seems that Tynan may have it too. I believe it is not realistic to make an entire universe despise mushrooms. This mod deletes forced Fungus - Despised Percept for all new ideologies, you can still add it if yo...
Priority Treatment Ressurected
Makes tending medical an emergency priority for your doctor pawns. Make sure your doctor has "Doctor" work priority of 1! Simply checking the box won't cut it, you'll need to use manual priorities and set the doctor to 1. Manual priorities rock anyway. Wit...
CorpsesToChemfuel
Created by Vegalyp
Simply adds a recipe that allows you to turn corpses to chemfuel for use in a chemfuel generator and in IED's. Update 1/15/2022: Added formal support for 1.4, 1.3, 1.2, and 1.1 Added Animals/Insect Corpse Categories to the list of possible corpses to be tu...
Sandstorms
o7 Sandstorms will be a feature in the Odyssey DLC. As such I cannot update the mod for 1.6 to make it available to all users, as it would make use of the DLC-locked sand grid. Adds sandstorms, which naturally occur on desert and arid shrubland maps. Funct...
Ceiling Light
Created by Strachi
Adds ceiling light. Supports 1.4 Github link: https://github.com/narvikd/ceiling-light-continued Original mod by Lee: https://steamcommunity.com/profiles/76561198064725258...
Hospital
Created by Adamas
Description: This mod adds a new event type "Patient arrived". It allows you to run a hospital and get goodwill and silver in return. The patient will arrive in a drop pod. (on an optional Patient Land Spot, to be found under Misc menu) Your colonists will...
Dune Style Pack
Mod adds a Style pack for the Ideology DLC - The dune style pack adds themed weapons, armor, and buildings to help fit the Arrakis experience. Style and weapons are Inspired by various Fan art and official works Inspired by; Dune originally created by Fran...
I Don't Care
Created by Virstag
This very simple mod adds the "don't care" precept to Blindness, Scarification and Skullspike issues. I made it for my own use, because I felt that the above-mentioned issues significantly lack a more neutral position, especially since almost all others ha...
Star Wars - Factions [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds classic Star Wars factions to RimWorld: the Galactic Empire, Rebel Alliance, and...
Rimsenal Faction Pack - Federation
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/obqF8l2.png Rimsenal: Federation Faction Pack Adds a new hostile faction: the Federation Peacekeeper Corps. Once a proud protector of the great interstellar state known as the...
Lifter Can do Nuclear
Created by Jello
Description A simple patch so Lifter from Biotech can Haul Fuel Rods from Dubs Rimatomics. Known Issues If you are adding this mid-save, existing Lifters won't be able to do their new job. However, gestating a new one will do. Compatibility Since this is a...
Perfect Ore Deposits
Created by Cedaro
Make sure every ore deposits in a shape perfectly fitting deep drill. The total resource amount won't change. - Ore deposits can always be covered by a single deep drill. - Ore deposits won't spawn inside fog or in wall - Compatible with Better ground-pene...
Poisoned Food Stack Fix (Fix) by Binch
Created by binchcannon
Fixes a well known (and arguably overblown) issue in the base game where the chance of food poisoning for a meal is distributed across all other meals in its stack, similar to how the base game handles hit points. For things like pemmican where you have la...
No Hopeless Romance
Created by Cedaro
Prevent hopeless yet stupid romance attempt from happening. Only when all conditions be true will A try having romance attempt to B: - A & B's compatibility greater than 0 - A & B's mutual opinion greater than 50 - A & B are in same faction - A's gender is...
No Social Fights (Continued)
Created by Zaljerem
Original mod by CaptainJuicy https://steamcommunity.com/sharedfiles/filedetails/?id=1916112042 If the original author requests it, I will remove this update. -- Does not patch Ideology-related social fights. Looking into this, the behavior is different tha...
Bunk Beds
Created by Taranchuk
Expand your furniture collection with an all new, space-efficient pawn storing method, bunk beds! This innovative solution allows you to store up to 3 pawns in the same 2 tiles, saving a bunch of space in your base. The mod comes with two versions of the b...
