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1) build car
2) remember parking spot with "auto parking" mod
3) move car out away from parking spot
4) build fuel pump with interaction spot is on parking spot
5) auto return car to parking spot
Now it automatically fills up after you return. In case anyone wondered about it
I suspect that the issue you are facing might be related to mechanical problems within the Vehicle Framework. To address this, you should report the bug in the dedicated Vehicle Framework Discord Community. You can find the Discord Community link by visiting the Vehicle Framework Mod page: https://steamcommunity.com/sharedfiles/filedetails/?id=3014915404&searchtext=Vehicle .
Hello, thank you for your wonderful modification. I have a question - is it possible to change the cost of car production? Because now the prices in steel are too cheap. I think that for balance it is necessary to raise the cost at least 10 times. If possible, please add such an option to the modification settings.
If you have a special address for feedback and suggestions, please write it as well.
D:\SteamLibrary\steamapps\common\RimWorld\Mods\Vehicles\SmashTools\SmashTools\SmashTools\Performance\Multithreading\DedicatedThread.cs:168
Sorry, wasn't aware of the coding differences. but good news, seems Vehicle framework caught wind and we can now send flying vehicles to POIs =D
Unsub and resub to vehicles framework mod to force it to update
@Leshraque Should be fixed in hours/days.
Im trying to land my mosquito heli on a mission area. In the past this would be allowed and i would be able to choose the location in map where i wanted to land.
Now it refuses to land on the mission hex.
Is this a bug?
If not is this a feature?
if yes, can i change it?
Love your mods! <3
And everyone else with any vehicle mechanics bugging out:
Are you aware that this mod only adds the vehicles, but no code related to them?
Report the bugs where the code actually is: Vehicles framework. I can't fix any of your issues. This mod doesn't add any of the code related to vehicle travel, landing at PoI etc.
1) I got a message that I was "leaving behind my vehicles" when travelling back to my home tile (which is a grav ship landing site in case that's relevant) while I wasn't, and when clicking okay, the vehicles went with me anyway.
2) it would be really cool if outposts that we raid sometimes had working vehicles (or almost-working vehicles with only a part or two missing) that we could steal.
Tbh this is the only way its balanced, as you DONT even have to fight enemies anymore, just get into basic vehicle, and drive over them! You dont waste ammo (if playing ce) not health and enemies just keep running away from you being afraid of getting hit, so you also take no dmg. This is especially broken with Mechanoids.
Or maybe theres a balance patch somewhere in on the workshop that shifts things to make vehicles more squishy