RimWorld

RimWorld

1,851 ratings
Moody
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.736 MB
Dec 26, 2016 @ 8:01pm
Jul 18, 2025 @ 4:52pm
43 Change Notes ( view )

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Moody

Description
LATEST UPDATE
v2.6.5
RimWorld 1.6 support added



Moody
A better way to monitor your moods

Ludeon forum release post: https://ludeon.com/forums/index.php?topic=28690.0

Moody is a floating dashboard that provides information about your colonists' moods at a glance at all times. There are five views available that you can switch between using the icons along the top. Moody is always on top but can be resized using the handle in the lower right corner and minimized with the button in the upper right.

Moody does not store any information with save games and can be enabled and disabled without affecting existing saves.

The views:
  • Summary View
  • Thought View
  • Temperature View
  • Skill View
  • Job View
  • Health View

More information about each view, along with the change log, can be found in the Ludeon forum post linked at the top.
Popular Discussions View All (6)
2
Mar 13 @ 9:43am
Source Code Refactor: Full Localization Support + Turkish Translation Included
agnesyoel
8
Jul 19, 2025 @ 3:15pm
Bug - Moody may causing title to fail?
Papart
6
Dec 12, 2019 @ 3:21am
Custom icons or mod compatibility
flango
743 Comments
Giant Space Hamster  [author] Mar 2 @ 6:57pm 
@Diabolical damsel look for a little lock icon in the upper left corner. That's a position lock toggle. If that doesn't allow you to move Moody then let me know. Green should mean unlocked, grey means locked.
Diabolical damsel Mar 2 @ 8:02am 
I've run into an issue where I am unable to move the interface from the middle of my screen. There are no errors and I have tried reinstalling the mod.
lightslayer Jan 1 @ 4:59pm 
any way to make the fonts smaller?
bolemeus Nov 16, 2025 @ 2:38pm 
Is it possible to exclude conditions like Psychite dependency and Go-Juice-dependency from the health view Attention Required tab?

It really doesn't need my attention unless the pawns go into a coma from it.
LZIM Nov 9, 2025 @ 10:56pm 
i have it open in the top right of a 4k screen so not more than 1 dozen. need it to see their health status and to be able to quickl.y select pawns that are dangerously moody
Giant Space Hamster  [author] Nov 9, 2025 @ 10:53pm 
How many pawns do you keep visible in Moody at once? It should only recalculate for the displayed pawns so if you're keeping Moody really long that may impact performance. Try shortening it and see if that helps.
LZIM Nov 9, 2025 @ 10:47pm 
60 on a small map and as many or more animals
Main pawn view which was skipping some and causing the rest of the UI to not render

aye in the coming days I will try moody again because cant play without it
Giant Space Hamster  [author] Nov 9, 2025 @ 10:41pm 
@LZIM at what number of colonists? With which view open? A few people have mentioned performance, but I have a 15 year old system and Moody doesn't impact my performance noticeably, so it's hard for me to understand the conditions where people are struggling. Feel free to open a discussion thread if you want to discuss it further.
LZIM Nov 9, 2025 @ 6:26pm 
not sure what changed but performance is massacred with moody active and opened. UI and audio is also completely broken. deleted and reinstalled all mods just to make sure.
SC_Reaper Sep 4, 2025 @ 7:44am 
Hmm, might be a local issue, as I've experienced similar issues with a few other mods. I'll try purging my local files and see if things are fixed.