RimWorld

RimWorld

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Caravan Ghouls
   
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Mod, 1.5
File Size
Posted
Updated
23.584 MB
Apr 20 @ 8:12am
Apr 22 @ 3:13am
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Caravan Ghouls

Description
This mod allows Ghouls to carry items when forming a caravan, allowing you to use your friendly ghouls as pack animals.

Don't forget to pack plenty of raw meat.

This is done by removing the code that flags mutants as being unable to ever carry anything, allowing an adult-sized ghoul to carry 35kg of items just like the rest of your colonists.


If combined with a mod that allows ghouls to pick up and use items like Humanlike Ghoul this mod will prevent problems caused by the ghoul not being able to pick up items because of their weight.

New in version 1.1: the mod now has a settings page in Options -> Mod options where you can decrease or increase the carrying capacity of ghouls. Note that if you you have Vanilla Expanded Framework installed you need to enable the VFE fix right below the slider to prevent the weight modification from being applied twice. Or leave it unchecked and max out the slider so your ghouls can carry 30 tonnes of cargo, I'm not going to stop you.


This mod is safe to add/remove mid-save.


11 Comments
Nepenthe  [author] May 12 @ 2:15am 
With this mod and Humanlike ghouls you can get them to equip apparel, so you could give them use backpacks from a backpack mod.

Adding pack graphics when they are loaded up would be great, similar to pack animals, but I have a feeling the code for doing so would be a nightmare becuase ghouls are human-like pawns with a lot of things hard-disabled in the code, rather than animal pawns.
avil May 12 @ 2:06am 
Okay, real talk: can we add smokepop pack graphics for ghouls when they carry something? Alike to pack animals?
Nepenthe  [author] Apr 27 @ 8:09am 
Thanks @摄魂狼!
摄魂狼 Apr 27 @ 6:43am 
Hello, I love your mod so much that I made my personal translation for it: https://steamcommunity.com/sharedfiles/filedetails/?id=3233365546
ShepirotGamer Apr 23 @ 9:12am 
really annoying to bring them along for stuff without this, thanks :er_heart:
Nepenthe  [author] Apr 22 @ 3:16am 
@Kokorocodon there's now a settings page for mod that lets you adjust the carry capacity of ghouls.
TheCarrierPrimoris Apr 21 @ 10:28pm 
Meat on a stick, little wagon and harness, ghoulfriend. That's the beginning of an adventure right there!
Nepenthe  [author] Apr 21 @ 5:21pm 
@ Kokorocodon In vanilla rimworld the amount of stuff you can carry is bodysize * 35kg. There are mods that change the way this works (not that I've tried any in 1.5) which shoudl affect ghouls as well as normal pawns.

Given the low melee damage of vanilla ghouls I don't think they are meant to be any stronger than humans.


Having said that I'm going to poke around in the code to see if I can add an option to increase carry capacity for ghouls, because I do like the idea of just loading them up with huge amounts of gear and leading them on adventures using some raw meat tied to a stick.
Kokorocodon Apr 21 @ 8:55am 
Since they are way stronger than a living person, more carry weight wouldn't make more sense?
Pieczareto Apr 21 @ 8:42am 
this is what i need its so fucking stupid they cant carry stuf in carvana in vanila