RimWorld

RimWorld

409 ratings
Electrical Grid Toggler
3
3
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
7.076 MB
Dec 13, 2021 @ 4:30pm
Mar 30, 2024 @ 4:47pm
9 Change Notes ( view )

Subscribe to download
Electrical Grid Toggler

In 1 collection by GonDragon
The GonDragon Experience [1.5]
307 items
Description
Adds a Toggle to view the power grid (why isn't that Vanilla?).

It also adds a little more info to the power grid view. Now the grid will display different colors:

  • Gray: There is no buildings using the connected energy.
  • Blue: The energy production on the grid is greater than its consumption.
  • Yellow: The energy production on the grid is lower than its consumption, but there is energy stored in batteries.
  • Red: The energy production on the grid is lower than its consumption, and there is no energy stored in batteries.


Alternatives
  • Active Circuits: It does something similar. It does uses a different color scheme. It does not have a Power Grid View toggle button.
Popular Discussions View All (1)
1
Oct 10, 2023 @ 8:49am
question about this mod
Chunnyluny
71 Comments
[CnN] Ceppy Aug 2, 2024 @ 6:41am 
Exactly what vanilla was missing! Great mod.
MarcelHard Apr 24, 2024 @ 4:12am 
oki, many thanks! I'll check that out too
GonDragon  [author] Apr 24, 2024 @ 4:08am 
@MarcelHard: no, that is out of the scope of this mod. I think that there is already a mod for that, electrical tab or something. I dunno if it's updated for 1.5
MarcelHard Apr 23, 2024 @ 10:57pm 
will you add a "average daily consumption" and "average daily production" toggle but with numbers (if possible with a production/consumption breakdown)? though no clue how hard this would be.
to easily see how much you have to increase the production and how many more things you can place without trial and error
The Blind One Mar 30, 2024 @ 7:23pm 
Love this little mod.
Auld Mar 30, 2024 @ 5:46pm 
:reheart:
GonDragon  [author] Mar 30, 2024 @ 4:48pm 
Fixed for 1.5
EnoAbyssmirror Dec 3, 2023 @ 4:06pm 
Partially incompatible with the Performance Fish [github.com]’s ContentFinderCaching patch (can be disabled in mod settings). This mod sets the base texture of the power grid to white and adds colors to it based on conditions, but the ContentFinderCaching somehow invalidates this texture replacement, leaving the base texture still blue, which results in a mixed display of colors. For example, the red grid becomes purple (red + blue), and the yellow grid becomes green (yellow + blue).
GonDragon  [author] Oct 10, 2023 @ 8:44am 
@zyzyhasl: Sorry, no, that's out of the scope of this mod.

@Mike3223cz: Sorry, I didn't saw this comment before. I don't think that's possible, the closest thing is puting a switch between the batteries and the rest of the grid, so you can disconnect them when they were fully charged (They will slowly discharge overtime, tho).

@demalion: I hope the problem sorted itself along the way? I'm starting to want to play the game again, so if the problem is persisting, I might take a look at it soon.
zyzyhasl Oct 9, 2023 @ 10:36pm 
Conduit Deconstruct
https://steamcommunity.com/sharedfiles/filedetails/?id=838336462
Can you add similar function?designate mass amounts of conduits to be deconstructed.