Power Tab 2
Created by Owlchemist
This is an overhaul and continuation of Compilatron's Power Tab mod, remade with the author's permission. This version functions much the same as before, but does so with zero overhead, requiring no harmony patches or any ticking components. New here? What...
Missing Fabrication Recipes
Created by Yorbil
New Update - Fix wools for the synthread recipe, now work also with wools from other mods. About This mod adds new recipes for uncraftable items from fabrication bench and drug lab, recipes are unlocked through new research. I tried to balance to be as clo...
Realistic Trade
Created by Raug
Description: This mod aims to improve Rimworld’s trader caravans system (make it more realistic) by using effective travel distance, weather conditions, your wealth and faction relationships to determine how often would traders arrive at your settlement an...
Comigo's Garden Beds
Created by Bara CoMiGo
Yet another garden bed mod! These are paintable, stuffable, and allow farming with 100% fertility of the soil in places where you normally wouldn't be able to do so. Making these also reduces the dirtiness factor by half compared to just planting the crops...
One-Way Doors
Created by Kathanon
Lets you mark doors as being one-way, only allowing pawns to open them from one side. Right-click menu on button lets you select if drafted pawns should be allowed either way. When to show arrow overlay is configurable. Safe to add or remove at any point. ...
RuntimeGC [1.4] reuploaded
Created by firedragonmc
*Runtime GC but with the buggy pawn cleanup disabled. Now more of a QoL utility to remove filth/corpses/messages. Original dll is included in the mod files if the pawn cleanup is still needed ----------------------------------------------------------------...
Persistent Precepts
Created by Alleykat
Persistent Precepts adds a simple toggle to the Ideology edit screen that prevents the re-randomization of Ideology precepts, rituals, buildings etc. when you change structure or memes. With this mod, you can ensure that your carefully crafted Ideology rem...
Enhanced Vat Learning
Created by SmArtKar
https://raw.githubusercontent.com/SmArtKar/EnhancedVatLearning/master/Infocards/Header_contents.png This mod adds three new machines designed to help combat the abysmal quality of vat-grown pawns by increasing their learning rate and allowing them to get p...
Animal Hoods
Created by BOT Ghostie
This mod was originally made by Diana(Kitty) and a friend. This mod is not a remake, rather, it's a refurbishing of the original. The textures are now HD, with the help of AI upscaling and human editing. They now come in some different varients, drawn by r...
Hospitality: Casino
Created by Adamas
Want to squeeze some more silver out of the pockets of your guests? Build your casino and let them have a happy stay while loading your slot machines. Note: Hospitality mod is not mandatory anymore, the mod can run standalone. Description: This mod adds 3 ...
Vanilla Factions Expanded - Empire
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, p...
Life Support Continued [1.1+]
Created by cat2002
Life Support Life Support is a mod that adds the Life Support System building. It's a linkable to beds that will prevent a pawn from dying if they lose organs. I took this building from the mod 'Questionable Ethics' and made it a standalone mod to increase...
Giddy-Up 2
Created by Owlchemist
This is a continuation and overhaul of Giddy-Up, permitted by Roolo, its original author. This new version is an all-in-one, highly performant, complete with new features and improved integration. New here? What's Giddy-Up? Giddy-Up includes three modules:...
Stockpile Limit forked for 1.4
Created by SeoHyeon
Temp update for: https://steamcommunity.com/sharedfiles/filedetails/?id=1852323982 Since the mod is one of my favorite mod, one of nice QoL mod, I was very sad that the mod is not updated yet. So I fixed a few lines of code that caused the red error, and s...
Searchable Menus
Created by Kathanon
Adds a quick search field to any float menu that is at least a minimum size (configurable, default 15 options). The mouse cursor must be over the menu when typing, or the search field will not pick up the keypresses. Note that the menu will become shorter ...
Float Sub-Menus
Created by Kathanon
Adds support for having sub-menus in float menus. Also includes a search field, divider bar, and some other useful elements for float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus. For players Yo...
