RimWorld

RimWorld

839 ratings
Progress Renderer
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.442 MB
Feb 29, 2020 @ 3:56pm
Jul 10 @ 7:20pm
30 Change Notes ( view )

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Progress Renderer

In 1 collection by Neptimus7
Neptimus7's big ol' list of mods
353 items
Description
Progress Renderer


STOP! See Known Bugs below

Safe to add or remove at any time. You can add it now and disable it in mod settings, so it will be ready for the start of your next game. It auto-enables when starting a new game.

Description
Automatically create scheduled renderings of the full map or only a chosen part of it. There are many options to configure the mod in the settings, including only rendering portions of the map and the render interval.

You can use these renders to create an animated gif or video of your current run. You can also post one on the rimworld.gallery

Controls
  • 9 - render the current map
  • 0 - render the current map, ignoring corner markers
You can change the keybinding in Rimworld Options -> Keyboard

How-to video for rimworld.gallery and Progress Renderer

Notes and current known problems
  • For Camera+ 3.1, using non-Vanilla silhouettes causes Camera+ silhouettes to appear in renders. This is being worked on Stop using Camera+, use SimpleCameraSetting instead.
  • RimWorld does not have vsync in versions < 1.6, so some images may have tearing when the background is moving.
  • Currently in 1.5 the first render will fail with a message about not being able to create the directory. This is currently being worked on, no ETA.

Reporting bugs
You are welcome to join us on discord[discord.gg] and report / ask questions there.

Before reporting an issue, try deleting your config. On Windows, this can be found at %USERPROFILE%\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config\Mod_2010777010_PRMod.xml. Also, make sure that if you're using local copies with Fluffy's Mod Manager that you've manually updated.

Finally, please attach your settings with your bug report. Services like hastebin[hastebin.com] are great for that (but we're not picky on the service).

Source
GitHub: https://github.com/JonathanTroyer/Progress-Renderer

[ko-fi.com]

See the original mod for more info. Also, all credit goes to Lanilor[github.com], the original author of the mod.
Popular Discussions View All (3)
58
11 hours ago
Bugs
Neptimus7
2
May 16, 2024 @ 1:36pm
invalid path
Snakaj
2
Oct 16, 2023 @ 7:05pm
Render Image Now
perilous3d
338 Comments
Neus 1 hour ago 
Is there an suggestions on what settings to use to make it easy to track a nomadic grav ship? I notice that tile or map name can be part of the save file, which may be changing constantly?

Could also be cool if it had some way to detect the gravship itself as a render constraint without manually placing the markers since it requires specific building materials.
PetLoverSpy 5 hours ago 
Came here to check if it would be ready for my new colony today and it is, thank you!!
horologium 10 hours ago 
im not sure if this is a bug or not but every single one of my renders is just a picture of lebron james staring at me?? i know my base is goated but all i can see is lebron. he calls to me. there's messages hidden in the images too, strings of text telling me that "lebron is coming"

would really appreciate if this functionality was removed from the mod, its unnerving.
Srcsqwrn 21 hours ago 
I am excited for the 1.6 release! Thank you for your work!
The Village Guy  [author] Jun 26 @ 10:05am 
@Security Cam #7 That's kind of pushing it to the limits, indeed
Security Cam #7 Jun 26 @ 7:51am 
Nevermind, that's my own fault for trying to render a whole 400x400 world without limiting the corners, and making each tile 64 pixels on top of that lol.
Security Cam #7 Jun 26 @ 7:49am 
How long is the "Rendering map image" pop up supposed to be?
I've been waiting for 10 minutes and it's still there. There's no error in the console, I can unpause the game just not move the camera around
Anto:-. Jun 25 @ 6:38am 
wish could to support the v1.6:steamthis:
Ash Jun 22 @ 7:55am 
@Jamhax settings > mod options > camera plus > Vanilla dots. Edge dot size 0%
Jamhax Jun 19 @ 2:02pm 
Captures the dots at the border of the screen that indicate colonists and enemies if you are somewhere else with the camera. Afraid to ask since this is such an awesome addon, but can that be fixed?
https://i.imgur.com/i1Oetc1.png