RimWorld

RimWorld

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Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
1trickPwnyta's Anomaly Patch
Created by 1trickPwnyta
Support for version 1.6 is confirmed, but more testing is needed. Please report any bugs in the comments. Thank you! This mod makes a handful of small tweaks to the Anomaly DLC that are intended to make the game a bit more enjoyable without changing the ga...
1trickPwnyta's Biotech Patch
Created by 1trickPwnyta
Support for version 1.6 is confirmed, but more testing is needed. Please report any bugs in the comments. Thank you! This mod makes a handful of small tweaks to the Biotech DLC that are intended to make the game a bit more enjoyable without changing the ga...
1trickPwnyta's Defaults
Created by 1trickPwnyta
Description Tired of having to go through the same ritual every time you start a new colony of configuring your colonists' schedules, setting your quest reward preferences, turning down the medicine setting so you don't waste your good medicine on bruises,...
1trickPwnyta's Ideology Patch
Created by 1trickPwnyta
This mod makes a handful of small tweaks to the Ideology DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much. Each tweak can be toggled on or off in the mod settings. Ideology Memes and Precepts Sets the defau...
AAAA(Allowed Area Automatic Adapter)
Created by seeki
Overview AAAA is a managed mod that automatically issues evacuation orders to Colonists and Pets in response to the onset of a threat. It automatically switches the allowed area in response to the arrival of raiders and manhunter packs, predation by wild a...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Adaptive Storage Framework
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods. It has added functionalities to change graphics depending on contents, tweak ...
Addie's Sanguine Arsenal
Created by Addie Van Winters
Addie's Sanguine Arsenal Additions: Five new industrial tier bloodfeeder focused weapons available after researching "hemo-channeling armaments" which requires gunsmithing and deathrest. Weapons are made at a machining table. Exanguis Handgun: A handgun th...
Against All Odds [v2.0] [1.6]
Created by Literally Free
Against All Odds Colonists get kidnapped. Colonists die. Sometimes they come back. In Vanilla, nobody cares. But with Against All Odds, they do. What it does When a colonist is resurrected or returned from kidnapping, the colony reacts based on the relatio...
All Memories Fade
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will force all memories fade out instead of just ending. For example instead of a divorce having -20 mood debuff for half a year and then vanish it will tick down over time. This will affect all memories, bad and good, with ...
Allies are Helpful
Created by Nina Goblin ♥
This is an update of alt4s mod: https://i.imgur.com/a3lXGiH.gif Makes allies tend and rescue incapacitated colonists and allies. I just Nina Goblined it to 1.6 ♥ I don't own this. https://i.imgur.com/pHGwvxy.png Have you ever wished your allies wouldn't ig...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Alpha Crafts
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features This mod answers a very simple question: Stardew Valley? And the only answer is YES. Are you tired of ALWAYS having to base all colonies' economies on Yayo? It is after all the most efficient source of income when i...
Alpha Memes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touch...
Anima Animals Combined (Continued)
Created by ViralReaction
Anima Animals Combined A combination of Anima Animals and Anima Animals - Community Pack for Rimworld version 1.6 If xrushha has issues with the reupload I will freely take it down. Anima Animals mod presents new animals that appear only during new rare ev...
Anima Gear - Continued
Created by NotDEMO
Original: https://steamcommunity.com/sharedfiles/filedetails/?id=2215217049 General information This mod allows you to domesticate anima grass through appropriate research, plant it and harvest anima fibers which can be used to craft eltex-like neolithic a...
Animal Biosculpter
Created by Bodil
This mod patches biosculpter pods to accept your animals as well as your colonists. It just seemed unreasonable that you shouldn't be able to run age reversal cycles on your dogs to keep them young forever. Notes Medic cycles will cure animal flu and plagu...
Animal Filth? Don't Care
Created by 1trickPwnyta
Your grizzly bear is hauling a stack of neutroamine to your drug lab? Animal filth. Your megasloth is poking around the freezer for a snack? Animal filth. Donkey loose in the hospital? Animal filth. But... you don't care. Against all odds, you have a few c...
Opulent Gold
Created by Sovereign
https://i.imgur.com/Opt3zeu.png https://i.imgur.com/lwUuyWt.png This mod adds two types of flooring to fill your vaults and properly display the honestly unhealthy amounts of wealth you have been hoarding. Psychologists discourage the distribution of these...
Animal Husbandry Raids (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of O Negatives mod https://ludeon.com/forums/index.php?topic=32653 Rewrote the entire thing, now it adds animals from an internal list randomly and also you can add exceptions, one animal def per line in a config-file...
AnimalHarvestingSpot (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png This is an update of -210's mod with their approval. https://steamcommunity.com/sharedfiles/filedetails/?id=1409440925 Added four new spots: - Milking - Shearing - Slaughtering - Training Icons from https://www.flaticon.com/...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Animals are fun! (Continued)
Created by ColossalFossil
About Spend time and have fun with your pets! This mod lets your pawns play fetch or go for a walk for recreation. Your pawns will gain a little animal skill as well. This mod is a continuation of the Animals are fun mod by Revolus and supports RimWorld ve...
Archotech Weaponry (Continued)
Created by Zaljerem
Original mod by Edern, Sir Van, Ythern, Scorpio https://steamcommunity.com/sharedfiles/filedetails/?id=2959623724 If the original author requests it, I will remove this update. -- See original mod page for more detail. Compatible with "More Archotech Garba...
Argonic Core
Created by Argón
https://imgur.com/8nDeIeQ.png A code framework to use on my mods. Feel free to make use of it if you want as well, just tag this mod as a dependency. https://imgur.com/SW1lMcu.png https://imgur.com/PBXXZAa.png https://imgur.com/mLJTMy9.png https://imgur.co...
Arrest and Release
Created by 1trickPwnyta
Arresting your colonists during mental breaks only to immediately release them for the chance at a different mental break has become a bit more micro since the 1.3 update. Introducing the Arrest and release command, which allows you to arrest a colonist an...
Art-Accurate/Doubled Gene Bank
Created by ferny
https://i.imgur.com/EKuNZ5w.png Doubles the capacity of the genebank from 4 to 8, as seen on its art. Safe to add mid save. That's it. It's compatible with Gene Bank Indicators. https://i.imgur.com/SMqGuSr.png...
Astronomy Style Pack
Mod adds a Style pack for the Ideology DLC - The Astronomy style pack adds themed weapons, armor, and buildings to help fit the Space-life experience. Style and weapons are Inspired by various Fan art and online works Inspired by mid-world space and Inspir...
Auto links
Created by AUTOMATIC
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional in...
Automatic Night Owl
Created by Ben
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait. 1.6 Update Updated for 1.6 - Should be compatible with prepare carefully when that gets updated. Biotech and Ideology Features New ...
Automatic Swap Outfit
Created by aedbia
A small mod with few functions that I made in my spare time. A feature has been added to the outfit stand. When a pawn enters or leaves the area, if the outfit stand bound to the pawn is set to automatically swap apparels, the Pawn will first change appare...
AutopsyTable (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of bodloshs mod https://steamcommunity.com/sharedfiles/filedetails/?id=1495723533 - Added Russian translation, by jose - There are now two different autopsies, normal that only gives organs/bionics and no butcher debu...
Bandwidth Enhancer
Created by I exist
If you're like me, then you'll have wanted to make a mechanoid army when this game came out. However, the game's max bandwidth count has felt a bit low for making a giant army. Sure, you could get more mechanitors, but if you wanna do a solo run? you're SO...
Beliar Xenotype
Created by Elseud
This mod adds the Beliar, a hemogenic xenotype which lives to kill and kills to live. Revel in exquisite carnage and paint the Rim red alongside your infernal host, or battle against the demonic armies, and send them back to the hells that spawned them. Th...
Better Distress Signal
Created by Nalzurin
https://i.ibb.co/Lh8qwFHY/Banner1.png This mod expands on the Distress Signal quest from the Anomaly DLC. Normally the distress signal events always generate dead pawns on the map, unable to be rescued no matter how fast you arrive. And fleshbeasts are alw...
Erin's Great Pyrenean Mountain Dogs
Created by Erin
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/9xhcTxE.png Commissioned by the lovely Powdah. <3 Thanks! https://i.imgur.com/rcmxFjh.png Do you want your colonists to be protected, and to feel like they're cuddling a cloud? Look no further! Here's the...
Better Gene Inheritance
Created by RedMattis
https://i.imgur.com/B4xmwit.png Much improved gene inheritance for Biotech. I made this mod because I wasn't quite satisfied with the various gene inheritance mods already on the workshop. With this mod you will get less babies skipping most of their paren...
Better ModMismatch Window
Created by 정구지
this mod will fix vanila's uncomfortable Mod Mismatch Window to github style. added mod will be indicated with green color. removed mod will be indicated with red color. + yellow means the version has changed. this mod doesn't need specific load order. saf...
Better Projectile Origin
Created by Mlie
https://i.imgur.com/iCj5o7O.png Okay, so this mod may be a bit unnecessary but the idea got stuck in my head so I made it mostly to see if it was possible. If you find it useful I suggest you look into the Gunplay-mod if you want more features. In the vani...
Better Pyromania
Created by Aelanna
This is a small overhaul mod for Rimworld's Pyromaniac trait, inspired by multiple discussion threads on the r/Rimworld Subreddit. Its purpose is to overhaul the Pyromaniac trait from a self-destructive flaw to a fascination/interest that has both positive...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
BetterInfoCard
Created by Creeper
Expand the information card interface of the vanilla game, and make some QOL changes. Features Opening the info card won't pause the game Resizable and collapsible Info cards Multiple info cards Supported Mark Stat as favorite Comparing Stats by double cli...
BetterInspectCard
Bring highlighted stats from Better Info Card to the Inspect Card. Better Info Card is a great replacement for the base info card, with the ability to compare stats and highlight the ones you're interested in. This mod "promotes" any starred stats to the i...
BetterSliders
Created by randoo
Entry fields for all your sliders! How it works This mod draws number fields where ever sliders are in-game, but the fields gradually fade in when your cursor gets near a slider. The fields will also automatically focus when you place your cursor over one....
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Bionix Automator
Created by Nalzurin
Bionix Automator in-game description: "In the advanced Glitterworlds where human technology is at its highest, the Bionix Automator stands as a pinnacle of medical innovation. This advanced device automates the complex and delicate process of installing bi...
Biosculpter Nudity
Created by Apocryphus
Everyone knows that clothing impedes the healing process of a biosculpter pod. This mod removes a pawn’s clothing while they are in the pod, allowing them to better absorb all the healing juices. How It Works: Extremely simply, pawns apparel just won't ren...
Bonded Animals RNG
Created by Scurvyez
Discord: steveo.o steam: Scurvyez https://imgur.com/2p03pkM.png https://i.imgur.com/wsFzGcp.png This mod adds a little variety to the animals of your colony. When an animal becomes bonded to a colonist (or simply has a master), said animal will gain a rand...
Bridgello
Created by Shinzy
Bridgello - It's a bridge mod, it adds bridges railings. Bridge trolls not included adds supportless bridge tile, a boardwalk floor tile and railing pieces you can decorate with and even make diagonal bridges! Important note: Use remove floor tool to decon...
Camping Stuff
Created by Alias
Original mod by Nandonalt Do your colonists really just need a home away from home: like that time the trade caravan got ambushed by a surprisingly useful pirate/ tribute/ organ holder/ future arm chair, or that time that the offsite miners decided that th...
Camping Tent
Created by AOBA
For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change. https://i.ibb.co/SJjVgfh/desc.png note: There status of the tent value has change but the description in workshop still the old one. pls check be...
Caravan Formation Improvements
Created by Kopp
A few features that should help forming/managing a caravan. Features: Change the caravan formation spot: Essential if your caravan needs to load stuff from stockpiles that are not close to each other. Let them load stuff at a spot, then switch the spot. Th...
Caravan Ghouls
Created by Nepenthe
This mod allows Ghouls to carry items when forming a caravan, allowing you to use your friendly ghouls as pack animals. Don't forget to pack plenty of raw meat. This is done by removing the code that flags mutants as being unable to ever carry anything, al...
Cash Register
Created by Orion
Build a cash register to control the settings of your restaurant in Gastronomy. Doesn't do anything on its own. Description This mod is a requirement for Gastronomy. I've separated it so I can reuse it in the future. Also, other mods could use it and add t...
Change map edge limit
Created by Kapitan Oczywisty
Simple mod that allows you to customize "too close to map edge" limits when placing buildings, blueprints or zones. Should works with any other mod (unless is doing the same thing). This mod is not intended to build perimeter walls. Use it with caution Dep...
Character Editor
Created by VOID
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, app...
Cherry Picker
Created by ajperson1927
If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content. It works by pseudo-removing the definitions, meaning they remain in the game so as not to cause in errors, but all references to th...
Childhood Backstories
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds over 70 new childhood backstories for colony children. Backstories are assigned on their 13th birthday, based on what the child actually did and experienced for better immersion. Backstories come with skill modifiers, w...
Childrens Books
Created by bblkepling
Note: While Biotech isn't required, it is highly recommended as most of the content is locked behind it. If you use this mod without Biotech you're basically just getting coloring books. Adds coloring books with vanilla, and children's books with Biotech. ...
Childrens Drawings
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds over 70 new graphics for children's floordrawings. Cute, wholesome (mostly) drawings based on actual children's drawings. Drawings include people, animals, houses and so on. Also includes a few images of things only fou...
Chill the Fork Out
Created by Kat
Does your pawn need to take a break, but they just keep on working instead? If you don't enjoy having to juggle work assignments and schedules just to get a pawn to chill out for five g**damn minutes, then this mod is for you. This mod adds the ability to ...
Choose Wild Plant Spawns
Created by Mlie
https://i.imgur.com/iCj5o7O.png Lets you define the spawn-rate of plants in all biomes. Similar to the Choose Wild Animal Spawns but for plants. Added a slider for the overall plant density per biome. You can also copy values between biomes If you need hig...
Choose Your Outfit
Created by LS
Overview This is a mod to expand the apparel policy management dialog to make it easier to create filters. The list of apparel displayed in the lower middle can be narrowed down by various filters, and the selected apparels can be applied directly to the f...
Chronos Pointer - Schedule Menu Enhancement
Created by CoolNether123
Description Requires Harmony. ChronosPointer provides an intuitive and visually appealing way to track time in RimWorld, making it easier to manage colonists' schedules and activities throughout the day and night cycle. All features can be toggled and cust...
Circuit Breaker
Created by blues
📦 Overview 🕹️ Circuit breakers automatically switch off and stop power surges (⌁Zzzt⌁) from reaching batteries. ⚒️ Circuit breakers come with 10 fuse clips. After 10 triggers, they will break and need repair. 🪢 Line fuses don't require components, but are ...
Cleaning Speed
Created by Aelanna
Updated for Rimworld v1.4: Cleaning Speed is now a vanilla StatDef! However, the vanilla implementation is not affected by pawn capacities, so Cleaning Speed now simply adds the appropriate pawn capacity modifiers as well as the two traits that affect it. ...
Combat always collides
Created by Mute
Prevents pawns from stacking when performing any combat duties. Technical stuff If a pawn is performing a duty that has the attribute alwaysShowWeapon, they will not be able to share a tile with other pawns. This replaces the periodic check of "is there a ...
Comfort Matters
Created by NitroDev
This mod makes comfort affect more than just the mood of the colonist. It adds a multiplier to Global Work Speed based on the comfort stat of the chair or the comfort level of the pawn. For example, if a chair has the comfort stat of 0.44 a multiplier of 1...
Compact Hediffs
Created by PeteTimesSix
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable. Features - Customisability - Augmentations (ex: peg legs, archotech eyes, Pawnmorpher morphs) names get folded into the body part's name - Multiple icons for vari...
Compact Work Tab (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of CaptainArbitrarys mod https://steamcommunity.com/sharedfiles/filedetails/?id=3027381000 - Added translation-support - By request there is now another vertical option that keeps the letters horizontal. This option i...
Complementary Odyssey
Time to add more QoL and content to the Odyssey DLC. Mod Contents This mod improve space-efficiency of things inside gravship and time consumption of some activities, considering what can be possible and logical within game itself. https://raw.githubuserco...
Compositable Loadouts
Created by Wiri
A mod designed to make pawn inventory & apparel management modular and extensible. Designed to be performant, and simple to use. Features: - Create tags containing items which a pawn will wear / pick up / equip automatically - Create loadouts consisting of...
Continue Button
Created by Phoenix
About This mod adds a ‘Continue’ button to the main menu, allowing you to quickly load your last saved game. With this feature, you can dive right back into your colony! Features It warns if you are about to load a game that was saved in a previous (major)...
Cozy Fires
Created by velcroboy333
Campfires, fireplaces, braziers make furniture in the room more comfortable. Vanilla Campfires, Brazier from Royalty and other campfires/fireplaces from mods will add comfort (9%) to any furniture that is "sittable" when lit. They will also add an increase...
Crowns and Regalia
Created by Canon
Adds 3 Crowns to the game, fit for an Emperor of your Colony great for your medieval or Royalty playthrough They are able to be spawned as Relics, they also require the the Royal Clothing Research if you have Royalty and Smithing if you don't Come check ou...
Crypto Coffins
Created by LTS
Adds a new type of grave, the Crypto Coffin, that preserves any corpse interred within it. For those who need a place to store the remains of their favorite pawn while waiting to find a resurrector serum or those who simply want a final resting place for t...
Custom Prisoner Interactions
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners. So I've previously made some different prisoner interraction-mods and since the total number of different options started gettin...
Cut plants before building (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of 民火s mod https://steamcommunity.com/sharedfiles/filedetails/?id=1539025677 Special trees should no longer be marked for cutting Anima tree Gauranlen tree Harbringer tree Added mod-settings The default on-state Dig u...
Cuter Biotech Cat/Dog Ear Replacer
Created by Chris_
Replaces the Biotech Cat and Dog Ears with cuter ones and matches them to the hair color. Safe to add midgame! Plans: - Add an option to make the inner ear pink Just made my new mod that alters the Vanilla Expanded Highmate race, check it out: https://stea...
Cybranian - Anima Obelisk
Created by Cybranian
https://i.imgur.com/NjjdkT6.png https://i.imgur.com/aW9pXxw.png https://i.imgur.com/9NeuDhy.png For all your psyfocus storage needs, a battery for anima! The obelisk is a new meditation object, charging it with psyfocus instead of your pawn receiving it. Y...
Dark Ages : Crypts and Tombs
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Dark Ages : Crypts & Tombs aims to give just a bit more "life" to your pawns final resting place. Always hated how your medieval crypts lacked that little something ? well i think you'd probably find something to your liking...
Default Ingredient Radius
Created by Mlie
https://i.imgur.com/iCj5o7O.png It happened one time to much, my chef went half way across the map to fetch three berries when cooking the simple meal just because I've forgotten to set the ingredient search radius. In the mod-options you can set the defau...
Dependency Overdose Fix
Created by TheCafFiend
Hard drugs in Rimworld have a random overdose chance, which the relevant dependency genes prevent, and also a cumulative overdose severity, which the dependency genes do not prevent. The trouble with this is if you're using multiple dependency genes, that ...
Deselect Zone
Created by Cheesex
Press Left Shift to deselect zone. Works for both stockpile and growing zones. The only ways to deselect zone in the game is to create a new zone that doesn't border the current one or re-open the architect menu. it was so annoying, so I made this mod. htt...
Development Mode Hotkey
Hotkey switches the development mode on/off. Default bound to KeyPad_Period, that's the button between the 0 and ENTER on the keypad. If you want to change the button, go into Options -> Controls -> Keyboard Configuration:Modify -> Scroll to Developer tool...
Do Your F****** Research
Created by Kat
Allows the player to prioritize researching. This is an updated version of an existing mod, i claim no ownership of the mod. I will take it down if the original owners request this. Original original: https://steamcommunity.com/sharedfiles/filedetails/?id=...
