RimWorld

RimWorld

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Description
These are all my currently subscribed to mods. Date: 26-05-2019
Hugslib, alien races and other core in this order
Hugslib
alien races (used for androids and the star wars mods(?))
other core mods
whatever you want
Items (446)
[OLD VERSION] A Dog Said... Animal Prosthetics
Created by witchyspoon
NEW VERSION NEW VERSION NEW VERSION NEW VERSION A Dog Said... Animal Prosthetics 2 >>> https://steamcommunity.com/sharedfiles/filedetails/?id=3238353862 <<< FEEL FREE TO SUB AND USE THE NEW VERSION OF THIS AS I AM NO LONGER MODDING. IT IS VERY SIMILAR, AND...
A Terrible Accident
Created by Satoshi Kun
You were on a transport ship making routine runs to outposts on the Rim, when suddenly you are awakened by your cryptosleep pod blaring an alarm. You crash, woozy, and realize you are alone. You have nothing. And you can't help but wonder: How did you get ...
A16 [ONLY MOAT] More Vanilla Turrets
Created by TheSpyPie
This mod is a simple edit of the "More Vanilla Turrets" Mod and only adds the moat. This mod was created for use by the RimWorld group known as "pH" or "projectHAM" and for their play throughs. This mod's code is owned by Marnodor. His original "More Vanil...
AC-Enhanced Crafting
Created by AlcoholV
Description : Provides enhanced bill capabilities and UI. Features : - Rename bill - Assign Worker - Descending sort list - Worker and transportation settings can be set in the bill overview window by icon - Minimum stack threshold settings - Improved quan...
AC-Enhanced Stack
Created by AlcoholV
Description The biggest difference from the existing mod is that this mode is implemented programmatically not via xml. So, The meat, leather, febric and items from the other mod also apply. Features: Capacity of every stackable items stack increased 10 ti...
AC-Smart Speed [a17]
Created by AlcoholV
Features: - Enable ultra speed - Add ultra speed icon - Change Event speed multiplier Event Speed Mode: - Mouse right click on speed controller - Slow : x0.5 speed (half of normal speed) - Normal : x1 speed (default setting) - Fast : x2 speed (as same as f...
Accurate Mortars
Created by Nick
Updated to support Version 1.0!! Mod Description This is a simple mod that makes all of the vanilla mortars way more accurate. Mortars' spread will be decreased from 13 to 5, it'll also decrease the cooldown from 28sec to 20sec. Note that... This mod only ...
ActiveResponseTraining
Created by james76543
Combat threats are the biggest risk to your colony's survival! Shooting and Melee proficiency is no joking matter, and now you have a place to hone your shooting and melee skills to keep in tip top shape when the next raider, mechanoid, or ravaging horde o...
Advanced Cooling
Created by nukita
This mod adds an advanced cooler which doesn't emit heat. You must research advanced coolers before you are able to construct them. A minimum of 8 construction skill is required. ...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
AllowDeadMansApparel
Created by Hatti
The opposite of the 'Allow non-dead man's apparel' filter for stockpiles and workbenches Vanilla gives you the option for stockpiles and workbenches, to exclude apparel which hasn´t been worn by dead man with the filter option 'Allow non-dead man´s apparel...
[B19] Androids
Created by ChJees
A race of humanlike robots which are mostly female in model variety. 1.0 version is here! https://steamcommunity.com/sharedfiles/filedetails/?id=1541064015 Make SURE you got Humanoid Alien Races 2.0 installed and activated BEFORE this mod! --> Order: Core ...
Androids EPoE Patch
Created by VenCed
This is a patch for ChJees' Androids which adds compatibility for Ykara's Expanded Prosthetics and Organ Engineering (B18). Credits: Androids: ChJees – Concept, C# & XML Xen - Art DanielChieh - XML; Maid dresses & Backstories PinkRainbowz - Art; Maid dress...
Androids [A17]
Created by ChJees
The ultimate solution to manpower shortage. A race of humanlike robots which are mostly female in model variety. The origins of these machines are mostly unknown. Some speculate they are escapees from a civilization which used them for labor and some just ...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Anti-tunnel Wall [1.5]
Created by karukus
Updated to version 1.5 Languages 日本語、English(Machine translation) You will be able to create the following 4 kinds of walls and doors. · Explosion resistance Wall: This wall reduces explosion and mining damage. · Explosion resistance Wall MkII: It is a wal...
Auto Seller [B18]
Created by Supes
This mod adds the ability to Auto Sell items from the trade window using a set of editable rules. These rules can be created and edited via the overview window. So, You've been hoarding a ton of weapons and apparel you've been hoping to sell, or you're fre...
AutoOwl
Created by Dazz Aephiex
I long stopped playing rimworld myself and probably won't update any of these. Source code is included in the mod file and anyone can update and reupload without asking me for permissions. This mod will stay up for v1.0. ===================================...
B18 Barbed Wire (With Damage)
Created by Ryan123220
Actual functioning barbed wire. Slows down and damages enemies when they pass through it. Colonists have a small chance of getting hurt. Check out my Ultimate Survival mod : http://steamcommunity.com/sharedfiles/filedetails/?id=1095240982 Terrible self pro...
1.4 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds) - NO LONGER UPDATED
Created by AgentBlac
As I have moved on to game development, I will no longer be supporting this mod for version 1.5 onward. As mentioned below, this mod is under the CC license. Allows the player to make pawns prisoners without beds, allowing for mass incarceration far from h...
Baby muffalo is Muffalump
Created by czpetr
Someone on the forums suggested absolutely unnecesary needed change, so here it is. Non-steam version: https://ludeon.com/forums/index.php?topic=43927.0 My Rimworld Modlist: https://steamcommunity.com/profiles/76561198092655235/myworkshopfiles/?appid=29410...
Barbed Wire
Created by okmkz
Version: 0.4 Updated for B18! Adds barbed wire, a simple defensive structure that slows movement and provides minimal cover ...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
Billy's Improved Load Transport Pods
Created by jopejope
Allows more than one colonist at a time to load items into a transport pod, making transport pods significantly more useable. Also check out Billy's Improved Caravan Formation mod, and start exploring the world beyond the walls of your base. This mod is 10...
Blueprint Report - B19
Created by ChippedChap
Adds an inspect tab that displays the total requirements of selected blueprints If you're tired of having to use google as a makeshift calculator, or worse, having to whip out pen and paper to determine how much you need to build a bunch of blueprints - th...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Call of Cthulhu - Straitjackets
Created by Ryoma
Adds straitjackets that disable mental breaks on colonists to prevent them from hurting themselves or others. When equipped: Global Work Speed -98% Manipulation 0% Move Speed -70% Mental Break Threshold Boosted 95% chance of disabling mental break Availabl...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Centralized Climate Control
Centralized Air Cooling/Heating System for RimWorld. Build Large Piped Air Climate Systems away from your buildings. ----- NOTICE: This mod is no longer maintained. Due to recent life changes, It is hard to find time for this mod. The license has been modi...
CleaningArea
Created by Hatti
In vanilla, the whole homearea will get cleaned up except if you restrict your pawn to a specific area. With CleaningArea you are able to set a specific area that will get cleaned up. This mod works with multiple colonies. You can set the cleaning area for...
Climate Cycle++
Created by Mehni
A run away climate cycle, seeking EXTREEEEEME weather. version 0.1.1.2 How to use Step 1. Install mod. Step 2. Activate in the scenario editor before starting a new colony. Credits and thanks: - ShotgunFrenzy and ramyb for the preview image. - Why_is_that ...
Conduit Deconstruct
Created by TheWireLord
This mod was designed to help those players, like myself, that find it annoying to have to delete a single power conduit at a time. With this mod you will be able to not only view your entire power grid (like the blue lines that show up only when using the...
Craftable Glitter Tech Weapons and Apparels
Created by Ai.
Adds new weapon and apparel recipes to Robotic Assembler. Works with No Surgery Version. Apparels: HC-1 Shield Orion Crops Defense Shield Nano Suit Nano Suit Helmet Reactive Suit Fibre Skin Suit Speed Skin Suit Orion Combat Vest Orion Combat Helmet Weapons...
[B19] Crafting Quality Rebalanced
Created by Phomor
Rebalances item crafting quality, for example a skill 20 crafter will not have the chance to make an awful item anymore. If anybody wants to translate it into different languages, feel free to contact me. In Detail: A skill 9+ pawn will make at least a poo...
Crash Landing
Created by Katavrik
This mod is no longer maintained since the new and more active modder emerged. You should use his version of mod for now: https://steamcommunity.com/sharedfiles/filedetails/?id=2289694750&searchtext=crash+landing My interest in rimworld modding is very low...
Cryptorestore Caskets (B18)
Created by cat2002
Adds a new Crypto Casket which reverses aging and related illnesses. Credit to Allet for the art Gets rid of old age ailments at certain ages Note: Can only get rid of 2 per quadrum Ailments Alzheimer's - 72 or younger Dementia - 66 or younger Hearing Loss...
DeadMansClothing
Created by Hatti
If you think its stupid that pawns in a rimworld cares about if they are wear cloths from dead persons and are tired of knocking out instead of killing your prey to gain wearable apparel, THIS is the mod for you! It removes the big "T" on apparel if you st...
Deep Core Miner A16
Created by TheUbie
A deep core driller capable of pulling out any non-rock vanilla material you want, given enough power and work by your pawns. Created the mod to address the issue that the new deep drillers still have a limited amount of resources you can pull. For people ...
Deep Core Miner A16 - Glitter Tech Addon
Created by TheUbie
An addon for deep core driller that adds Titanium to the list of minable items. Note: Make sure this mod load after both the Deep Core Driller main mod and the Glitter Tech Mod, or else unforseen consiquences may happen. Or it might work. Just be safe with...
Deep Core Miner A16 - Stone Addon
Created by TheUbie
An addon for deep core driller that adds all the stone types to the list of minable items. Since stone is abundant, the work time is less. Will produce one chunk per work cycle. Note: Make sure this mod load after the Deep Core Driller main mod. It should ...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Disinfectant stand.
Created by Broken Valkyrie
A disinfectant stand that passively sterilise surrounding. It adds cleanliness for rooms. Great for makeshift hospital, addition to food area or bathroom. Adds a little beauty. 20 cleaniness to surrounding area. Require Medicine Production research. Cost 1...
Dismiss Trader
Created by Mehni
Trader dismissal. Get rid of loitering traders that have overstayed their welcome with the click of a button. Send away traders to make them leave. Traders lagging your game? With this mod you can: - Dismiss traders - Send away traders - Make traders leave...
Don't Drop When Psychotic
Created by Merthykins
Makes it so your people don't drop things when they're psychotically wandering. ...
[B19] Doors Close Fast Again
Created by Phomor
Doors close faster after somebody went through, like in B18. Delay is adjustable in the settings menu. Source Code is included. Ludeon Forums NexusMods Rimworld 1.0 Version: Steam Workshop Ludeon Forums Compatibility: Should thanks to Harmony be compatible...
Doors Expanded
Created by Ryoma
Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showcase Video: https://www.youtube.com/watch?v=gyV1zy6bRFo Originally included: Doors (1x2) - Double sized doors. Doors (1x3) - Triple sized doors. Curtains (Tribal) -Fragile, ...
Dryxsteel
Created by BaRKy
Adds in Dryxsteel. An immeasurably strong material forged through extreme heat and pressure, it fuses plasteel in a lattice-style bond that increases its strength exponentially, as well as its resistance to heat. Used in the production of space elevators, ...
Dryxyxsteel
Created by Dargino
Adds in Dryxyxsteel. With 25x more durability than Dryxsteel, this is the perfect material for black hole skimmers, solar penatration probes and Nokia cases. Tons of credit to BaRKy for the Dryxsteel mod....
ED-Embrasures
Created by Jaxxa
Version: 5.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md Adds embrasures for that can be shot through, while blocking passage, giving your colonists an adva...
ED-EnhancedOptions
Created by Jaxxa
Version: 1.3.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md This now requires the seperate Harmony Mod: https://steamcommunity.com/sharedfiles/filedetails/?i...
