RimWorld

RimWorld

1,686 ratings
ReBuild: Doors and Corners
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Mod, 1.5
File Size
Posted
Updated
15.302 MB
Jun 6, 2024 @ 10:07pm
Jan 24 @ 5:22am
19 Change Notes ( view )

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ReBuild: Doors and Corners

In 1 collection by Helixien
Helixiens Creations
14 items
Description
[ko-fi.com]



You can see all changes in the changelog tab!

Current mod version: 1.2-Miller-rev4


More content, bug fixes, etc! This is just the first version, this mod will grow slightly!


What is ReBuild?
ReBuild is another mod in my series of vanilla friendly enhancements for Rimworld, focusing on adding content that should or could have been added by Ludeon themselves. Like always it is my main priority to make sure the content fits vanilla Rimworld, not just in art and design, but also how it is integrated and works hand in hand with vanilla features.

Doors and Corners, the name being a reference to The Expanse, is the first module focusing on expanding the options you have for building your base. From new walls, to door, floors, retextures and overhauls.

ReBuild is designed to be as lightweight as possible, adding the minimum of new code required for its additions to work.

































These are all the mods we currently support on our end or at least are know to work without problems:
  • AlphaMemes
  • BasicDoubleDoors
  • Fortifications - Industrial
  • Glass+Lights
  • Outland - Core
  • RimEffect - Core
  • Vanilla Genetics Expanded
  • Vanilla Temperature Expanded
  • VFE - Ancients
  • VFE - Settlers
  • VFUE - Architect
  • VFUE - Art
  • VFUE - Medical
  • VFUE - Spacer
  • VTEX - Variations
  • Vanilla Ideology Expanded - Sophian Style
  • Save Our Ship 2
  • Mediaeval Overhaul
  • Erin's Japanese Furniture


These mods do not work with ReBuild, or aren't recommended to be used together.
  • Perspective: Doors (is included in this mod!)
  • Door Clearance (is included in this mod!)
  • Don't Block Door (Alternative feature is included!)
  • Silent Doors (Continued) (is included in this mod!)
Any other mod that retextures vanilla walls or doors will probably not work.


Q: Can this mod be added to an existing save?
A: Yes it can!

Q: Can this mod be removed from a save?
A: It's not recommended, no! But it should not cause any issues.

Q: Is this mod part of the Vanilla Expanded Series?
A: No.

Q: Does the mod change Rimworlds balance?
A: Yes, any mod that adds new content does.

Q: Mod Options don't work!?
A: Make sure to restart the game! Most options require a restart.

Q: Will you make a 1.4 version?
A: No.

Q: Dubs Hygiene's stall doors don't work with perspective doors!
A: Not something I can fix and if I hear it one more time I will scream. Ask dubs.

Q: Glass walls don't let light in from the outside.
A: And they probably never will. Rimworld handles "natural" light and light from, for example, a lamp differently. So far we have not found a way to make natural light "shine" inside. We are rather simulating the effects of natural light inside the walls radius for plant growth.


  • Textures are made by Cassie [Oracle of Thessia] and me.
  • XML and patches are done by me.
  • C# Code done by Taranchuk.
  • Owlchemist for Perspective Doors and Door Clearance.
  • Gensando for Wall Armor Containment.
  • AOBA for allowing us to use their texture as a base for the wall armor.
  • Background was made via FreePik assets.
  • Hero Art was made by Vitalii.
  • Animated GIF by Reel.
  • Oskar Potocki, who gave us permission to retexture many of his textures.
  • Screenshots are made using different VES faction bases and quest locations.

Rimworld is owned by Tynan Sylvester.

CC BY-NC-ND 4.0[creativecommons.org]

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Popular Discussions View All (6)
4
Apr 27 @ 4:33pm
Cell walls - Bug or Feature?
HighFlyer96
2
Dec 31, 2024 @ 7:41pm
Rustic Walls Missing
Ωats
2
Jul 5, 2024 @ 2:26am
the doors make noise
Sulya Sparrow
760 Comments
Dodge Apr 27 @ 4:35pm 
As a suggestion, seamless 1x1 doors similar to how you did the 2x1 doors would be an awesome addition. Thanks for a great mod!
Ciellyn Apr 26 @ 5:09pm 
Possible to make glass door and wall compatible with cai & fog of war?
Mac Apr 26 @ 11:45am 
Is compatibility with VFE:M 2 planned? (for the wall textures and such)
Excel Spreadsheet Apr 26 @ 10:51am 
I'm having an issue where the wall mounted fireplace isn't heating rooms but the large fireplace is
D3K43 Apr 26 @ 12:15am 
I'm sorry, did the most recent version of this mod make lamps require glass to craft? Just wondering.
Alerios Apr 21 @ 5:26am 
Is it me or when I load a save the mod option of this mod is hidden but then if I start a new game then load back a save, it appears.
Kestral Apr 20 @ 3:28pm 
Anyone else having issues with Cell walls not counting as walls for Cells or Anomaly holding rooms?
the critter Apr 12 @ 3:18pm 
i like the cat in the "support me" section.. is it your cat.. if so i would like to see more images of this animal
Massive Clock Apr 11 @ 11:49pm 
I’m trying to remove the move penalty from the grate tiles, but whenever I move the slider to 0 it still shows movement speed at 57%, even after I quit the game and rejoin. Is anyone else experiencing this?
Lobanych Apr 11 @ 9:52am 
@Azrael_ glass crafts from stone chnks on smelting table