RimWorld

RimWorld

124 ratings
Automation Category
   
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Mod, 1.4, 1.5
File Size
Posted
Updated
302.040 KB
Jan 12, 2024 @ 6:24pm
Mar 10 @ 6:37am
13 Change Notes ( view )

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Automation Category

In 2 collections by ferny
The Progression Modpack | Ferny (1.4 BIOTECH)
643 items
The Progression Modpack | Ferny (1.5 ANOMALY)
901 items
Description

Automation Category
Using Vanilla Factions Expanded - Mechanoids, merges all automation content into one category.

Best paired with
- Biotech Category Re-examined (This will make what's left of the Biotech category organized)

Mod Support
- Everything in my modpack
- Vanilla Factions Expanded - Mechanoids
- Vanilla Races Expanded - Android
- Biotech
- Alpha Mechs
- WVC - Work Modes
- Conveyor Belts
- Mechanoid Upgrades
- Reinforced Mechanoid 2
- Use Drag-Sorting to move anything else I didn't include.

Compatibility
Any mods that use the bases for mech chargers or gestators should be put into the automation category correctly. Any mods that add more factory stuff for VFE Mechanoids will also fit in seamlessly. If something isn't working, ask me for a patch and I might do it.


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34 Comments
kingdavis45 Mar 28 @ 8:01pm 
anybody having problems with the meat grinder? I can't get it to work.
ferny  [author] Mar 10 @ 6:37am 
v13 - fixed rm2 patch
ferny  [author] Feb 28 @ 5:12pm 
v12 - added Reinforced Mechanoid 2 patch (patch by Lloyd Pinrun)
ferny  [author] Feb 28 @ 5:12pm 
@Phoenix Yeah I'm not getting that issue even in my huge nearly 900 modlist
Phoenix Feb 9 @ 11:36am 
True for me I fear and it sucks because I love all your other categories. I tested with just this mod, Androids, and the dependencies, started a fresh Utopia game, and the Android specific buildings are unbuildable unless I remove this mod specifically. It's very odd. :c
ferny  [author] Feb 7 @ 8:33am 
@KahirDragoon Yeah sure
KahirDragoon Feb 7 @ 8:27am 
Just small thing can you add VFE Mechanoids as a dependency to the about file?
ferny  [author] Jan 30 @ 8:24pm 
v10 - added patches for Mechanoid Upgrades
ferny  [author] Jan 30 @ 8:24pm 
@Phoenix That's doesn't seem to be true
Phoenix Jan 21 @ 9:38am 
This no longer appears to play nice with VRE Androids, as the android-specific structures become unbuildable when this is in my modlist.