ED-TurretControl
Created by Jaxxa
------------------------- I view this mod as Depreciated and will no longer be updating it. I advise you to get my ED-Enhanced Options mod (marked as a Dependency) as it has an option that you can enable that does what this mod does. ----------------------...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Efficient Light (Obsolete)
Created by Rimfire
Lowers power consumption of standing lamp from 75 to 25. This was a personal mod I created a couple of months ago that I've updated for the Steam release. Please leave any feedback you have. This mod should be compatible with most others. If this mod isn't...
Expanded Roofing
Created by CrunchyDuck
Adds customizable roofing, with transparent greenhouse roofing and photovoltaic solar roofing. Reworked from Vendan's original idea. A direct port of the Github version made by AaronCRobinson. I take no credit for anything made in this mod. Works on 0.19.0...
Export Agency
Created by erdelf
You ever get tired of setting up bills, outfits, storage settings etc. every new game ? Well then this mod is for you here. Export for Bills (including medical operations) and Storage Settings DrugPolicies and Outfits are now shared among every Save. Textu...
Extended Surgery
Created by Skullywag
Makes most important body parts havestable and allows surgery using these parts, also moves some hediffs to spine from torso. (this bit will only work for new pawns generated old pawns will still have it on torso and be inoperable.) So for example: Eyes Ja...
Faction - War Mongrels
Created by Chicken Plucker
Adds the War Mongrels paramilitary battalion in the game. Their faction is backed up and funded by a shady organization. Loyal to their owners like dogs and ravenous to their victims like wolves. Note: This mod is not Combat Extended compatible. https://i....
Fast Spreading Grass
Created by kaptain_kavern
Makes grass able to spread seeds quicker. They now can emit seeds after 1 day instead of 3 days normally. In the end, it makes grass regrowing quicker after fires or winter; you know for those time where the whole map seems deprived of any grass ... - Down...
Feed The Colonists
Created by PostRobcore
Check out my blog for a recap on this mod and my future projects: https://postrobcore.net/blog/feed-the-colonists-mod/ This mod got absorbed into the core game, lol. It now only supports 4x pemmican and 4x kibble. The new work value is original value * 3.5...
Fences And Floors
Created by Pravus
***Updated to v1.21! Balance pass initiated in response to community feedback!*** This mod adds 4 new styles of flooring and 4 fences (3 perimeter fences and a smaller defensive barrier). Fences are gathered into their own menu category and research requir...
FireFoam Mortar [A17][DISCONTINUED]
Created by Nick
This mod will not be getting an update to B18 or onword! Thanks for the support! Since the devs reworked the morter mechanics and officially added the "Firefoam shell" item in the game, this mod will be discontinued, so no update for B18. Thanks again for ...
FishIndustry
Created by Rikiki
This mod adds several fish-related resources, buildings and activities. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=13172.msg133445#msg133445 FishIndustry There is so much water in this world and you always dreamt ...
Flooring Rebalancing!
Created by Hastur
In the new A17 update, the flooring was changed a bit, and stone floors are still overpowered. In this mod I made it so the other floorings were buffed up to counter that. This mod can be turned on and off in your saves with no bugs....
Frontline - Bunkers
Created by Da]BSE[WuergerKing
///// Notification: 1.0 Version out now: https://steamcommunity.com/sharedfiles/filedetails/?id=1545794905 \\\\\\ This mod provides an additional way to fortify your Frontline with new bunker structures: General: - This should be fully compatible with save...
Gas Traps And Shells (OLD)
Created by Ministery Of MOM
FYI! New updates will be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2012627964 Adds gas traps and gas shells for mortars. Mortar gas clouds are slightly larger. Gas trap releases a cloud of gas when any pawn hostile to your faction ...
Genetic Rim [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://steamcommunity.com/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
Giggles von Honkterton Faction 1.0 - DEPRECATED
Created by CrazyKristi
Up to date version with less bugs (i hope!): https://steamcommunity.com/sharedfiles/filedetails/?id=2544860665 Ye olde cluwne mod. This mod introduces a faction of psychotic clowns, remnicent of the clowns on Space Station 13. Requires Nanotrasen armory B1...
Glitter Tech Classic
Created by Sam_
About The original Glitter Tech mod, now with new art and features bringing it up to 1.5 standard. This mod adds a number of advanced buildings, items and resources to extend gameplay and difficulty beyond what the game already offers. It is recomended tha...
Gone with the Rimwave - (1.0)
Created by Fierydraken
The mod is based on the comic "Gone with the blastwave". http://www.blastwave-comic.com/index.php?p=comic&nro=1 This mod adds the Red Army, Blue Army, Yellow Army, and their weapons into Rimworld. The uniforms: Provides some armour and a little bit of heat...
Grand Rivers
Created by BlueMt
Expanding the might of Rimword's waterways. UPDATED! Info This mod changes two aspects of the game. •Rivers are much larger and more significant. No more tiny stream where a river should be. •Moving water slows down entities much more, making rivers a chal...
Greyer morals mod.
Created by Sectoid
This mod reduces penalties for ill treating outsiders and cannibalism. Changes: <Cannibalism> Eat human meat as ingredient -20 -> -5 Eat human meat raw -25 -> -10 Butchered humanlike corpse -6 -> -3 Know someone butchered humanlike corpse -6 > -3 <Prisoner...
Harvest Everything!
Created by Ykara
Have you ever looked at a prisoner and thought: "Why can't I harvest more than just some organs? I want to take his arms, his legs, his eyes, his nose, his ears and everything else and only then rip his heart out!" Then this mod is for you! Compatible with...
Harvest Organs Post Mortem
Created by Smuffle
Harvest Organs Post Mortem (HOPM) is now available in 1.5. NB! The A Dog Said patch is no longer needed as per 3.0 it is merged with the main mod. Supported Languages: - Simplified Chinese - French - Brazilian Portuguese - Russian - Spanish Note that the m...
Harvest Organs Post Mortem - A Dog Said Patch [B18] (NO LONGER NEEDED)
Created by Smuffle
NB! Per HOPM update 3.0, the patch is merged into the main mod, thus this patch is no longer required. Update 1.3: Added animal autopsy to the mod settings along with the standard autopsies. You can now customize your drop chance/hours/max body parts for a...
Hell.
Created by Killsy
You were the elite, something the public never was supposed to know about. Yet when they did, it caused outrage and mayhem. You went into hiding but nowhere was safe. Your ship breaks up when it enters orbit. You must survive with nothing but what you're w...
Herd Migration Revival
Created by CrunchyDuck
Herd Migration Revival Returns Herd Migrations back to all base game biomes! If you too find it strange that only the worst possible living spots can have migrations, then you've found the solution - a super high tech mod that I've spent most of my life wo...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
HousekeeperAssistanceCat
Created by KageGiri Kiru
Add new animal for game. Durable creatures resembling this cat lend a CAT'S HAND instead of receiving food and house from human beings for a long time. They have high intelligence, they can haul, clean, and tiny combat. Also, you can collect useful a littl...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
I Can Fix It!
Created by ZorbaTHut
NO LONGER NEEDED FOR 1.0 - THE MOD FUNCTIONALITY EXISTS AS A TOGGLEABLE OPTION (it's the little hammer in the bottom-right of the screen) --- "Sparkles?" "Yeah, boss?" "Remind me why we're locked in a closet." "There's wargs outside, boss. They'd probably ...
Increased Stack
Created by Taveron
Описание: Вместимость стеков увеличена в 10 раз. Стеки с мясом и наркотиками остались без изменений. Рекомендую использовать мод Stack XXL или OgreStack ----------- Description: Capacity stacks increased 10 times. Stacks with meat and drugs remained unchan...
Industrial Rollers - Conveyor belts & Automation
Created by historic
Industrial Rollers 2.0 - Free your haulers! Add Conveyor belts & Automation systems to your colony! Does not require a new save game | New mod structures are added to Industrial tab! Forum post: previous version links, update log, bug report and discussion...
Infused
Created by Charlotte
A unique way to make unique items for your special colonists: Randomly enchants equipment. Features Varying infusions for everyone All weapons and apparels have a chance to get infused. They will have its own label, various stat buffs and color coded overl...
JTReplaceWalls [B18]
Created by Inky Quill
Replace wall type and doors on the fly. No need to deconstruct and then build another. Features smart building where it won't try to replace walls that are already that type. You can replace mineable things with walls and doors; it will set the mineable to...
JecsTools
Created by Ryoma
Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more! ;;;;; PUT THIS MOD ABOVE OTHER DEPENDANT MODS ;;;;; Example Mod Load Order Core HugsLib JecsTools Star Wars Call of Cthulhu ;;;;;;;;;;;;;;;;;;;;;;;;;;;...
Joystick
Created by rulezberg
Your choice if a joywire is just too much work. This mod adds a new operation: Grabbing the nearest piece of wood and ramming it into the patient's skull. This causes great joy in the recipient since the stick tickles the reward center in the brain. Howeve...
Just Ignore Me Passing
Created by Brrainz
"Excuse me. I need to pass here where you work. Please keep working on whatever you work on right now. Thank you!" This small mod makes it so that construction isn't any longer interrupted by pawns passing through the blueprint/unfinished thing that is und...
LT-DoorMat
Created by alatta
Keeps filth in place to make cleaning easier, or to prevent cleanroom to become dirty room. Comes in five colors and a leather one, each in two sizes. Find them in Misc. tab. Cloth mats require Carpet Making as a prerequisite. I recommend install Architect...
Lighter Than Fast
Created by Gouda quiche
https://i.imgur.com/9Bu9Lem.png Adds 5 playable races and their factions from the game Faster Than Light https://i.imgur.com/CGjK7gR.png Engi - An industrious race Engi, poor at combat, yet skilled builders An android like anatomy that allows modularity an...
Living Battery [A18]
Created by tobe
Add generator which make power from human! Living Battery produce 300w power! It can be research after Electricity Plz enjoy this Of course, It can be add on saves Code : Smart erdelf and stupid totobrother. (tobe) Art : Yionguon +++ Can be used on prison....
Lobotomy (outdated)
Created by arystique
Note: This mod is outdated and you can find the updated mod over at https://steamcommunity.com/sharedfiles/filedetails/?id=1524343978 A mod for those who want to make those pesky prisoners nothing more than a slave for cleaning, hauling and mining they are...
Locks
Created by Avius
Version 2.6.2 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Rimworld a17 version (0.17) Description This addon adds new locking door system. Doors can be unlocked to allow enemies and prisoners to pass by (only races that have inte...
LongRangePodLauncher
Created by Hatti
This mod will only modify the max fuel for the original pod launchers from 150 to 600. Nothing more. No new tech, no new buildings. Just more range on your podlaunchers...
MT - Silent Doors [1.0]
Created by Mittsies
Removes the sound effect from doors. ...
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
Map Reroll
Created by Symbolic
This mod allows you to quickly randomize your starting map and steam vents locations. Your starting scenario, colonists, items, etc. will all stay the same. Now includes the map preview generator- rather than trying for random maps, you can pick exactly th...
Master of Cooking
Created by leafzxg
Leafzxg's series Mod about BULK cooking & crafting ! The most complete & The most extensive coverage ! Support 1.0 & 1.1 & 1.2 & 1.3 ! Improve the efficiency of your base on the premise of keeping the game balance ! Master of Crafting :Make goods in bulk! ...
Mechanite Augmentation
Created by Kyos
Mechanical and Mechanite augmentations, for both subtle and invasive augmentation needs. - Adds a range of surgically installed mechanite based augmentations as well as a few mechanical augmentation items. * Adds Mechanite Injectors with commercial strains...
Mechanite Forge
Created by ChJees
Exploring mechanites beyond just Luciferum. Use the Mechanite Forge and start crafting your own! Even let your colonists ascend to greater heights with Seraphium like the angels. *Bastion is a drug which let your colonists stand their ground better by repe...
