RimWorld

RimWorld

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Recycle This (Continued)
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Mod, 1.3, 1.4, 1.5, 1.6
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977.317 KB
May 24, 2024 @ 11:52am
Sep 12, 2025 @ 11:07am
17 Change Notes ( view )

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Recycle This (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
995 items
Description

Update of busted_bunnys mod https://steamcommunity.com/sharedfiles/filedetails/?id=2567877605

- Added option to not show the extra gizmos on items
- Added option to not return components (or any complex items) when recycling
- Load after any HAR race mods to avoid compatibility issues



[discord.gg]
[github.com]


Ever got tired of creating bills to smelt and destroy useless junk left from last cannibal raid? Not anymore. Just select all items you want to get rid of and pawns will do it.

This mod allows you to recycle and destroy weapons and apparel through order icons, without creating annoying bills. It uses all vanilla values to calculate refund (around 25% of recipe) and job speed to make almost identical to vanilla bills (Smelt or burn weapons/apparel).
Basically it adds 2 orders to menu and affected items:
  1. Destroy item - selected weapons or apparel will be destroyed on closest campfire or smelter (including modded ones).
  2. Recycle item - selected weapons or apparel will be either smelted or scrapped at the closest workbench yielding part of it's recipe resources back.
Post raid cleaning has never been this easy!

New job (can be seen with Fluffy's Work Tab) assosiated with added features exist in Crafting worktype right behind all vanilla jobs.

Troubleshooting

There are 2 ways items get recycled:
  1. For metal items, you must have a building that has "smelt weapons" bill and it must be either powered or fueled.
  2. Everything else, like clothes, stone or wooden weapons get scrapped on tailor benches or crafting spots.
In order to destroy things you need any building that has "burn apparel" bill (ex: campfire, cremator) and it also must be powered, fueled or whatever else workbench uses.

Unless these conditions are fully met - items won't get recycled or destroyed.

Bugs and suggestions
If you encounter any errors related to this mod or notice bugs, please post bug reports in bug reports section. Also feel free to post any suggestions in comments on how to make this mod better.

Compatibility
  • Should be compatible with any modded workbenches, as long as they have recipe to burn apparel (for campfires) and smelt weapons (for smelters).
  • Other mods that add recycle bills are compatible with this mod as well.

Credits:
Oken - he made these brand new icons for buttons.

Coding help, without these people mod would have never existed:
Jamaican Castle
Mehni
AUTOMATIC
PeteTimesSix


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: recycling, destroying
Popular Discussions View All (1)
0
May 3 @ 1:13pm
Improtant Suggestion
veoba
279 Comments
Mlie  [author]
Sep 22 @ 10:18pm 
@Vril That is not really up to this mod, if you have mods that repair, they should probably check for designations on the items in their checks.
Sep 22 @ 3:01pm 
This designation should prevent any other possible jobs on the item like for example with mending mods, otherwise the pawn will still try to mend/repair the items designated for recycling.
Jun 16 @ 3:01am 
does anyone have a compatibility mod for the dead mans switch mechs? thanks
Mlie  [author]
May 22 @ 3:59pm 
@Sparky T. Fluffbutt No, designations cannot be filtered on
May 22 @ 3:54pm 
Any way to filter stockpiles to items designated to be recycled?
Apr 27 @ 3:34pm 
Would love an option to allow recycling clothes on crafting spots. Doing a tribal run and being in the neolithic era with no capability to recycle apparel sucks... especially if you're stuck somewhere that can't grow cotton.
Mlie  [author]
Apr 25 @ 10:40am 
@Hebrux I mean, you could just read the description
Apr 25 @ 7:11am 
Does this mod allow us to configure or let things made with components drop components when recycled?
Mar 10 @ 11:17am 
Done. :steamthumbsup:
Mar 10 @ 11:13am 
Sure, one moment as i need to join it, as soon as i'm done i'll place it, rhanks a lot.