Door Mat
Created by dracoix 🐉
ORIGINAL AUTHOR: Latta ORIGINAL WORKSHOP URL: https://steamcommunity.com/sharedfiles/filedetails/?id=727309536 For your cleaning needs. Ported to B19, 1.0, and 1.x by dracoix. NON-STEAM v1.1: Download v1.1 Release LEGACY 1.0: Download R1.0 Port 1.6 Update!...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
Drop FX
Created by LoggerC4
1.6 Now supported Check changelog for more info! What? A simple mod adding a bullet arc to all Vanilla & DLC mortar shells, giving them more sense of depth as they fly over the landscape. This is similar to that effect already found on Grenades. The 1.6 up...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready Odyssey expansion content - Vac t...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. Bug Reports / Issue Tracker https://github.com/Dubwi...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Mint-Minima...
Ducks' No Limits - Ideology (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of iwishforduckss mod https://steamcommunity.com/sharedfiles/filedetails/?id=2554423180 If you are using Vanilla Ideology Expanded, that mod overrides the limitations so you will have to use their settings to define t...
Dune Style Pack
Mod adds a Style pack for the Ideology DLC - The dune style pack adds themed weapons, armor, and buildings to help fit the Arrakis experience. Style and weapons are Inspired by various Fan art and official works Inspired by; Dune originally created by Fran...
Dust Bunnies
Created by Crow
Adds the Dust Bunny, a small, living cleaning creature that feeds on filth. Originally believed to be a harmless dust puff mutated by glitterworld nanites, the Dust Bunny has since been identified as a xenoform uniquely adapted to human settlements. It con...
Dynamic Trade Interface
Created by Zeracronius
A high-performance and customizable trade interface originally inspired by Trade UI Revised. Written from scratch to not only avoid the biggest performance hits of the vanilla UI but to also allow for other mods to easily extend it with additional columns....
Egg Incubator
Created by Mlie
https://i.imgur.com/iCj5o7O.png Incubators for fertilized eggs. Keeps the eggs the right temperature and can optionally speed up incubation-time. Primitive incubator, passive-cooling research Industrial incubator, electricity-research There is a mod-option...
Electrical Grid Toggler
Created by GonDragon
Adds a Toggle to view the power grid (why isn't that Vanilla?). It also adds a little more info to the power grid view. Now the grid will display different colors: Gray: There is no buildings using the connected energy. Blue: The energy production on the g...
Enable All Role Apparel
Allow all apparel to be used as precept role apparel by default. If you're looking for more granular control (and an excellent UI) check out Delmain Tweaks - Role Apparel This mod simply overrides the XML-based limitations around which pieces of apparel ca...
Engine Industries
Created by AOBA
With the development of industrialization on this planet, the reinvention of the vehicle seems to be a matter of time for everyone. Prepared for a new era, industrial factions, outlanders, and even pirates are began to gather all the engines they can trade...
Enhanced Vat Learning
Created by Nina Goblin ♥
This is an update of SmArtKar's and Elseuad's original mod: https://i.imgur.com/a3lXGiH.gif I never noticed any issues using the original on 1.6, but some references were using private calls, so I pulled them out differently for 1.6. Then Visual Studio was...
Erin's Hairstyles - Redux
Created by Erin
https://i.imgur.com/zufEPvZ.png A collection of hairstyles to add a bit more variety on the Rim. This is a reworked, redrawn version of my previous mod, with many more styles! While this mod is content-complete, there may be updates in the future, so keep ...
Erin's Hairstyles 2
Created by Erin
https://i.imgur.com/B5NFuRQ.png A collection of even more hairstyles for your lovely colonists to use. More hairstyles will be added in the future, so keep an eye out! https://i.imgur.com/Jrygql3.png 22 new hairstyles with varying lengths and designs. http...
Extra Explosion Effects
Created by Keshash
I'm here to ask you one question, and one question only: EXPLOSIONS?!?! About This mod expands on visuals of high explosives. Everything described is purely eye-candy and has no effect on gameplay. All explosions of Bomb type now have extra effects: shockw...
Extra Hairy Yttakin
Created by Emdood
The Baldness gene has been removed from the Yttakin xenotype. I made this change because I was finding that too many Yttakin ended up looking nearly identical and I am all about my colonists being identifiable at a glance, I also found it a little strange ...
Eyepatch (Continued)
Created by Belinko
An update of CitizenKanye's Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2592769267&searchtext=eye+patch ----------------------------------------------------------------------------------------------------- Original description: Ever felt li...
Face Down
Created by verniy709
Face Down is a simple mod that allows pawns to present the north views with a certain chance(or say face-down) when they are downed or dead. This does not require a new game. This is a coding commission done by Taranchuk, requested by Verniy709. Let me kno...
Faction Control (1.4-1.6)
Created by TheRealLemon
If you want to support me click here: https://storage.ko-fi.com/cdn/kofi2.png "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map. Simply v...
Flanking Bonus
Created by Sk
Bonus damage and hit chance when attacking enemies from the side or back Description This mod adds a new simple mechanic to the game called flanking bonus which adds bonus damage and hit chance when attacking pawns from the side or back. The mod works for ...
Floordrawings
Created by Tials
Adds 19 more Floordrawings for your children to draw. They'll show up among the vanilla ones. I made them fairly vanilla friendly. I might add more from comment suggestions, though if there are more each individual one will show up less often. You can add ...
Floors Are (Absolutely) Worthless
Created by Leaguenet
- Works with most modded floors (feel free to report if any aren't affected) - Safe to add to a save - Safe to remove from a save - Affects all floors except for smoothed stone (to achieve the same for smoothed stone, please use this mod: https://steamcomm...
Fluffy Breakdowns (1.6 Update)
Created by The Eye of Brows
Replaces random breakdowns with a maintenance requirement. Buildings using components will now gradually deteriorate. The odds of a breakdown happening (and requiring replacement components), is directly linked to the amount of deterioration. To keep your ...
Food Alert (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mehnis mod https://steamcommunity.com/sharedfiles/filedetails/?id=1114619043 Added a setting for selecting the lowest preferability of food to be counted DesperateOnly,RawBad,RawTasty,MealAwful,MealSimple,MealFine,...
Force Xenogerm Implantation
Created by Cyber
Overview Don't ask if you can implant a xenogerm, just do it! Does it feel a little strange you can impose 99 other warcrimes on those unfortunate enough to find themselves in your care, but genetic experimentation isn't one of them? Well it is now. Coloni...
Fortified Features Framework
Created by AOBA
A mod library for integrated set of commonly used features. Included Features Heavy Equippable Weapons a system to manage and add weapons that require a large body size or auxiliary equipment to use. Modification an UseEffect-based implant system that can ...
Gene Bank Indicators
Created by Leoltron
https://i.imgur.com/Xy4ua7o.gif Description Adds several visual indicators of how many genepacks are stored within a gene bank: Visually showing from 0 to 8 gene packs in the bank, depending on the capacity filled percentage. This means that in vanilla, 1 ...
Gene Extractor Tiers
Created by RedMattis
https://i.imgur.com/B4xmwit.png Summary This mod adds improved versions of the gene extractor which will extract genes from a characters until you've extracted every gene available. An improved version can also extract archite genes. At default settings it...
Gene Fabrication
Created by Happycam
https://i.imgur.com/uY2hXM2.png Are you tired of trying to get a specific gene after hours of grinding quests, extracting, and trading? With massive mod lists with hundreds of new genes, is it even worth losing your sanity over it? Your colony could alread...
Gene Ripper
Created by Captain Shitface
Updated for 1.6 Compatibility. This is not my own creation, but taken upon myself to update it as it has not been updated for 1.6 yet, and no word from the original uploader. I will take it down if requested by the original uploader :) Original Description...
Gerrymon's Erotic Style
Created by Gerrymon
NSFW? Erotic style is more focused on the artistic aspect of love, with a bit of ancient greek influence. This is a vanilla-looking sensual styles, with subtle depictions of human nudity and sexual activity. For the NSFW version, please go here: https://st...
Gerrymon's Lascivian Style
Created by Gerrymon
This is a vanilla-looking sexy style, obviously with depictions of human nudity and sexual activity combined with modern art for your night club feel. The slabs and relics are also available on Erotic https://steamcommunity.com/sharedfiles/filedetails/?id=...
Ghouls Prefer Twisted Meat
Created by Doug
Github link is https://github.com/dougbenham/Rimworld-GhoulsPreferTwistedMeat Ghouls prefer Twisted Meat, then human meat, then insect meat, then humanlike corpses, then insect corpses, then animal meat, then animal corpses. ...
Giddy-Up 2 Forked
Created by clocknot
Giddy-Up 2 Forked Temporary version of Giddy-up 2, until official version is updated. OwlChemist has been inactive for some time, and so it doesn't seem like the official version will get updated. I will try to keep the mod working, but I do not intend to ...
Glowpods Use Darklight
Created by Mlie
https://i.imgur.com/iCj5o7O.png A simple patchmod that makes glowpods count as darklight. For those insect+darkness meme plays. Requires Ideology. - Added support for Vanilla Factions Expanded - Insectoids 2 Idea by: Valliecane https://i.imgur.com/zdzzBrc....
Go Explore!
Created by Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
Graphic Chair Overhaul 2
Created by Si-Cafe
Description This mod makes a pawn sitting on a north-facing chair look like it is actually sitting on the chair. This is represented by drawing the backrest in front of the pawn layer. The backrest (additional second layer) is only drawn when the pawn is p...
Graphics Settings+
Created by Maxim
Graphics Settings+ (Updated for 1.6) Improves any Mod's texture quality and loading! What it does DDS texture loading - If a mod has .dds files, it will use those instead VRAM usage tracking - See which mods are eating your graphics memory Fixes those anno...
Hair Extensions
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif Adds a bunch of new high quality hairstyles. I'll be adding more to this now and again in batches. https://i.imgur.com/o6RVwXw.png Should be compatible with everything that matters. https://i.imgur.com/kx886Zr.png https://i....
Hard Times: Hair and Beards
Created by Botch_Job
Adds a bunch of new hair and beard styles, meant to be rough living/medieval inspired but I think they'd be suitable for most playthroughs. Made to fit the vanilla head shapes. https://i.imgur.com/gXgmz3E.png https://i.imgur.com/vGTlM0E.png https://i.imgur...
Harvest When Butchering
Created by Mlie
https://i.imgur.com/iCj5o7O.png Triggers harvesting of resources when butchering Any resource that can be harvested from an animal will be harvested when butchering a dead animal. To be able to harvest resources from animals that explode on death you can u...
Haul Mined Chunks
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will mark stone-chunks to be hauled when they spawn from mining. I just got tired of random chunks laying about, slowing down my miners. Should work on any chunk, vanilla and modded. Safe to add/remove anytime - Added suppor...
Haul to Stack
Created by ItsComcastic
Compatible with Versions 1.0-1.6 Fixed crash when assigning a stockpile for bills Features Haulers will prioritize hauling to an existing stack even when multiple pawns are hauling. Haulers no longer reserve the haul-to tile meaning multiple pawns can haul...
Hay doesn't need Cooling!
Created by ivelischt
This is just a basic DefMod. With it, it is not required to cool Haystacks. Why would you? mod source: https://lab.dutt.ch/fagi/haydoesntneedcooling/ ...
Healer Mech Serum Choice
Created by Syrus
Description A mod that lets you choose which health condition to heal when using a Healer Mech Serum. --- The dialog for selecting which health condition to heal opens after the item is used, but the item will only be destroyed if it is actually used to he...
Help me build
Created by Andromeda
This is a very tiny and simple mod that adds a button to building plans to create ingredients at nearby workbenches. The main purpose of this mod was to simplify the construction of vehicles from Vanilla Vehicles Expanded. It turned out to be very inconven...
High Life Drug Cooking Speed
Created by [VIP] Big Tortoise
Simple patch that makes the High Life precept now also increase drug cooking speed, not just drug synthesis speed. Now your colonists can not only make yayo faster, but also make smokeleaf and beer faster too! The drug cooking speed stat scales off of cook...
Holsters
Created by Psyche
Ever wondered what happens to all equipment pawns use? Sure, it pops up when the pawn is drafted but vanishes as soon as the danger passes! Well, not anymore. Holsters take care of this issue by displaying each colonist's weapon on their backs/belts! Overv...
Hospital
Created by Adamas
Description: This mod adds a new event type "Patient arrived". It allows you to run a hospital and get goodwill and silver in return. The patient will arrive in a drop pod. (on an optional Patient Land Spot, to be found under Misc menu) Your colonists will...
I will be back
Created by 骸鸾
——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld. In Vanilla, having a colonist kidnapped is almost as bad as being dead. Now “I will be back” gives your kidnapped colonists the chance to return to the colo...
Ignorance Is Bliss
Created by GwinnBleidd
This is an updated, recompiled and fixed reupload of Dametri's https://steamcommunity.com/sharedfiles/filedetails/?id=2111808313 mod. Changes and fixes: Updated to 1.3, 1.4, 1.5 and fixed broken defs Added an option to exclude Empire from tech level limita...
Improved Auto Slaughter
Created by llunak
This mod improves how the auto slaughter feature selects animals to slaughter. Description For most animal species in RimWorld either males or females provide a resource (females milk, males hauling, etc.), and the other sex is either worse at it or cannot...
Improved Map Search
Created by Kathanon
Groups similar items in the map search view. Groups can be expanded. When searching on world map, searches all tiles with features (not just named ones). Safe to add or remove at any time. Currently not working with unstable branch....
Improved Need Indicator
Created by missionz3r0
What Adds tooltip text to inform the player how long a pawn has until mood debuffs. Implemented Food Indoors Outdoors Recreation Rest Why Because I spent three hours building a spreadsheet to figure out how long my pawns sleep and just knew there had to be...
Inspiration Tweaks
Created by Catachat
Overview Alters the current inspiration system & adds 19 new inspiration types. The chance of inspirations occurring now also depends on what traits & skill levels a pawns has. A pawn with 20 artistic & 8 shooting is now more likely to gain Inspired Creati...
Ion Weaponry (Continued)
Created by Zaljerem
Original mod by Elseud https://steamcommunity.com/sharedfiles/filedetails/?id=3223261922 Credits: Design, XML, Textures: Elseud C# - SmArtKar Athena Framework code - MIT License This mod is distributed under Creative Commons Attribution 4.0 International w...
Just Drop it on the Floor
Created by Nepenthe
I like throwing stuff on the floor; it lets my crafters continue to craft instead of wasting their valuable time hauling things to a stockpile. This means having to set every bill to "drop on floor" after creating it, so I made this mod to make the the def...
Just Put It Over There
Created by Mlie
https://i.imgur.com/iCj5o7O.png When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground. If there are no available storage space that they can reach the items will be left ...
Kidnapped Pawns Die Less
Created by Conit
Info Ever wonder why you almost never see your kidnapped colonists ever again? Turns out world pawns are tended at a rate of 1 injury for every 3 in-game hours. That's 5x slower than a pawn with 0 medical! This mod intends to remedy that issue by shortenin...
Kinky Bodystraps
Created by Gerrymon
- PREFACE - I'll be upfront. I've played with RJW for years now with plenty of casual roleplaying runs. Unfortunately, most, if not all, of the appealing clothing is made in a more realistic art style, which means they either clash with vanilla or require ...
KlopKots Target Priority
Created by KlopKot
The mod adds optional designators for hostile pawns and turrets to set them as priority or ignored targets, and optional designator for player's pawns to set them follow or ignore Target Priority rules. Player's drafted pawns, who choices targets for range...
Lactation Expansion
Created by turkler
https://i.imgur.com/ySSveRf.png This mod is a vanilla-friendly expansion of the lactation feature from Biotech. An overview of the content added by this mod Ability - Self-milking https://i.imgur.com/c3znTEQ.png Toggle whether this colonist will milk thems...
Last Visited (Continued)
Created by Zaljerem
Original mod by elfstone https://steamcommunity.com/sharedfiles/filedetails/?id=1879568817 Creative Commons Share-Alike license All the same; if the original author requests it, I will remove this update. -- Original mod notes (1.0): Allows you to see when...
Letter Permanent Injury
Created by wowhvb
Send a letter when a colonist, a prisoner or a colony's animal suffers a permanent injury. The letter shows the unfortunate pawn's name and body part. There are options to choose which pawn to send letter upon injury. There is an option to ignore permanent...
Lifter Plz Do More Jobs
Created by Dance Ninja
Teach Lifter to save their fallen buddies. Let Lifter know how to haul down mechs to charger, carry pawn to Gene extractor and carry baby to Growth vat. Lifter only do haul. Lifter can't do Warden or Childcare. So, Lifter couldn't bring the prisoner or bab...
Linkable Settings
Created by Mlie
https://i.imgur.com/iCj5o7O.png Change any linkable facility. Settings include: Link range Link amount Link type Adds a new link-type: Room If selected the facility can link to any facility in the same room. If outside it will use the range defined instead...
Linkables Info Expanded
Created by Deadmano
Provides full information of the stats linkable facilities provide in the information window. Safe to add or remove at any time. A perfect companion for Even More Linkables -- On mod updates: If I haven't updated the mod between two major game updates, you...
Live With The Pain
Created by Mlie
https://i.imgur.com/iCj5o7O.png Injuries that gets permanent and causes permanent pain will now get less painful over time. Pawns learn to cope with it and will feel less pain as time goes by. After five days pain is reduced to 75% After a quandrum the pai...
Locks
Created by Avius
Version 2.6.2 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Rimworld a17 version (0.17) Description This addon adds new locking door system. Doors can be unlocked to allow enemies and prisoners to pass by (only races that have inte...
Lovin' Is Messy (and fun)
Created by XandrMoro
Doin lovin is fun and recreational*, but sometimes leaves quite a cleanup to be done. If you dont have Dubs Hygiene, if will leave some love juice on the bed. If you do, it will also significantly increase hygiene need for participants - you can even oblig...
Map Designer
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More options for unique, customized maps! Map designer makes all changes relative to the original map. Found a seed that's *almost* perfect? Make your changes and roll the same seed! Changing stone type won't change mountain...
Mech Charger Booster
Created by Azzy
Mech Charger Booster - Adds 4 new buildings which can increase the charging speed of the adjacent mech recharger. Confirmed compatibility Mod - Universal Mech Charger - Alpha Mechs - Pavia-RogueServitor|帕维亚-失控机仆 - MiliraRace - The Dead Man's Switch - Theor...
Mech Colors
Created by Kathanon
Set individual colors for each mech, for each mech group and/or for each mechanitor. The opacity of the colors can also be set, so they look less washed-out. If no individual color is set for a specific mech or it's group, it defaults to the vanilla color ...
Mech Work Tab
Created by Space Moth
Description This mod will add a new tab for controlling the work priorities of Mechanoids in the same way that the existing pawn work tab functions. There is also a minor tweak to remove nonsense work items from supporting Mechanoids such as recruiting, mi...
MedPod
Created by sumghai
MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp's 2013 sci-fi film Elysium. https://raw.githubusercontent.com/sumghai/RimWorldSteamWorkshopImages/main/Lethe...
Medieval Coastal Outfits
Created by Gerrymon
Added some RPG/medieval apparels themed around coastal settlements/harbour cities, including but not limited to fishermen and sailors, witch doctors, beggars, and pirates. These outfits specially provide better heat insulation, so it's suitable for tropica...
Metalhorror Scanner
Created by mo
The Mod adds a simple device capable of detecting a metalhorror carrier. https://i.imgur.com/OWZKKnL.png https://i.imgur.com/C5T86wk.png...
MinifyEverything
Created by erdelf
You want to minify every building ? Well then you came to the right place This mod searches the entire database of buildings and adds the minifiable feature so you can uninstall and move it. Should work with pretty much every mod. Credit: Image by Sera Mod...
Mod Options Sort
Created by superniqui10
Sorts and groups the mod options tab by author if there is more than one mod by the same author, otherwise groups them in the Various Authors group, special groups for VE mods and mods with configs created via HugsLib. Makes the search bar work by author t...
Moody
Created by Giant Space Hamster
LATEST UPDATE v2.6.5 RimWorld 1.6 support added Moody A better way to monitor your moods Ludeon forum release post: https://ludeon.com/forums/index.php?topic=28690.0 Moody is a floating dashboard that provides information about your colonists' moods at a g...
