RimWorld

RimWorld

Terraform Rimworld
589 Comments
ProfileName Oct 30 @ 6:43am 
Once had undamaged Granite mountains vanish because of a potential hash collision using this mod. I assumed it might've been Flooring Floors, since they updated recently (replaced some bridges from another mod with their floors somehow), but someone from the Rimworld Discord said this mod was what caused the hash collision.
Is the mod still hash colliding for others, though? Any spontaneously disappearing terrain or missing/replaced floorings? Or was it just Flooring Floors updating?
Your_Everyday_Jedi Oct 18 @ 10:43pm 
Cant click and drag "remove overhanging mountain"
MNG_Solomon Oct 3 @ 3:10pm 
The same issue is happening for me, research nodes show no terrains with any configuration of mods i have
Bootbottom Oct 2 @ 5:57pm 
I'm seeing an issue where research nodes show no terrains, and even if I set it for vanilla mode, there are no terrains to be built in the terraform tab. I've tried loading the game with only this mod, Harmony, and hugslib, with the same result. I can provide the log snippet, but I'm seeing: [HugsLib][ERR] TerraformRimworld caused an exception during OnDefsLoaded: System.NullReferenceException: Object reference not set to an instance of an object
ephemeral_jl Sep 15 @ 6:50am 
and water tile made by this mod cannot be fished on.....
ephemeral_jl Sep 13 @ 12:05am 
not knowing if it's only me but the soil made by this mod cannot naturally grow plants:steambored:
z19918013 Aug 31 @ 7:51am 
The following is translated by GOOGLE:
請問可以把深水以地磚方式裝在重力船子結構上嗎?,目前只有淺層岩漿可以?
Can deep water be installed as tiles on the gravity ship substructure? Currently, only shallow lava can be installed.
Avereywk Aug 28 @ 1:07pm 
having terraform installed and checking the filter for dumping stockpile causes my framerate to go down anyone else having this issue. Specifically when using the search function. No other mods besides hugslib and harmony
Tforson Aug 28 @ 1:04pm 
I was looking for 1 topic but since i can't find it I'll ask
If I make water tiles can fish spawn inside them after loading save? I was wondering if it possible to farm specific type of fish or do I need 1st find a way to transfer these types of fish to start breeding on their own?
Iskamele Aug 24 @ 1:51pm 
I noticed a bug that some shallow waters can't be terraformed. I changed the settings, tried with devmod, no effect. Nothing is displayed in the logs.
Lonely Tear Aug 23 @ 2:02pm 
is it possible to terraform on Gravship Substructure? i wanted to bring a little water garden into space but terraforming anything just results in the "floor" being removed from the Substructure itself and being empty
Azure Aug 19 @ 6:19am 
I can't swim in the terraform water,is this intended?
奈亚子 Aug 11 @ 3:45am 
@Doctor I also had this problem, have you solved the problem?
Latex Santa Aug 9 @ 11:10pm 
@克里斯托夫古兰马克索特
@ALRayman.
For removing overhead mountain, while this feature is bugged, use the mod Absolutely No Roof.
Doctor Aug 9 @ 10:37pm 
For some reason all the different tile options seems to have disappeared and all I have is a Destroy and Overhead Mountains options.
need remove overhanging mountains for area!
Ray Aug 3 @ 9:13am 
Same Problem like Rootfifth, can't use the zoning for the remove overhead mountain tool - can't be dragged to select an area. I have to click each square individually.
(Besides that great Mod - only a minor inconvenience )
SalazarWindriver Aug 3 @ 6:49am 
How do I create a terraforming area? I see no zone options
Latex Santa Aug 2 @ 2:59pm 
@Rootfifth
Fortunately, you can use the mod Absolutely No Roof for that, it's been updated to 1.6.
Rootfifth Aug 2 @ 1:29pm 
latest update seems to make it so that the zoning option to remove overhead mountain can't be dragged to select an area. I have to click each square individually.
SpartanH347 [FR] Aug 2 @ 1:10pm 
I don't understand emiters at all, is there a video to explain them ?
Mspym Aug 2 @ 9:04am 
Great mod but I am also having the same problem as tactics, shallow lava cannot be removed even if you are using dev tools. Playing on a completely vanilla game with no other mods but this one
Freddy Fazbear Aug 1 @ 10:34pm 
finally a mod which doesnt say piss off and take these materials but you actually need to do some research in this mod
darkzero Jul 31 @ 12:53pm 
I second Tybo's suggestion. Right now its causing crashes for me and load order resets.
I miss terraforming butI cannot use Hugslib in my game at all.
Tybo Jul 30 @ 1:31am 
Any chance you could remove the hugslib dependency? Hugslib is not doing particularly well at the moment, and isn't recommended for modlists...
[NCE]RotInPixels Jul 29 @ 1:37pm 
Can this be used to remove an impassable tile?
Latex Santa Jul 27 @ 11:47pm 
@z19918013
This depends on the code that governs how the gravship interacts with terrain.
z19918013 Jul 27 @ 10:15pm 
The following is translated by GOOGLE:
Whether terrain can affect the spaceship?
地形是否可以作用於飛船?
Latex Santa Jul 27 @ 2:23am 
@SFT
It SHOULD be unlocked by the tech Tectonic Emiter, if it still exists.
SFT Jul 27 @ 2:03am 
There used to be ability to create steam geyser, no ?
Was it removed at some point or am I trippin ?
Swifty_Meme_lord Jul 26 @ 10:45pm 
@Shwifty_Meme_lord
i'm friggen stupid.
turns out you click the same icon as the prototype that cleans ♥♥♥♥ and the emitters come up
if i could ponder a suggestion to the modder-gods above i'd tell him to maybe put that in the research text that "you can find it under the terraform tab and then click the red prototype icon" because that's where i looked 1st
Swifty_Meme_lord Jul 26 @ 10:43pm 
dunno if this is new or old but i can't see the terra-flora or other emitters in the terraform tab
i've tried having advanced biomes & the SZ terrian & stones installed side by side but it's still not there
my only proposition left is that it's because i'm running it on a save that didn't have it previously
Tactics Jul 21 @ 6:22pm 
i have a problem with shallow lava and shallow moving water, i cant get rid of them, after i placed them. No Terrain can override them.
Spy Jul 21 @ 9:53am 
Placing terrain with drag is working but remove overhanging mountains drag is not working.
VOID  [author] Jul 21 @ 8:47am 
mod updated

