434 ratings
Misc. Bees'n'Honey
Mod, 1.0, 1.1, 1.2, 1.3
File Size
0.553 MB
Sep 18, 2016 @ 4:59pm
Aug 8 @ 5:26am
41 Change Notes ( view )

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Misc. Bees'n'Honey

This mod adds the option to build beehives where you can harvest your very own honey.
You need to research 'beekeeping'. Once done you can look out for wild beehives where you can find queen bees waiting to be transferred to your own beehive.
With your beehives you can grow new queens to expand your hives. They will also produce honey for you to eat or sell.

- You can find queen bees in dead trees or maybe with exotic good traders.
- Make sure you have enough flowers near your beehive or it'll reduce the honey production.
- The honey production is also reduced in fall and completely disabled in winter.
- Honey will be harvested when the beehive is full.
- Mead (honey-wine) can be produced at the brewery.
- New queens can be harvested from hollow trees or via the bill menu of the hive.

(Version: 1.3.1)
Special Thanks to thedee05 for some graphics

Languages: English, German, Chinese, Russian

Thanks to duduluu and Buscuit now with a translation for Chinese (both)
Thanks to AlexDeluxe now also with a translation for Russian

The latein american translation by CANALETA can be found here.
Popular Discussions View All (2)
Aug 26, 2020 @ 4:40am
A non steam version please
Aug 29, 2019 @ 6:17pm
small mod list help for "tactical idiots" username
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Haplo_X1  [author] Sep 12 @ 4:58am 
I'm not sure. Normally it needs changes when a new biome should be imported because otherwise the trees are not there. You can still get queens from a trader..
1337 Kiwi Sep 11 @ 6:42pm 
I love this mod. Just a question and a suggestion. Is this mod compatible with regrowth, like the aspen biome? It would be great if you could add honey to vanilla expanded recipes, like a condiment.
Haplo_X1  [author] Jul 22 @ 4:35pm 
Thanks for the info. I've uploaded a fix for the problem :)
[JC]Soulfire Jul 22 @ 2:52pm 
So I've run into a bit of a problem my hollow trees are invisible. I've run the game with just this mod and it is still that way. Is there something I can do to fix this?

Also figured since I was bothering to post in here might as well tell you that I really like this mod. I love having a food source I have to slowly build up over the whole game.
Jirki88 May 24 @ 5:37pm 
I have one question: is the harvest honey from beehives affected by any work speeds (like plant work speed)?
Ghawblin May 19 @ 8:53pm 
If there was just ONE SINGLE THING I could recommend, as someone who makes mead IRL, going from honey straight to mead at the brewing table is a missed opportunity for fermenting barrels. Mead does have a fermenting process of 2-4 weeks!

You could make "must" at the brewing table (basically wine/mead version of wort), which then ferments at the fermenting barrels producing mead when done!
Haplo_X1  [author] May 15 @ 1:39pm 
Thank you for that you appreciate my work, but unfortunately I must decline the coffee.
I just don't do that as I would feel indepted and might start to work apart from my hobby :)
But nonetheless, thank you for your support :steamthumbsup:
Ghawblin May 15 @ 12:52pm 
Seriously this is incredible. It blends in perfectly with Rimworld, so much so that it feels like it's part of vanilla.

I mean c'mon! Adds mead to the brew table, a user for flowers, a new thing to "farm" that isn't broken or horribly unbalanced.

Haplo, do you have a "buy me a coffee" thing? I want to pay for this it's so good.
Ghawblin May 15 @ 12:40pm 
Perfect. Nothing crazy. Rimbees looks nice but it does way too much. Literally just want hives, a user for flowers, honey for food, and mead for brewing.

pgames-food Apr 15 @ 2:13am 
i can manually dev mode the behives in (and will try to move wild pokemon to be above this beesNhoney mod, to see, but is this also happening on your side or should i ask for a possible patch or something here?