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@szmtex issue with Show Me Your Hands, they'll need to change their compatibility patch since Yayo's Animation had to be reworked for 1.5
@Cloud Strife are you sure it's Yayo's Animation? I've been careful to not cause performance issues and when testing I was not really able to notice any major change to performance.
@Nirahiel due to some performance changes it's currently not going to happen, possibly in some future update.
- Added animations to some of the new 1.5/Anomaly interactions
- Fixed interactions that broke in 1.5 due to renames
[ShowMeYourHands]: Yayo's Animation loaded, but failed to find method patch_DrawEquipmentAiming, will not be compatible
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
ShowMeYourHands.ShowMeYourHandsMain:LogMessage (string,bool,bool)
ShowMeYourHands.ShowMeYourHandsMain:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
I'm not sure if its this mod or Show me Your Hands fault so I'm posting this on both