Mechanoids Extraordinaire
Created by Spino
---------------------------------------------------------------------------- Version: 1.3.3 ---------------------------------------------------------------------------- Description: Ever thought having only 2 types of mechanoids was kinda... on the boring ...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
Medieval Times
Created by Vindar
Version 1.0.2059 -- Please (Rate Up) if you like this mod -- Medieval Times operates as a game expansion, filling out early game / Tribal era content as Medieval era items, weapons, armour and buildings. This mod also adds 2 new types of Medieval factions ...
MendAndRecycle
Created by Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
Mercer's Backpacks + Nano Suit (B18)
Created by jaeger972
A tiny mod made while watching one of BaRKy's streams. It adds backpacks for increased carrying capacity. Comes with additional nano suits that can be worn under power armor. Combined defence of armor and suit will be 85% and things like work speed, tend q...
Milder Breakdowns
Created by Jimutt
https://ludeon.com/forums/index.php?topic=22096.0 This mod only changes the behaviour of the most extreme/critical breakdowns, not all of them. In vanilla the only general critical breakdown is "Berserk", where the affected pawn goes crazy and tries to kno...
MineItAll
Created by Al Graten
Updated for B18 Various mining tools for your enjoyment: - VeinMiner: Click on a visible ore and you will mine the whole vein - StripMiner: Strip mining tool to mine a grid - MineBrush: Brush tool Change Notes: - Modified resize keys to use Q, E, Shift-Q, ...
MineItAll - unofficial
Created by Velc[JP]
- Click on a visible ore and you will mine the whole vein - Strip mining tool to mine a grid - Mine brush tool (use q and e to modify brush sizing) Original MOD http://steamcommunity.com/sharedfiles/filedetails/?id=821866381 -------------------------------...
Miniaturisation
Created by hwfanatic
Enables core game mechanics of miniaturisation for more than just furniture. v1.0.0 update Now with 100% more patching! :) Introduction: I like to build modular bases and most often than not I am re-purposing rooms as my base progresses. Moving production ...
MiningCo. ForceField
Created by Rikiki
This mod adds the MiningCo. ForceField. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153943...
MiningCo. Spaceship
Created by Rikiki
This mod adds MiningCo. spaceships. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153947#msg153947 PLEASE START A NEW WORLD AND COLONY! Otherwise, you may get errors about null faction (or use Orion's Factio...
Misc. MapGen FactionBase
Created by Haplo_X1
Blueprint MapGenerator for Faction Bases This will sometimes create faction bases from the available blueprints. To make it not too predictable there are chances based on the count of blueprints to alternately still use the vanilla generator. (85%-50% chan...
Misc. MapGenerator
Created by Haplo_X1
- Blueprint MapGenerator This will create some more detailed ruins on map creation. Some are simple, some complex, some come with items, some with mechanoids,... You can also add your own ruin blueprints to the collection. (Note: This mod only works when y...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
Miscellaneous 'CORE'
Created by Haplo_X1
*** This mod contains various core functions for other Miscellaneous parts. *** *** It must be loaded before the other parts! *** The following video shows all that Miscellaneous can add to your game: Miscellaneous Showcase by Soapie Plays It also comes wi...
ModSwitch
Created by DoctorVanGogh
ModSwitch A Rimworld mod manager - allows you to backup & restore your list of active Rimworld mods. Currently implemented features: Save the current list of active mods Restore a saved list of mods Export/import saved lists of mods Load a ModSet from a sa...
Moody
Created by Giant Space Hamster
LATEST UPDATE v2.6.3 RimWorld 1.5 support added Most recent changes. Bold are from latest patch. Added colonist ideology icon to summary view. Can be disabled in mod settings. Ghoul colonist names are a bit darker and always show their food need since they...
More Components
Created by NECEROS
Set how many components you'd like to drop when you mine compact machinery. Default is 5. Also you can set how big the vein size for mineable components. Sorry, but I'm no longer maintaining my mods. Maybe in the future Please note 99% of my mods are MIT l...
More Faction Bases
Created by BORT
Modifies number of Faction Bases and Factions that are spawned for the Beta 18 update. Changes the number of vanilla Factions that are spawned on the world map. This should result in a more diverse map with more factions that you can trade with or raid. Ch...
More Steel
Created by NECEROS
Change how much steel drops when you mine it from mountains and hills, and how big the vein size of steel is within mountains. Check the mod settings to set how much mineable steel will give you. Add to and remove from a game whenever you want. Sorry, but ...
More Trade Ships
Created by PinoChemicali
Increases the rate at which orbital trade ships appear. Can be added or removed without starting a new game. If you are using an older version of Rimworld, you can get an older version of this mod from Nexusmods....
More Vanilla Turrets
Created by Marn
Version: 1.8.5 Made for RimWorld A17 This is the official updated version of More Vanilla Turrets. A little mod that adds more turret variations with the attempt to keep their vanilla art style along with some careful balancing. IMPORTANT! *Its highly reco...
More Vanilla Turrets [B18]
Created by kasenra
Version: 1.8.6 MAINTAINED FOR B19 BY SOMEONE MORE PATIENT THAN ME SHOW HIM SOME LOVE A little mod that adds eight carefully balanced turret variations, each unique in its own way with the attempt to keep their vanilla art style. The Cell Fabricator and dev...
More vanilla factions
Created by Avis
Note: If you simply want 4 instead of 1-2 of the default factions this mod is perfect for you. However, if you want control of specific things, and features like grouping faction bases geographically close to each other, check out this mod: http://steamcom...
Nanitride Pills
Created by 山田太郎
Adds Nanitride pills, an advanced preventive medicine. It'll prevent a *lot* of stuff, but it's very, very expensive to research and make. Intended to be a late-game preventive measure. It lasts about as long as Penoxycyline. Prevents: • Malaria • Gut worm...
Nano Repair Tech
Created by Ogre
Allows construction of Nano Repair Units which slowly consume power and fuel to repair apparel and weapons. Units: Beds (single, double, hospital) - repair equipped apparel / weapons while you sleep in them. Shelves (2x1, 1x1) - repair apparel / weapons st...
Nanotrasen's Armory 1.0
Created by CrazyKristi
Note: Due to Rimworld modding definition changes, this mod is undergoing overhaul. While some features are restored to full functionality, some others are not. THIS MOD IS RIGHT NOW NOT READY FOR REGULAR PLAYTHROUGH. Will remove this when the original mod ...
Narco
Created by Maszo Pok
*Adds a Drug used to render the user helpless and unconscious* This drug is used to knock unconscious Colonists, Prisoners, and Animals. Once Administered or taken the effects take in place it blocks pain and makes the user unconscious for 48 hours. This i...
Nature is Beautiful v1.3 [B19]
Created by Thom Blair III
1.0 Version is here: https://steamcommunity.com/sharedfiles/filedetails/?id=1530259312 ================= Makes most things in nature have either positive or neutral beauty. Fully save compatible. Please report any errors. Credits: Thom Blair III - Mod idea...
NeuTech Advanced Medical Pod
Created by Neufusion
NeuTech - Advanced Medical Pod Using the latest medical technology from NeuTech, including Negative-Pressure Wound Therapy and Robotically-Assisted Treatment, the Advanced Medical Pod improves postoperative recovery, treatment of injury/illness, accelerate...
Neutrainer and AI Persona Core Crafting
Created by brunayla
A mod that adds neurotrainer joywire painstopper and AI persona core production. https://ludeon.com/forums/index.php?topic=7179.0 Neurotrainer - Silver 200, Gold 40, Steel 65, Plasteel 10, Uranium 20 and Glitterworld Medicine Joywire - Silver 300, Gold 20,...
Old Style Butchery Efficiency [With Mechanoids] (1.0)
Created by kasenra
In A17, Tynan decided it would be more realistic if Butchery Efficiency and Mechanoid Dissasembly Efficiency were capped at 100%. While he was right, wheres the fun in that?...
Omni Core Drill
Created by DoctorVanGogh
A Rimworld mod offering a deep core drill that supports any mineable material (vanilla or mod-added) out of the box. If it's in a map (not necessarily yours), it can be found by the core drill. You just need enough power and work by your pawns Supports any...
On request.
Created by Killsy
YOU MIGHT NEED MINIATURISATION AND A MOD THAT ADDS RANDOMLY GENERATED BASES TO YOUR MAP The three of you awake in your cryptosleep sarcophagi to the sound of sirens and ripping metal. You barely get to the escape pods before the ship is torn apart. Some ti...
Organized Research Tab
Created by Laz
THIS IS AN EMERGENCY UPDATE TO A17. YOUR *OTHER* TABS MIGHT LOOK FUNKY. I MIGHT UPDATE THIS SOMETIME IN 2019. ------------------//------------------ When you use mods that add research projects, your Research Tab gets cluttered, sometimes with projects out...
People Can Change
Created by battlemage64
Occasionally, colonists will change their minds about things. They can gain a trait, lose a trait, or have the trait's degree change. Overview: Traits can be gained as long as a colonist doesn't have the max number of traits already (the max number can be ...
Pharmacist
Created by Fluffy
Not all injuries are equal; pharmacist prescribes the right medicine for the job. https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game Can safely be enabled in an ongoing save-game, disabling will cause a one-time error mess...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Polarisbloc - Core LAB
Created by Vaniat
"We are committed to the good life of humanoid." -- Polarisbloc. The preview plan is for reference only. Medicines: Combined antibiotic:A combination of several antibiotic combinations can cure most of the disease.(like flu,muscle parasites,infection,sleep...
Polarisbloc - Mechenemy
Created by Vaniat
Only Factions: Advanced Mechanoids:A Mechanoid interstellar marine with highly advanced technology. They have been waiting in rimworld for a long time trying to find a weakness in human defensive forces to invade. Chaser Armada(Removed in 1.3):It is human'...
Polarisbloc - Security Force
Created by Vaniat
Requirement: Polarisbloc - Core LAB It is a friendly faction. The security forces belonging to the Polarisbloc provide security support for the Polarisbloc. At the same time, it is also ordered by Polarisbloc to carry out the untold task.They are usually f...
Polarisbloc - Storyteller incidents pack
Created by Vaniat
This mod adds 3 storytellers and 7 incidents. Storytells:「Wild AI」Vanya ,「Beserker」No.13 and 「Boffin」Gloria. Incidents: Trade ship crash - A trader ship crashed into your map with all storaged things. Trade ship crash quest - A trader ship chashed nearby y...
Prepare Landing
Created by neitsa
PrepareLanding is a mod that allows players to carefully choose their landing site before actually starting their colony. Choosing a landing site can be done by applying and using different set of filters, resulting in an unique combination of tiles, which...
Prison Labor 0.9 (Outdated)
Created by Avius
Version 0.9.11 - OUTDATED LINK TO NEW VERSION The new version is not compatible with older versions. This workshop item is only for version 0.9.11. To update to newer version, please remove Prison Labor from save, and then add new one. PLEASE REMEMBER TO B...
PrisonExtensions [B18] (By RShingeton)
Created by Coconutsales
Explanation of the mod: This mod allows you to create prison cell blocks, designating an entire complex to prisoners, by the simple addition of a prisoner cell door. Prisoners can move freely through these doors unless they are locked, meaning you can give...
Prisoner Capture and Manipulation
Created by Pidge
V1.2.0 Do you like taking prisoners? Do you like making them wish they never crossed your path? Well this is the mod for you! This mod currently adds: ->Cattle Prod. A strong melee weapon designed to knock people down rather than kill them ->Stun Gun. A go...
Prisoner Harvesting
Created by GassyTaco
Updated to version 1! Version Beta 19 here. http://www mediafire com/file/dtrga56bqr06egz/Gassy_Mods_B19.rar/file Simple mod. Allows you to harvest any prisioner without making your colony have a mood swing, no longer you will need to re-roll a character t...
Prisoner Ransom
Created by >70K = Cheater
This mod allows you to demand ransom, in silver, for prisoners at the comms console. It will give you a slight relationship boost. This doesn't work if the faction is very hostile to you. I believe the threshold is => 90%. Leaders are worth more and will l...