More Mini-Horns
Created by dickmosi
📝 About Adds 12 new mini-horn variations for Impids and mini-horned xenotypes to spawn in with! I'm aware that some of these horns aren't exactly mini, all textures are 256x256 (x2 vanilla) 🛠️ Help Safe to be installed/removed mid-save. Can/Will you make m...
More Orders
Created by ferny
What does this do? This adds some more designators to the Orders menu. This lets you be able to designate things on a large area without having to select them individually. Extract tree (Core) Open (Core) Strip (Core) Extract skull (Ideology) For the futur...
More Sculpture
Created by [KOR]Bichang
Add 72 types of texture to each piece of the statue. And release the style restrictions on the statue. https://i.imgur.com/QGcents.png...
More Vanilla Biomes
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More Vanilla Biomes adds more variety to your environment without overhauling the game. Includes TEN new vanilla-friendly biomes. Glacial Shield: Where the glacier meets the tundra, this area is icy, rocky, and cold almost y...
Morphs Assorted Biotech Retex
Created by Morphium
What is this? New, high res (512x512) textures for Biotech. These things take artistic talent, time and money. And i only have money, but not a lot sadly. Currently Planned and/or included Gene stuff, Items, kids apparel, Headgear (no armor sets) etc. Ther...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options Description Options to make mortars more or less accurate. Customizable in the Mod Settin...
Move Your Monolith
Created by ferny
What does this do? Allows you to claim and reinstall monoliths. That's it? Yeah. Be warned I'd reccomend only moving the monolith BEFORE activation. The game really doesn't want you to move it. Sometimes it'll render kinda fucked up or not let you attune. ...
Multi-Doctor Surgery
Created by MasterPNJ
🏥 Multi-Doctor Surgery Mod Enhance your medical operations with a coordinated team of doctors! This mod transforms surgeries into true team efforts by allowing you to assign multiple doctors to assist a lead surgeon. Enjoy boosted efficiency thanks to the ...
Multi-Reinstall
Created by LS
Overview This mod allows you to reinstall multiple pieces of furniture at once. How To Use Selecting multiple reinstallable pieces brings up the Multi-Reinstall gizmo. Or, if you select Multi-Reinstall from the Order tab, you can select a range of pieces t...
MutatorWorldIcons
Created by snoobi
Displays icons for animal habitats, wild plants, and maybe more on each world map tile. Don't forget to zoom in. Supported so far: - Animal Habitats - Wild Plants - Mineral/Ore Rich Compatible with: - Expanded Plants - Expanded Animals - World Map Beautifi...
Muzzle Flash
Created by IssacZhuang
This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons. Built-in patch for some mods, the patches list is shown in the discussion area Compatibility: Currently no conflict with other mods hav...
Need Bar Overflow
Created by AmCh
Description Pawn's Need Bars are no longer clamped to 100%. In a vanilla game, when a pawn eats a full meal, around 10%-20% of the food is wasted due to hunger being capped at 100%; this gets worse if you consider children, modded races with small body siz...
New Limbs Needs Training
Created by Mlie
https://i.imgur.com/iCj5o7O.png When a pawn gets a new limb transplanted they will need some time until they get used to it. The efficency of the limb will be lower and increase with time up to the maximum value. Recovery-time is based on the tech-level of...
Nice Bill Tab
Created by Andromeda
https://i.postimg.cc/tTW1k8Ys/about.png Let me tell you a fairy tale about beautiful UI in our beloved game I think that you, like me, are tired of playing Microsoft Excel, which is presented as a game. This extremely popular game is not actually a game? L...
Nice Health Tab
Created by Andromeda
https://i.imgur.com/C1gry4p.png I present to you a completely redesigned health tab for your colonists! Now you will see a doll of your colonist, which will approximately show which parts of the body injuries relate to Extensive work has been done on redes...
Nightmare Core
What is this? This is a framework mod created by NightmareCorporation to contain functionality that will be shared across mods. It contains various past lessons-learnt and features that I deem necessary for all future mods of my own and helps to off-load p...
No Disabled Factions In Quests
Created by Kathanon
Prevents generation of quests that call for threats that are not possible with the current settings - such as a mech cluster with the mech faction disabled. Safe to add or remove at any point, but will not affect quests given before it was added. Since thi...
[1.6] No Forced Slowdown
Created by Dingo
Tweaks the forced x1 speed multiplier which triggers on some events. https://i.imgur.com/OG6xUzd.png RimWorld automatically slows down gameplay and prevents time controls when certain events fire. With this mod you can take back control! - Configurable mod...
No Job Authors
Created by Jellypowered
Item's final Quality is determined by whoever finishes the job! This hasn't changed from default behavior. If your pawn with 2 crafting finishes the job, it's gonna be Awful. If your pawn with 20 finishes, it's gonna be whatever quality a 20 in crafting wi...
No One Left Behind (1.6)
Created by Nina Goblin ♥
This is an update of Captain Muscles' original mod: https://i.imgur.com/a3lXGiH.gif Which was then updated by SaberVS7 (1.2-1.5) here Sillies haven't updated yet, no hurry, but I've been using my own updated version and figured other people might want it t...
No Random Apparel on Ideology Edit
Created by Edern
Commissioned RimWorld mod to optimize Ideology creation on large mod lists Generating required Ideology apparel for roles takes a lot of time on large modlists with high amount of new apparel items, which causes the game to freeze on each modification of t...
No Version Warning
Created by Mlie
https://i.imgur.com/iCj5o7O.png I get a lot of requests to update mods and some of them have no issues except that they are marked in the mod-list as incompatible with the current Rimworld version. Instead of me republishing these mods with the only change...
Non uno Pinata (don't drop items)
Created by avil
Pawns don't drop items when downed or killed. More tools to deal with corpse inventory. Safe to add midgame. May be issues unloading weapons and inventory from corpses if removed midgame. So be mindful. Features - when downed, pawns don't drop weapons and ...
Objection
Created by Kinighte
Prevents goodwill loss when non-hostile pawns dies from causes the player did not cause. How It Works: When a pawn from another faction dies, RimWorld penalizes your Goodwill with said faction, this seems reasonable enough however this also applies if you ...
Organized Research Tab (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Lazevedos mod https://steamcommunity.com/sharedfiles/filedetails/?id=882641145 - Also check out OrganizedResearchTech by TheCakeIsALie. It reduces the amount of tabs and organizes reseach by tech-level. https://i.i...
PawnTargetFix
Created by Jellypowered
https://i.imgur.com/5qxD2CB.gif Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, ev...
Persistent Precepts
Created by Alleykat
Persistent Precepts adds a simple toggle to the Ideology edit screen that prevents the re-randomization of Ideology precepts, rituals, buildings etc. when you change structure or memes. With this mod, you can ensure that your carefully crafted Ideology rem...
Perspective: Paths Continued
Created by FerrisCG
Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2934666296 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description A tile of terrain will either have soft or hard edg...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Pit Gate Dumping
Created by 1trickPwnyta
Automates the selection of items on the map, such as wastepacks, to dump into the pit gate. Pit gates have a Dumping tab similar to the Storage tab for stockpiles that lets you choose what kinds of things to dump into the pit gate. Pawns will automatically...
PocketMap Architect Fix
Created by Dizzy
Changes zone placement logic to allow placing zones within 5 tiles of the edge of a pocket map, and also disables the visible edge-of-map border within pocket maps. It's highly unlikely you will even notice this issue unless you're trying to make use of Al...
Pointed Elf Ears Refined
Created by Hysila
The pointed ears from biotech looked kind of like horns, so I retextured them to be a bit smaller and more elf-like. The texture size is 512x512. They're only textures so shouldn't conflict with anything, but if you have another mod that replaces the same ...
Ponpeco Kids' Clothes
Created by ponpeco
Adds children’s clothing to the game. Dress up your colony’s kids however you like and enjoy their new outfits! About This Mod This is a simple mod that adds new clothing for child pawns. The designs are mostly modern, but include some medieval, noble, and...
Ponpeco Pajamas
Created by ponpeco
This mod adds pajamas that promote healing and better rest. https://i.imgur.com/xtIDpAr.png While wearing these pajamas, your colonists will fall asleep faster, rest more deeply, and recover from injuries and illnesses more quickly. However, there are sign...
Power Alerts
Created by Diddily
Adds alerts for when your power grid needs attention, including: * Disconnected generators * Batteries close to being empty * Buildings at risk of short circuit * Fueled generators almost out of fuel * Fueled generators producing excess energy and wasting ...
Power Indicators
Created by erdelf
Enables a little indicator on build designators if power is needed or if it's refuelable. Should work with every mod. Thanks to Shinzy for the cover. https://github.com/erdelf/PowerIndicators/...
Power Tab 2 - 1.6 Bug Fixed Version
Created by Pos 4/5
Power Tab 2 - 1.6 Bug Fixed Version This is a decompile, fix and re-compile of Owlchemist's PowerTab 2 mod. It will be taken down if the original author requests it. Original Power Tab 2 by Owlchemist This mod is only tested for RimWorld 1.6, in theory it ...
Pregnancy Attitude
Created by carriedactyl
Short description Pawns' attitudes towards pregnancy now depend on their pregnancy approach. This can be adjusted in Mod options. In more detail Confused about why your pawns have inconsistent opinions about being pregnant? Mystified that a colonist can be...
Prepare Landing (Continued)
Created by m00nl1ght
Unofficial 1.5 and 1.6 update of the Prepare Landing mod by neitsa. The dependency on HugsLib has also been removed. To open the main window, press Ctrl + P on the world map screen. (The hotkey can be changed in the settings) Disclaimer I am not the origin...
Prioritize Meals over Preserved Foods
Created by seeki
Overview "Prioritize Meals over Preserved Foods" is a managed mod that allows you to manage meal restrictions on preserved foods with just a few actions. Manually provisioning meal restrictions for caravan members can lead to valuable time being taken away...
Prisoner No Interaction Alert
Created by 1trickPwnyta
Adds an alert to the game (right side of the screen) when you have one or more prisoners whose interaction is set to "Maintain Only" and is not set to "Hemogen Farm". Ignores quest-related and optionally unwavering prisoners. Updates 06/17/2025: Update to ...
PrisonerRansom
Created by erdelf
This mod allows you to demand ransom for imprisoned pawns for silver at the comms console. It will give you a slight relationship boost. There is a slight chance that they don't accept and raid you. Every bargain is dependant on the social skill of the han...
Prisoners Should Fear Turrets
Created by Mlie
https://i.imgur.com/iCj5o7O.png Escaping prisoners will now get fired upon by turrets. Rebelling slaves will also be shot, selectable in the options. There is also an option for shooting at slaves/prisoners in any aggro mental-state Turrets can give terror...
Prosthetic No Missing Body Parts (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of iamrespawns mod https://steamcommunity.com/sharedfiles/filedetails/?id=2103563425 - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionic...
Psysword
Created by Chefboyjc
An ultratech sword made out of psychic focusing materials, enhance the wielder's psychic sensitivity and neural heat dissipation while still begin light and deadly in melee combat. Has a chance of focusing it own psychic energy while stabing or slashing, c...
Pygmy muffalo
Created by dismarzero
1.1 Ready! Pygmy muffalos: a smaller species of muffalo, bred for their hardiness in less-vegetative environments. Pygmy muffalos eat less than their larger cousins, and provide milk and wool in smaller quantities but more frequently. Orignail Mod and Auth...
Quality Affects HP
Created by SappyZoe
Makes quality affects hitpoints of all things, so higher quality means that items like armor last longer. To be clear, if something has Quality and Hitpoints, this mod will probably affect that. That includes apparel and weapons that have Quality, as well ...
Quality Colors (Continued)
Created by DawnsGlow
Colors the items in the trade window based on quality. Super simple mod, just colors items based on quality. Features settings, allowing you to change the color to your heart's desire! Should be compatible with everything. Color Presets: Default (New and i...
Quality Power
Created by Toxic Yui
Quality Power https://storage.ko-fi.com/cdn/useruploads/display/cb6a6cb9-43e4-4c46-8919-6a3fe80456d6_preview.png Make power scale with quality—cleanly and controllably. This mod adds quality-based multipliers for power buildings and a shared Beauty bonus, ...
Quality Workbenches
Created by Toxic Yui
Quality Workbenches & Research Benches Craft work & research benches with real, vanilla-style quality — from Awful to Legendary — and feel the difference. https://storage.ko-fi.com/cdn/useruploads/display/04c8aa03-357b-4fb4-a93b-b439c6b77726_preview.png Wh...
QualityBuilder Unofficial 1.6
Created by Teemo
I updated for 1.6 and fixed the ideology furniture bug and the unforbid on reload bug. If you notice bugs please let me know as I do want to fix those while the official isn't updated yet. github to report bugs, or report bugs in here. I'd prefer in github...
RPG Style Inventory Revamped
Created by avil
RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask. Orginal mod: RPG Style Inventory by Sandy. So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was gre...
Ragdoll Physics
Adds physics around explosions to toss Pawns and Things! Includes options for magnitude (default 1 - adjusts overall distance) and adding an overall Stun after a toss. Includes option whether to include mass in toss distance calculation (on by default). He...
Random Spawning Genes
Created by Halicade
Random spawning genes! So many mods add genes and only so many are on pawns. I wanted more variety on them and didn't like the current options available. This mod will make all pawns spawn with an additional random assortment of genes. In order to prevent ...
Random's Gene Assistant
Created by RandomCoughdrop
While running my own 100% ethical gene farm, I found it difficult to keep track of which genes I had extracted and which ones were still needed. I created a small patch that changes the color of the background for a gene based on its extraction status. • R...
Range Finder
Created by Brrainz
Constantly checking the shooting range of your colonists/turrets? RangeFinder makes it easy. Just select one or more colonists or turrets and press the hotkey (SHIFT by default). When you quickly press the key twice the range will stay visible until you pr...
Read to Patients
Created by bblkepling
Let's doctors read novels to patients so they both get the book's joy bonus. Q&A: Will this work with books other then novels? No, I could possibly add an option if there is enough requests and I can find time. Can I read to sick children in Biotech? No, g...
Ready Those Guns
Created by Mlie
https://i.imgur.com/iCj5o7O.png Between shots a manned mortar has a cooldown-time that only ticks down when a shooter is still manning it. This mod adds a job similar to the turret rearming-job but for readying mannable mortar-like turrets. Pawns will relo...
Realistic Rooms Rewritten
Created by Lucifer
For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses...
Recycle This (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of busted_bunnys mod https://steamcommunity.com/sharedfiles/filedetails/?id=2567877605 - Added option to not show the extra gizmos on items - Added option to not return components (or any complex items) when recycling...
Relevant Stats In Description
Created by Mlie
https://i.imgur.com/iCj5o7O.png Depending on the type of building, selected stats are shown in the description-window in the architect-menu. This can make it easier to select the best wall for your defence or the right power-generator for your current need...
Remove Tutorial Button
Created by Merthykins
Removes the tutorial button from the main menu so it never gets accidentally clicked on. If you like my work consider buying me a coffee: https://ko-fi.com/merthsoft Code: https://github.com/merthsoft/remove-tutorial-button ...
Replace Mechanoid Weapon
Created by Mr.Blue
🔧 Upgrade Your Mechanoids! 🔫 Tired of your mechanoids using the same old weapons? Now you can give them the firepower they deserve. This mod allows colonists (or other designated pawns) to replace weapons on your mechanoids with any weapon you have on the ...
ReplaceLib
Created by ferny
What does this do? This is a tool for modders, mainly for use in making overlap patches. Similar to Resource Dictionary , except in the hands of the modder. You can create ReplacerDefs which allow you to completely replace a thingDef with another def, whic...
Replimat
Created by sumghai
Replimat adds a Star Trek-style distributed food replicator system, capable of efficiently feeding colonists with high quality meals. No cooks or stoves required! Developed in collaboration with Dubwise. https://raw.githubusercontent.com/sumghai/RimWorldSt...
Research Reinvented
Created by PeteTimesSix
Consider inventing the humble mini-turret. In vanilla Rimworld, the process is: A colonist sits in front of a research table and stares at it for five weeks. With Research Reinvented, the process can include any of the following: Reverse engineer existing ...
Research Tab Colors
Created by Aelanna
This mini-mod adds color coding based on tech level to the vanilla research window! The color codes are based on the research projects' tech level and is intended to help identify tech levels when used in conjunction with mods like Tech Advancing. Technica...
Resource Dictionary
Created by Scorpio
https://i.imgur.com/oict5OW.png Have you suffered any of the following problems while playing a modded Rimworld game? - Wondering why wheat from Vanilla Expanded does not work with recipes from Medieval Overhaul? - EM - Metals Bronze not being interchangea...
Retextured! - Recycle This
Created by Soul
https://i.imgur.com/8II65Mz.png Retextured! is a series of retexture mods that aim to bring back old textures from select mods to modern standards. Vanilla friendly guaranteed.👍 This installment deals with retexturing the very useful Recycle This mod. http...
Reunion
Created by Kyrun
+ Have you ever used Prepare Carefully/Character Editor to add pawns to be left behind in the world, hoping that you will have them organically join you one day? + Do you wish to play the story of the protagonist that assembles a group of allies on their h...
RimCities
Created by CeilingYoda
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players. This mod adds randomly generated cities to the world map, which are similar to other settlements but are far more difficult to attack. Pirate-cont...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
Rimsenal - Augmented Vanilla Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/l6CCfU7.png https://i.imgur.com/C2czHK9.png Look, I'm proud of being a person of good taste. What I mean is, I don’t want to touch those boorish alien Kill-O-Matic guns of meg...
Rimsenal - Core
*READ FIRST: Rimsenal is compatible with CE(Thank you N7Huntsman!) you damn illiterate monkies. And don't ask me about conflicts with CE. https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/sFTiWyR.png Don't you think the numbe...
Rimsenal - Hair pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "Well, well, even we were in distress in this rimworld, that's not mean we can't spruce ourselves up. Isn't it?" Adds more hairstyles for your pawns....
Rimsenal - Security Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/qILWnvT.png https://i.imgur.com/kkJ8Qoq.png You know, this remote world isn’t exactly a cozy place to live. We’ve got hordes of wild savages, damned space pirates, crazy kille...
Rimsenal Faction Pack - Federation
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/obqF8l2.png Rimsenal: Federation Faction Pack Adds a new hostile faction: the Federation Peacekeeper Corps. Once a proud protector of the great interstellar state known as the...
Rimsenal Faction Pack - Feral
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif Rimsenal: Feral Faction Pack https://i.imgur.com/KslQ3Vt.png You have to give up a lot when you're pushed to the limit. Then how much should people give up if their civilization collapses? Look a...
Rimsenal Faction Pack - Spacer
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/ylC7CWp.png The Rimsenal – Spacers Faction Pack introduces a new faction: spacer colonists, armed with spacer‑grade technology, equipment, mechanoids, buildings, an ideology s...
Rimsenal Style Pack - Sophian
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "So what's the name of this rifle, Marcus? I'm asking for some administrative reasons." "This rifle is called the glorious imperial pleb remover 2000, my praetor." "Ha, that's a good one. But, se...
Rimsenal Style Pack - Techist
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "Rejoice, my fellow enlightened ones! After all of this long awaits, finally the Archotech answers to us. By the guidance of our sacred seraph class AI persona analytical engine, we will receive ...
Rimsenal Style Pack - Urbworld
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif Dear citizen. You have been selected as a member of a glorious rimworld expedition. Congratulations. You've become the lucky one to enjoy idyllic colonization in a peaceful rimworld. Accordingly,...
Rimsenal Xenotype Pack - Askbarn
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/3zvqdSQ.png "Hilde, do you know where those Askbarn guys came from?" "Two explanations are available. Mythological one or historical one. What do you want?" "Well, mythologica...
Rimsenal Xenotype Pack - Harana
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "So, Ms. Su-Ah, please tell me, what does your xenotype say?" "Ha-Lan-Ah, but you can call it Harana." "Then would you please tell me about your strengths and weaknesses? I want to make sure you'...
Rimsenal Xenotype Pack - Zohar
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/52uP0hv.png https://i.imgur.com/PQLZe7R.png Let the Zohar handle your colony’s pesky moral dilemmas! Need to sell those desperate refugees to a slaver? Call in the Zohar. Got ...
