RimWorld

RimWorld

137 ratings
Outreach Category
   
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Mod, 1.4, 1.5
File Size
Posted
Updated
273.060 KB
May 23, 2024 @ 5:03am
Mar 5 @ 9:07pm
11 Change Notes ( view )

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Outreach Category

In 2 collections by ferny
The Progression Modpack | Ferny (1.4 BIOTECH)
643 items
The Progression Modpack | Ferny (1.5 ANOMALY)
903 items
Description

What does this do?
Adds a fully new category for outreach. No more clogged misc. tab! Has stuff like comms console, trading terminal, mech boss calling devices, and everything of the like.

That's it?
Yeah.

Mod Support
- Vanilla Trading Expanded
- Vanilla Factions Expanded - Deserters
- Vanilla Factions Expanded - Classical
- Rimnauts 2
- Alpha Mechs
- Medieval Overhaul
- Vanilla Factions Expanded - Insectoids 2
- Use Drag-Sorting to move anything else I didn't include.

Compatibility and Cohesion
- Architect Icons, has its own icon now!
- All of Vanilla Expanded
- Anything in my modpack
- Should work well with most other stuff too


[ko-fi.com]

[discord.gg]
35 Comments
ferny  [author] Mar 5 @ 9:08pm 
v11 - moved MO's loading cart into the category
ferny  [author] Feb 12 @ 7:33am 
v10 - added alpha prefabs catalog
Harmonea Jan 26 @ 1:36pm 
Could I ask for compatibility with your category mods for WallStuff ? There are wall mounted versions of the comm console, trade beacon, and some mod buildings (like VTE trading terminal) that would fit in "Outreach."

Additionally, for your Environment Category mod, it has two wall-mounted scanners, and for the Childhood Category mod, it has a wall-mounted blackboard.
ferny  [author] Aug 31, 2024 @ 10:23pm 
v9 - added insectoids 2 thumpers
ferny  [author] Aug 23, 2024 @ 5:54am 
@The merm Yeah I'm still deciding whether I want to keep it in the hives or move it here
Volskygge Aug 22, 2024 @ 3:45pm 
hey there, i think the insectoids 2 thumpers would fit really well in this category
ferny  [author] Jul 14, 2024 @ 7:01pm 
v7 - fixed more potential errors and massive file structure oversight
ferny  [author] Jul 7, 2024 @ 7:58am 
v6 - Rebuilt entire mod to have less errors, added Medieval Overhaul support
Scorpio Jun 23, 2024 @ 2:53am 
Nopower Comms Simplified please?
Nishe Jun 22, 2024 @ 1:15pm 
Just wanna add my two cents, IMO the ship landing beacons should go into outreach rather than transport, since they're something that is mainly utilised by NPC factions, and they tend to go hand in hand with the comms console and trade beacon.