PrisonerRansom
Created by erdelf
This mod allows you to demand ransom for imprisoned pawns for silver at the comms console. It will give you a slight relationship boost. There is a slight chance that they don't accept and raid you. Every bargain is dependant on the social skill of the han...
Progress Renderer
Created by Lanilor
Do you like sharing your base's development with really cool screenshots? Then this is the mod for you! This mod automatically creates renderings (so screenshots without the annoying UI) of the entire map or a chosen part like your base while you are playi...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
QualitySurgeon
Created by Hatti
Only the doctor with the best surgey success chance will perform surgeries. If he is the one on the table, the next best one will perform the operation. Of course, only doctors with some movement and manipulation can perform surgeries!. If your doctor with...
Quarry B19
Created by TheWhiteCrayon
This mod adds a quarry for collecting rocks and resources in flat terrain. The B18 version can be found here. Thanks to cuproPanda Please note that the original source and mod was created by cuproPanda. His work on this mod finished with B18, so I've forke...
Quarry-FINAL VERSION, NO 1.0+-
Created by cuproPanda
This mod adds a quarry for collecting rocks and resources in flat terrain. Workshop ID: 1208163715 Mineable Items: Chunks (only the types available under where the quarry was built) Most vanilla and modded mineable items, by default Any custom defined item...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
Realistic Rooms
Created by Dragon Fist Ent
Lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was sugested by Gwazi Magnum. Note: For anyone curious it does work with the new Multiplayer Mod You can now pick up t...
Reasonable Components B19
Created by Fonic the Fedgefog
For Version 1 - https://steamcommunity.com/sharedfiles/filedetails/?id=1542915888 This alters the recipe for making Components and Advance Components by reducing cost and work as well as adding new 5,10,25,50 and 100 bulk recipes for regular components and...
Recoilless Rifle[B18]
Created by matcha
adds a recoilless rifle turret that can shoot various shell. you can build it after you research mortar. : Need to be manned. : Can't fire over wall. : Low muzzle velocity. : Build cost : 100 Steel , 3 Components. --------------------------------Ammunition...
Recon And Discovery
Created by SeveralPuffins
It's become a big ol' world out there since A16, when colonists first noticed that objects existed at more than 1km away, but it's still a little sparse on this RimWorld. Recon and Discovery introduces some big risk, big reward missions to tempt you shut-i...
Remote Tech
Created by Symbolic
Remote Tech is a rich content mod focused on remotely detonated explosives. These allow to set up more effective and strategic base defenses, mine for resources, and many other things. Early colonies and tribal settlements will benefit from low-tech makesh...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
Research Scrollbars
Created by Supes
Simply adds an additional vertical scrollbar to the research window, doubling the viewable height for research that may had become inaccessible due to having loads of mods installed. this overrides the Research tab, so it will be incompatible with other mo...
ResearchPal
Created by Charlotte
1.3 UPDATE PLEASE USE THE FORK https://steamcommunity.com/sharedfiles/filedetails/?id=2351393394 Smooth painless research This is a fork of ResearchTree by Fluffy. Main difference is when the tree is generated and the tree layout. The tree is generated whe...
Respect the Scars
Created by Vakaria
b19: https://steamcommunity.com/sharedfiles/filedetails/?id=1543092644 Inspired by the now deleted "Scars Deserve Respect" mod by Speed Demon. This mod simply changes the negative "Social" impact of being Disfigured (i.e. facial injuries) from a -15 penalt...
RimQuest
Created by Ryoma
Adds quest givers to trader groups and caravans. This mod exists for those of us who feel that RimWorld could use a little more direction from time to time, and a good quest is just what we need! https://i.imgur.com/xPCXgr9.jpg When a trader or caravan arr...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WORKS WITH MULTIPLAYER WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a fe...
Rimsenal - Core
*READ FIRST: Rimsenal is compatible with CE(Thank you N7Huntsman!) you damn illiterate monkies. And don't ask me about conflicts with CE. https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/sFTiWyR.png Don't you think the numbe...
Rimsenal - Augmented Vanilla Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/C2czHK9.png Look, I'm proud of being a person of good taste. What I mean is, I don’t want to touch those boorish alien Kill-O-Matic guns of megacorps. If you're a real rim pio...
Rimsenal - Federation Faction Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/obqF8l2.png Rimsenal: Federation Faction Pack Adds a new hostile faction, the federation peacekeeper corps. They are twisted and corrupt remnants of the once-great interstella...
Rimsenal - Feral Faction Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif Rimsenal: Feral Faction Pack https://i.imgur.com/KslQ3Vt.png You have to give up a lot when you're pushed to the limit. Then how much should people give up if their civilization collapses? Look a...
Rimsenal - Hair pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "Well, well, even we were in distress in this rimworld, that's not mean we can't spruce ourselves up. Isn't it?" Adds more hairstyles for your pawns....
Rimsenal - Security Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/kkJ8Qoq.png You know, it's not a convenient environment to live in this remote world. Hordes of wild savages, damned space pirates, crazy killer bugs, aaaand Mecanoids, yes, t...
Rimsenal - Storytellers Pack
This mod adds three new storytellers, Accipiter Accidental, Sereniz Sadistic, and Hildegarde Heroic. https://i.imgur.com/yxJyiW1.png "Guys, party time is over. It's time to face the real story." Sora "Accipiter" Min, a press agent of Yeonhwa Precision has ...
Rimworld Trading Company
Created by Modee
Two business partners try to make their way in the rough and tumble world of Rimworld Caravanning. With your meager starting resources grow your fledgling business into a planet spanning cartel. --Backstory-- Sometimes the smallest change in fortune can le...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
RuntimeGC
Created by user19990313
RuntimeGC In-Game Cleaner for 1.0 (build 2059/2096) This mod supports the following languages : English,繁簡中文,日本語,German,Spanish. This mod is also published on Ludeon Forum. Click Here for previous releases and licenses. Click Here for GitHub repo. Buy a co...
SF [1.0] Orbital Trader Transponder
Created by Mehni
Tired of waiting for a damn orbital trader to show up? Forgot to edit your scenario to make them appear every couple of days/quadrums, and didn't want to resort to dev mode? We have the solution for you. A new-fandangled artifact that calls an orbital trad...
SF [v1.0] Priority Treatment
Created by Shotgunfrenzy
All DoctorTend operations are set to Emergency so that Pawns will prioritise tending to wounds first (including infections/diseases) It is reccomended that you set your best doctor to priority one (1) for this to function correctly ------------------------...
SF [v1.0] Rain Removes All Filth
Created by Shotgunfrenzy
A simple patch that allows rain to remove filth such as dirt, sand and animal filth, Gives your vegeta-- I mean cleaner, a little bit less work when it's raining Code and art done by myself: shotgunfrenzy Support me on patreon here: https://www.patreon.com...
SS Lightning Rod
Created by Spdskatr
SS Lightning Rod - V.1.1.0 (Zeon not included.) The Spdskatr Department for Countering Zeon is back with another of their latest gadgets. This lightning rod will teach any Zeus impersonator that science will always conquer all, including their so-called "g...
Save Our Ship
Created by Kentington
Save Our Ship v2 has been released: https://steamcommunity.com/sharedfiles/filedetails/?id=1909914131 With this mod, any ship you launch is saved to a file. You can then start a new game using this ship to continue your colonists' stories on another world!...
Scourge - Fallout fiction primer
Created by RustyTheRed
Ransom. Torture. Executions. All in a day’s work for the gang. All in a day’s work for every gang in Pittsburgh. Nobody remembers when The Pitt was a trading hub. Hell, most of these degenerates don’t remember yesterday. Caravans would pass through and set...
Set-Up Camp
Created by Nandonalt
v2.2 (B18 update) -------------------------- Set-Up Camp Mod By Nandonalt - Camp while travelling! -------------------------- SUMMARY: -> Adds a "Set-Up Camp" button on caravans. This creates a small map that you can zoom in anytime. -> The button will onl...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Simple Bulk Drugs
Created by Lanilor
Craft drugs in bulks! This mod that adds bulk drug production recipes. Produce wake-up, medicine or other drugs in bulk to save time when crafting and carrying ingredients. No research required (currently, may change). Only higher skill requirements than t...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Slave Outfits
Created by Gerrymon
Slave Outfits finally finished! Whats new: Research tree, a tailor bench, spacer uniforms and another special uniform from industrial era! ---- Did you have a loyal pawn that do everything you told them and want to pamper them by buying a new cloth? Did yo...
Smart Medicine
Created by Uuugggg
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on ...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Soft wall [1.5]
Created by karukus
Updated to version 1.5 Languages 日本語、English(Machine translation) You will be able to create the following 2 kinds of walls. · Soft wall: Walls will be made with leather and wool. It burns well. · Fire resistant soft wall: Research is necessary to make it....
Sparkling Worlds - Modular Core - Reduced features
Created by Albion
The main features of this mod is to increase the ability to craft advanced items and introduce some new advanced items without breaking the game or deviating to much from the vanilla version. This is the core mod with reduced features. If you want all feat...
Sparkling Worlds - Full Mod
Created by Albion
Sparkling Worlds - Glittertech on the Rim The main features of this mod is to increase the ability to craft advanced Glittertech items and introduce some new advanced weapons, items and buildings from Glitterworlds without breaking the game or deviating to...
Stack Merger
Created by Fluffy
Make your haulers understand that a tidy stockpile is an efficient stockpile. THIS MOD IS PART OF THE GAME FROM B19 ONWARDS This mod was incorporated into the game in B19, and is thus no longer necessary - and will not be updated. Features Adds a low-prior...
Stack XXL
Created by Indeed
Stack XXL Increase the stack sizes however you wish! Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources? You came to the right place! Requirement: HugsLib IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGING MOD SETT...
Star Wars - Factions
Created by Ryoma
Adds classic Star Wars factions to RimWorld: the Galactic Empire, Rebel Alliance, and other scum and villainy A16 Factions GitHub Branch -> https://github.com/jecrell/Star-Wars---Factions/tree/A16 ::::: NOTICE ::::: ::::: THIS MOD NOW REQUIRES JECSTOOLS FO...
Star Wars - Fully Functional Lightsabers
Created by Ryoma
Adds constructable full-SFX lightsabers that can activate, load crystals, and deflect bullets. A16 - GitHub Branch -> https://github.com/jecrell/Star-Wars---Fully-Functional-Lightsabers/tree/A16 ::::: NOTICE ::::: ::::: THIS MOD NOW REQUIRES JECSTOOLS FOR ...
Star Wars - The Force
Created by Ryoma
Adds RPG-leveling, alignment, and force powers to RimWorld. A17 GitHub Branch -> https://github.com/jecrell/Star-Wars---The-Force/tree/A17 ::::: NOTICE ::::: ::::: THIS MOD REQUIRES JECSTOOLS :::::: Download http://steamcommunity.com/sharedfiles/filedetail...
Star Wars Slave Bikini Outfit
Created by beasstmann
A bikini-style costume consisting of a gold brassiere fastened over the neck and behind the back with string, a gold thong g-string panty and red flowing veils attached to the front and back of the panty. Especially popular amongst Jabba's slave girls on T...
Statue of Colonist[B19]
Created by tammybee
Add statue of colonist that can be created on sculptor's table. The design of the statue is randomly determined from colonists or presets at the completion of creation(can edit it). This MOD is powered by Harmony Patch Library. 1.0 version : https://steamc...
Stubbed Toe
Created by battlemage64
Possibly the least terrible incident you can have. Every so often, a colonist will stub their toe or get a splinter on their finger. Just like in real life, they will be totally fine after a few seconds, but the pain will be disabling for those few seconds...
Sun Lamp Power
Created by - Abby Sciuto
Change the power draw of the Sun Lamp to 500 rather than 2900....
Sun Lights [B19]
Created by Thom Blair III
1.0 Version is here: https://steamcommunity.com/sharedfiles/filedetails/?id=1530250702 ================= This mod provides a bright sun lamp designed to be mounted on a wall. Only consumes 10W, so it's probably full-spectrum LED. Perfect for growing crops ...