River's Tribal Mittens
Created by River
Adds a set of neolithic-tech mittens. They can be crafted at a crafting spot or tailoring bench. Tribal peoples have been making clothes to keep their hands warm for thousands of years! Now your neolithic-tech tribal pawns can do the same! Originally a sma...
River's Tribal Shoes
Created by River
Adds three pairs of neolithic-tech shoes. Originally a small expansion on the Vanilla Apparel Expanded mod, this mod can now stand alone. I love VE's addition of shoes, but it seemed unfair to me that neolithic-tech shoes didn't exist in-game, even though ...
Room Quality Colors
Created by crtdgd
Mod description This mod changes the color of the room characteristics depending on the quality. The current and maximum quality level is displayed in brackets. How to customize color: This mod just changes the text, to edit it, you need to copy the mod fi...
Royalty Tweaks
Created by Mobius
Limits throne room requirement to highest ranking royal. Also re-enables passionate skills. Royalty Tweaks 1.35 What noble in their right mind would let their knights each have their own throne room? Not mine, that's for sure! This mod removes the demand b...
Safe Drug Policy Generator
Created by SeoHyeon
This mod automatically generates a drug policy that safe from addiction. Save compatible, but you need to manually add the new drug policy in the mod settings. Compatible with any drug mods Recommend mods Better Pawn Control Vanilla Brewing Expanded Integr...
Safe Pause (Continued)
Created by OganessonG
Description: It's a continued version of likeafox's Safe Pause, with some improvements. The function of this mod is to prevent unpausing the game accidentally by adding a short timeouts to unpause function after game was paused. (Typical application: you w...
Sand Castles
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Colonists can build sandcastles when it's warm out, as a recreation activity. Sand castles can only be built on sand, have a little bit of beauty, and will last for a few days before disappearing. Textures by Johny Commander...
Scattered Stones 1.6
Created by kkirspel
I've updated Owlchemist's original version of Scattered Stones to 1.6 https://steamcommunity.com/sharedfiles/filedetails/?id=2598436855 I've also included Hank Bot's 1.5 version https://steamcommunity.com/sharedfiles/filedetails/?id=3278176206 Notice: I co...
Scenario Editor UI Overhaul
Created by soeur
Improved the UI of several floating buttons in the scenario editor. In the original scenario editor, the list selection buttons were displayed as a floating menu. However, as the number of mods increased, the floating menu would quickly become clunky and c...
Schedule Everything!
Created by Mazo
The Schedule Mod you know you need! Adds custom schedules for (nearly) every work type. You can assign your colonists specific activities at specific times during the day. How does it work? Adds a new Schedule Button next to the existing ones. You can clic...
ScrubDaddy's Hairstyles
Created by ScrubDaddy
Another hair mod to add to your hair mod collection! All hairs were designed with the vanilla head shapes in mind, but of course you can pair these with whatever head mod you'd like. Any hairstyles that don't suit your fancy can be easily removed from your...
Sculpting Bench
Created by ferny
What does this do? Renames the art bench to the sculpting bench. That's it? Why? The art bench was originally called the sculptor's table and it still after all these years exactly that. Other mods add other forms of art that use new tables, so I thought m...
Self Dyeing
Created by avil
Allow pawns to paint their clothes on their own. Enable an option from Styling Station, and your pawns will paint their clothes bit by bit over time. "I ain't got no time for this, do it yourself" - you can make so pawns prefer ideology color over favorite...
Semi Random Research: Progression Fork
Created by ferny
https://i.imgur.com/mfsGeQE.png Continued development of Semi Random Research: Progression Fork will continue at this page. Disclaimer/History This is a mod originally beautifully designed by Captain Muscles, lovingly maintained and added to by GrobmotoriG...
Sensible Bed Ownership
Created by 1trickPwnyta
Makes the bed ownership/assignment mechanic sensible. Specifically: Everyone can have a bed assigned per map (with special rules for gravships - see 08/26/2025 update below), so beds don't get unassigned while caravaning. Adds the ability to select a colon...
Set Owner for Prisoner Beds
Created by AUTOMATIC
Adds a "Set owner" function for prisoner beds. UPDATES 16-Jul-2021 - 1.3...
Settlement Descriptions
Created by dninemfive
I started a heavily-modded playthrough and was annoyed at how tedious it was to check which faction controlled a specific base, given that the base game only shows a randomly-generated name (which often conflicts, given modders reuse base game name generat...
Shard Dagger
Created by dickmosi
📝 About Adds a new craftable weapon named the "Shard Dagger" — part shard, part bioferrite, but all dagger. It can be obtained via crafting, quest rewards and even dropped by dead Horaxian Cult High Thralls. Shard Dagger (All these stats scale with Quality...
Show Buildable Material Count
Created by BustedPretext
Display on-hand materials for buildables in the popup menu ...
Show Known Techprints
Created by Space Moth
Description This mod adds a new icon next to all techprints to indicate if the techprint has been applied or not. No more will you buy duplicate techprints or sell the ones you need without realising! Hovering over the new icon will also tell you what you ...
Show Me Your Hands
Created by Mlie
https://i.imgur.com/iCj5o7O.png Pawns show their hands on their weapon when drafted. Should work with most weapons, vanilla and modded. Based on Clutter Weapon Hands but dynamically sets the hands based on the graphics of the weapon. It will however still ...
Show Weapon Tallies
Created by Kathanon
When selecting multiple enemy pawns, shows the number of each weapon on the button for it. Only shows number if there are more than one of that weapon....
Show work site faction relations
Created by RieBi
Shows relations with a faction controlling a work site, because for some reason it doesn't show it by default, and due to this I by mistake made a few enemies. Also highlights the relations with all faction sites in color, so it's easier to notice who's en...
Simple Additions: Mech Clusters
Created by Smxrez
https://i.postimg.cc/tgTLgYxf/Divider-UI.png https://i.postimg.cc/PrtYpZ92/Details.png https://i.postimg.cc/tgTLgYxf/Divider-UI.png Welcome to a brand new mod series I'm starting: Simple Additions. Each mod will add small, simple additions to specific part...
Simple Cape and Hood Retexture
Created by Stokes52
Description Simple retexture of the vanilla hood and cape to fit my liking. Not a new item, replaces the original textures. New in Version 1.1! * Added textures for the Eltex Cape from Vanilla Psycast Expanded. VPE is not required to use my mod, but it wil...
Simple FX: Splashes Continued
Created by FerrisCG
Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2889330414 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description A graphical mod that helps sell the illusion of rai...
Simple Restraint Belt
Created by amefurashi
- INTRODUCTION - Have you ever had trouble with these issues when immobilizing an enemy or troublemaker? -"don't have enough medicine to keep under anesthesia." -"It will be a while before can use MOD-made restraints." -"It's so barbaric to have to remove ...
Simple Warrants
Created by Cleverics
https://i.imgur.com/pLo0xmx.gif We have a dual responsibility to serve you as the player while enhancing your gameplay experience and help you exploit advantages provided and extend your colony development capabilities. The capability to project power acro...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
SimpleCameraSetting
Created by ray12031203
There are many good features in the camera+, but there are performance issues, so I made this mod. There will probably be no performance degradation because it will work in developer mode by modifying the same variables as modifying the camera settings. co...
Smart Meditation
Created by pureMJ
Colonists are now smart about when to meditate. It helps both psyfocus gain and recreation. https://i.imgur.com/MClTdVy.gif Background In Rimworld a colonist with psylink will attempt to meditate when the psyfocus is less than the target value. On the othe...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 12/06/25: Updated to 1.6 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Smart Turret Covering
Created by denev
Overview In version 1.4, turrets can now be covered by adjacent objects, but 2x2 or larger turrets can only take cover on the bottom-left-most tile. In other words, when attacked from the upper right, turrets are considered uncovered and don't receive any ...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Right click =...
Smarter Visitors
Created by Mlie
https://i.imgur.com/iCj5o7O.png Since visitors decide when they want to leave, it may not always happen at the best time. This mod checks the map when visitor-groups decide to leave and can delay this from happening. Included in the mod is also a Visitor-s...
Smoothed Floors Worth Nothing
Created by Kupie
Makes smooth floors worth nothing Great Companion to "Floors Are (Almost) Worthless" by Leaguenet, but I wanted smooth floors to be included too: https://steamcommunity.com/sharedfiles/filedetails/?id=2960126462 Github: https://github.com/Kupie/Rimworld_Sm...
Smoothed stone is worthless
Created by Alite
There are many things that confuse me about base Rimworld. Most of them I can find mods to fix them. Other times I fix them with my own mod. This is the second one, just in case anyone wasn't sure. Why does smoothed stone have a value attached to it? I get...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Social Experience from Trade
Created by Krelinos
Overview In RimWorld, every skill gains experience when it is practiced. Every skill, except social when trading (and stonecutting but that mod exists already). If you ever felt like your trade negotiator should have really learned a thing or two after set...
Some Like It Rotten
Created by Mlie
https://i.imgur.com/iCj5o7O.png Some creatures can eat rotting corpses, so let them do it! This mod enables the eating of rotting or dessicated corpses. Due to the implementation the corpses are eatable by all pawns but only the creatures defined in the se...
Spectacular Skullspike
Created by turkler
This is a simple mod that allows you to rotate the Skullspike. This required new sprites, so I completely remade the Skullspike sprite in a much higher resolution while staying true to the original. The mod also includes a higher resolution retexture of th...
Star Wars Slave Bikini Outfit
Created by Lumi
A bikini-style costume consisting of a gold brassiere fastened over the neck and behind the back with string, a gold thong g-string panty and red flowing veils attached to the front and back of the panty. Especially popular amongst Jabba's slave girls on T...
Stuff List (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Pretzalcohuatls mod https://steamcommunity.com/sharedfiles/filedetails/?id=2108623238 - Added color to the readout for a better overview - Added amount-column, counts all resources on the current map - The list-win...
Stuff Mass Matters
Created by Mlie
https://i.imgur.com/iCj5o7O.png Always found it strange that different "stuff" has different mass but things made with it always has the same mass. So this mod just modifies the mass of items depending on what stuff they are made of. No longer is a Uranium...
Style Revised - Animalist
Created by Hen
Retextures and additions to the animalist style. Current Item List: Parka Tuque Tribalwear Tribal Headdress War Mask War Veil Simple Helmet Flak Helmet Recon Helmet Marine Helmet Cataphract Helmet Prestige Recon Helmet Prestige Marine Helmet Prestige Catap...
Stylized Slave Collars and Headgears
Created by Gerrymon
- DESCRIPTION - 1.5 Note: Bridles are now drawn like regular hats, meaning they will make the pawn bald. Please use other mod that can show hairs with hats. -- Add more styles for slave collar and a new bridle item (for now), which based on medieval scold'...
Sunny's Dr Stone Scars (Tattoos)
Created by Sunshiney Days
This mod adds 11 scars (tattoos) to the game, all inspired by the anime/manga Dr Stone. They’re all categorized under the “Misc” tattoo tab. Due to the way Rimworld stretches textures (or doesn’t) to fit pawns, the tattoos don’t line up with every head or ...
Survivalist Equipment All-In-One
Created by Scott Wilco
Details This mod adds a collection of gritty, practical guns and gear for the hardcore survivalist. Whether you're fighting off raiders, hunting for dinner, or just trying to look cool in the wasteland, this pack has your back. Expect rugged rifles, no-non...
T's Conversion Staff
Created by Trickity
A Simple staff that boosts conversion power and chance to spread Ideology. There are designs for each base game style as well as popular mods like Vanilla Expanded Memes and Structures, Alpha Memes, And my Samurai Factions styles. Vanilla Ideology Expanded...
T's Seal the Spirits : Tribal Anomaly
Created by Trickity
Seal the dark spirits! This mod is a low tech Anomaly mod. Good for tribal or medieval starts as it does not need electricity. Currently there are a few basic techs that should help with containing dark entities. *4/6/2025* Disruptor Torch has increased ra...
TVForPrison (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of peladors mod https://steamcommunity.com/sharedfiles/filedetails/?id=2002019195 - Added support for radios in Vanilla Furniture Expanded - Added support for tv in Vanilla Furniture Expanded - Spacer Module - Added s...
Tech-appropriate Roof Mote
Created by Mlie
https://i.imgur.com/iCj5o7O.png The default graphics shown when pawns build a roof is a generic steel corrugated roof. As I often do tribal colonies it seems a bit off so I made this mod to give it a more realistic feel. Default it will now show a wood-roo...
TechBlock
Created by fridgeBaron
https://i.imgur.com/DqUavdv.png Added Two new starting player factions with blank research. There is no real difference between Tribal Start Blank and New Arrivals Blank at the moment they are just a quick fix for other mods forcing starting techs. https://...
Tending Takes Time
Created by Mlie
https://i.imgur.com/iCj5o7O.png Why should it take the same amount of time for a doctor to fix a surface cut on an arm as it takes to stop the bleeding of a recently shot off leg? With this mod active the time it takes to tend to an injury will vary based ...
Therapy (Continued)
Created by Zaljerem
Original mod by Orion https://steamcommunity.com/sharedfiles/filedetails/?id=1076950211 Creative Commons Share-Alike License All the same; if the original author requests it, I will remove this update. packageID of Orion.Therapy has been retained for compa...
This Is Mine (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of El Luchadors mod https://steamcommunity.com/sharedfiles/filedetails/?id=2384987719 - Furniture that gets moved or just minified will now reset their ownership - Changed one of the hotkeys as it was requested in the...
Thrumbo Plushie
Created by Arquebus
A mod that allows your colonists to also enjoy a sweet plush thrumbo. Comes in 2 varieties: 🧸A small equipable plushie. If equipped by a child while you are using the Biotech DLC, will give a minor boost to learning rate. 🏠 A static building, that provides...
Toddlers
Created by cyanobot
New life stage: Toddler 1- and 2-year-old pawns are no longer completely passive objects toddlers cannot work, but can move around and interact with the world toddlers gain capabilities over time – configurable young toddlers are blocked by doors and can b...
Tools O' Plenty ( Continued )
Created by AmirNikou
Description: This is a forked version (with some minor changes) of my favorite tool mod: Original Mod: Tools O' Plenty By: TheSimpleDude42 Overview: While there are a number of tool mods out there, I always felt that most didn’t provide enough variety or w...
Tooltipped Long Names
Created by Reiquard
Tooltipped Long Names Adds an ability to see non-truncated long names in the tooltip that shows when hovering the mouse over truncated object name on the inspect window. Especially useful for those who play with mods like Infused / Infusion 2 or other mods...
Tradable Stone Blocks
Created by meow
Allows bulk goods trade ships to buy stone blocks again....
Trade Ships Drop Spot
Created by Smash Phil
I only accept bug reports and feedback on discord. Discord link Control where Trade Ships drop your items with a placeable marker in Misc. (similar to party and caravan packing spots). Drop Pods and Animal Pens Vanilla picks spots outside of pens by design...
Trading Control
Created by Tad
What it does. Trading Control has expanded since it's first inception, being a simple place to direct traders, and stop them trampling over your colony! Trading Control now allows you to manage your local Visitors and Traders more effectively. - Designate ...
Transparent Substructure
Created by Aelanna
Craft transparent variants of gravship substructure and heavy bridges! Mod Contents This mini-mod adds the following new foundation and floor types: Transparent Substructure - Statistically and materially identical to regular gravship substructure, but whe...
Tribal Crib
Created by Nejellen
Tribal babies need cribs too! These cribs aren't research restricted, don't require cloth, and the fur blanket can be painted with the new paintable system in Biotech. The turned down flap of the blanket has "Colonist Bed" color and can be changed to "Medi...
True Non-Senescence
Created by Luna
Tired of your multi-centennial elves dying of plague, your dragons being incapable of giving birth, or the fact that a 600-year old couldn't possibly be in a relationship with a 620-year old? When Ludeon made the Non-Senescent gene it was specifically desi...
Turret Idle Position
Created by Mlie
https://i.imgur.com/iCj5o7O.png A mod I made after I overheard someone who wanted to make their turrets pointed away from their base when idle. You can set what degree the turret should point to a well as an optional allowed arc it can move in. Purely cosm...
UI Retexture
Created by Katsudon
https://i.imgur.com/Azez1A0.png This mod changes the UI textures of some mods. I tried to make it close to vanilla's taste. This is a rework of my previous UI Button Retexture. I have improved on previous textures and increased the number of mods that supp...
UNAGI Royalty Apparel
Created by UNA
主に「Royalty」の貴族向けのドレスや服などを追加します。 Add dresses and clothes mainly for “Royalty” aristocrats. ⚠️DLCのRoyaltyが無ければ表示されないアイテムがあります! ⚠️Some items will not be displayed without the DLC Royalty! https://i.imgur.com/Cc4lPit.png https://i.imgur.com/r6CNmDz.png 上着 ・ロイヤ...
UNAGI_Hair1
Created by UNA
主に女性用のかわいい髪型を21種追加します。 どんな頭でもあまり違和感が無いように、横顔の耳をくりぬかずに覆っています。 このMODは配信や動画等で自由にご使用ください。 報告や紹介も不要です。(投げ銭等ある配信でもご自由に) 個人、動画や配信等で使う分には自由に調整してください。 (使っている頭の形によって耳の穴を開けたり、少し調整したりしたいと思うので) MOD再配布のみ禁止です。 別のMODに組み込みたいなど特殊な使用をするときのみご連絡ください。 Caution Redistribution of ...
UNAGI_Hair2
Created by UNA
主に男性用のショートヘアを21種追加します。 どんな頭でもあまり違和感が無いように、なるべく横顔の耳をくりぬかずに覆っています。 このMODは配信や動画等で自由にご使用ください。 報告や紹介も不要です。(投げ銭等ある配信でもご自由に) 個人、動画や配信等で使う分には自由に調整してください。 (使っている頭の形によって耳の穴を開けたり、少し調整したりしたいと思うので) MOD再配布のみ禁止です。 別のMODに組み込みたいなど特殊な使用をするときのみご連絡ください。 Caution Redistribution...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
Ugly Together
Created by leeh
Harmony patch to remove the social debuff and lowered romance chance between pawns who are both ugly or staggeringly ugly Can be safely added or removed mid-save. ...
Unarmed Alert
Created by 1trickPwnyta
Adds an alert to the game (right side of the screen) when you have one or more colonists who are unarmed. Ignores non-violent, imprisoned, or downed colonists. Settings allow you to include or ignore guests, slaves, and children. Updates 06/17/2025: Update...
Undraft After Tucking
Created by Madara Uchiha
Undraft After Tucking Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed. Features If a pawn rescues or captures another pawn while drafted, they would instantly be undrafted after tucking them into bed. Never have a pa...
Upscaled - Won hair_men
Created by _baseplate
Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1879950403 Won hair_women here!: https://steamcommunity.com/sharedfiles/filedetails/?id=3118447941 Textures Upscaled for better quality, if requested i'll take it down. Probably doesn't w...
Upscaled - Won hair_women
Created by _baseplate
Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1886150617 Won hair_men here!: https://steamcommunity.com/sharedfiles/filedetails/?id=3118437507 Textures Upscaled for better quality, if requested i'll take it down. Probably doesn't wor...
Urn Retexture and Variation
Created by gloriousyuri
https://i.postimg.cc/Y9BzJxrR/urnretex4.png Urn Retexture and Variation Retexture the Urn and add some (around 70) variations. Credits: Urns Are Varied by Leaguenet "...at first going to simply be its retexture. But then I decided to make it a bit more ton...
Necroa Archovirus
Created by BlueEagle421
https://i.imgur.com/dmY1c5s.png A highly configurable mod that adds a single new infectious disease: the Necroa Archovirus. It spreads via shamblers to anything they can penetrate with claws or teeth. https://i.imgur.com/JnEZUgn.png https://i.imgur.com/oOm...
Utility Columns
Created by NEPH
To improve your halls and rooms! Adds several types of utility column. All columns hold up the roof, beware of possible roof collapse when moving. Utility Columns Orbital Trade Column Acts like an Orbital Trade Beacon, and lights the area, perfect for ware...
Vanilla Beards Retextured
Created by Neronix17
Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result. Also gets rid of the gradient their outlines have. Difference is pretty minor this time but still noticeable for anyone using Camera+. https://i.imgur.com/vO...
