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This was my entire load order for my test:
- Harmony
- Core
- Royalty
- Ideology
- Biotech
- Anomaly
- B&S Framework
- Vanilla Expanded Framework
- B&S - Genes and More
@Sync This framework adds a EBSG_GrowthPointRate stat, which affects how quickly the pawn gains growth points without messing with the learning rate itself. Any def that accepts statFactors or statOffsets can use this to alter growth point speed.
There is little incompatibility between your framework and Big and small wings genes.
While having both mods, the hediff "glide" (no penality movespeed on terrain) from the b&s's wings doesn't appear (i didn't see any error in the logs about it).
Do you think you could fix that ?
I take this opportunity to thank your work, love your mods !
- Conflicting genes added to the extension, which works as a more precise way of causing genes to be excluded without making individual exclusion tags for everything
- The EBSG recorder can now record genes and gene templates to hide
- Heomgen on kill now has an option for body size
- Added an orbital strike ability comp
- Added a severity change when hit hediff comp
- Added setting that allows recipes that produce something to still use the uiIconPath tag. Doesn't require the modder do anything extra, just set it on the RecipeDef and let people know it'll only show up right with that setting active unless the icon code is changed
- A lot of bug fixes. Used a few bug bombs on that nonsense