Just Leave Already
Created by ggfirst
Finally, your colonists can get the hell out in an instant! In RimWorld, when a hostile faction comes to raid and your defense fails, it’s always best to evacuate surviving colonists and start from scratch on a new tile! In the basegame, you either use pod...
Show Known Techprints
Created by Space Moth
Description This mod adds a new icon next to all techprints to indicate if the techprint has been applied or not. No more will you buy duplicate techprints or sell the ones you need without realising! Hovering over the new icon will also tell you what you ...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Ugly Together
Created by leeh
Harmony patch to remove the social debuff and lowered romance chance between pawns who are both ugly or staggeringly ugly Can be safely added or removed mid-save. ...
Watchtowers
Created by Dartstriker
Since it's hard to test everything by myself this mod is in beta and I need your help, please report everything unusual and, of course, any errors Adds watchtowers from which you can shoot behind walls and other buildings all while reducing cover of enemie...
OP Atomizer
Created by Gothika_47
What does this mod do? Makes the Vanilla Atomizer better by making it work x10 faster and take 50 wastepacks inside but keep its original building and power cost. Isnt this kinda OP? Yeah but i don't care. Is it safe to add and remove to a safe? As far as ...
Map Reroll (1.4/1.5)
Created by TheRealLemon
If you want to support me click here: https://storage.ko-fi.com/cdn/kofi2.png This mod allows you to quickly randomize your starting map and steam vents locations. Your starting scenario, colonists, items, etc. will all stay the same. Now includes the map ...
Lactating Normal Fertility
Created by [VIP] Big Tortoise
Fertility is reduced by 95% when lactating. This makes it so that fertility is not affected by lactating....
Mod Options Sort
Created by superniqui10
Sorts and groups the mod options tab by author if there is more than one mod by the same author, otherwise groups them in the Various Authors group, special groups for VE mods and mods with configs created via HugsLib. Makes the search bar work by author t...
Default Ingredient Radius
Created by Mlie
https://img.litet.net/logos/Self-Info.png It happened one time to much, my chef went half way across the map to fetch three berries when cooking the simple meal just because I've forgotten to set the ingredient search radius. In the mod-options you can set...
Advanced Band Nodes
Created by Hydrologist
This mod adds advanced band nodes which provide more bandwidth. They are unlocked by the High Mechtech research, provide 4 bandwidth instead of 1, and require twice as much power and an advanced component. Art by Slomow_1540!...
Lifters Haul Urgently
Created by Space Moth
Description This mod tweaks the Lifters added by Biotech to let them haul any objects marked to haul urgently. Please note, the Haul Urgently functionality has been added by Allow-tool Known Issues Adding this mod mid-save may cause issues with existing Li...
Locks 2: Lock Them Out! [Fork]
Created by MIS42NE
Locks mod remade for performance! NOW with apparel filters, game condition filters and many other features! Fork to maintain compatibility of this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2285862824 Source: https://github.com/SlavRim/Loc...
Quality Affects HP
Created by SappyZoe
Makes quality affects hitpoints of all things, so higher quality means that items like armor last longer. To be clear, if something has Quality and Hitpoints, this mod will probably affect that. That includes apparel and weapons that have Quality, as well ...
Life Support [1.1+]
Created by Garret
Life Support Life Support is a mod that adds the Life Support System building. It's a linkable to beds that will prevent a pawn from dying if they lose organs. I took this building from the mod 'Questionable Ethics' and made it a standalone mod to increase...
No Lazy Doctors
Created by Garret
Stops doctor pawns from faffing about while their patients die....
Kid Dusters
Created by JomoKiN
Well howdy! Are you tired of all your children collapsing from heatstroke because your colony inexplicably lacked the means to make them a beautiful (and stylish) human leather duster like the ones your adult colonists can wear? Well worry no longer, partn...
Biotech Kids - More Wearable Ideology Hats and Such
Created by CandiedSkull
Allows more hats (and the blindfold) from Ideology to be worn by children, as well as robes. Includes slave collars for those extra Rimworldy playthroughs. All of these are the preexisting items already in the game. Requires Biotech and Ideology. Based on ...