Vanilla Hair Expanded
Created by Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Vanilla Hair Retextured
Created by Neronix17
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly. Also includes the hair from the DLC which pretty much only needed to be upscaled. https://i....
Vanilla Mech Detritus Retextured
Created by Nishe
Just some nice high resolution textures I made for the mech detritus ruins that are added by ideology. Literally the only item in the base game I haven't found a retexture for on the workshop. No longer! Say no to pixelated piles of crap on your map, and s...
Vanilla Storytellers Expanded - Winston Waves
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/KSGbFps.png See changes notes https://i.imgur.com/iPE0fQa.png https://i.imgur.com/yeJvcCl.png This is a reuploaded Vanilla Storytellers Expanded - Winston Waves. It will only work on RimWorld versions 1.5...
Vanilla Trading Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/KNK0Itd.png Check Change notes. https://i.imgur.com/s6EWkIi.png This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to a...
Various Space Ship Chunk (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of totobrother mod https://steamcommunity.com/sharedfiles/filedetails/?id=1158568885 - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well https://i.imgur.com/pufA0kM.png https://i.im...
Violent Takeoff
Created by MR. TETEREW
When I launched my gravship for the first time, I was so eager to see how exactly does it destroy the map during takeoff, but I saw.. well, I don't need to explain, you saw it too. "Is it a joke?! - I asked myself, - It's no good for me at all. I need to f...
Visible Raid Points
Created by 1trickPwnyta
Support for version 1.6 is confirmed, but more testing is needed. Please report any bugs in the comments. Thank you! Description Ever wondered just how many points the game used to generate a raid? Are you getting the maximum 10,000 point raids yet? Now yo...
Visible Wealth
Created by 1trickPwnyta
Support for version 1.6 is confirmed, but more testing is needed. Please report any bugs in the comments. Thank you! Did you know that your thrumbofur stockpile makes up a massive portion of your colony's wealth? Did you know that your snowhare corpse is w...
WVC - Work Modes
Created by Sergkart
More mechanoids work modes Expanded mechanoids work modes or Better mechanoids work modes Adds 14 new work mods for mechanoids: Find and destroy - Mechanoids, regardless of their type, will look for enemies and try to destroy them. Work and recharge - Work...
Wall Mounted Firefoam
Created by BuhGunGer
https://i.imgur.com/RDx6U0i.png Firefoam Poppers that mount on walls! Now with new textures to better fit within the game and the new Odyssey Expansion! These Canisters of Firefoam work just like Normal poppers but they mount on walls. Half the Normal Beau...
Wall-Mounted Orbital Trade Beacon
Created by amefurashi
- DESCRIPTION - A simple and original textured wall-mounted orbital trade beacon. Let stick them on various walls, such as inside a cramped spaceship or next to a cupboard in pawns bed room. - LANGUAGE - -English -Japanese -Russian -Chinese - SIMILAR MOD -...
War Crimes Expanded 2 Core (Updated)
Created by Mersid
This is a version of Crustypeanut's War Crimes Expanded 2 Core, and credit for the mod goes to him. Given that the original version appears to have been left on hiatus, this copy has been made to fix a handful of bugs in the original. * Mutilations for rem...
We Are United
Created by MIS42NE
Unite with others, together We Are United! "We Are United" formerly "Family Reunion" - allows you to recruit pawns who are related to your colonist or has no home. Usage: Right-click on the pawn with selected colonist and 'Ask to unite'. When you 'Ask to u...
What's That Mod
Created by Epicguru
Do you have too many mods installed? Keep wondering which mod a particular item, animal or weapon comes from? This mod solves this by adding the name of the mod to every item, building, animal, recipe etc. that the mod adds. Highly customizable, change the...
What's for sale?
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png I restarted actually playing the game, and noticed world trading was hard to achieve. You never know if the settlements will have what you are looking for, and the waste of food made the whole thing not worth it for me. That...
Who shot my leg off?
Created by tixiv
Quick description Displays what caused injuries and when they happened in the health tab forever. No more and no less. Details Did you ever notice that your colonist had a scar or a missing body part, and you just asked yourself: How did that happen? This ...
Wololoo - Better Conversion and Recruitment
Created by RedMattis
https://i.imgur.com/B4xmwit.png Okay, fine you're right. I'll abandon my cannibal-pirate-sadist beliefs, but just because I believe in the power of friendship now it doesn't in any way mean I'm going to join your colony. I'm still a pirate raider, I just d...
Work Tab (Continued)
Created by 0。0
A fork of Fluffy's Work Tab mod.Includes bug fixes, new features, and performance improvements. https://i.imgur.com/tE28cZ7.gif The packageId of the mod has not been modified. Can maintain compatibility. fluffy.worktab Listed below are some bug fixes and n...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Note: Steam keeps taking down my GitHub links, you can simply Google "XML Extensions GitHub" directly instead Read the change notes for the latest news. XML Extensions is a framework and modding tool that is ...
Xenotype Spawn Control
Created by bradson
Diversify the xenotypes in your world! Xenotype Spawn Control grants full control over spawn rates of xenotypes, including those made by yourself, within factions, pawnkinds and even memes. Additionally it adds options to spawn randomly generated, fully un...
Zone To Schedule
Created by Mlie
https://i.imgur.com/iCj5o7O.png If there is an area that matches a pawns current schedule-type they will automatically be confined to that area. For example, if you define an area with the name "Work" then any time a pawns schedule is set to Work, their al...
[1.6] Lovely Hair Style
Created by Garminseeker
DISCLAIMER: This mod was not originally created by me and I have simply updated it to work for 1.4+ Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498706339 Adding several lovely hair styles. Updated to work for 1.4 and to fit Ideolo...
[AV] Show Utility Apparel
Created by Veltaris
A mini-mod which will redraw the icons below the colonist bar to include utility apparel. The vanilla setting "Weapons under portrait" needs to be set to anything other than "never". Don't expect this to be compatible with other colonist bar mods. Should b...
[CF] Better Looking Plants
Created by Crimson
This is just a texture mod. I was tired of having my nice looking plants from Vanilla Textures Expanded and the ugly textures of other plants they didnt redo. This replaces the following plants: Cotton Plant Hops Plant Psychoid Plant Smokeleaf Plant New ha...
[HB] Insect Meat Reskin
Created by HannahBug
As per request! I chopped it up nice and clean to match the other meat : ) Okay, not the smaller meats, but you get me. I hope this is akin to what was in mind! Replaces the vanilla insect meat texture with one that looks a little less gross...! Mid-Game: ...
[JF] Royal Carpets
Created by Hqiran
Updated to 1.6 Introduction This mod is intended to add a variety of royal carpets that flavour your aesthetic experience in RimWorld. These carpets are with gilded edges, most suitable for your noble pawns. Features 5 types of royal carpets with gilded ed...
[Kit] Graze up
Created by Kittah Khan
What does this mod do? (configurable) Animals no longer destroy the plants that they eat outright. The list of animals that does destroy plants can be adjusted, there are none by default. Grazing removes a portion of growth equal to the nutrition eaten. (c...
[LTO] Colony Groups
Created by BICKLEY
https://i.imgur.com/JRRksC1.png https://i.imgur.com/tE28cZ7.gif -Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Im...
[LTS]Maintenance
Created by LimeTreeSnake
https://i.imgur.com/JXUhRvZ.png https://i.imgur.com/9ZAO4L7.png https://i.imgur.com/iMPn1au.png https://i.imgur.com/0JsxVQ3.png Maintenance expands upon the game's degradation and breakdown system by providing ways to let pawns repair worn equipment such a...
[LYN] HD Corporate and Hedonist Apparel
Created by Lyn the Cookie
Requires Vanilla Ideology Expanded - Memes and Strucutures. For some unknown reason, the Corporate and Hedonist style shirts from that mod are in a very low resolution. This mod just upscales their textures to twice the size, so they match the rest of the ...
[NL] Facial Animation - WIP
Created by Nals
This MOD provides the following animations. This MOD is currently WIP. Therefore, specifications and functions are subject to change. Added animation - Blink - RemoveApparel - Wear - WaitCombat - Goto - LayDown - Lovin - Ingest - SocialRelax - StandAndBeSo...
[Og] 2x4 Sun Lamp
Created by OganessonG
Description: Do not use the vanilla OCD-friendly sun lamps any more! This mod adds a 2x4 Sun Lamp, which perfectly fits 2 Hydroponics in your greenhouse. And in Odessy DLC, this small sun lamp perfectly fits narrow-space spaceships! power consumption: 250w...
[RH2] CPERS: Arrest Here!
Created by Chicken Plucker
https://i.imgur.com/oDcn9ip.png Save precious time and arrest a downed prisoner without the need of a room! https://i.imgur.com/aOzHGDd.png "Arrest here" allows you to turn downed pawns into prisoners without having to quickly build a prison during raids o...
[RH2] Uncle Boris' - Brainwash Chair
Created by Chicken Plucker
"A mind is a terrible thing to waste." - Mr. Yuri https://i.imgur.com/2LuDyLv.gif Description: The brainwash chair, developed from the files of Project MK ULTRA, is a permanent solution to your uncooperative prisoners. https://i.imgur.com/0bvFPEK.png Featu...
[SR]Raid Extension (fork)
Created by llunak
This mod provides 4 new hostile map incidents. These events expand the ways in which hostile factions interact with colonists, making them not limited to the form of raids. Description This is a fork of Raid Extension, with changes from Raid Extension Cont...
[SYR] Processor Framework (Continued)
Created by ViralReaction
Update of SYR's Processor Framework If the original author requests it, I will remove this update. A framework for processors to transform items and more, read player features! A processor takes a set of ingredients and turns it autonomously into a product...
[TW1.6]雪人贴图重置 Retexture~Snow man
Created by 堂丸
It's just a simple mod that retexture the vanilla snowman. ...
[T] MoreFloors 1.6
Created by Lonely_Rain
Updated to 1.6 by Rain. Removed fine carpet, updated other carpets to the new carpet system. Due to the new carpet system, they are hard coded to be in Floors and not More Floors. All floors that could be converted to paintable are now paintable. Added pol...
ilyvion's Laboratory
Created by ilyvion
ilyvion's Laboratory is a library/framework mod for use by my other mods to avoid code duplication across my mods. Anyone is free to make use of this as a dependency, but I don't want to promise that things won't break for third parties, so depend on it at...
Adaptive Primitive Storage
Created by vin
https://i.imgur.com/yMY2n8Q.png This mod is an independent port of Primitive Storage by Hydromancerx and velcroboy333 from the LWM's Deep Storage to the Adaptive Storage Framework using the Primitive Storage Retexture and restyle made by Phaneron. This mod...
Adaptive Storage - Global Settings
Created by NuanKi
Adaptive Storage - Global Settings MEMORANDUM TO ALL COLONY ADMINISTRATORS SUBJECT: DIRECTIVE 71-ECHO - MULTI-SPECTRUM ASSET CALIBRATION (For a direct, non-narrative breakdown, the full Features List is available here.) (To see what's new or has been modif...
Anomaly Research Asteroid
Created by Zoarak963
Have the chance to find an overtaken anomaly research asteroid after scanning to provide extra Anomaly/Odyssey Integration. Collect lots of anomaly loot and explore the asteroid. Bring flares if you need to see in the dark and find out what they were study...
Artificial Water Place
Created by Si-Cafe
Description Very simple. You can fetch water from rivers or ponds, and uses it to create water place on the new areas. Artificial water is not terraforming. It be constructed as a floor tile. ========================================== After completing the ...
Auto-Cast Specialist Commands
Created by Linnun
Do you always forget to use the Command abilities on your Specialists to boost the productivity of certain tasks? Then this mod got you covered! Production Specialists will auto-cast Production Command when they start production tasks Research Specialists ...
Bigger Gravships (and other Odyssey spaceship related settings)
Created by RedMattis
https://i.imgur.com/B4xmwit.png Configurable Gravship Size. Options for changing support, support range, support count, thruster range, chemfuel tank size, and a few other Odyssey grav-ship settings. Can also be used to make them smaller if you really want...
BodyMastery Mastered DBH
Created by Eclair
One of the creepjoiners has Body Mastery trait also mastered needs(Thirst, Bladder, Hygiene) from DBH. That's it....
Brew in Kitchen
Created by silentsquids111
Changes the brewery to be a kitchen building Q & A: Why? - Some mod I was using caused the brewery to count towards making a room a kitchen, but did not change the work speed penalty from not being in a workshop. I was too lazy to figure out the mod causin...
Childhood Category
Created by ferny
What does this do? This adds a childhood category that contains the very few childhood items in Biotech and mods. That's it? Yeah. I'm not gonna lie, I kinda made this one to round out the category list and for the hope that other modders make childhood re...
Choose Where To Land
Note: If you are not using this feature, any errors with other shuttles are **not** caused by this mod — this includes, but is not limited to, quest shuttles, Royalty shuttles, etc. (these can already bug out in vanilla). This feature is completely indepen...
Circuit Breaker Retexture
Created by Nishe
https://i.imgur.com/0j6mS8K.png So, I saw this new mod on the workshop and thought damn, that's a really cool idea. Then I was overcome with the urge to make a cool looking retexture for it and this is the result. It is now rotatable and has on/off texture...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Dubs Mint Menus Recipe Right Click Open InfoCard
Created by Pos 4/5
2024-04-09 新增右键植物图标打开植物信息页功能。 Add a right click action to the plant icon in the plant dialog to open the info card. ------ 给工作台的Dubs Mint Menus右边方格增加右键打开信息页的功能。配合上BetterInfoCard可以做到同时查看多个产物信息的效果。 Adds a right click action to the right side of the Dubs Mint...
EPOE-Forked: Expanded Prosthetics and Organ Engineering - Forked
Created by Victorique
https://i.imgur.com/oF7vHe2.png Originally inspired by Ykara's EPOE, this mod sought to fix the reduntant, downright byzantine lines of code as well as bring the values of most prosthetics back in fold with the vanilla experience. Today, EPOE Forked prides...
Gastronomy (Continued)
Created by Zaljerem
Original mod by Orion https://steamcommunity.com/sharedfiles/filedetails/?id=2279786905 GNU General Public License All the same, if the original author requests it, I will remove this update. Github: https://github.com/Zaljerem/Gastronomy packageID of Orio...
Genetic Heads Framework for [NL] Facial Animation
Created by Sunshiney Days
Genetic Heads Framework for Facial Animation Match your pawns’ faces to their genes! Automatic storytelling with dev mode override control. Now compatible with Facial Animations Xenotype Compatibility! It replaces the patch logic of Xenotype Compatibility ...
Geological Landforms
Created by m00nl1ght
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active. This means 14 out of the 43 landforms in this mod are disabled when the DLC is present. The river landforms from this mod remain...
Gorilla King
Created by chitoseender
Gorilla King Have you ever wondered 1 super gorilla VS 100 humans? Here we proudly present the Gorilla King! Mod Introduction This mod adds a super fierce (or maybe not so fierce), incredibly cool giant— the Gorilla King. His territory—the Gorilla Colony—i...
GravTech
Created by Alsariul
Gravcores... They were used for a variety of purposes: grav engines, huge terraformers, inexhaustible sources of energy. What other opportunities do they offer and is it possible to create them yourself? The answers are waiting in GravTech. This modificati...
Gravship Captain Set
Created by Kilo
Adds a nice helmet and coat for your gravship captain to wear and not die from vacuum exposure. That's about it. It has a little bonus to social impact and boosts piloting ability by 15% but outside of that its stats are identical to the vacsuit helmet. Mi...
Ground Targeter 1.6 [temp]
Created by SClarke
This is a temporary 1.6 fix for Ground Targeter. If the original mod creator wants me to remove this from the workshop, just message me and I will. Original mod by AncientGammoner https://steamcommunity.com/sharedfiles/filedetails/?id=2356822769&searchtext...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
Keep Converting
Created by Linnun
You know the struggle: You use your Moral Guide's "Convert" ability to reduce a pawn's certainty, but then forget to repeat the process when the cooldown wears off. By the time you remember, the target has regained way too much certainty. Worry no longer! ...
Letter Gravship Ready
Created by Fifbef
Sends a letter when the gravship is ready to take off again. This can be safely added or removed mid-game. Letter can be disabled in Mod Options. Github: https://github.com/7h0m4s/RimworldLetterGravShipReady ...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Mechanitor Orbital Platform
Created by Zoarak963
Have the chance a lost mechanitor platform after scanning to provide extra Biotech/Odyssey Integration. Collect lots of mechanitor loot and even fight bosses on the platform. Be prepared the mechanoids won't let the loot go without a fight. Randomly genera...
Melee Animation
Created by Epicguru
Adds detailed animations to melee combat, and new melee combat mechanics. This mod aims to spice up the regular Rimworld melee combat by adding custom hand-made animations for attacking & moving, and for new melee mechanics: duels, executions and Unique Sk...
More Vanilla Textures
Created by tidal
https://i.imgur.com/fA8o5e0.png More Vanilla Textures renovates certain vanilla graphics and adds new varieties to some others, all at 2x vanilla resolution. MVT is intended to complement Vanilla Textures Expanded, updating textures not overhauled by it. h...
Nerfed Fecal Sludge
Created by ferny
https://i.imgur.com/EKuNZ5w.png Nerfs the refinery output of Dub's Bad Hygiene's fecal sludge from 35 chemfuel to 8 for a more balanced experience. I always thought the sheer amount of fuel you can get from feces trivialized the hunt for chemfuel so I made...
No Odyssey Category
Created by ferny
What does this do? Read the top image! That's it? Yup! FAQ - Why? | I think it's dumb for DLC expansions to have their own categories. https://i.imgur.com/ZkJC3QF.png https://i.imgur.com/O0vb2cL.png https://i.imgur.com/Oue3hEf.png https://i.imgur.com/SMqGu...
Odysseus Vacsuit Set
Created by Kilo
A more rugged, advanced vacsuit for true explorers. DISCLAIMER: Cool bird on shoulder is NOT included What does it add? Adds a vacsuit based on they odyssey hero art. It's basically a more universal vacsuit with better stats and higher costs. Notes and stu...
Orbital Platforms
Created by RashoMcree
Expand your spacefaring ambitions! This mod lets you build orbital platforms, providing solid ground in the vacuum of space — perfect for extending your base beyond the planet. - Added: • Orbital Platform (25x Steel) • Mechanoid Orbital Platform (25x Steel...
Orca Shuttle
Ops~ We find a locally-used shuttles on a mining world filled with green crystals. After making some modifications, we started using them right away. Added a heavy shuttle based on the Orca transport from Command & Conquer 2, with a payload capacity of 250...
Outfit Stands Plus
Created by khamenman
About this mod This mod aims to make outfit stands more convenient to use by adding a few QoL features: Set owner gizmos are added to outfit stands, allowing them to be assigned to pawns. Return to stand action is added to complement the default Equip outf...
Planning Extended
Created by Scherub
Description This mod adds a more advanced planning menu. Features Implemented Draw colored designations, such as walls, doors, objects and floors Optionally skip (don't overwrite) already placed plan designations Load / Save plan blueprints, quickly select...
Post-apocalyptic Shelters
Created by AOBA
tents mod extension about some Post-apocalyptic shelter. Desc : added two new tents in rimworld. Army Tent is a bigger tent capable to hold 4 pawns in one . and Scrap shelter is a simple canopy which made by steel. Other region-related tent extension (yurt...
Prestige Vacsuit Set
Created by Kilo
What kind of noble doesn't have a vacsuit covered with gold? What does it add? Adds a prestige vacsuit that enhances the wearer's psychic abilities while also protecting them from the cold, cold space. Simple as that. Notes and stuff Check out this awesome...
Realistic Orbital Trade
Created by ilyvion
Has it ever bothered you how the orbital traders can just magically teleport items right out of your stockpiles? This mod puts an end to that. With Realistic Orbital Trade, your pawns will now have to load up a shuttle with the goods you sold before the or...
Replimat Meals
Created by sumghai
Replimat Meals is an optional add-on for the Replimat mod, providing a selection of Old Earth meal recipes for your food replicators. https://raw.githubusercontent.com/sumghai/RimWorldSteamWorkshopImages/main/Lethe/heading_features.png https://raw.githubus...
