RimWorld

RimWorld

158 ratings
Giddy-Up 2 Forked
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Mod, 1.4, 1.5
File Size
Posted
Updated
7.449 MB
May 13 @ 2:40pm
May 15 @ 3:55pm
2 Change Notes ( view )

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Giddy-Up 2 Forked

Description
Giddy-Up 2 Forked

Temporary version of Giddy-up 2, until official version is updated.

All credits go to steamcommunity.com/id/owlchemist and Roolo.

See original mod here, and don't forget to support the original mod authors.

Known bugs/Incompatibilities
  • Yayo's animation : animal models don't rotate. Fix : Disable animal animations
  • Giddy-Up 2 : Won't be able to kill pawns if original mod is installed. Fix : Unsubscribe from original mod

Bug reports
To report a bug, please leave a comment below and include a HugsLib log (CTRL + F12 while the game is running, and then paste the URL in your comment.)

Github[github.com]

Original mod description
This is a renovated, overhauled fork of Giddy-Up, developed with permission from the original author Roolo. It's an all-in-one, containing all the modules in a single mod, internally modularized within the mod options. Giddy-Up allows pawns to ride animals around on the map, or even use them as battle mounts.
64 Comments
upsetpanini1337 21 hours ago 
Hey! my girlfriend and I were looking to do some side-by-side rancher playthroughs, but my modpack is a bit bigger than hers and includes Biomes! Prehistoric. Has the error been resolved or do you know of a workaround for the incompatibility? I really love Biomes! and Giddy-up, but unfortunately I can't remove Biomes! without breaking a bunch of saves. Thanks for the fork!!!
Lolicon [ロリコン] May 28 @ 11:46am 
Is that possible to remove that from mid-game and does not have a whole dark map?
My colonist can spend a whole day just trying to mount a donkey.
GeneralTso May 27 @ 7:40pm 
does anybody have any idea how mount points work? i have an alert saying i need one but when i place one the alert doesn't disappear
Thonming May 25 @ 10:23am 
hello clocknot ,dismount when got any hurt ,change the setting won't get any change,do you know what is going on ?
graublau May 23 @ 11:36am 
Weird question maybe, but "should" all the corpses of ridable animals be selected as ridable as well by default or is that some weird effect due to my other mods?
clocknot  [author] May 22 @ 4:51pm 
@Lould Seems like a problem with https://steamcommunity.com/sharedfiles/filedetails/?id=2860715703 , i left a comment on their mod
Commodore Schlippy May 22 @ 12:45pm 
The moment I saw this mod fork, I started hearing Freebird and Holding out for a Hero in my head.

Amigos, We Ride!
LouId May 22 @ 8:25am 
Hi i got these errors after i added giddy up2 forked into my modlist https://gist.github.com/HugsLibRecordKeeper/60829c80d99a69a72fc9e8e82c2c24e3
clocknot  [author] May 22 @ 5:26am 
Ill take a look at that, I orignally didn't change the mod id because I think that's how other mods activate their integrations, maybe there is a way to make it work, otherwise Ill put a warning in the description
RagingLoony May 21 @ 11:23am 
If you are subscribed to both, the in game mod manager only shows this one, I was subbed to old one, went to its work shop page from in-game, then saw the comment mentioning this version, subbed to this version, went back in game, and this one showed up in the list OVER the old one, so activating it activates both, and you cant see the old one. Possibly because they have the same workshop ID?