RimWorld

RimWorld

681 ratings
Locks 2: Lock Them Out!
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Mod, 1.2, 1.3
File Size
Posted
Updated
9.162 MB
Nov 13, 2020 @ 9:22am
Aug 1, 2021 @ 12:06pm
42 Change Notes ( view )

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Locks 2: Lock Them Out!

Description
INTRODUCING MY NEW COMBAT AI MOD WITH KILLBOX KILLER
CHECK IT OUT
https://steamcommunity.com/sharedfiles/filedetails/?id=2887978560

Are you tired of pawns wandering into the reactor room without protective gear?
Are you tired of pawns going off to the vacuum in SOS2 without space suits?
Are you tired of pawns wandering walking around in toxic fallout?

WELL NOW WE HAVE A SOLUTION FOR YOU!!

INTRODUCING - LOCKS 2 : LOCK THEM OUT! -

Locks 2 is a recreation of the famous Locks mod with performance and usability in mind! Now you can set custom filters, rules while maintaining a great performance!

Features:
  • Use multiple instances of the same filter.
  • Add and remove filters.
  • Copy and past settings between doors.
  • Provide access control for bedrooms automatically.
  • Provide access control for colonists (whitelists and blacklists).
  • Provide access control for prisoners.
  • Provide access control for guests.
  • Provide access control for animals.
  • Provide access control by a custom apparel filter.
  • Provide access control by a custom race filter.
  • Provide access control by a custom game condition filter.
Supported mods:
  • Core SK.
  • Doors Expanded.
  • Prison Labor.
  • Linkable Doors.
  • Rimatomic.
  • SOS2.
  • Architect Expanded - Fences.
  • Vaults.

Credits:
  • creator: Krkr (aka. Karim)
  • art: Madman666.
  • Jeremy Prada: xml patches and testing.
  • Dr_Zhivago, CEO of CEA for figuring out compatibility and patching issues.

INTRODUCING MY NEW COMBAT AI MOD WITH KILLBOX KILLER
CHECK IT OUT
https://steamcommunity.com/sharedfiles/filedetails/?id=2887978560
Popular Discussions View All (3)
96
Nov 20, 2022 @ 12:04am
BUG REPORTS
SubmarineMan
15
Jul 30, 2024 @ 11:08am
Feature request/suggestion
Azraile
12
Apr 30, 2022 @ 6:48am
Feature request - misc robots support
Evil Star
543 Comments
Yutoe Jan 8 @ 11:45pm 
Maybe this year will be the year we get an update, i just want a lock mod with more filters and such
Arieslia Sep 5, 2024 @ 4:02pm 
update this
VelxraTV Aug 3, 2024 @ 3:34am 
there are several lock 1.5 mods if you search lock. here is one

https://steamcommunity.com/sharedfiles/filedetails/?id=3110861672&searchtext=lock
Blahaj Jul 30, 2024 @ 11:08am 
1.5 when
Narlindir May 26, 2024 @ 4:58pm 
@curialbellic
the old locks
but that "didn't change, still easily scales up to 0.5 ms average - stay away."

or Personal Doors
havent tested the latter tho
same guy that talked shit about locks apparently gelped with Personal Doors
curialbellic Mar 15, 2024 @ 3:23pm 
Is there an alternative to this mod?
blitz Dec 9, 2023 @ 2:55pm 
It needs a "job" setting, for instance if you want to allow construction workers in to make repairs
Mysterius Nov 2, 2023 @ 6:34am 
Abandoned mod.
BBBBilly Sep 17, 2023 @ 11:36pm 
Please, can you provide Multiplayer compatibility? I really need this. When I play with friends, there are always foolish caravans entering our treasury, followed by the enemy.
PlagueRaven Jul 8, 2023 @ 9:28pm 
I'd like to echo what Turbotowns said: the mod could be much better if attention was paid to animal pen doors. All doors all automatically have animal access applied to them, and the barn/pen door eliminates the special zone access animals would follow. I want to keep this, but until pens are fixed, I can't.