Rimsenal Hair Retextured
Created by Neronix17
Just a simple retexture of Rimsenal - Rimhair, making them higher resolution for a cleaner result and closer to the vanilla style in places. Requires Rimsenal - Rimhair of course, and must be loaded after it. https://i.imgur.com/vOnPiR5.png But why? Why no...
Selective Bioregeneration
Created by Samuel_Bucher
Github repository link Overview Are you tired of putting your mangled pawns over and over through the lengthy and expencive bioregeneration cycle in hopes of finally fixing that one consciousness reducing neck scar? Don't you think that the veterans of the...
Simple Sidearms - Switch Weapon
Created by Syrus
Description: Expands Simple Sidearms to allow easy switching of drafted colonists's weapons. Pawns can be made to switch to ranged weapons regardless of their preferred setting or forced to use melee or unarmed fighting via four simple buttons. This works ...
Sky Islands
Created by Metalocif
Adds an extra layer to the planet, between the surface and orbit: sky islands. Like asteroids, sky islands are surrounded by impassable sky terrain and made of vacstone. Like surface tiles, sky islands have a biome, regular temperatures, weathers, and oxyg...
Small Tanks
Created by Robo Niki
Adds a few smaller vanilla-looking fuel tanks to the Odyssey DLC. Very Small Tank: size: 1x1 fuel capacity: 50 cost: 30 steel hp: 50 mass: 7.5 Small Tank: size: 1x2 fuel capacity: 110 cost: 60 steel hp: 100 mass: 15 Very Large Tank: size: 4x4 fuel capacity...
Smart Minify
Created by Jaxe
Smart Minify Minify only logically applicable buildings and apply calculated weights to their minified forms according to the combined weight of resources used to build them Does not apply to anything in the structure category and applies some logic to pre...
Stack gap
Created by Andromeda
Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim? Maybe you don't need 80 med kits around your prisoner patients, maybe 5 will do? Maybe divide your deficit shells among the artillery cannons equally? W...
Surrogate Mechanoid
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png This mod introduces a new mechanoid that can feed and play with children, and in an emergency it can put out fires. It is acquired through the Standard Mech...
Trader Show Xenotype
Shows xenotype next to age for non-baseliner pawns in trade menus. Should be compatible with all other mods (like Dynamic Trade Interface). Source code available on GitHub...
TraderGen [1.6 unofficial]
Created by Skyrunner
This is an unofficial fork of TraderGen. I updated this mod because I really liked it in previous playthroughs and I noticed that the original mod author decided to stop modding: a decision which I understand fully, having abandoned many mods throughout th...
Tunnelers ARE deep drills
Created by MrKociak
Basically, this mod makes it so that tunnelers will go out and drill at any scanned veins on the map if there are no stones or ores marked for mining on said map. They do not need the actual deep drill building, they’ll just go up to the closest drillable ...
Useful Marks
Created by Andromeda
https://i.postimg.cc/7Pt1wWjv/About.png I present to you mod for marking pawns! With it, you can tag any pawn for your needs! The markers are designed in a miniature style, appearing crisp and unobtrusive against the overall game background. They are simpl...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/7S9O9bk.png The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods. It contains all the shared code that powers features across the entire Vanilla Expanded series. Without this frame...
Vanilla Textures Expanded - [NL] Facial Animation
Created by Oracle of Thessia
https://i.imgur.com/8VZoAgi.png Check Change notes for changelog information. https://i.imgur.com/MIn0HyG.png Have you always wanted some improvement to how the pawns look, but you didn’t want to commit to an anime artstyle? Do you want to breathe some lif...
Vehicle Framework
Created by Smash Phil
I only accept bug reports and feedback on discord and github. Discord link Github https://i.imgur.com/kdYddEs.png This mod is a framework that enables modders to create vehicles. This mod does not include any vehicles on its own. If you are a modder that w...
Walls are solid
Created by Victor
In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors. This mod fixes that, by nerfing every damage type against buildings, except for the ones used by breac...
Yayo's Animation (Continued)
Created by Soky
Original mod by Yayo! This is an update. You can find the original here: https://steamcommunity.com/sharedfiles/filedetails/?id=2575938407 Support Yayo on Ko-Fi: https://i.imgur.com/d6Vx7Sj.png Support me on Ko-Fi: https://storage.ko-fi.com/cdn/kofi6.png?v...
[ARY] Automatic Stump Chopping [1.5 - 1.6]
Created by Arylice
Arylice's Automatic Stump Chopping #arylice   #aryasc Have you ever watched your lumberjacks chop down trees, only for them to leave those annoying stumps behind, and felt that urge to have everything perfectly tidy? You wish they’d just finish the job com...
[CF] Dubs Bad Hygiene Upscaled
Created by Crimson
Upscaled crispy textures ...
[FM] DBH Addon: Expanded Pack
Created by Farx
https://live.staticflickr.com/65535/54687033334_467b614cee_c.jpg This mod is my small addition to the main functionality of DubsBadHygiene, as well as a continuation of the idea of ​​giving a second life to junk from Ideology. It also contain many retextur...
[sbz] Fridge
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Fridge · Safe to add to a save game Add 7 types of fridges for neat storage Adds 7 types of fridges based on Adaptive Storage Framework. Does not function in temperatures above 100°C. All fridge can be used as hoppers, inclu...
[sbz] Gravship Storage
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Gravship Storage · Safe to add to a save game Add 8 types of furniture for Gravship I assumed Neat Storage was intended for stationary colonies, ideally placed facing forward. That setup doesn't quite match the look and feel...
[sbz] Neat Storage
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif - Graphic Rework 2025.08.06. I have reworked Neat Storage’s graphics to better fit the Odyssey. The focus was on resolving issues with clutter during rotation and layering issues between storages(especially from the side) an...
[sbz] WVC - Work Modes retexture
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif WVC - Work Modes retexture · This mod only changes textures · Safe to add or remove from a save game Retextures icons and spots With slight modifications, I thought icons and spots could look more like vanilla. Place it unde...
[sbz] QualityBuilder retexture
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif QualityBuilder retexture · This mod only changes textures · Safe to add or remove from a save game https://i.imgur.com/ww26Q1w.png Retextures Icons When using Camera+, low-resolution images feel like sand in your shoes. This...
Almost There! Fork
Created by Duztamva
(Mod previous name: Caravan, Don't Rest!) Fork version of mod Almost There! For version 1.5 and 1.6 Cmon guys, we're almost there! Nah, it's sleepy time. But the colony is literally just one hour away, and Gonzalez really needs the medicines we brought, ot...
Alpha Biomes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated: 21/10/22 Adds multiple unique new biomes to Rimworld. Features Adds 12 new diverse biomes to your Rimworlds. The mod has been designed with the Alpha Animals mod in mind, although it is not a requirement. https://i....
Alpha Books
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Alpha Books brings: - 21 new types of books that are all single-use, and give a bonus to the reader. From useful hediffs, to abilities, to unlocking new map locations, there is variety enough to spice up any playthr...
Better ground-penetrating scanner
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png This mod allows to tune the ground-penetrating scanner to scan for a specific resource. It is still possible to scan for random resources. To balance it out, when a specific resource is selected, scanning time is multiplied ...
Biome Transitions
Created by m00nl1ght
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead. This mod will work the same way it always has, no cha...
Genetic Biotech for Facial Animation
Created by Sunshiney Days
Biotech Head Pack for the Facial Animation Genetic Heads Framework Adds custom Facial Animation heads using the vanilla Biotech head types: Gaunt, Furskin (with variations), Gaunt Furskin, Heavy Jaw Furskin (with variations), and Heavy Jaw. Now compatible ...
Colored deep resources
Created by Sarg Bjornson
No more hovering above every deep drill resource to find the right one! This mod color deep resources, so you can easily distinguish them. It is compatible with every mod that add resource that can be scanned. They will be colored automatically, according ...
Det's Xenotypes - Avaloi
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to yet another installment of Det's Xenotypes, this time around we're sailing off from the grim and dusty reaches of the rim, and delving into the c...
Det's Xenotypes - Boglegs
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to yet another installment of Det's Xenotypes, this time introducing the greedy fat bastards known as Boglegs. Boglegs are a disgusting and oddly ch...
Det's Xenotypes - Brawnum
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to another installment of Det's Xenotypes, this time introducing the honest and hardworking Brawnum. Brawnum are spliced with bovine genetic materia...
Det's Xenotypes - Buzzers
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to another installment of Det's Xenotypes, this time introducing the repulsive yet surprisingly useful Buzzers. Buzzers were engineered to solve the...
Det's Xenotypes - Half-foot
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to another installment of Det's Xenotypes, this time introducing the smart and impulsive Half-foots. Half-foots were made as mechanics and engineers...
Det's Xenotypes - Keshig
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome, to another installment of Det's Xenotypes, this time around we're adventuring through the depths of history, drudging through manuscripts of long-g...
Det's Xenotypes - Stoneborn
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to the first installment of my new xenotype series, Det's Xenotypes, a series that will introduce an ever-increasing cast of original xenotypes into...
Det's Xenotypes - Venators
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to another installment of Det's Xenotypes, this time introducing a quite unique race, the Venators. Venators are a quick and delicate race of expert...
EBSG Framework
Created by Alite
https://i.imgur.com/Aq17Utk.png https://i.imgur.com/d62qHAC.png This framework contains all the C# that I made that can be utilized for broad purposes. In addition to the stuff for the Expanded Biotech Style Genes series, it also has generic copies of some...
EPOE-Forked: Royalty DLC expansion
Created by Tarojun
An optional expansion, that adds several new prosthesis and three new improvement type research for the Royalty DLC. - Advanced drill arm (Removed movement speed penalty) - Advanced field hand (Removed movement speed penalty) - Bionic hand talon (Improved ...
Epochs - Incense
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/EpochsIncense/main/Previews/Infocards/Description.png Welcome to my newest mod series entitled Epochs! Epochs is going to be a small mod series focused on adding small additions to make medieval/fantasy playthroug...
Exosuit Framework
Created by AOBA
An interactive framework for Exosuits this is a framework mod that allows modder to make their own customizable exosuit with a wide modifiability/cross-mod content compatibility and repair/maintenance hanger systems. So what is Exosuit? In-game Exosuits ar...
Floor-Mounted Aquarium
Created by 姬酱
(Use either Vanilla Fishing Expanded or Odyssey DLC, but both for optimal results.) Adds three sizes of floor-mounted aquariums that can emit light and increase beauty.And the tanks will periodically produce fish. Recommended mods: Vanilla Fishing Expanded...
Fray of the Fog
Created by Not Dvdyyz
Adds assorted things related to Fray, an eccentric archotech signal that has taken a liking to your colonists. https://i.imgur.com/gyF4ttS.gif https://i.imgur.com/vOiJf3l.png Inspired by mods like Archotech Expanded, Fray of the Fog aims to introduce a you...
Garden Light
Created by Si-Cafe
Description https://i.imgur.com/SBMyxve.png?1 * Garden light * -A soft light illuminates your feet. This lamp has a hidden solar power function somewhere, so it doesn't require power. It cannot be construct under the roof. <cost> steel 20 <beauty> 2 <glow ...
Genetic Mods for Facial Animation
Created by Sunshiney Days
Mod Head Pack for the Facial Animation Genetic Heads Framework Adds custom, gene-based Facial Animation heads for a few different mods. Art is slightly modified from the original mods to allow Facial Animation compatibility—I did not make any of these head...
Gunlink sucks less
Created by Kimo'
What does this mod do? Extremely simple mod to make the gunlink a little more useful. On top of it's small accuracy buff, it now also gives 25% reduced aiming time. Theses changes are made with the intent of making the decision of choosing a gunlink over s...
Hospitality: Spa
Created by Adamas
Description This is a hospitality add on that makes hospitality guests pay for using your pool, hot tub or sauna of Dubs Bad Hygiene. Requires Dubs Bad Hygiene to do something! :) github: https://github.com/tomvd/HospitalitySpa support me: https://ko-fi.co...
Hospitality: Vending machines
Created by Adamas
Description This hospitality add-on adds a vending machine and a fridge vending machine if rimfridge or simple fridge is installed. A vending machine requires a small bit of electricity. It requires you to research Complex Furniture. Guests can buy items h...
IV Drug Infuser
Created by Akaster
Adds a facility building that links to beds. Can be loaded with drugs. When pawns lay on the bed, drug will be automatically given to the pawn. Unlocks with hospital bed research. Can be linked to any bed, including animal bed and sleeping spot. Drug will ...
Injured Carry
Created by Haecriver
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Sometimes, because of his bad back, your 98 years old colonist will not be able to go to bed before he bleed...
Mechanoid Upgrades
Created by GoGaTio
https://i.imgur.com/NJRvucU.png This mod adds mechanoid upgrade mechanic. Now mechanoids can be upgraded in special building. Once installed, upgrade can only be removed in mech upgrader, removing takes the same time as installing process. Upgrades don't d...
Melee Animation Vanilla
Created by zawmbie
Removes the extra features like lassos and duels in Melee Animation. Use together with the Vanilla+ preset....
Milk Pipe Network
Created by Nix²
Send, store, and dispense milk - as much as you want! Research requirements: Microelectronics Patched for VFE: Mechanoids Milk Fueled Generators This work is licensed under CC BY-SA 4.0 Do what you want with this. You may use it commercially, you may edit ...
Mono Weapons Pack
Created by Mad Catter
Description: Adds 10 (9 + 1 Retexture with Royal Arsenal due to redundancy) Mono weapons and drafting stances for them. Balance: These weapons are all balanced around Royalty's Monosword, some maybe a bit better. If you feel anything overpowered or underpo...
Nice Hands Retexture
Created by Andromeda
A little bit nicer humanlike hands You'll need it when the circles stop looking pretty against other mods it's just a retexture of a good mod I'm surprised there aren't any similar retextures in workshop https://i.imgur.com/70ABVck.gif the size, shape and ...
Not Overhead Meal
Created by Si-Cafe
Ever wondered why when pawns face north to eat, the meal looks to be placed overhead? Function Change the placement of meals at "eating with table". Meals will no longer be drawn above the pawn's head when eating facing north. (In vanilla, meal was always ...
Phase Weaponry
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/PulseWeaponry/main/Previews/Infocards/DetailsBanner.png Welcome to the another installment of the Weaponry series, this time around, we're exploring the weapons of the good ol' rim. PhaseWeaponry is a simple and f...
Plasma Weapons Pack
Created by Mad Catter
Description: Adds 9 (8 + 1 Retexture with Royal Arsenal due to redundancy) Plasma weapons and drafting stances for them. Balance: These weapons are all balanced around Royalty's Plasmasword (except for the Stellic Weapons), some maybe a bit better. If you ...
Pulse Weaponry
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/PulseWeaponry/main/Previews/Infocards/DetailsBanner.png Welcome to the another installment of the Weaponry series, this time around, we are going even further beyond. Pulse Weaponry is a simple and focused mod tha...
ReSplice: Core
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.0.1-Shelley-rev6 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just...
RimQuest (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://steamcommunity.com/sharedfiles/filedetails/?id=1354114366 - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hospitality...
Roo's Minotaur Xenotype (1.6)
Created by Tuco
(Original mod by Rooboid and Zelan) This update ensures the mod works properly on RimWorld 1.6 and maintains support for Vanilla Expanded Framework (VEF). Additional features and unique factions for Minotaurs: Roo's Minotaur Xenotype Expanded Roo's other x...
Spacer Arsenal
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/Spacer-Arsenal/main/Previews/Infocards/DescriptionHeader.png Welcome to a new spacer-based weapon mod, this time with a bit of a different name. "What does Arsenal mean?" you may ask. Arsenal mods add a varied set...
Spacer Shields 1.6
Created by Willaby_Neko
Information A temporary updated version of LTS's mod for 1.6 with permission. Original: https://steamcommunity.com/sharedfiles/filedetails/?id=3269174665 Package IDs are the same, it is recommended to unsub from the original while using this one until it i...
Trading Expanded Console Retexture
Created by Happycam
https://i.imgur.com/TuuSGuB.png https://i.imgur.com/clvxIYA.png Retexture of VE Trading console to fit perfectly alongside my other console retextures, due to some slight design changes. Console variations also are available when installed alongside the VE...
Transport Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames the Vehicles category to "Transport" and moves transport pods, the pod launcher, and ship landing beacons to it. Mod Support Rimnauts 2 Any vehicle mods using the Vehicle Framework. Architect Icons...
Glittertech Expansion
Created by BlueEagle421
https://i.imgur.com/N7PmE7J.png https://i.imgur.com/UGIOT7U.png A massive content expansion focused on enhancing the late-game experience. It introduces new offensive measures against mechanoids, ways to produce previously uncraftable recipes, and brings y...
Luciferium Expansion
Created by BlueEagle421
https://i.imgur.com/N7PmE7J.png This mod aims to add a balanced way of making money, producing Luciferium and Luciferium like drugs in late game. Everything is kept in vanilla style graphics and described with original lore. I can't update the old mod page...
Vanilla Achievements Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/yuYtxnb.png Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framework for ot...
Vanilla Animals Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png Check Changelog. https://i.imgur.com/hGxHj49.png Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. ...
Vanilla Animals Expanded — Endangered
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world t...
Vanilla Animals Expanded — Royal Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png After expanding every single biome and animal type in the game, it’s about time we start expandin...
Vanilla Animals Expanded — Waste Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod! This unique mod expands the range of cr...
Vanilla Anomaly Expanded - Insanity
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/HZuMq78.png See change notes. https://i.imgur.com/MI8U1s3.png Vanilla Anomaly Expanded - Sanity introduces a new gameplay mechanic centered around a "Sanity" system, in many ways similar to Sanity present...
Vanilla Arsenal
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/Spacer-Arsenal/main/Previews/Infocards/DescriptionHeader.png Welcome to yet another industrial-based weapon mod which continues the Arsenal series by introducing a vanilla-like set of weapons to enhance and expand...
Vanilla Aspirations Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/52FwZy1.png Check Change Notes for details. https://i.imgur.com/ppL1kzL.png Vanilla Aspirations Expanded is another mod in our arsenal that aims to add depth to colonists, with a final aim being enhancing...
Vanilla Backstories Expanded
Created by Oskar Potocki
https://i.imgur.com/gEFxwWX.png Check Change Notes for details. https://i.imgur.com/Iv06fqw.png Vanilla Backstories Expanded was a mod suggested by my patrons right after we released Vanilla Backgrounds Expanded and everyone thought that was the mod adding...
Vanilla Base Generation Expanded
Created by Oskar Potocki
https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.5 onward. If you're on 1.4, please subscribe to THIS instead. Vanilla Base Generation Expand...
Vanilla Brewing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/4KFLDIU.png 14/07/2021: v1.301 https://i.imgur.com/OwsGAOE.png Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expande...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Factions Expanded - Classical
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png Unite the broken Republics against the common enemy. Stop the senators from squabbling and plotting against each other by completing a chain of...
Vanilla Factions Expanded - Empire
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, p...
Vanilla Factions Expanded - Insectoids 2
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes or GitHub for detailed change lists. https://i.imgur.com/QO75ONx.png A successor to a very popular Vanilla Factions Expanded - Insectoids, VFE-Insectoids 2 builds up on what m...
Vanilla Factions Expanded - Medieval 2
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes or GitHub for detailed change lists. https://i.imgur.com/QO75ONx.png A worthy successor to our beloved Vanilla Factions Expanded - Medieval and Vanilla Factions Expanded - Vik...
Vanilla Factions Expanded - Pirates
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction. They feel more like evil outlanders than any...
Vanilla Factions Expanded - Settlers
Created by Oskar Potocki
https://i.imgur.com/N7PmE7J.png https://i.imgur.com/m7knAau.png https://i.imgur.com/BgrV9M6.png https://i.imgur.com/y5G2hS0.png 1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be ...
Vanilla Factions Expanded - Tribals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png Venture into the heart of primitive survival with Vanilla Factions Expanded - Tribals. Starting as unsophistic...
