RimWorld

RimWorld

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[GMT] Trading Spot
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
502.947 KB
Oct 12, 2022 @ 3:50pm
Mar 18 @ 9:10am
10 Change Notes ( view )

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[GMT] Trading Spot

In 1 collection by Grizzle
[GMT] MODS
14 items
Description


This is an update to [KV] Trading Spot so that it works with 1.4. This version of the mod will work with previous versions of the game too as the files for prior versions were untouched.

Added a texture for the trading post so it is no longer using the meditation spot texture.








A designated spot for traders to stop at.

Trading Spot marker is located in the Architecture menu under Misc

This will work in current saves without a problem. To remove the mod, delete the Trading Spot, save, remove the mod, then load the save.

This is compatible with Hospitality mod (Not tested on 1.4)



Troubleshooting:

If you have Water Power mod and Bridges sub mod, make sure Trading Spot is in the Mods list higher than (listed before) those mods otherwise you will not be able to place the Trading Spot.

Traders leave quickly:

this can happen sometimes if the traders spend too much time getting to the actual spot. They'll hang around for a very short period of time then leave, especially if the weather is bad. I've only ever seen it happen myself on the large map sizes (300x300+).



Help for maintained mods is available on my discord

Options will be re enabled in a later update. Looking at making some changes based off of comments.

Original mod can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=1180719658

Author this release is based on: Kiame Vivacity
Original Author: TheUbie

NON STEAM versions of all my mods can be downloaded from my discord

[discord.gg]
[ko-fi.com]