RimWorld

RimWorld

1,219 ratings
Nice Health Tab
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Mod, 1.5
File Size
Posted
Updated
6.175 MB
Sep 10, 2024 @ 10:49am
Sep 28, 2024 @ 5:26am
12 Change Notes ( view )

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Nice Health Tab

In 1 collection by Andromeda
Andromeda's mods
8 items
Description


I present to you a completely redesigned health tab for your colonists!
Now you will see a doll of your colonist, which will approximately show which parts of the body injuries relate to
Extensive work has been done on redesigning and grouping all injuries deserving your attention for greater convenience.

















In a picture with the doll, you will immediately notice damage to the hands, legs, or fingers, whether they are tended or not. Additionally, you will see implants and missing body parts.

At the moment, I present to you several types of dolls for different genders and body shapes, including a child form for pawns younger than 14 years old.

You can right-click on body parts or descriptions in the list to create a medical procedure task









First of all I would like to say that I have made a great XML based functionality for creating addons
You can see examples in the mod folder. I (might) upload my own C++ program for convenient XML automation a bit later

Xenotypes
As a rule, many xenotypes work well with basic types of dolls. However, some may require special body parts due to genetics. You can create an add-on for your xenotype by drawing the appropriate images. In the base game, I have provided support for Impids, Yttakins, and Pigskins with tails, horns, and snouts.
However, pigskins actually have hooves, but technically they still have fingers. I have no idea how to draw that. Feel free for suggestions!

Body types
I provide a version of the standard female and male body, as well as a fat and muscular (hulk) variant. Additionally, there is a child version
Technically, you can create variants for any modded body type if needed. But I think this should be quite sufficient

Genders
Variants for male and female bodies are implemented. There is functionality for custom genders, but it has not been tested in practice

Animals / Mechanoid / Insectoids / etc
No. You'll just switch to vanilla version of the tab

Mods
Compact Hediffs - OK. It works perfectly together; you can use it for non-humanlike characters and switch between it and my mod using a special toggle.
Combat extended - OK. Armor coverage displays in millimeters of steel instead of vanilla percentages
Elite Bionics Framework - Must be OK. Let me know if you have problems
EPOE (any fork) - OK
Must work with any implants-mod and hairs/beards-mod

HAR
With the latest update, I have added partial support for some HAR mods. Specifically:
  • ABF: Civil Synstructs
  • NewRatkinPlus
  • Kurin HAR Edition.
Some body parts like ears and special organs may not appear, but I'm working on it

In mod settings you can find editor to assign parts for compatibility




Fixed compatibility with Graphics Settings+ and Performance Fish

Some mods that change standard pawn body will not be supported by default.
However, you can reassign body parts in mod settings




Q: What about performance?
A: It should be even better than vanilla

Q: Can I switch back to the vanilla list if needed?
A: Yes, there is a button in the top left corner

Q: Is it compatible with mid-game?
A: Yes, it's just a tab

Q: I like the vanilla eyes!
A: By default, they are not displayed at all, but you can switch to the vanilla version in the mod settings

Q: What the furry gigachad?
A: Fun, isn't it?

Q: 1.4?
A: 1.5. But maybe I'll find some free time



Pawn quick info - More dolls! More info!
Nice Short Female hairs - Nice and beauty
Nice Hands Retexture - Hands must be nice too
Nice Facial Animations - They are winking at you ;)
Stack Gap - Manage your storages!

[boosty.to]
C# : Andromeda
Art : Andromeda
XML : Andromeda
Special thx to @biowreck for bug reports!
Popular Discussions View All (3)
25
May 3 @ 2:27pm
PINNED: Suggestions
Andromeda
6
Apr 16 @ 11:40am
Bug report: More Injuries (Continued) breaks this mod.
Droid.Z824
0
Apr 16 @ 11:43am
Errors in Console: Node is null - you must called EnsureGraphicsInitialized() on the drawn dynamic thing before drawing it.
Maple38
274 Comments
Motoko Kusanagi May 11 @ 8:10pm 
One of the best QoL mods
Xy | Felinae May 5 @ 9:29am 
Seems that it doesnt work with more injuries some for example top shoulder is missing but hand is bionic or when i am aiming at toes it shows the head
Emilie Sackenball Apr 14 @ 11:04am 
It was really nice till it stopped to show some health issues, like carcinoma and other stuff from More Injuries (continued), also not so critical than weirdly enough it mark sometimes a missing leg, but theres an existing bionic leg
Ertyly744 Apr 12 @ 11:04am 
there is a way to have a more compact tab, it's not a big deal but having to scroll down to see injuries because of too many things is annoying...
RedMattis Mar 23 @ 8:55am 
Is there any way I can as a mod author help with compatibility with this? I keep getting reports about snake people or four-armed people getting their extra parts showing up as organs and the like.

Or maybe you could add some sort of fall-back so non-existent parts are simply not displayed. E.g. a 4-armed winged snake person just showing a torso and any "unknown" parts just showing up on some "unmanaged parts" list instead? :)

/ Big and Small Mod Author.
Ace Mar 18 @ 7:04pm 
this dude makes the best mods
Leia Stronghold Mar 18 @ 3:13pm 
it's one of the best mods available
ProfileName Mar 10 @ 11:08am 
In the case of a pawn being an unsupported HAR race, do they get a normal human doll or does it just revert to Vanilla if it can't be drawn?
Robob Mar 3 @ 8:37am 
Could you add an option to mirror the body/have a rear view? So that the right arm is on the right side of the screen etc.
Seems to be incompatibilities with Vanilla Races Expanded - Android. For one, the nice tab no longer appears on a pawn that lost all its blood. Even after being fully healed and game reloaded. No logged errors.