Vanilla Food Variety Expanded
Created by Sarg Bjornson
https://i.imgur.com/7BRqmWE.png Check Change Notes for details. https://i.imgur.com/M5tJU9c.png Vanilla Food Variety Expanded is a lightweight mod that aims to add a little bit of depth to the colonists, and it does so by rewarding you for providing your c...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Vanilla Furniture Expanded - Spacer Module
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the ...
Vanilla Helixien Gas Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/fCVFdMq.png Check Change notes. https://i.imgur.com/JVyBeYP.png Vanilla Helixien Gas Expanded is a brand new mod for the release of RimWorld 1.4. With this update, we've decided that it's best we split Va...
Vanilla Ideology Expanded - Sophian Style
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/95hrQXA.png Check Change notes. https://i.imgur.com/9Gs4cRh.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes,...
Vanilla Nutrient Paste Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/eh65dfo.png Check Change notes. https://i.imgur.com/nqbQpAS.png Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framewor...
Vanilla Outposts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire. Players ...
Vanilla Plants Expanded - Succulents
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/zOqvA8J.png 15/08/2020: Release https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of d...
Vanilla Quests Expanded - Cryptoforge
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/FVl9AE8.png https://i.imgur.com/RNJ5U2V.png https://i.imgur.com/gdFXg8F.png Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging wo...
Vanilla Quests Expanded - Deadlife
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/qxsBNHC.png https://i.imgur.com/mIzncSL.png https://i.imgur.com/NZ5uxVm.png Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging wo...
Vanilla Quests Expanded - The Generator
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/l3sMvTY.png https://i.imgur.com/jHPN8Zb.png https://i.imgur.com/9baBAl0.png Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging wo...
Vanilla Races Expanded - Android
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Custom Icons
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/SvE2qsD.png See change notes on GitHub https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of R...
Vanilla Races Expanded - Fungoid
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Genie
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png WARNING: This mod will make your game harder. Because of that, it might not be a mod for you. Please read the description and make your decisio...
Vanilla Races Expanded - Highmate
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/ispHK94.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and t...
Vanilla Races Expanded - Hussar
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Lycanthrope
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Phytokin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Pigskin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Sanguophage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Saurid
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Starjack
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Waster
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Recycling Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TWIf8pb.png Check Change notes, or if there is nothing there, check our Vanilla Expanded Github. https://i.imgur.com/RPOg3Px.png Vanilla Recycling Expanded is our spin on recycling in RimWorld. No longer ...
Vanilla Skills Expanded
Created by Oskar Potocki
This is the up-to-date Vanilla Skills Expanded. Please remove any other versions of this mod. Since the mod was previously uploaded by Legodude17, who is no longer around, we were unable to update this mod with critical bugfixes. This reupload is uploaded ...
Vanilla Temperature Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/7a50Vky.png Check Change notes. https://i.imgur.com/gdedKZR.png Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings...
Vanilla Traits Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/N5mR7gS.png 1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses...
Vanilla Vehicles Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/bwwqvS7.png https://i.imgur.com/3tTWK2C.png Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework. The main purpose of the mod is to add realistic and engaging mechanic...
Vanilla Weapons Expanded - Bioferrite
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/nv7RiJV.png It is compatible! https://i.imgur.com/lc028uj.png Check change notes. https://i.imgur.com/pIOP6mi.png Vanilla Weapons Expanded - Bioferrite aims to bring several new weapons inspired by the he...
Varied Body Sizes
Created by Mlie
https://i.imgur.com/iCj5o7O.png This mod adds some new settings to rimworld. It allows you to individually set a customized size range for all pawns and animal sizes. This change is strictly cosmetic and alters no other statistics of the pawn or animal. Yo...
Vehicle Dubs Needs Fix
Created by Space Moth
Description This mod aims to fix the issues with needs added by Dub's Bad Hygiene such as hygiene, thirst and bladder while in a vehicle caravan. Thirst and Hygiene will be addressed using either onboard water containers, local water sources (Such as river...
Volt Weaponry
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/Spacer-Arsenal/main/Previews/Infocards/DescriptionHeader.png The rim is a dangerous, treacherous place, and sometimes, bullets just aren't enough. Volt Weaponry adds 7 new beam-based weapons to the vanilla arsenal...
You Drive, I Sleep
Created by Space Moth
Description This mod allows passengers and gunners of a vehicle caravan to sleep while the driver makes their way to the destination. Gunners will sleep at half effectiveness as they must keep an eye out for threats, while the presence of prisoners or anim...
Zeus Weapons Pack
Created by Mad Catter
Description: Adds 9 Zeus weapons and drafting stances for them. Balance: These weapons are all balanced around Royalty's Zeushammer, some maybe a bit better. If you feel anything overpowered or underpowered feel free to give feedback. Zeus Baton: Often emp...
[sbz] EPOE retexture
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif EPOE retexture · This mod only changes textures · Safe to add or remove from a save game Retextures buildings & items EPOE is one of RimWorld's classic mods. The original textures are fine, but a visual refresh could make it...
Alpha Implants
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - Adds A LOT of very varied animal implants - Compatible with ALL animals from ALL mods IF they use base game animal body parts (plus patches for our VE and Alpha mods) - 4 tiers of implants: crude, prosthetic, bion...
Alpha Props - Ship Parts
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds 66 new space ship props for Vanilla Furniture Expanded - Props and Decorations. These are non-functional and for decorative purposes only. They can be used with Save Our Ship 2 or just placed in the colony to s...
Alpha Skills
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Alpha Skills adds: - 13 new passions. Most of them use a new custom system that swaps the passion between an active and inactive state upon certain conditions - 19 new expertises for pawn skills New Passions https://...
Alpha Vehicles - Age of Sail
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - Adds 9 sailing ships in three different tiers. Junk, Cog and Longship for Tier 0 (no research, no ship parts). Caravel, Pirate caravel and Sloop for Tier 1 (research plus ship parts needed). Frigate, Galleon and B...
Alpha Vehicles - Early Cars
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - Adds 10 early cars for Tier 1. These are all worse fuel and stats-wise than any of the Vanilla Vehicles Expanded Tier 1 vehicles, but take a lot less materials to build, and less time - 2 new early car parts Balan...
Alpha Vehicles - Neolithic
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - 11 new Neolithic vehicles: wheelbarrow, hwacha, oxen cart, chariot, war chariot, outrigger cannoe, hot air balloon, covered carriage, palanquin, rickshaw and dog sled, all in a new vehicle tier, Tier 0, that requi...
Altered Carbon 2: ReSleeved
Created by Helixien
https://i.imgur.com/bVhysiO.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/waQFi9X.png A detailed record of all changes can be found in the “Changelog” tab. Please check there Current mod version: 6.0.2-Sov-rev9 Supports Rimworld version: 1.5 Olde...
Ask Before Enter
Created by Mlie
https://i.imgur.com/iCj5o7O.png Sometimes that trader caravan enters just at the wrong time, triggering the dormant mech cluster leading to the premature destruction of your base. This mod shows a message as a trade caravan approches where you can tell the...
Bioferrite Chainsaw
Created by koni
Description This Anomaly-only mod adds a (for now) single industrial melee weapon based on the new material bioferrite. Contents The chainsaw, in-game called Mutilator, is obtainable by crafting at the bioferrite shaper once machining is researched. In add...
Clean Helixien Gas Geyser Retexture 1.4➜1.6
Created by 󠀡󠀡
Clean Texture version of Helixien Gas Geyser Clean Textures is optional so if you don't want to use it you don't have too Small update: made the green less neon lol...
Crypto Arsenal
Created by Mad Catter
Description: Adds 8 Crypto Weapons and a Shield based on Cryptoaxe and Cryptobolter from Vanilla Quests Expanded - Cryptoforge, and drafting stances for them Balance: These weapons are all balanced around Cryptoaxe and Cryptobolter, some maybe a bit better...
DBH & VFEC/Hot Spring Compatibility
Various mods add hot springs / thermal baths but do not integrate into DBH. This mod allows all hot springs to increase a pawns hygiene - and in the case of VFE:C it allows pawns to undress in the thermal bath. This mod does not change anything about bathi...
Det's Battle Meds
Created by DetVisor
https://imgur.com/jWPg9UW.png This mod introduces 4 new medical items, Herbal Powder, made with herbal medicine, Industrial Stimpacks, which can be crafted at drug labs and Glitter Stimpacks which can be found from quests or can be bought. It also adds ind...
EGI: Holograms and Projectors
Created by Vesper
https://imgur.com/aT3sE5a.png Do you like to play high-tech colonies? Do you enjoy the variety of the Ideology styles, but find them a tad limiting? Do you want to plaster your base full of shining and brilliant displays, until your colonists retinas are a...
Eventide Warcasket
Created by Not Dvdyyz
Adds more spacer-tier warcasket content to supplement Vanilla Factions Expanded - Pirates. https://i.imgur.com/wvK55Ex.gif https://i.imgur.com/JIKxp6R.png Starting as a remake of one of my older mods, Apeiron Warcasket, this mod reintroduces the concept of...
FemaleBodyVariants
Created by tiagocc0
Mod Compatibility It seems my mod has an incompatibility with EBSG Framework But it should work if you load this mod after it. So load FemaleBodyVariants after EBSG Framework. Update 4 Made an update for fur covered bodies, I did try a more simple approach...
Firefoam Things
Created by dickmosi
📝 About Firefoam Things adds multiple handy firefoam weapons to help deal with unruly fires. Each piece of weaponry excels at a specific task. The launcher can quickly deal with small fires from a distance. The grenades can extinguish entire rooms. The Spr...
Gerrymon's Cannibal Style
Created by Gerrymon
WARNING: Blood and gores, mild horror. There's morbid style for savage raiders, there's gothic furniture for rich vampires, and there's bone thrones for barbarian and tribals, but we are just a humble colony that coincidentally enjoy the taste of human mea...
Hive Category
Created by ferny
What does this do? - Renames "Insectoids" to "Hive" - Moves the category underneath Animals - Adds an architect icon to the category That's it? Yeah. Really not much right now. Mod Support - Vanilla Factions Expanded - Insectoids 2 - Use Drag-Sorting to mo...
Hospitality: Casino
Created by Adamas
Want to squeeze some more silver out of the pockets of your guests? Build your casino and let them have a happy stay while loading your slot machines. Note: Hospitality mod is not mandatory anymore, the mod can run standalone. Description: This mod adds 3 ...
Impact Weaponry - Reloaded
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/Spacer-Arsenal/main/Previews/Infocards/DescriptionHeader.png Welcome to the new and improved Impact Weaponry, featuring all new textures, balance tweaks, and a bunch of new features and items! Impact Weaponry - Re...
Kid-Sized Explosive Belts
Created by Metalocif
Adds a kid-sized version of the explosive belt accessory from Vanilla Apparel Expanded — Accessories. Also adds a button to trigger it manually, killing the wearer, instead of waiting for death. Adds that same option to the adult-sized version....
Non-Lethal: Re-Examined
Created by Smxrez
https://i.postimg.cc/tgTLgYxf/Divider-UI.png https://i.postimg.cc/PrtYpZ92/Details.png https://i.postimg.cc/tgTLgYxf/Divider-UI.png Sometimes, less lethal violence is the answer, however I wish we had some more options. I guess that’s how we ended up here....
One bed to sleep with all - Polycule Edition
Created by Maeyanie
"What do you mean my spiderweb polycule can't all automatically handle their bed assignments? Totally unplayable, uninstalling." -- Paraphrased from an actual conversation. This is a slight modification of Densevoid's "One bed to sleep with all" mod. For a...
Progression: Warrants
Created by ferny
https://i.imgur.com/mfsGeQE.png https://i.imgur.com/i09I2zx.png https://i.imgur.com/TxNJuCj.png https://i.imgur.com/cukWCyL.png FAQ Save game compatible? | For sure Does this mod require VE vehicles? | Nope, it runs off of conditional patches when the mod ...
Roo's Faun Xenotype
Created by Verdeth
The original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2971801826 This is only for 1.6 If the original creator updates/wants me to take it down, let me know, i will gladly remove it. if you like this mod, show the original creator some lo...
Roo's Minotaur Xenotype Expanded (1.6)
Created by Tuco
(Original mod by Rooboid and Zelan) Features: • 35+ minotaur related backstories. • 25 high-quality hairstyles. • 3 brand new and exciting starting scenarios. • 5+ pieces of apparel and weaponry. • 2 minotaur factions with unique raids and pawn types. • Va...
Roo's Satyr Xenotype (1.6)
Created by Tuco
(Original mod by Rooboid and Zelan) Additional features and a unique faction for Satyrs: Roo's Satyr and Faun Xenotypes Expanded Roo's other xenotype mods for 1.6: - Faun Xenotype - Minotaur Xenotype - Minotaur Xenotype Expanded Note: This update is tempor...
Some Things Float
Created by Mlie
https://i.imgur.com/iCj5o7O.png Let the river wash your trash away! This mod lets things float in water and move with the stream. In non-streaming water things will move about at random. Things can leave the map this way so can be used to dispose of things...
Space Cowboy Vehicles
Created by Twomoon
Space Cowboy: Vehicles This mod aim at enhancing the vanilla "space cowboy" feels of Rimworld by adding two little vehicles. A Jet-Engine Bike, very fast but fuel inefficient. A flying Cabriolet, very versatile, fast, and can fly from maps to map while bei...
Stoneborn - Dwarven Style Pack
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/StonebornDelights/main/Previews/Infocards/Description.png Welcome to a small module of the Stoneborn series, but an important one nonetheless, the Stoneborn Dwarven Style pack. This expansive style pack is meant f...
Stonecutting Extended
Created by Scherub
Description This mod basically combines the mods Skilled Stonecutting and Bulk Stonecutting. Additionally, it adds a few settings. Features Adds bulk recipes for stonecutting: 3 chunks at once = 60 stone blocks Gain XP again, the amount can be adjusted Cha...
TV is Educational
Created by Mlie
https://i.imgur.com/iCj5o7O.png TV can be educational for children, depending on the show of course. When playing I got a child with paralytic abasia that was constantly upset over not being able to get education during the recovery period. So I made this ...
The Dead Man's Switch
Created by AOBA
https://i.imgur.com/kvppfWO.png Millennia earlier, the threat of archotech war machines, pirates, and awry bio-organic weapons arose. Nara an Interstellar Industries Complex initiated the project of semi-automated war-machines, which aimed at creating a le...
Tox Weapons Pack
Created by Mad Catter
Description: Adds 8 Tox Weapons based on Fletcher and Toxblade from Vanilla Factions Expanded - Empire, and drafting stances for them Balance: These weapons are all balanced around VE-Empire's Toxblade and Fletcher, some maybe a bit better. If you feel any...
VTE - Proxy Heat Patch
Created by Wolfy
Patch allowing proxy heat to affect furniture surrounding heat sources. Credits: The original Preview Artwork by the Vanilla Expanded Team...
Vanilla Brewing Expanded - Coffees and Teas
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Thanks to Trahspanda for letting me add his lemonade mod to this. Buy him a coffee at: https://ko-fi.com/trahspanda https://i.imgur.com/ZNBLvo2.png 14/07/2021: v1.101 https://i.imgur.com/cEtGfjY.png Vanilla Brewing Expanded ...
Vanilla Chemfuel Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse. Please read the description of this mod carefully before leaving a rude comment. We are not trying to take a sw...
Vanilla Cooking Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a vari...
Vanilla Factions Expanded - Deserters
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
ReGrowth 2
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 5.0.7-Mundi-rev4 Note the current mod page does NOT reflect the content of the 1.6 version! I...
ReGrowth 2: Aspen
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 2.2-Inigo-rev1 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. https...
Vanilla Outposts Expanded: Delivery Logistics
If you needed to transfer finished products from one Outpost to another Outpost instead of Colony, then this mod will allow you to do it without sending caravans. Mod Contents This mod is a QoL patch for Outposts class in Vanilla Expanded Framework and it ...
Vanilla Persona Weapons Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/iEDYZQ7.png Check Change notes. https://i.imgur.com/NeXUwUK.png Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right tha...
Vanilla Psycasts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
Vanilla Textures Expanded - Variations
Created by Sarg Bjornson
https://i.imgur.com/MIn0HyG.png Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases. So, what does it do? Basically, it provides building ...
Vanilla Vehicles Expanded - Tier 3
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/3tTWK2C.png Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded. While the term "Tier 3" might conjure up images of futuristic, sci-fi machines fo...
Vanilla Vehicles Expanded - Upgrades
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/3tTWK2C.png Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game. This mod introduces a comprehensive upgr...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
WarCasket Expanded
Created by AOBA
Add 3 additional WarCasket variant for Vanilla Factions Expanded - Pirates Sentinel(cheap recon) The 5th generation warcasket of Interstellar Industries Complex of Nara, designed and mass-produced as a technical verification platform and a cheap backup sol...
[CF] VRE - Sanguophage Better Parts
Created by Crimson
Upscaled crispy textures ...
[FM] Furniture Expanded Pack
Created by Farx
https://live.staticflickr.com/65535/54687033334_467b614cee_c.jpg Unofficial addon for Vanilla Expanded Furniture. Add a bit of new furniture items, such as mirrors and dividers to increase pawns sleep comfort, cupboards to decorate your rooms, meat mincer ...
Vanilla Plants Expanded - Mushrooms
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/zOqvA8J.png See change notes for Changelogs. https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Mushrooms is an optional module for Vanilla Plants Expanded adding a variety of new mushrooms. One co...
[MUS]哥特式吸血鬼家具 Gothicstyle Vampire Furniture
Created by elun982697019
增加了哥特吸血鬼风格的家具装饰以及墙体结构等 Gothic vampire style furniture decoration and wall structure were added 这个家具包含有40个吸血鬼古堡风格的物件,适合您制造你的城堡走廊,大厅,或者墓穴。 This furniture contains 40 vampire castle style objects, suitable for you to create your castle corridor, hall, or tomb...
[JPT] Soft Warm Beds (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of jptrrss mod https://steamcommunity.com/sharedfiles/filedetails/?id=1713295858 - Removed HugsLib dependency - cyanobot made a mod to enable patching of the softness - Added support for Loft Beds thanks to PathogenXD...
Royalty Patch for [MUS]Gothicstyle Vampire Furniture
Royalty Patch for 'Gothicstyle Vampire Furniture', making mod furniture compatible with bedroom and throneroom requirements from 'Royalty' DLC (and 'Vanilla Factions Expanded - Empire' mod optionally). # For 'Royalty' DLC: - Scarlet Mosaic & Scarlet Carpet...
Vanilla Plants Expanded - More Plants
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - More Plants is an add-on module for Vanilla Plants Expanded from the Vanilla Expanded team. This mod adds a variety of fruit plants and crops to spice up your fields ...
哥特式吸血鬼家具--死眠棺材床 Gothicstyle Vampire Furniture--CoffinBedCanBeDeathRest
Created by 逍逍客
现在,哥特式吸血鬼家具里面的棺材床可以进行更高效的死眠了! Now,CoffinBedCanBeDeathRest!...
Alpha Bees
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Breed bees to generate all kinds of resources! Features - Beekeeping: find wild bees in all biomes, build beehouses to put them to work! A single beehouse won't do much, so prepare to build a few. Are you in an extreme biome...
Alpha Mechs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return. The 7 mechs will appear in raids, clusters, etc, and they can be disabled separately through mod ...
Appliances Expanded
Created by Scorpio
https://i.imgur.com/sLjEJWy.png What was initially an expansion on available Chemfuel appliances, evolved into a much larger mod to expand your base capabilities. Hope everyone enjoys. Like my ideas ? you can buy me a coffee :D https://i.imgur.com/7Tv3zpx....
Cat's Boots and Gloves
Created by CatLover366
https://i.imgur.com/O5nxeaW.png It always frustrated me that there were no armor options that could cover hands or feet. I've had pawns lose fingers and toes more times than I care to recount. I'm sure you've been there. Even with the excellent VE Armour m...
Eltex Weaponry (Continued)
Created by Zaljerem
Original mod by Sir Van, Elseud https://steamcommunity.com/sharedfiles/filedetails/?id=2913538990 Credits: Graphic work by Sir Van XML/Writing by Elseud C# by Zaljerem Special thanks to CatLover366 for proofreading This mod is distributed under Creative Co...