Terra Project (Core) [B19]
Created by Lanilor
New 1.0 version here (currently public beta): https://steamcommunity.com/sharedfiles/filedetails/?id=1598637926 Renamed from Terra Core/Framework This mod extends the map generator with various new features to generate more biome types. Currently 13 new bi...
The Birds and the Bees
Created by Fluffy
Adds reproductive organs to the animals, and then you, raiders and time can take them away again. Does NOT require a new save game Should be fine to use with any other mod that adds animals, races, relations, or anything else. However, you can’t remove the...
The Price Is Right
Created by Uuugggg
Your Caravans trade closer to market price instead of the meager 2% caravan bonus Even a 30% bonus is weighted against a 50% selling penalty, so game difficulty and skill is still relevant. Colonists on a caravan get a Mood bonus, more if they have beds. -...
Therapy
Created by Orion
This mod allows you to let skilled colonists perform therapy on others to remove negative memories. Description Distressed colonists will lie on the couch in their free time and available therapists will come to councel them. This will make bad memories go...
Thick Armor
Created by Uuugggg
Multi-layer armor applies its armor value for each layer it occupies. How effective this is can be configured in the settings. Recommend ~50% and reduce armor penetration --- In vanilla, Armor is applied to an attack for each layer of apparel separately. M...
Tilled Soil
Created by Sam_
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too! This mod adds a new flooring; tilled soil, which is a buildable ver...
Trap Disable[B19]
Created by Velc[JP]
入植者とペット、トレーダー、囚人に対して罠が作動しなくなります。 The trap will not work for your colonists and pets and traders and prisoners. 6/20 The trap no longer works for prisoners and traders. Old version B18: https://drive.google.com/file/d/1ONSfDOGh1hbrZ0fI-r0nYTWe1iaPyGX4/view?...
Ultraweave
Created by BaRKy
Adds in Ultraweave. Ultraweave is simply highly pressurised Hyperweave formed together in a way that appears nigh-unbreakable. Used by Glittertech worlds to shield their vitals. This material is renowned for its temperature resilience. It resembles diamond...
Uniform Power Armor
Created by RaRaRazuri
Tired of outfitting your colonists with mismatched power armor, even when you craft it youtself? Want your army of space marines to actually look like an army and not a rag-tag team of scavengers? Well then this mod is for you. It makes all power armor dar...
Wandering Caravans [v2.4.2]
Created by general223
Wandering Caravans Overview Wandering Caravans adds the possibility for pack animals, that have been separated from the trade caravans of factions, to appear near a colony or be spotted by one of your trade caravans. These wandering caravans may have inven...
Warmer Power Armour
Created by Harry_Robinson1
Version: 1.27 Changes the thermal protection value of Power Armour to that of a good parka. Basically makes Power Armour viable on very cold maps, e.g. my Sea Ice colony. Non Steam Download: https://drive.google.com/open?id=12p8v8KiQLQw8oNIBnuwWA25ywIJSrvF...
Water Power
Created by BORT
Adds new power generation buildings that use hydropower. Ludeon Forum Link Available At: https://ludeon.com/forums/index.php?topic=33656.0 Github Link Available At: https://github.com/yliankuo/WaterPower Additions: Underwater Power Cable: Designed to built...
Wealthy Traders
Created by TRP
Wealthy Traders. More silver and more stuff. I changed the silver the traders carry a minimum of 4k and a max 120k. Besides that, with all the money you now have, i've changed the inventory on a lot of items. Live a healthy, bionic, lavish and/or luxury li...
Wealthy Traders B19
Created by TRP
Wealthy Traders. More silver and more stuff. I changed the silver the traders carry a minimum of 4k and a max 120k. Besides that, with all the money you now have, i've changed the inventory on a lot of items. Live a healthy, bionic, lavish and/or luxury li...
What the hack?!
Created by roolo
What better way is there to take revenge on mechanoids than to hack them, and use them as your own combat slaves? What the Hack!? adds a large amount of balanced mid-to end-game content involving hacking and upgrading mechanoids, world quests, crafting an ...
While You're Up [b18]
Created by kevlou
"So long Bob, I'm heading back home for some food!" "OK Jim. Hey, while you're heading over there, mind hauling some of this wood we chopped?" "Can't do it Bob, I'm cooking now. More important than hauling." "But Jim, you're literally walking from the fore...
Wildlife Tab
Created by lincore
This mod adds a new tab that conveniently lists all wild animals. Animals belonging to a faction are excluded from this list (with the exception of the insectoid faction). VERSIONS: The version on the steam workshop will always target the latest stable rel...
Wildlife Tab [B18]
Created by Stitchless
The functionality of this mod is now in the vanilla game since B19. Please don't ask for updates. Description Adds a new tab that conveniently lists all wild animals. Animals belonging to a faction are excluded from this list (with the exception of the ins...
[DEAD] Yes, Vehicles
Created by Mason J. Caboose
-----------------------------------------------Abandoned----------------------------------------------------------- Continued on Ludeon Forums by others: https://ludeon.com/forums/index.php?topic=48126.0 --A true implementation of vehicles into RimWorld!--...
Zombieland
Created by Brrainz
Quote: I just want to say what a beautiful mod this is. The zombies behave exactly how I want them to behave, as in they build up over time if you don't keep culling them, they're manageable IF everything else is going well but as soon as things starting g...
[1.0] Mass Graves
Created by vnihoul77
DESCRIPTION Cannibalism mood penalties got you down? No animals to feed raider corpses to? Don't feel like rushing cremation and digging graves for those 30 tribal raiders takes too much time? Fret no more, because this revolutionary new advancement in mas...
[A18] Balanced Neutroamine Production
Created by FlawlessDiamond
Despite entirely forgetting how to mod and losing interest in RimWorld, due to the overwhelming amount of requests, I have finally updated the mod to Alpha 18, enjoy! (Special thanks to CIEm for providing basically all of the code for the version change) A...
[B18] Backup Generators
Created by Tarnation LLC
Backup generators provide a stopgap to prevent black/brownouts when battery reserves are depleted. REQUIREMENT: HugsLib Newer! B19 version is here! New! Check out BaRKy's awesome mod showcase video! Features -------------------------------- * Generators st...
[B18] Mass Graves [B18]
Created by Kartel'
B18 Adds mass graves to allow easier disposing of raider corpses. Original author is NoImageAvailable Some changes in code & update to B18 by Kartel' A slight rebalancing in the last update. Now, to create a mass grave, needs 1800 work instead of 1300. I d...
[B18] Project RimFactory
Created by Spdskatr
BETA 19 PROJECT RIMFACTORY PUBLIC BETA HERE Project RimFactory This is a rather extensive mod; Here are the basics: Animal Stations - 3 buildings: --- Shearer: Harvests the wool of animals in the area. --- Milker: Harvests the milk of the animals in the ar...
[B18] Removable Mt.Rock Roof Patche
Created by Proxyer
Description: It is a simple Mod just to patch Core. Colonists will be able to remove overhead mountain. How to Remove thick roofs (overhead mountain): 1. Like the normal (same remove the rock ceiling (thin) ), use the "Remove roof area" tool In the zone (i...
[B18] RimSlave V4.2: Daenerys' Army - A Game of Thrones Mod
Created by WalkingProblem
Have you watched Game of Thrones? Have you wish that you are Daenerys Targaryen leading an army of slaves, maidens, Unsullieds and Dothrakis? NOW YOU CAN! Brought to your by the infamous Walking Problem Studios that had brought you the abominations of Mini...
[B18] RimStory
Created by Khaligufzel
REQUIRES HugsLib for B19: https://steamcommunity.com/sharedfiles/filedetails/?id=1500272404 non-steam link: https://github.com/Khaligufzel/RimStory Since starting my first colony in Rimworld I thought the game should be about the Story. I remember well whe...
Shield Generators by Frontier Developments
Created by Jetpack Maniac
Version: 1.2.7.2753 SRTS and Imperial Shuttles can now safely pass through shields! Dubs Hygiene AC will now cool shields. Ludeon Forum Thread: https://ludeon.com/forums/index.php?topic=37160.msg380159#msg380159 日本の説明: https://github.com/JonnyNova/Rimworld...
[1.3] SmurfeRim Ver4.0
Created by WalkingProblem
*** SMURFS ARE NOT AS CUTE AS YOU THINK*** ---- BACKSTORY: The Smurfs are a species blue humanoids that lives in mushroom-shaped houses in the forest, usually led by Papa Smurf. The smurf-mmunity in their village are always cooperative, sharing and kind en...
Talons Faction New pawns and races
Created by Osha
Soldiers of fortune, they don't care who you are or what you do. The only thing they care about is the amount of silver in your stockpile and the stockpiles of others. Mercs are loyal to two things silver and their brothers in arms. This mod adds a new fac...
[B18] Trenches
Created by Da]BSE[WuergerKing
New, updated Version out now! Here: https://steamcommunity.com/sharedfiles/filedetails/?id=1496380612 After playing Rimworld for a while i started wondering, why my people may craft a spaceship, but are not able to dig up some simple trenches for defence? ...
[B19] Bulk Stone Cutting
Created by ✬Rustic Fox✬
V1.0 & 1.1 Here https://steamcommunity.com/sharedfiles/filedetails/?id=2007513347 A mod that allows you cut stone chunks into blocks in bulk Find any bugs please tell me so i can fix them! Research: BulkStonecutting 600 Requires Stonecutting PoweredBulkSto...
[1.5] Chemicals & Neutroamine R1
Created by ShadowTani
Enables the extraction of Neutroglycerin from Boomalopes and Boomrats that can be used to craft Neutroamine and ChemFuel. • Adds Item: Neutroglycerin • Adds Recipe: Neutroamine x1 and x4 (to Drug Lab) • Adds Recipe: ChemFuel from Neutroglycerin (to BioFuel...
[1.3] FuckFriendlyFire
https://i.imgur.com/Gkw7mwm.gif GitHub Forum Thread Nexus Mods (This mod has no requirements) Don't you just hate it when a colonist shoots another accidentally? With this mod, you can change the chance of pawns' and turrets' bullets from hitting each othe...
Rah's Hardcore Armors
Created by Rah
Main forum thread: https://ludeon.com/forums/index.php?topic=29944.msg304493 Ever wish you had access to something stronger and cooler looking than the default power armor? Late game raids on higher difficulties can get quite massive, and sometimes the reg...
RBSE Hardcore Edition
Created by Rah
Rah's Bionics and Surgery Expansion - Hardcore Edition Main forum thread: https://ludeon.com/forums/index.php?topic=28731.0 Hello fellow rimworlders ! This mod aims to enrich the bionics and surgery gameplay as much as possible, without being intrusive to ...
Rah's Bionics and Surgery Expansion
Created by Rah
Rah's Bionics and Surgery Expansion Main forum thread: https://ludeon.com/forums/index.php?topic=28731.0 Hello fellow rimworlders ! This mod aims to enrich the bionics and surgery gameplay as much as possible, without being intrusive to the vanilla experie...
Wall Vitals Monitor
Created by zzz
Can install directly on wall. Require Vitals Monitor research. Don't require a new game. Compatible with: Most medical beds...
Incident Person Stat
Created by Vaniat
Add more details of person's stats on the following incidents window: wanderer join chased refugee incapacitated refugee quest prisoner rescue quest Languages: Spanish of Latin America by CANALETA Credits: Kiame Vivacity for the original code. RicoFox233 f...
[CP] DOOM - UAC Furniture (B18)
Created by Chicken Plucker
Featuring Union Aerospace furnitures Furniture list: - Nano Bed - Animal Nano Bed Rapid healing beds that use perishable nanobots - MFS Cell Portable Microfusion Storage Cell that requires plenty of components to build - MFS Lamp A lamp based on the MFS Ce...
[CP] Military Furniture (B18)
Created by Chicken Plucker
Is your life so hardcore that you need to eat, sleep and peep looking tacticool, as if you are at war 24/7?! WE GOT YOU! This mod adds military themed furniture, from ammo can stools, ammo crate tables, footlockers and cot beds, you're gonna feel like you'...