Kid Tribalwear
Created by CandiedSkull
Child tribalwear has been added to the stable branch of Rimworld, and this mod will soon be useless. Thank you to everyone for using this mod. It will remain up to avoid breaking savegames for the time being Requires Biotech. Adds tribalwear for children f...
[Biotech] Kids - More Vanilla Clothing WIP
Created by CandiedSkull
An expansion on vanilla clothing for children. WIP, currently includes child variants for plate armor, flak pants, flak vest, and flak jacket. Does not include Ideology style variants. Child variants are slightly cheaper material-wise to produce, and don't...
Synthread Production
You have a big self-sufficient colony or have a lot of high-tech mods, but still need to rely on trade for Synthread? Then this small mod might be useful for you. Mod Contents Mod add recipe for 25 Synthread at the Fabrication Bench. Including Bulk x3 reci...
Hemogen Extractor [Read desc]
Created by Уверен?
As of now this version of the mod is abandoned because I myself stopped playing rimworld over a year ago,but this may or may not change in the future. Time will tell. If you want the 1.5 version, GO HERE This mod adds Hemogen Extractor - building that allo...
Kemetic Decorations
Created by Sovereign
https://i.ibb.co/60RWn9D/Solar-Features.png This includes several decorational structures and objects. The hieroglyphic wall can be found under the structure tab. It's stuffable and requieres no research. The coffin can be found in the misc tab and also do...
Kemetic Apparel
Created by Sovereign
https://i.ibb.co/60RWn9D/Solar-Features.png This mods adds some kemetic apparel.You can craft them at a craftingspot or any handtailorworkbench.No research needed! Currently contains: 3 different hats and 1 robe. All stuffable but they also need some gold....
Egyptian/Kemetic Factions and Culture
Created by OdysseyLotus
Adds a kemetic culture, two industrial/ultratech Egyptian-inspired factions, many custom namers, a starting scenario, and a bunch of patches. Additional integration for More Religious Origins, Kemetic Apparel, Kemetic Decorations, and Ancient Rim - Orienta...
Uninstall Designator
Created by SCHMURDA
Adds the uninstall order to the architect menu to allow uninstalling multiple buildings with one click. This was a vanilla feature until 1.4 when the option was removed. Makes a nomadic play-through much easier by allowing multiple buildings to be uninstal...
[GMT] Trading Spot
Created by Grizzle
https://i.imgur.com/JQzUJ9N.png This is an update to Trading Spot so that it works with 1.4. This version of the mod will work with previous versions of the game too as the files for prior versions were untouched. Added a texture for the trading post so it...
Carry Capacity Fixed (Continued)
Created by monkey5206
Update of Dr Zhivago&Smash Phil's mod https://steamcommunity.com/sharedfiles/filedetails/?id=1906760965 This mod aims to increase pawn carrying capacity in inventory and through caravans. 应急版本,后续更新请等待原作者更新。 原作者如有任何异议,请告知我,将删除此版本。 祝大家玩的开心。...
Walls are solid
Created by Victor
In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors. This mod fixes that, by nerfing every damage type against buildings, except for the ones used by breac...
[CP] Prisoner Outfit
Created by Chicken Plucker
Don't do the crime, if you don't wanna mine. https://i.imgur.com/fOPiqYw.gif When these prisoners aren't busy raiding your base in tattered apparel, they ought to look good in uniform. Gotta make the colony look good in front of those visitors! NOTE: Tempo...
Custom Prisoner Interactions
Created by Mlie
https://img.litet.net/logos/Self-Info.png Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners. So I've previously made some different prisoner interraction-mods and since the total number of different options star...
Star Crafters Armory
Created by AKRI
https://i.imgur.com/xWJ3vKL.png What does this mod do? Star Crafter's Armory aims to bring into Rimworld the futuristic weapons and armors of the Starcraft universe without contradicting previously established lore or the vanilla art-style, keeping the sen...