- fixed short hash collision with character editor
kize.ring Jul 21 @ 7:27am 
The update fixed the issue perfectly! Thank you so much for the quick fix and all the work you put into this mod. Really appreciate it!:steamthumbsup::steamthumbsup:
VOID  [author] Jul 21 @ 4:03am 
unsub and resub, then check that you see the 'last changes' as above in the mod description. if you don't, then you're still on the old mod version.
Ceramic Jul 20 @ 10:42pm 
Yeah, still getting the issue with no dragging here too.
lasse Jul 20 @ 4:27pm 
Hi void i know you said that you fixed the issue with dragging but this is still happening for me. Is there any way to fix it?
Ghul Jul 20 @ 2:40pm 
Hello, I have a question about the flat lava. Is there any way to build over it again, with dirt or other surfaces, to make the lava disappear? I haven't found anything that can remove the lava. But the mod is good anyway.
(This text was created with the help of a translator) :winter2019coolyul:
VOID  [author] Jul 20 @ 11:15am 
mod updated

- added try catch blocks on some init functions to make sure incompatible mods won't break the generation process
VOID  [author] Jul 20 @ 10:48am 
@kize.ring - check your modlist, you probably have some incompatible mods running together with terraform rimworld. check the mods that add stones first. if it throws this error on init, its because it tried to add those stones for the terraforming and failed.
kize.ring Jul 20 @ 9:12am 
Hi, sorry to bother — I’m having a bit of an issue and was wondering if this might be available to fix?"

HugsLib][ERR] TerraformRimworld caused an exception during OnDefsLoaded: System.NullReferenceException: Object reference not set to an instance of an object
[Ref BCA46CDB]
at TerraformRimworld.RoofEmiterManager.CreateUIThickRoof (Verse.TerrainDef baseTerrain) [0x0020f] in <425cf0b9a37844ffafedf8f2e3e6d80f>:0
at TerraformRimworld.RoofEmiterManager.Init () [0x000a7] in <425cf0b9a37844ffafedf8f2e3e6d80f>:0
at TerraformRimworld.TRMod.LoadAndResolveModData () [0x000a0] in <425cf0b9a37844ffafedf8f2e3e6d80f>:0
at TerraformRimworld.TRMod.DefsLoaded () [0x0000c] in <425cf0b9a37844ffafedf8f2e3e6d80f>:0
ClaymoreZ Jul 20 @ 7:55am 
yay!
Latex Santa Jul 20 @ 6:49am 
@VOID
Thank you. This mod being updated is a relief.
I'm getting closer and closer to be able to play in 1.6 with my essential mods.
Glitch5406 Jul 20 @ 5:55am 
Thanks for 1.6 update this mod ROCKS!
Dovaskarr Jul 20 @ 5:33am 
Thank you kind Void
VOID  [author] Jul 20 @ 4:07am 
mod updated

- fixed problem with draggable dimensions
- fixed problem with not being able to build roof tiles
- fixed problem with double placement when godMode is on together with 'instant construction'
Jerome Yang Jul 20 @ 1:10am 
thx god
VOID  [author] Jul 20 @ 1:06am 
everytime they releas a new game version, it leads to code forensics to find out which parameters they renamed or even changed the functionality. I'll see if I can find it, but I can't promise it. if if takes too much time, I'll leave it as it is.