[CP] Prisoner Outfit (B18)
Created by Chicken Plucker
Latest update: Prisoner outfit now stays orange regardless of material! Special thanks to: mrofa and Jecrell Prisoners don't look opressed enough for you? Do you sometimes get confused because the prisoners and colonists dress alike? Say no more. B-18 upda...
[CP] Prisoner Outfit
Created by Chicken Plucker
Don't do the crime, if you don't wanna mine. https://i.imgur.com/fOPiqYw.gif When these prisoners aren't busy raiding your base in tattered apparel, they ought to look good in uniform. Gotta make the colony look good in front of those visitors! NOTE: Tempo...
[FSF] Better Spike Traps
Created by FrozenSnowFox
Description Spike traps have become less viable due to their high resource cost and their inability to be placed near each other. This mod removes the distance limitation and reduces the trap cost from 45 materials to 15. While a bit cheap early on I think...
[KV] Hand 'n' Footwear
Created by KiameV
1.4 - https://steamcommunity.com/sharedfiles/filedetails/?id=2884612301 Overview Are you tired of walking barefoot on the Rim? Hands chilly because there's nothing around to put on them? Constantly losing precious digits and toes because there's nothing to...
[RF] Pawns are Capable! [b18]
Created by E-Claire
1.0 VERSION AVAILABLE HERE: https://steamcommunity.com/sharedfiles/filedetails/?id=1539312975 B19 VERSION AVAILABLE HERE: https://steamcommunity.com/sharedfiles/filedetails/?id=1513846308 Tired of pawns who refuse to do certain types of work, even when the...
[RF] Smooth Stone Walls [b18]
Created by E-Claire
1.0 VERSION (now called "Etched Stone Walls") AVAILABLE HERE: https://steamcommunity.com/sharedfiles/filedetails/?id=1545872070 "Smooth Stone Walls" allows you to smooth natural stone walls, just as you can smooth natural stone floors, thanks to a new opti...
[SS]King's slaves
Created by 打仗我不行
The space slave trade group faction. Those notorious slave trade groups own large slave trade ships, they are worse than pirates. They control a number of slaves to plunder other's space ship and base. They loot properties and people after they break throu...
[SS]Maid Project
Created by LingLuo
Maid project. This mod has six different kinds of Maid costumes. Those maid costumes have their own bonus to different skills. Besides, one exclusive use working brench and one research are included in this mod. For the display of maid hats(show the hats a...
[XND] Genetically Engineered Plants
Created by XeoNovaDan
Direct download from GitHub (source) Multilingual Support サポート日本語 (by Namsan) Compatibility Should work with any other mod since this mod is entirely new content, and no other mod has added plants that are like these. This can also safely be added to exist...
[XND] Profitable Weapons
Created by XeoNovaDan
Overview In vanilla RimWorld, it's impossible to profit from producing weapons due to their pitiful 20% sell price multiplier; you're always better off selling their raw materials. The reason why such a multiplier exists in the first place is so that it wa...
[XND] Proper Shotguns
Created by XeoNovaDan
Overview Pump shotguns and chain shotguns will fire 6 pellets simultaneously, rather than one single shot. This also isn't like other similar mods in the sense that shotguns with this will fire buckshots properly, rather than technically fire one pellet af...
[XND] Shooting Skill Enhanced
Created by XeoNovaDan
Direct download from GitHub. Compatibility This mod will conflict with Draw A Bead. Shooting Skill Enhanced can safely be added to an existing savegame, but there will be issues with removing it from an existing savegame if there are any pawns with the 'Pr...
[XND] Skill Overhead
Created by XeoNovaDan
Direct download from GitHub. Compatibility Skill Overhead should be safely addable to existing savegames, as well as safely removable from existing savegames. This mod should work with any other mod, since this mod is the first of its kind. Overview Tired ...
[b18] AutoClean Floors (ever everclean)
Created by Utah
The AutoClean Floors are always clean, you don't need cleaners anymore. General • This mod add: AutoClean Floor and AutoClean Carpet. They never get filth or snow (seriously!). • Actually when you build it you have to clean the dirt once. But it's just one...
[b18] Emergency Heal (He's not dead, Jim)
Created by Utah
Your friend is dying. What do you want? Medicine? NO, you want a MIRACLE! This mod add a miracle! A build that can be actived to improve temporally treatments. General • The "Medical NanoBots Popper" is a item that can be manually triggered by colonists. •...
[b19] JJ fixes RimEffect - Weapons and Armor
Created by JJskywalker
Hello ppls! I claim to have done nothing but make this mod roughly work for future ppls to enjoy. I've been keep this mod alive on my own, and I hope it works for you in the same way. If there are any dead mods you want revitilized I would love to take a l...
[sd] bridges
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "bridges" - adds 3 research projects (bridges, drawbridge, terraforming) - adds 1 linkable woodbridge type (sea + land bridge) - adds 1 l...
[sd] luciferium production
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "luciferium production" "These mechanoids could be the devil's spawn" - one colonist said and a crazy scientist started researching^^ - a...
Additional Joy Objects Classic
Created by dninemfive
1.1 update available here! Mod originally by Cupro, updated to B19 1.0 by dninemfive with permission. This mod adds new objects and activities that bring joy to colonists: board games, arcades, paintings, bookcases, medicine, and more! Non-Steam download a...
Anesthetic Gun MOD
Created by tikubonn
Overview I want to catch that raider! but I have no confidence for catch that without kill... ok, I suggest the Anesthetic Gun(Tranquilizer Gun)! this MOD add the anesthetic gun(tranquilizer gun) to your RimWorld. the added gun is very low power, but its b...
Anesthetic Turret MOD
Created by tikubonn
Overview would you like turret that equipped anesthetic gun(tranquilizer gun)? this MOD add turret that shoot an anesthetic bullet(tranquilizer dirt). the added turret is very low power, but its bullets decrease the athletic ability and consciousness to th...
Androids [1.3 | Discontinued]
Created by ChJees
A race of humanlike robots which are mostly female in model variety. From comments: "I am going to let someone port this mod into a completely new workshop mod for the last update. Work is currently killing any drive I have for modding so it is better to p...
Alpha Animals
Created by Sarg Bjornson
Getting an error that bricks your game at the start? The latest update needed the load order to change, and Alpha Animals needs to load AFTER both VFE Insectoids 2 and VRE Insectors https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimwor...
Apparel Gizmos From Comps
This mod is meant for Code modders. If you pick up a weapon, a button appears to melee or ranged attack. That's a Gizmo associated with equipment used by a colonist. Unfortunately, RimWorld will not show Gizmos (buttons) associated with any apparel worn by...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
Avoid Friendly Fire
Created by falconne
This mod has performance issues with lots of pawns. Unfortunately I don't have time to improve it, but the code is on Github if anyone can help. Colonists with the option enabled will not take a shot if the projectile's path could hit a friendly or neutral...
[Retired] Black Labs
Created by cucumpear
Did you know black labs are awesome, gorgeous AND useful? Well, you know now! Now that the surprise has been revealed: This mod also includes pink bunnies called bunlishes. You will not encounter them in the wild, but they may appear in the same as vanilla...
Blueprint Totals Tooltip
Created by ChippedChap
A UI mod that lets you seamlessly check how much your blueprints cost, even as you lay down more. This mod adds a "tooltip" (see the demonstration gif) that lists all the requirements of highlighted blueprints. The highlighted blueprints are either the one...
[Retired] Charged Armoury
Created by cucumpear
Retired! I can't be bothered to try rebalancing these every update. Two knock-out guns (which can on occasion, or when used on small animals, kill), four hypercharge weapons, a knife, and a sword for your murdering pleasure. Sword texture by GinaTonic. All...
Cargo Pod Transport
Created by AKreedz风影
Code: www.med iafire.com/file/hmu9 52kf79e641i/Helicopter.rar/file (I gave up updating, anyone can use my source code) (Old name is Helicopter MOD) Add Cargo Pod Transport to Rimworld Similar to transporterpod, but Cargo Pod Transport has more capacity and...
Camping Stuff
Created by Alias
Original mod by Nandonalt Do your colonists really just need a home away from home: like that time the trade caravan got ambushed by a surprisingly useful pirate/ tribute/ organ holder/ future arm chair, or that time that the offsite miners decided that th...
CleaningStation
Created by NavySeal
Requires Hugslib to be loaded before this mod! This is my first mod using C# so it might contain bugs, altough unlikely since the amount of actual code is very small. Adds a CleaningStation to the game which automatically cleans its surroundings in a 5 cel...
CleaningStation [B19]
Created by NavySeal
1.0 Version here: https://steamcommunity.com/sharedfiles/filedetails/?id=1541893512 Requires Hugslib to be loaded before this mod! This is my first mod using C# so it might contain bugs, altough unlikely since the amount of actual code is very small. Adds ...
Craftsmanship
Created by YodaDoge
Pawns with shared passions will exchange their knowledge. Pawns will often chat about skills they both are passionate in. The less skilled pawn will then gain experience in that field. If the difference is high they will chat more often and will gain more ...
Deconstruct Return Fix
Created by dninemfive
Integrated into D9 Framework for 1.1+. The base game has a bug where the maximum number of drops for a given resource cost when deconstructing a building is one less than the actual cost, which is all well and good except when you have buildings which need...
Death Rattle
Created by The Word-Mule
This mod makes it so that people will no longer instantly die when their vital capacities reach zero. If one of your colonists has their liver destroyed by a charge lance, for instance, they will become severely ill and you will have a short window to get ...
Dine In 1.5
Created by someonesneaky
Table search radius that should cover the entire (default) map. Designed to completely avoid ate without table debuff! But be warned, you will have to deal with people who hike across the map, do one tiny thing, then hike all the way back to the dining roo...
[1.1] Definitely More Cannons
Created by Jack Helldiver
Current Version: v1.6.0.5 (20 Oct 2019) FOR RIMWORLD 1.2 USE THIS VERSION -> https://steamcommunity.com/sharedfiles/filedetails/?id=2504445815 A mod that adds more cannon turrets, both manned and unmanned separated into several different types. Intended to...
Doomalope
Created by cucumpear
Boomalopes are weak, you say? How about some doomalopes, then? What could go wrong? This mod adds the doomalope and the boomalotter. It should be fully compatible with all other mods. Doomalopes will occasionally spawn in the wild, they are a little bigger...
[Retired] Door Curtains
Created by cucumpear
Retired, just use animal flaps with my speed fix. Adds textile and leather door curtains. They have little durability but are very fast to pass through. To allow the textiles to have a specific opening speed rather than defaulting to 100% (like steel) I ha...
Draw a bead
Created by Gariba
Scales aiming time with shooting skill, consciousness, sight and manipulation. Below a shooting skill of 6, pawns will take longer to aim (level 6 is practitioner, below that is amateur). At level 20, aiming time is cut by half. Manipulation helps only ver...
Faction Discovery (ended)
Created by Orion
Out of commission I've taken this mod out of commission. This means there will be no further updates. However, I have integrated the code with Vanilla Expanded Framework and improved it significantly. So if you still need the functionality, use that mod in...
Field Medic [1.0-1.5]
Created by flyfire2002
Combat Extended 1.0 has been released. Since Field Medic's code was ported from CE's stablization code, please unload Field Medic if you wish to use Combat Extended. Have fun with CE ;) (I'm going to) This mod of Rimworld adds the functionality to temporar...
Field Medic [B19]
Created by flyfire2002
The version for Rimworld 1.0 is released! https://steamcommunity.com/sharedfiles/filedetails/?id=1541287769 This mod of Rimworld adds the functionality to temporarily patch up bleeding pawns in the field. The patch expires after a while, so you still need ...
Follow Me
Created by Fluffy
Gives the camera tracking capabilities. https://headers.karel-kroeze.nl/title/Features.pngPress the 'Home' key (default, can be changed with in-game keybinding settings) while any colonist, enemy, animal or item is selected, and the camera will follow them...