Dune Fedaykin Armor
Created by pphhyy
https://i.imgur.com/MClTdVy.gif Also available on GitHub https://i.imgur.com/iU7yzHE.png https://i.imgur.com/aWKPSxY.png Inspired by the 2021 Dune movie: Desert Power Don the armor of the legendary Feydakin and show the whole Rim that complaining about hot...
Reinforced Walls
Created by Kinetic tail
Original mod is here https://steamcommunity.com/sharedfiles/filedetails/?id=1929389479 Adds expensive heavy reinforced walls with exceptional hit points that resists explosive damage. Additionally, you get an embrasure version of the heavy reinforced wall ...
Dismantle Ancient Junk
Created by Proxyer
IMPORTANT : Now it adds compatibility with Biotech DLC. You should now be able to get "mechanoid transponder". As a countermeasure to the Biotech DLC transponder reported by @int_541, Mod have switched to a non-patching method for Ancient scraps that would...
Astra Militarum Regimentum - Krieg
Created by Odz
https://i.imgur.com/bl4GF3I.png In life, war. In death, peace. In life, shame. In death, atonement. Comissioned by WarV Warden adds 512x512 Krieger equipment. Must equip mask first than helmet after Guardsman https://i.imgur.com/9DqL9M6.png Grenadier https...
[KV] Configurable Maps (Continued)
Created by Mlie
https://img.litet.net/logos/Info.png Update of Rainbeau Flambe (original), Kiame Vivacitys mod https://steamcommunity.com/sharedfiles/filedetails/?id=1507370392 - Added compatibility with Random Goodwill 1.4 and Faction Control 1.4 https://img.litet.net/lo...
Bulk Smelting (Continued)
Created by Zaljerem
Original mod by Neceros https://steamcommunity.com/sharedfiles/filedetails/?id=2060240608 If the original author requests it, I will remove this update. --- Original mod notes (1.3): Adds a recipe to your smelter which allows you to smelt 3 slag chunks at ...
ResearchPowl (discontinued)
Created by Owlchemist
Statement of discontinuation I have to concede defeat with me trying to understand this mod that I forked some 5 months ago (at the time of this writing). Never in all my coding years have I dealt with more convoluted, difficult to understand code than Res...
RimThreaded
Created by Major Hoff
RimThreaded greatly increases performance by multi threading the game. IMPORTANT: When RimThreaded updates, delete the "Caches" folder located in: Steam: Main: \SteamLibrary\steamapps\workshop\content\294100\2222907981\1.3\Assemblies\Caches Experimental: \...
Not My Fault
Created by Vesper
Introduction Picture this - You get a new notification, a trade a caravan! How exciting! Except... No, guys, please don't walk through the cave filled to the brim with angry genetically engineered insects... Aaaand your visitors are all dead. And now their...
[Deprecated] ReGrowth: Swamp
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.0.1-Palus-rev4 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. htt...
[FSF] Complex Jobs
Created by FrozenSnowFox
Description The original worktypes leaves a lot to be desired when it comes to prioritising jobs across a colony. This mod breaks down the existing worktypes into smaller worktypes allowing you to make things run smoother and more efficiently. It also reor...
Vanilla Backstories Expanded
Created by Oskar Potocki
https://i.imgur.com/gEFxwWX.png Check Change Notes for details. https://i.imgur.com/Iv06fqw.png Vanilla Backstories Expanded was a mod suggested by my patrons right after we released Vanilla Backgrounds Expanded and everyone thought that was the mod adding...
A RimWorld of Magic
Created by Torann
Supports RimWorld versions 1.0 - 1.6 This mod adds classes with unique abilities. RimWorld of Magic adds over 35 unique classes with even more available in class add-on packs. Each class has a set of unique abilities and fills specific roles (healer, offen...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
Giddy-up! Ride and Roll
Created by roolo
Giddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the map! Why don't you do it?" "Well, I'm incapable of mining, you know that. Wh...
Giddy-up! Battle Mounts
Created by roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
Giddy-up! Caravan
Created by roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
Giddy-up! Core
Created by roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...