RimWorld

RimWorld

243 ratings
RPG Style Inventory CE Revived [1.0-1.6]
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
4.539 MB
Feb 27, 2020 @ 11:38pm
Nov 14 @ 10:37pm
33 Change Notes ( view )

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RPG Style Inventory CE Revived [1.0-1.6]

Description
Rise, RPG Style Inventory CE! https://steamcommunity.com/sharedfiles/filedetails/?id=1792460604

Work done includes using CE apparel layers added in CE 1.6, and a partial rewrite of the code to improve the GUI draw time by 10%. Otherwise the implementation is comparable to RPG Style Inventory V3.3

Many credit go to the author of RPG Style Inventory, Combat Extended, and the original author of RPG Style Inventory CE. This project wouldn't exist if not for their fantastic work.

If you like it, go to the RPG Style Inventory mod page and leave an upvote.

Github: https://github.com/flyfire2002/RimworldRPGStyleInventoryCERevival

Load Order
Core
Combat Extended
This Mod
(Since this is a fork of RPG style inventory, you don't need the original mod)

Testing and debug request

I tested it will some stuffs from Boots and Stuff, RimFashionSta, and Apparello 2. I'm unlikely to devote time to made your thing compatible if you have customs apparel layer. Sorry.

If you want debug help / to report stuff not showing up, you need to tell me what item from what mod is missing, what layer and body parts it occupies (check <the mod folder>/Defs/ThingDefs_Misc/Apparel_***, folder name may be different but you get the idea), and if the layer is customized, what layer has the mod defined.

You know what, even if you do the above I will probably just tell you that the missing stuff (especially if it is NOT core apparels or CE apparels) is actually being drawn over by another apparel, and nothing much I can do about it since all slots in the GUI can be used by something, aka no spare place I can move the stuff to. Thus I might look into it if you let me know what item and mod it is, but no guarantees...I'm sorry.

Compatibility
Jewelry mod: Load this mod before Jewelry
Duel Wield: Hell yeah actually nope
Celcius and Farenheight : Should display correctly

Help Needed for Localization!
For the existing French and Russian localization, I added 4 new strings that needs localization work...For other languages other than EN/Chinese (S/T), your contribution will be much appreciated. Please submit your change to the Github.

Link and Credits
RPG Style Inventory:
https://steamcommunity.com/sharedfiles/filedetails/?id=1561221991

Combat Extended:
https://steamcommunity.com/workshop/filedetails/?id=1631756268

Credit:
Sandy, Author of RPG Style Inventory
Yithend21, Author of RPG Style Inventory CE
Everyone who did the localization of the original RPG style Inventory
Combat Extended Team
266 Comments
flyfire2002  [author] Nov 14 @ 10:40pm 
Sorry for not noticing this pretty obvious error for so long :P
flyfire2002  [author] Nov 14 @ 10:39pm 
Fixed a bug (for 1.6) where CE Tactical vest and Biotech's Heavy Bandolier was not drawn in inventory slots.
flyfire2002  [author] Oct 6 @ 8:30am 
@Gryn Don't know what that is (I don't have Odyssey). I need to look it up
Gryn Oct 4 @ 4:05pm 
gonna add vacuum near temperature?
flyfire2002  [author] Sep 23 @ 9:03am 
@Anex different fork, I guess. This mod also DO NOT work with non-CE saves.
@-=GoW=-Dennis I don't know, never tried before
-=GoW=-Dennis Sep 23 @ 7:25am 
Does this work with Awesome Inventory that relies on a version of RPG Style Inventory Revamped?
Anex Sep 23 @ 2:33am 
Hey, thanks for the mod, also
What's the difference between your mod and
RPG Style Inventory Revamped
https://steamcommunity.com/sharedfiles/filedetails/?id=2478833213
Dlitz Sep 23 @ 1:06am 
u are my hero
flyfire2002  [author] Sep 22 @ 11:18pm 
Done
Dlitz Sep 22 @ 10:12pm 
❤️