FrameRateControl
Created by Charlotte
Also know as: - Don't melt my GPU - Don't eat my battery Disables VSync and allows you to control the max FPS By default RimWorld will happily eat all it is allowed under VSYNC. What does it mean? If your monitor refresh rate is high, it will happily eat i...
[XND] Use That Sniper's Scope!
Created by XeoNovaDan
Direct download from GitHub (source) Compatibility Not recommended to use this with Combat Extended. Can safely be added to and removed from ongoing savegames. Though there won't be any issues using this with sniper rifles from mods, the aforementioned sni...
[XND] Turret Extensions 1.1
Created by XeoNovaDan
RimWorld Version 1.2 The 1.2 version of Turret Extensions, Turret Extensions - Continuum, is now being maintained by Netrve, please find the workshop page here - https://steamcommunity.com/sharedfiles/filedetails/?id=2201064941 Netrve's fork also has an op...
[RF] Permafrost [1.0]
Created by E-Claire
"Permafrost," as you'd probably guess, adds a new biome to the game. Permafrost exists on the border between tundra and ice sheets. The ground is permanently frozen, and much of it is covered in ice, but unlike the ice on ice sheets, the ground ice here is...
[RF] Pawns are Capable! [b19]
Created by E-Claire
1.0 VERSION AVAILABLE HERE: https://steamcommunity.com/sharedfiles/filedetails/?id=1539312975 Tired of pawns who refuse to do certain types of work, even when their own lives and the survival of the colony depend on it? This mod changes the way in which th...
[SYR] Prosthetic Icons
Created by Syrchalis
Adds icons for prosthetics and implants. Better version by AUTOMATIC: https://steamcommunity.com/sharedfiles/filedetails/?id=1677616980 https://i.imgur.com/DlPRI86.png Also adds a special texture for stacks of implants in case you have a mod that allows yo...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
[WD] Black Power Armor
Created by Wemd
Description: A tiny mod that removes all Vanilla colors of power armor and make it black. Features: -Makes all power armor and helmets black. -Affects all power armor: Marine, Recon, Cataphract. Including their special and prestige versions. Known Issues: ...
[RF] Pawns are Capable! [1.0]
Created by E-Claire
Tired of pawns who refuse to do certain types of work, even when their own lives and the survival of the colony depend on it? This mod changes the way in which the game handles "incapabilities." On the pawns' character tabs, you'll see that the "Incapable ...
[RF] Packed Lunches [1.0]
Created by E-Claire
In ancient times, a fabled colonist by the name of RimRue taught her people the art of packing meals to eat on the go, and all was well in the universe. But during the era of Beta 18, that skill was lost, and pawns had no choice but to moan and cry wheneve...
[RF] Fishing [1.0]
Created by E-Claire
This mod gives pawns the ability to catch and cook fish. It's possible to create "fishing spots" adjacent to water, where pawns can catch fish. It's also possible to build "shellfish traps" that might net you shellfish, shrimp, snails or small fish. And yo...
[RF] Editable Backstories and Names [1.0]
Created by E-Claire
Are you tired of running into characters in your game with horribly overpowered or just plain silly backstories? Are you frustrated by the number of colonists you have to feed who aren't willing to work to earn their keep because their backstories prevent ...
[KV] Path Avoid
Created by KiameV
1.5 version: https://steamcommunity.com/sharedfiles/filedetails/?id=3328743204 Path Avoid allows you to "nudge" the pathfinding system for your pawns, to make them prefer and avoid different areas. Use it to make your pawns follow pathways in your base, or...
[FSF] Filth Vanishes With Rain And Time
Created by FrozenSnowFox
Description This mod patches all filth defs so they wash away with rain/snow. It also patches all filth defs that have a disappearsInDays duration of 15 or higher. What does this mean? It means every type of filth in the game and every type of filth added ...
[FSF] Efficient Utilities
Created by FrozenSnowFox
Description This is a small all in one fix for the most obnoxious power drainers when it comes to colony building. Instead of building how people want they are forced to use them sparingly or exploit them in silly ways like hooking 8 beds to a single vital...
[FSF] Complex Jobs (Legacy Version)
Created by FrozenSnowFox
Announcement Changes to the work tab can cause save breaking issues for some people. If you are one of those people you will likely require a new game if you want to add this mod. To prevent causing issues for people the legacy version of Complex jobs will...
[CP] Rimmu-Nation - Clothing
Created by Chicken Plucker
It's time to dress for the occassion. https://i.imgur.com/ylsBJS0.gif Want to run around in camo and tacticool outfits? You need some military grade surplus equipment to protect your troops? Rimmu-Nation is having a BLOWOUT SALE! DPM, DCU, M81, Multicam, t...
Razor Wire (With Damage)
Created by N7Huntsman
https://i.imgur.com/Rn7LB8n.png An evolution of barbed wire, concertina wire, also called razor wire, is named for its helical shape and tendency to expand—resembling a musical instrument of the same name--was first developed during the First World War. Fi...
Mass Graves
Created by pyrce
Mass Graves DESCRIPTION Cannibalism mood penalties got you down? No animals to feed raider corpses to? Don't feel like rushing cremation and digging graves for those 30 tribal raiders takes too much time? Fret no more, because this revolutionary new advanc...
Luci heals more!
Created by who_stole_my_name
Mod version v 2.1.7 This mod changes how healing of the permanent wounds by luciferium and by scarless gene works. In vanilla it takes 1 to 2 seasons to heal a permanent injury, whether it is a 1/10 permanent brain injury or 29/30 permanent leg gunshot inj...
Doors Close Fast Again
Created by Phomor
Doors close faster after somebody went through, like in B18. Delay is adjustable in the settings menu. Source Code is included. Ludeon Forums B19 Version: Steam Workshop NexusMods Ludeon Forums Compatibility: Should thanks to Harmony be compatible to almos...
Dire Raids
Created by pyrce
Dire Raids Creates a mid-to-late game event called a Dire Raid. The new event triggers like a normal Raid, but more rarely, and multiplies the points available for the raid to use in purchasing pawns. The mod is intended to add more threat to established b...
Danger Noodles
Created by czpetr
Quality of life mod, that renames all snakes to Danger Noodles. And here is a joke: Look out! A danger noodle! Wtf r u talking about craig *Gets bitten* lol *dies* My Rimworld Modlist: https://steamcommunity.com/profiles/76561198092655235/myworkshopfiles/?...
Cheap Mortar Shell
Created by Proxyer
Cheap Mortar Shell Description: This Mod will reduce the manufacturing cost of various mortar shell to 60%. And add a menu that making four various mortar shells collectively in the shell production recipe. To create four various mortar shells, the colonis...
Xen's Taming Fixer
Created by Xen
No more taming reversion! Similar to my XP fix, this mod attempts to patch the new check for pets to lose training and revert to wildness. This simply tells the game "False" whenever it checks if an animal should start losing "tameness". Support your modde...
Wild Pokémon
Created by Tigerblut
This won't get any more updates. There isn't a leveling or complex evolution system. It's a little hobby to make these mods so i want to hold it simple, because that's how i like it. Description I don't think that i need to say much about that mod. It adds...
While You're Up [1.0]
Created by kevlou
"So long Bob, I'm heading back home for some food!" "OK Jim. Hey, while you're heading over there, mind hauling some of this wood we chopped?" "Can't do it Bob, I'm cooking now. More important than hauling." "But Jim, you're literally walking from the fore...
Where is my weapon?[1.0-1.4]
Created by tammybee
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing). 気絶から回復した(または怪我が完治した)際、気絶前に持っていた武器を装備しなおそうとします。 B19 version : https://steamcommunity.com/sharedfiles/filedetails/?id=1238308608 Language - English - Japanes...
Wall Light
Created by Murmur
https://i.imgur.com/glxD5rt.png As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the add...
Veinminer R1.1
Created by Ogliss
Toasteh's Veinminer mod, updated by Ogliss Github B19 Version HERE original mod HERE This mod lets you designate all connected minerals to be mined, even if you can't see them. Works on any mineable tile including stone. V1.2 increased compatabilitty, remo...
VERY ACCURATE HUMAN DEATH SOUND
Created by AtomicRavioli
Quality M E M E This mod plays the roblox death sound when a human pawn dies For your memetic entertainment...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
Tradable Stone Blocks
Created by meow
Allows bulk goods trade ships to buy stone blocks again....
The Witcher Trials v2.0
Created by Imoja
Latest Information: This mod has been updated to version 1.1 of Rimworld by user Mlie on the 25th of feb 2020. Made an updated version of this if anyone wants it: https://steamcommunity.com/sharedfiles/filedetails/?id=2007359174 Updated for RimWorld 1.1, n...
Stuffed Floors
Created by Fluffy
Allows building floors out of stuff*. https://headers.karel-kroeze.nl/title/Important.png You can safely add this mod to you save games, but you can not remove it from save games. (If you really must do this, you'll have to remove all built stuffed floors ...
Suicide Vest
Need to put some of those incapable colonists to good use? Is your human leather hat collection overflowing? Put your best meat shields on the front line with the suicide vest! Guaranteed to take out at least one pawn! Raiders can spawn with vests. There's...
Super Soil
Grow things very fast with the help of this bioengineered mycelium network which fertilizes your plants. Fertility rates are 200%>500%>1000% To Build (Research measured with industrial Tech Level) (pictures slightly outdated): Super Soil (200% fertility): ...
Frontline - Bunkers
Created by Da]BSE[WuergerKing
=====Changelog V.3====== - Fixed Bug: Ammonition of the Mgs is now forbidable ====================== =====Changelog V.2===== - Bug Fix: Enemys won't spawn with MGs in Inventory during raid - Fixed Sound Volume (I'm really sorry) ===================== =====...
Furnace
Created by Sam_
About A simple mod that adds a furnace building to heat up rooms to extreme temperatures. Good for disposing of many bodies, clothes, pests and prisoners... You will have to be clever with allowed areas, doors and vents, it is very easy to accidently burn ...
Gear Up And Go
Created by Uuugggg
Adds a button to draft, swap gear, then go to the target location --- "A Raid! Is it time for battle!" "Suit up!" "Okay I've got my armor vest, I'm going to go plant some corn" "I've already got armor so I'm still mining" "GET OVER HERE NOW" "But I haven't...
Glitterworld Medicine + Luciferium + Neutroamine
Created by Prolle
Adds a plant called Neutroaleaf, which can be refined to Neutroamine. And with neutroamine, medicine, devilstrand and cloth, luciferium can be made. With medicine and Luciferium Glitterworld medicine can be produced. Everything is made at the drug table. F...
GlitterWorld Prime 0.19+1.0 [Obsolete]
Created by TwistedSoul
GWP IS OFFLINE Discord! https://discord.gg/NBMGM8b Forum Forum topic link...
Greenworld
Created by chuiu
Getting rid of the dull brown dirt and replacing it with something nicer to look at. If you use Nature's Pretty Sweet then load this mod after it. I've made the follow texture changes: Soil -> Grass Gravel -> Grass with gravel Lichen covered dirt -> Lichen...
Haul to Stack
Created by ItsComcastic
Compatible with Versions 1.0-1.5 Features Haulers will prioritize hauling to an existing stack even when multiple pawns are hauling. Haulers no longer reserve the haul-to tile meaning multiple pawns can haul to the same tile at once. Issues If your pawns a...
High Tech Laboratory Facilities (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Pravus mod https://steamcommunity.com/sharedfiles/filedetails/?id=841760538 - Added an option to hide the apparel added by the mod - Fixed the coloring of the benches added by the mod - For those who want the old c...
HousekeeperAssistanceCat
Created by ignis
Update for HousekeeperAssistanceCat mod by Edge Crescent, approved by original author. While using the same assets, background logic for cleaning tasks is fully reworked. This mod adds a new kind of animal - Housekeeper Cat. When Guard is trained, they can...
Kidnapped colonist camp
Created by newcolonist
Reveals the location of a kidnapped colonist prison camp. 7/28/19: added a spy offer to fix rescued colonist turning hostile, increased base chance of the event, and added a mood buff to the rescued colonist...