Graying Hair
Created by Arky
Graying hair or Greying hair to turn your pawn's hair gray or grey :) Pawns' hair will start graying out with age. It starts when they are 40 years old and becomes fully white at 60 maximum. It is super simple and lightweight (and I won't add anything that...
Mechanoid Upgrades - Archotech
Created by GoGaTio
https://i.imgur.com/NJRvucU.png This mod adds archotech upgrades for mechanoids that cannot be crafted, but can be obtained via quests or as loot from ancient shrines. Sometimes they can appear installed in enemy mechs, so checks if random centipede can us...
Milk Dragon
Brings mythical Milk Dragons, and dragon milk into Rimworld. A rare ranch Animal that can be captured for a good long lasting food source. This mod does not support the 1.4 Version of Rimworld. why do the work when someone did it for you A 1.4 Update provi...
ReBuild: Doors and Corners
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.5-Miller-rev1 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just th...
Search and Destroy (Continued)
Created by Meme Goddess
Continued Version I took over this mod to update it to 1.5, but the original dev never came back. So will be keeping this updated indefinitely. Original mod page Github Tired of pawns lounging about during the heat of the battle after their first kill? Or ...
Tribal Medicine
Created by Argón
https://imgur.com/8nDeIeQ.png https://imgur.com/QuxpECY.png : v1.2.2 - Cleaned and organized ThingCategories for teas. - Fixed the stats of Anima Tea to actually reduce pain shock threshold by 18% Make sure you have the latest version of Argonic Core! http...
Simple FX: Smoke Continued
Created by FerrisCG
Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2574489704 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description https://i.imgur.com/rW1gtHK.gif Overview This mod m...
The Dead Man's Switch - AncientCorps
Created by AOBA
A main combat corps belonging to an former-visited colonial fleet left on this planet for hundreds of years. Now, the underground military facilities built for total war are operating once again. Ancient automatroid war machines are gathering on the surfac...
The Dead Man's Switch - MobileDragoon
Created by AOBA
https://i.imgur.com/9FHIFwU.png The Dragoons No one can face the Dragoon at close range without being shocked by its huge size and ferocious weapons, especially here, in a remote world where the surface road conditions are so poor that it is insulated from...
Industrial Tribal Medicine
Created by Argón
https://imgur.com/8nDeIeQ.png https://imgur.com/IPdbkJP.png : v1.0.0 - Initial upload. https://imgur.com/qsSHNic.png Industrial Tribal Medicine is a small add-on mod for my other mod Tribal Medicine. This small add-on adds new variants to the medicinal tea...
The Dead Man's Switch - Motorized
Created by AOBA
https://i.imgur.com/kvppfWO.png Info This is an expanded content mod for The Dead man switch mod, so you need DMS core mod for sure. 4 new vehicles are added in-game, can unlock by research DMS tech tree. and all of them have their vehicle update tree. CE ...
The Dead Man's Switch - Synthetic
Created by AOBA
https://i.imgur.com/kvppfWO.png The Synthetics Colonial fleets sometimes sell technology they don't use. Although they have their explanation, no one feels that they are refusing to use a mature and complete set of technology products just to save costs. A...
VFE-Deserters: Remote Deadlife IED
Created by Kimo'
What does this mod do? Simply add a functionnal remote variant of the deadlife dust IED. Works exactly the same as any remote IED, but with deadlife. I did my best to to give the IED the same grayisht tint that regular deadlife ied use, while sticking to t...
Vanilla Cooking Expanded - Haute
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Haute Module is a new addition to the Vanilla Cooking Expanded arsenal, utilising the various mechanics added by Vanilla Cooking Expa...
Vanilla Cooking Expanded - Stews
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/846huxu.png 21/10/2022: 1.4 update https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. Th...
Vanilla Cooking Expanded - Sushi
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Sushi is another sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces sushi and the advanced art of sushi making, utilising ever...
Vanilla Fishing Expanded - Fishing Treasures AddOn
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded - Fishing Treasures Add-On is a simple add-on to Vanilla Fishing Expanded that adds a lot of base game and modded items to the "treasure pool" of the fishing tables. W...
Vanilla Psycasts Expanded - Hemosage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemo...
Vanilla Psycasts Expanded - Puppeteer
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in the...
Vanilla Psycasts Expanded - Runesmith
Created by Irecreeper
Overview Adds a brand new Vanilla Psycasts Expanded psycast tree to Rimworld, the Runesmith. Features a complete ten psycasts / spells. Runesmiths engrave Runecircles during times of calm, which are then Invoked by several of their psycasts on a later date...
Vanilla Races Expanded - Archon
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Aquariums!
https://i.imgur.com/fft5JCb.png Aquariums! allows you to build fish tanks and build large networks to display and show off your aquatic catches! This mod works with Odyssey, Vanilla Fishing Expanded and Fishing Reworked. You will need one (or all if you wa...
Automation Category
Created by ferny
Automation Category Using Vanilla Factions Expanded - Mechanoids, merges all automation content into one category. Best paired with - Biotech Category Re-examined (This will make what's left of the Biotech category organized) Mod Support - Everything in my...
BattIePatch: Lockdown!
Created by BattIeBear
V1.6 Security doors can now be locked down, preventing all pawns from passing through them, including during prison breaks or an anomaly being released. This doesn't break anything, all pawns will just treat it as a wall until unsealed. Prisoners trying to...
Kitchen Sink Fix for Vanilla Cooking Expanded
Created by Linnun
This mod changes several kitchen props from the Vanilla Expanded series to be linkable to the Kitchen Sink Cabinet (from VFEP) instead of to the Tool Cabinet, because to me it makes no sense that you should have a Tool Cabinet in your kitchen, when the Kit...
Network Category
Created by ferny
What does this do? - Renames "Pipe Networks" to "Network" - Moves all chemfuel appliances from Appliances Expanded into there - Removes Appliances Expanded's infinite chemfuel pump that was functionally useless after updates - Removes Appliances Expanded's...
Permeable Terrain Continued
Created by FerrisCG
Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2629981384 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description One sentence summary This mod makes it so that liqu...
P–5000 Powered Work Loader
Created by AOBA
https://i.imgur.com/9FHIFwU.png The P–5000 Powered Work Loader, commonly referred to as the Power Loader, was a commercial mechanized exoskeleton manufactured by Caterpillar, and was used for lifting heavy materials and objects. As well as widespread indus...
Scattered Flames Continued
Created by FerrisCG
Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2652749788 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description Following in the footsteps of Scattered Stones, thi...
Vanilla Races Expanded - Insector
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
[HRK] Vanilla Expanded Extra Embrasures
Created by Harkon
https://i.imgur.com/QLgYcML.gif https://i.imgur.com/ZhxL6Rk.png https://i.imgur.com/wRYBKtU.png https://i.imgur.com/mWAYdS7.png WELCOME TO VANILLA EXPANDED EXTRA EMBRASURES! As a CE player that likes Vanilla Expanded mods, I was missing embrasure variants ...
ATH's Retexture Female Apparel
Created by Anthitei
https://imgur.com/q8euBPZ.png https://imgur.com/tQb8vYe.png There are practically no dresses in the base game, which I consider a big loss. However, adding additional clothes that would only serve an aesthetic purpose is not really my style. Instead, I pre...
Alpha Animals
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimworld. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. The philosophy of this mod is that every new creatures tries to bring some new mechani...
Biotech Mechanoid Retexture
Created by Elseud
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns. https://raw.githubusercontent.com/Elseud/Biotech-Mechanoid-Retexture/main/Infographics/Infographic_17.png https://raw.githubusercon...
Gerrymon's Upscaled Vanilla Textures
Created by Gerrymon
Provides hand-drawn upscales for just about every texture not covered by Vanilla Textures Expanded (go get that one) or any of the mods in the HDWorld retexture list. (provided in the featured collections). We've combined Retextured Sculpture into this mod...
ScrubDaddy's Bodies
Created by ScrubDaddy
This mod retextures the following body types: - Male - Female - Child (Biotech) - Thin - Fat - Hulk - FurCovered Male (Biotech) - FurCovered Female (Biotech) - FurCovered Child (Biotech) - FurCovered Thin (Biotech) - FurCovered Fat (Biotech) - FurCovered H...
Van's Retexture : Hemogen Vials
Created by Sir Van
https://raw.githubusercontent.com/SirVann/HemogenVials/main/Infographics/Infographic_Description.png A simple bloodborne inspired retexture for the hemogen packs for both Vanilla and Vanilla Races Expanded - Sanguophage. It was originally a personal retext...
Van's Retexture : Mechanitor
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that swe...
Van's Retexture : Organ jars
Created by Sir Van
https://raw.githubusercontent.com/SirVann/InfographicBank/main/Infographics/General_Infographics/Infographic_Description.png I realized that there wasn't really a mod to change the boring boxes used for organs and natural parts into something more 'fitting...
Vanilla + Wall Vitals Monitors Retexture
Created by Happycam
https://i.imgur.com/laLKCuP.png https://i.imgur.com/5E5qFeq.png https://i.imgur.com/0KsbSpy.png https://i.imgur.com/clvxIYA.png Retexture of the vanilla, wall and VE Variations' Vitals Monitors to make it fit alongside my other console mods with more varia...
[CF] Anomaly Upscaled 4x
Created by Crimson
Upscaled crispy textures for just about every Anomaly Texture Here is the 2x version : https://steamcommunity.com/sharedfiles/filedetails/?id=3538584455 If you like this mod check out my retextured plant mod: https://steamcommunity.com/sharedfiles/filedeta...
Alpha Genes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - More than 300 new genes. Some are very low impact, while some are truly game changing. - 16 new xenotypes with wild mechanics. - A new "Custom random" xenotype that allows you to make new player created xenotypes,...
Integrated Alpha Animals Psycasts
Created by ferny
https://i.imgur.com/EKuNZ5w.png Makes Alpha Animals psycasts a part of the primary tab of the Vanilla Psycasts Expanded psycast menu. Made in an effort to blur the lines between modded content and vanilla content. Should be compatible with everything, just...
Mechanoid Commanders Retextured
Created by Nishe
This is a mod that updates the appearance of the mechanoid commanders in the game to new designs. Personally I was never really a huge fan of the fact that the designs of two of the three commander units introduced in Biotech were basically just "centipede...
Medieval Overhaul
Created by ViralReaction
Updated on behalf of SirLalaPyon by EvilEyes and ViralReaction until they are able to upload. https://imgur.com/8PRQMfM.png] Hello, my name is is SirLalaPyon, to cut it short, one thing led to another and then suddenly I made an overhaul. Figured might as ...
Vanilla Genetics Expanded
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, me...
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Anomaly Fleshbeasts or Sarg Fleshbeasts?
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames Sarg's various fleshbeasts in Alpha Animals and Vanilla Genetics Expanded to "genetic horrors" In the original version of these mods, the genetic failures are named "fleshbeasts" which is the direc...
Big Little Mod Patch
Created by Daria40K
This patch applys multiable patches to allow furniture from other mods to link with each other. Mod Support - Anomaly - Ideology - Moyo - from the depth - Moyo - Light in the Abyss - The Forge - Anvil - Mechanoid Bench 3 - Repair bed - Ammunition - Framewo...
Culture Category
Created by ferny
What does this do? Renames Ideology category to "Culture" and moves a bunch of relevant stuff in there. Mod Support - Everything in my modpack - Dark Ages : Crypts and Tombs (Moves everything) - Animal Sarcophagus (Moves everything) - Alpha Memes (Moves pr...
Dark Ages : Beasts and Monsters
Created by Sir Van
https://raw.githubusercontent.com/SirVann/InfographicBank/main/Infographics/General_Infographics/Infographic_Description.png A new entry of the Dark Ages series inspired by medieval fantasy, folklores and tales in order to bring you new creatures to popula...
Grimstone : Beasts 1.6 (Forked)
Created by pookiemaru
Updated and patched for 1.6 functionality and Odyssey - Unfertilized eggs have been added for Emperor Vulture, Griffar, Grimshadow and Tetras. - Beasts should spawn appropriately in all Odyssey 1.6 introduced biomes. Glowforest : Tetras 40%, Griffar 10%, G...
Majestic Foliage Framework[HH] (Continued)
Created by Zaljerem
Original mod by Hohen https://steamcommunity.com/sharedfiles/filedetails/?id=2899647123 If the original author requests it, I will remove this update. ***SHOULD BE FIXED IN 1.6, and also in 1.5?*** Fix for missing size options tab: (a bug with XML Extensio...
Mechanitor Encounters
Created by turkler
https://i.imgur.com/qJMIhP8.png https://i.imgur.com/ySSveRf.png This mod adds a variety of mechanitor encounters where you can fight against other mechanitors for powerful, exotic treasures! A brief overview of the content added by this mod https://i.imgur...
Medieval Adventures: Implants
Created by Seti
Use body parts from animals to become stronger. Each of the Implants has a negative, will you take the deal? I'm open to suggestions in terms of what to do add and also balancing My philosophy with this mod is this: they are primitive operations, that are ...
Medieval Overhaul - Adaptive Storage Graphic Patch
Created by 岚间风歆
Medieval Overhaul - Adaptive Storage Graphic Patch Changed all empty storage units in the MO so that they can change the texture depending on the items stored in it. Fully compatible with Dutchman's Adaptive Storage Patch - Medieval Overhaul ,DevDesigner's...
Medieval Overhaul Sleep Accelerator Patch
Created by WigWag
Patches Medieval Overhaul's beds to link with sleep accelerators :D By default, Medieval Overhaul's beds only connect with its own modded furniture. For instance, rustic beds only link to the Medieval Overhaul end table, dresser, closet, and chest, and do ...
Medieval Overhaul: Adaptive Storage
Created by (◣_◢)
Wanna play with an older version of MO? You can download an older version of this mod here: https://github.com/EvilEyeGuy/Medieval-Overhaul-Adaptive-Storage General *) Combination of Medieval Overhaul & Adaptive Storage Framework *) Original Medieval Overh...
More Prop Categories
Created by ferny
What does this do? Adds new prop categories and moves relevant items into them. Feel free to use the categories established in this mod for your own prop mods. This mod does NOT add any new props, it is simply a platform for modders to add props to new cat...
More Ritual Seats
Created by Toastyman
Summary This mod aims to give ideoligions more variety and flavor by adding more ritual seats. Ritual standing spots: simple spots for spectators to stand on Prie-dieux: single-tile prayer desks for pawns to kneel on Box pews: two-by-two-tile pews that are...
Outreach Category
Created by ferny
What does this do? Adds a fully new category for outreach. No more clogged misc. tab! Has stuff like comms console, trading terminal, mech boss calling devices, and everything of the like. That's it? Yeah. Mod Support - Vanilla Trading Expanded - Vanilla F...
Reel's Insector Faction
Created by Reel
https://i.imgur.com/tE28cZ7.gif Requires Vanilla Races Expanded - Insector Requires Vanilla Factions Expanded - Insectoids 2 https://i.postimg.cc/0NZqp1fc/ezgif-5-1fc274fa8f.gif https://i.imgur.com/30hByAv.gif Welcome to Reel's Insector Faction! After spen...
Roo's Satyr and Faun Xenotypes Expanded (1.6)
Created by Tuco
(Original mod by Rooboid and Zelan) Features: • A new faction of satyrs and fauns with their own culture and unique settlements. • 25+ extra backstories. • 19 hairstyles, perfect for customising your satyr and fauns. • 11 new pieces of apparel. • 6 ornate ...
Rustic Meal Retexture
Created by Jelheb
After playing Medieval Overhaul for a few playthroughs and then returning to VE mods, one of the things that hit me the most was the vanilla meal trays. Not only do they look subpar compared to the rest of the VE content, but they also don’t thematically f...
Temporary Patches
Created by ferny
What is this? I have lots of big projects coming up that I don't know where to put some of these smaller tweaks. In my earlier workshop days, I would have made a billion tiny patch mods for them but i've shifted my philosophy a bit to these more themed lar...
Biological Warfare
Created by BlueEagle421
https://i.imgur.com/8fPCoHA.png https://i.imgur.com/N7PmE7J.png Biological Warfare aims to introduce a whole new type of deadly arsenal: biological weapons. They can be used in both defensive and offensive strategies, providing balanced firepower. Everythi...
Vanilla Genetics Expanded - More Lab Stuff
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded - More Lab Stuff adds a bunch of things to the main mod that we thought were a bit too complex, or too redundant, or ...
[FSF] Better Exploration Loot
Created by FrozenSnowFox
Description While the vanilla loot tables for exploration locations provide some decent items a lot of the time you'll question if it was really worth the time and effort you spent. This mod revamps the loot tables increasing the rewards, adding new items ...
Clean Categories: Spots
Created by ferny
What does this do? This is a comprehensive reorganization of spots throughout all categories. It moves all colony-based spots to the zone menu, it moves all spots to the ends of their respective menus, and does a few other little tweaks. I highly reccomend...
Majestic Foliage - Djeeshka's CMT Retexture (Continued)
Created by Zaljerem
Original mod by Djeeshka, hohen https://steamcommunity.com/sharedfiles/filedetails/?id=2904919442 If the original author requests it, I will remove this update. -- Original mod notes (1.4): MAJESTIC FOLIAGE - DJEESHKA'S CMT RETEXTURE is an for and contains...
[FSF] Complex Jobs
Created by FrozenSnowFox
Description The original worktypes leaves a lot to be desired when it comes to prioritising jobs across a colony. This mod breaks down the existing worktypes into smaller worktypes allowing you to make things run smoother and more efficiently. It also reor...
[FSF] FrozenSnowFox Tweaks
Created by FrozenSnowFox
Description This mod is my personal collection of tweaks. Over the years I've made a lot of changes for myself that I haven't released because they're too small, it's too time consuming and they probably wouldn't garner much interest. This is my personal t...
Animals Category
Created by ferny
What does this do? Adds a brand new "Animals" category. Now you have one spot to manage animals in your architect menu. With VE Genetics, it removes the Genetics category and moves all of its stuff there. With Large Animal Beds, it removes its category and...
Auxiliaries Category
Created by ferny
What does this do? This adds a Auxiliaries category that contains all of the linkables, and any other building that serves only to assist another. Mod Support - Architect Icons, has its own icon - Medieval Overhaul - Roo's Painting Expansion - VE Furniture...
Too Many Mods - Compats and Rebalances
Created by Warachia
Details Tons of compats and rebalances for a lot of mods. Also contains a lot of tweaks and fixes. This mod mainly supports the following mods: Alpha Animals / Biomes / Crafts / Genes / Mechs / Memes / Mythology Altered Carbon 2 Ancient urban ruins Beliar ...
Biotech Category Re-examined
Created by ferny
Biotech Category Re-Examined While the Biotech tab serves its purpose at categorizing everything from the Biotech DLC into itself, biotechnology is not the purpose of the category itself. This re-examines what should and shouldn't be considered biotechnolo...
Lighting Category
Created by ferny
What does this do? Adds a brand new category specifically for lighting and moves all lights there. That's it? Yeah. Mod Support - Vanilla Furniture Expanded - Vanilla Furniture Expanded Spacer Module - Vanilla Factions Expanded - Settlers - Save Our Ship 2...
Bedroom Category
Created by ferny
What does this do? This adds a Bedroom category that contains all of the beds, sleeping spots, dressers, end tables, closets, anything that links to a bed or has relevance with stats in a bedroom. That's it? Yeah. Mod Support - Architect Icons, has its own...
Environment Category
Created by ferny
What does this do? Adds a brand new category specifically for managing the environment and moves all associated buildings there. That's it? Yeah. Mod Support - Vanilla Recycling Expanded - Vanilla Races Expanded - Waster - Quarry - Medieval Overhaul - Vani...
Filter Manager
Created by Jaxe
Manage your filters anywhere Got a list of things you want for your freezer? No problem. Want to invert that list? Can do. Have a specific outfit and want to copy the list to a stockpile zone? Easy with this mod. This mod allows saving and loading filter p...
[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings [1.5/1.6]
Created by firshpear
Save and Load Dump/Stockpile and Outfit settings. These saves can be carried over from new games to old saves. This mod is safe to add/remove. Your saved settings are stored locally in your computer, seperatedly from your save file(.rws) and not in steam c...