login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
<SettingsBlock>
<ModSettings Class="ProgressRenderer.PRModSettings">
<enabled>False</enabled>
<encoding>UnityPNG</encoding>
<exportPath>F:\rimworld-screens-ssd</exportPath>
<createSubdirs>True</createSubdirs>
<migratedOutputImageSettings>True</migratedOutputImageSettings>
<migratedInterval>True</migratedInterval>
</ModSettings>
</SettingsBlock>
but if your images are really huge, it might be worth double checking your config for the image quality... if you find your Mod_2010777010_PRMod.xml file, and make a backup somewhere else, and then try editing in notepad with these settings it might make the file smaller and still good enough?