RimWorld

RimWorld

962 ratings
Terraform Rimworld
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3.054 MB
Sep 28, 2019 @ 1:54am
Apr 17 @ 12:47pm
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Terraform Rimworld

Description
last update: 2024-04-17 21:44
This is a terraforming mod, that allows to change/build terrain, rocks, ores and terraforming stuff.


MOD FEATURES
• Terraforming of all original terrains, including water and rocky terrain
• Terraforming of all other terrains
• Build/Remove rocks and mineables of all ingame found stones and ores
• Build/Remove overhanging mountains
• Build Terraforming Helper
• Build Flora
• Optional instant construction/deconstruction
• Research based UI (research what you want to use or enable 'vanilla look' if you don't want to research)


EXTRAS
• Terra-Emiter - for automatic terraforming
• Flora-, Rock-, Mineral-, Mountain-, Tectonic-, Weather-Emiter, Replicator
• Colorizeable terrains and mineables
• Customizable terraforming costs

• Autom. generated placeability description
• Autom. generated UI defs with labels and descriptions of selected language, when available
• Contains special support for obsidian stones from SZ_StonesAndTerrains
• Contains lava animation support when using together with SZ_StonesAndTerrains or SZ_Terrains or Advanced Biomes

• Construction is skilled on terraforming, when costs on
• Compatible to savegames


MOD OPTIONS
• [Mod] Vanilla Look (Enable/Disable)
• [Emiter] enabled (Enable/Disable)
• [Instant] construction (Enable/Disable)
• [Placing] without restrictions (Enable/Disable terrain placeability check)
• [Scatter] on rocky terrain (Enable/Disable)
• [Terrain] use all terrains (Enable/Disable)
• [Costs] for terraforming (Enable/Disable)
• [Costs] silver instead of wood (choice)
• [Costs] value (Adjustable from 1 to 9999)
• [Costs] custom (for custom terraforming costs)
• [Work] to build (Adjustable from 100 to 9999)
• [Weather-Emiter] effect temperature (Adjustable from 20-9999)
• [Emiter] tick frequency [fps] (Adjustable from 30-60000)
• [Emiter] search distance (Adjustable from 0-100)
• [Emiter] base fuel consumption (Adjustable from 0-100)
• [Emiter] use alternative icon (Enable/Disable)
• [Lava] slowdown (Adjustable from 0 to 300)
• [Lava] a lot of other optional lava parameter...


This mod can be used together with other stone, ore and terrain mods.


HOW TO USE EMITERS
1. Research one of them and build
2. Select and configure a recipe for this emiter
3. If you selected a recipe that needs a 'Terraforming'-Area, then make a 'Terraforming'-Area/Zone in range of the emiter
4. Watch the emiter working
Hint: Replicator needs a Stockpile-Zone


HOW TO ACTIVATE LAVA ANIMATION
1. Needs a mod which have lava terrains. (Like: SZ_StonesAndTerrains or SZ_Terrains or Advanced Biomes)
2. Research 'Tectonic Emiter' under 'Terraform' tab and build it
3. Make sure you have some lava terrain on map
4. Wait for the random tick to watch the animation
Build more Tectonic-Emiter to trigger more animations.
Configure your own lava under the mod options or let it as default.


HOW TO FIX PROBLEMS WITH OLD SAVEGAMES
1. Load the mods, which are marked for your savegame.
2. Sometimes its enough to load the savegame, then let the time run for some seconds, save the game and reload again.
3. Some errors can be fixed by removing/destroying all working tables and benches, then refer to 2.
4. if you should have errors because of missing minified, then try to enable mod option 'force minified creation'.


GITHUB[github.com]


LAST CHANGES
• 2024-04-17
- update to 1.5
• 2024-04-17 21:44
- fixed missing emiter bug

Note: replicator prototype can't replicate living organisms. don't try to replicate animals :)
Popular Discussions View All (8)
4
Mar 5 @ 9:01am
Possible issues
CrusaderRO
4
Jul 21, 2021 @ 9:52am
Replicator bill suggestion
Zarathustra
3
Dec 21, 2022 @ 2:25am
How do you use the Mineral-Emitter ?
nsr88
497 Comments
Sinclair Fini May 18 @ 6:36am 
Can you fix the issues you get when you have both Character Editor and Terraform Rimworld together?
timmy2cans May 2 @ 8:28pm 
i jsut use this mod to get rid of mountain roofs, the mod is not balanced at all and you can just make and ambrosia farm as soon as you join the game.
Seti Apr 30 @ 1:21pm 
great mod btw! been using it since it dropped essentially, since 0.19
Seti Apr 30 @ 1:05pm 
is there a way to perma remove emmiters from the files safely? currently the mod bugs out the spawn thing menu in debug, i think its because i have medieval restricting mods and this one enabled too, as i narrowed down the issue to this mod, im guessing since emitters are industrial the medieval mods removed them, but the spawn thing menu still calls for it, so the bug occurs
csc001 Apr 28 @ 12:20am 
There also seems to be no translation available for the option to remove the thick rocky roof area.i say the translation interface ,No offence, just a suggestion.
csc001 Apr 28 @ 12:16am 
Thick Rock roof and setting interface has no reserved interface, may open the related interface?
Elan Apr 27 @ 2:02pm 
When I load a save game I'm getting a series of errors, ReplicatorPrototyp vs each emitter type, but not the emitters vs each other:

Hash collision between Blueprint_Install_MountainsEmiter and Blueprint_Install_ReplicatorPrototyp: both have short hash 0
Ionfrigate12345 Apr 25 @ 6:06pm 
This mod is in my must-have list in 1.4.I can finally use it again. Thanks for the update
ウィリャム Apr 19 @ 12:11pm 
thanks for the update
EvilNecroid Apr 17 @ 11:59pm 
thanx u for update!!!