Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
thanks for that, seems to have fixed the issue. Are you also getting the warning about leaving the vehicle behind when you reform the caravan? It pops up every time, accepting then cancelling out of it and resetting the course home is the only thing i've found to get around that.
I've found the reason. After you start the vehicle and reach the destination you want to go, you need to turn off the engine to let the little person get off. At this point, the engine is off. When you re-form the long-distance team, it will cause everyone to load uniformly, thus losing the process of the little person starting the vehicle engine. That is to say, the vehicle is off at this time, and the map is no longer loaded. Even the little man couldn't start the engine. So you need to control a little person to act as the driver, start the engine first, and then leave another little person to form the long-distance travel team. At this time, the vehicle is in the running state, so it can move from the map