Locks (DoorsExpanded)
Created by Avius
Version 2.3.0 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Locks mod This is copy of Locks mod for doors included in DoorsExpanded mod. For more information about this mod follow this link. IMPORTANT This mod need to be loaded AFT...
Master of Crafting
Created by leafzxg
Leafzxg's series Mod about BULK cooking & crafting ! The most complete & The most extensive coverage ! Support 1.0 & 1.1 & 1.2 & 1.3 ! Improve the efficiency of your base on the premise of keeping the game balance ! Master of Cooking :Make foods in bulk! L...
Mechanite Forge
Created by horologium
Exploring mechanites beyond just Luciferum. Use the Mechanite Forge and start crafting your own! Even let your colonists ascend to greater heights with Seraphium like the angels. Please note that this mod is EOL. There are no future updates planned, but th...
Medical Training
Updated for 1.4 Should also work for 1.3, 1.2, 1.1 and 1.0 Adds a new workstation: Dissect human corpses (any state) to train medicine skill. Corpses will be destroyed in the process. The workbench is now movable/minifiable. Balancing Issue As much as I ag...
Metal Doesn't Burn
Created by Dragon Fist Ent
No really metal really shouldn't beable to just spontaneously catch fire, at worse it might melt a little and even that shouldn't be possible with the heat produced by fire in this game. So after spending way to much time on google looking up info on metal...
MinifyEverything
Created by erdelf
You want to minify every building ? Well then you came to the right place This mod searches the entire database of buildings and adds the minifiable feature so you can uninstall and move it. Should work with pretty much every mod. Credit: Image by Sera Mod...
MiningCo. DrillTurret
Created by Rikiki
This mod adds the MiningCo. mining turret. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153947#msg153947...
MiningCo. Alert speaker
Created by Rikiki
This mod adds the MiningCo. alert speaker. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153941#msg153941...
MiningCo. MMS
Created by Rikiki
This mod adds the MiningCo. mobile mineral sonar. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153939#msg153939...
MiningCo. Projector
Created by Rikiki
This mod adds the MiningCo. spotlight turret. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153946#msg153946...
MiningCo. PowerFist
Created by Rikiki
This mod adds an advanced melee weapon: the power fist. See the forum thread for content/changelog and related mods. https://ludeon.com/forums/index.php?topic=14711.msg153945#msg153945...
More Faction Interaction
Created by Mehni
Adds more interaction with and between factions, bringing the world to life. Meaningful faction relations - Build up trust and factions will reward you - Cement relations by inter-faction marriages - Help factions recover from various setbacks - Factions m...
More Harvest Designators!
Created by NavySeal
Adds 3 new designators regarding plant-management: Chop mature trees only. Harvest fully grown plants only. Cut blighted plants only. Safe to add/remove to existing savegames. Now with Translation Support! Contact me via steam if you want to help translate...
More Linkables
Created by 4loris4
This mod adds a variety of extra linkable facilities that help you boost your research, work and healing speed! It currently adds 3 new Tool Cabinets, 1 new Multi-Analyzer, a Kitchen Cupboard and 2 facilities for your hospitals! Moreover, it makes every pr...
More Slaves [1.0]
Created by Ziehn
Will try and update to 1.1 sometime this month when I find time, I do not plan on getting the Royal DLC so support for that is not guaranteed. Tired of calling in a slaver only to find that they bring one slave? Not only do they bring one slave but this sl...
More Mechanoids
Created by Orion
Adds 5 new vanilla style Mechanoid types. A mechanical threat has risen! Are you tired of shooting Scythers and Centipedes? This mod extends the Mechanoid arsenal for more variation and new challenges! Featuring 5 new menacing unit types: - Crawler - Skull...
Nature is Beautiful [1.0]
Created by Thom Blair III
TL;DR: Makes most things in nature have either positive or neutral beauty. Longer explanation: The sole purpose of this mod is to make sure it is safe for people to go outside and still feel happy. It is not intended to be a major overhaul of Rimworld’s ae...
Nature's Pretty Sweet
Created by tkkntkkn
Full description! (I'm out of space here) My patreon (upcoming updates are mentioned here, publically)! Buy me a coffee! Dec 1 - Bug fix update and a few new things, see git, notes on update, or full description for deets TKKNTKKN's Nature's Pretty Sweet m...
Neutrolope
Created by Git
Need more ways to keep your drug farm running? Try taming a Neutrolope. An animal you can milk for neutroamine to keep that go-juice flowing. Watch out for the explosion when one dies....
[Retired] No Burny (less flammable metals)
Created by cucumpear
Please use any of the many flammability mods out there! Metal items and buildings are much less flammable. Not fully inert so you can't completely ignore fires. Also removes flammability of jade. Made mostly to practise xpath patching. Flammabilities alter...
No Slaughterer
Created by Smuffle
This is a simple quality of life mod, which disables the mental break called "slaughterer". For me, animal husbandry is a lot of work, and I care about the animals I've trained, so I don't want anyone to slaughter them before I manage to get another pawn t...
Non-Deadly Smokeleaf
Created by Kyrrisayo
I won't be updating this to 1.4 for now, as I don't want to troubleshoot all of the possible issues with it. I may come back to it at some point, but feel free to update it yourself/fork it and upload it to the workshop. Seen as unrealistic by many, this m...
OgreStack
Created by Ogre
Mod for customizing stack sizes. As well as the ability to target specific items. Improvements for v1.0 Stack changes now do NOT require a game reload, if a stack is modified below a set stack size the stack is split up into smaller stacks. Should still sa...
Outfitter
Created by Ara
Allows pawns to factor in all kinds of gear stat offsets other than just armor. - Defaults to sensible priorities based on work types assigned and map seasonal temperatures. - Allows you to finetune, add and/or remove priorities. - Takes personal traits li...
Power Logic
Created by Supes
Adds Logic Switches and sensors to your game that switch on or off power based on power input Originally I was going to create a bunch of And Gates, Or Gates, Not Gates, but after the And gate I thought to myself hmm, needs some switches to show it off and...
Predator Hunt Alert[1.0-1.4]
Created by tammybee
Alert when the colonists or pets are targeted by carnivorous beasts. This MOD is powered by Harmony Patch Library. 肉食獣に入植者か家畜が狙われた時点で警告を出すようにします。 このMODはHarmony Patch Libraryを使用しています。 B19 version : https://steamcommunity.com/sharedfiles/filedetails/?id=1216...
Project Armory 1.4.0.1 [1.4]
Created by Plymouth
*-*-*-*- REQUIRES HARMONY, JECSTOOLS, AND PROPER SHOTGUNS TO WORK PROPERLY -*-*-*-* Hello there! Back in business update of the project armory 20th century mod. I have added a dozen or so more firearms, made it compatible with 1.4, and also made it compati...
Project RimFactory 3.0 - Public Beta
Created by Spdskatr
A compilation of all my old factory mods into one giant mod! For a full feature description see the original mod page. What's new in public beta: Buildings - Industrial storage unit renamed to cargo platform for nostalgia, now shows the items in top - Pape...
Psychology
Created by The Word-Mule
Doesn't require a new save! Mod options available! B19 version: https://steamcommunity.com/sharedfiles/filedetails/?id=1499800980 All versions 1.1 and onward: https://steamcommunity.com/sharedfiles/filedetails/?id=2016263135 "This is the absolute best mod ...
Psychology Imprisonment Patch
Created by dninemfive
Makes it so that newly-recruited pawns don't get the "faction imprisoned me" -40 penalty to everyone in the colony, which made it nearly impossible for new recruits to form positive relationships. Pawns which were already part of the colony and then arrest...
Quarry 1.0
Created by TheWhiteCrayon
This mod adds a quarry for collecting rocks and resources in flat terrain. The B19 version can be found here. Thanks to cuproPanda Please note that the original source and mod was created by cuproPanda. His work on this mod finished with B18, so I've forke...
Questionable Ethics [Outdated]
Created by ChJees
Organ growing, organ extraction, animal and humanoid cloning and growing in vats. And all manner of ethically questionable stuff! If you ever thought that making human leather hats were too mundane then this mod will spice things up. Officially endorsed su...
Ra2Bunker[1.0]
Created by AKreedz风影
Code: http://www.med iafire.com/file/8oy 1bb7n8ctp41w/Ra2Bunker.rar/file (I gave up updating, anyone can use my source code) Add a bunker to rimworld. Bunker: people can enter it and fight with enemy.(6 pawns max) (they should take range weapon before they...
RaiderInfo[1.0-1.4]
Created by tammybee
Show more details of raiders. This MOD is powered by Harmony Patch Library. 襲撃時の情報を追加します。 このMODはHarmony Patch Libraryを使用しています。 B19 version : https://steamcommunity.com/sharedfiles/filedetails/?id=1218482854 Description - Add number of raiders to the explan...
Random Research
Created by Uuugggg
A scenario option for random research, with optional blind research: You don't even know what is being researched (until a certain amount of progress is made) Note that you do need to Turn it on as a scenario option. Which is to say, you can keep this mod ...
Real Ruins
Created by MR. TETEREW
"Everyone is dead or gone. This story is over. Perhaps someone else will find a use for the ruins of this place." Have you ever wondered who might be that person which will find a use for those ruins? With this mod it might be you, or any other RimWorld pl...
[WD] Realistic Darkness
Created by Wemd
Description: A cosmetic-only mod. Darkens nights, dusks, eclipses and some weather to make the game more naturally and realistically looking. (This mod was an unofficial update of Realistic Darkness V4.95 B18 mod, but now has the same name and levels of da...
Realistic Human Sounds
Created by LimitedS
Now Updated for the full release of Rimworld! Are you annoyed by the fact of Pawns being unable to express themselves when they're getting shot or stabbed? Worry no longer! introducing A Mod that adds pain and death sounds to most pawns. Now Your battles w...
Reasonable Components
Created by Fonic the Fedgefog
This alters the recipe for making Components and Advance Components by reducing cost and work as well as adding new 5,10,25,50 and 100 bulk recipes for regular components and 5,10,25 bulk recipes for advanced components. The required resources scale with r...
Regenerator Nanohive
Created by Dazz Aephiex
I long stopped playing rimworld myself and probably won't update any of these. Source code is included in the mod file and anyone can update and reupload without asking me for permissions. This mod will stay up for v1.0. ===================================...
Regnas's Lethal Weapon
Created by Regnas
V1.4 Updated to v1.2 Have Fun! V1.3 Updated to v 1.1. V1.2 Updated to v 1.0.2020 V1.1 Updated to b19. Have fun! V1.0 This mod adds a weapon that is sooo lethal. One-hit kill. Just for fun! P.S. Mod has been released for b19 separately. You can download it ...
Restraints
Created by bdew
Adds ability to restrain prisoners and colonists from moving. A more humane version of cutting off both legs. To restraint or free a pawn, select another pawn and right click the one you want to restrain/free. Restraining costs 1 piece of steel and can be ...
Contractors Arsenal
Created by ZeroPhoenix
"The Rim can be defined by death, starvation, pirates, mercenaries and contractors; so why not bring some specialised equipment from home out on the hunt?" Adds in a set of unique power armour, 17 new weapons and a new faction to go with it. (Note:1.0 vers...
Rimefeller
Created by Dubwise
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves. Rimefeller adds: Drilling for crude oil with shallow and deep reservoir layers. Cracking crude into chemfuel which is stored in tanks and distributed to hoppers an...
Rimworld Search Agency
Created by Killface
This Mod allows you to search by name in various filters: + Storage tab + Bill tab + Outfit tab Original A12 version by meonester. Initial update for A13–A17 by Killface. Mod menu, rewrites for Harmony and massive improvements by DoctorVanGogh Includes Hau...
RT Solar Flare Shield
Created by Ratysz
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. The device heats up considerably while engaged, so plan accordingly! Does not require a new colony to add or remove (might throw a one-time error)....
Safely Hidden Away
Created by Uuugggg
Bases that are in remote locations don't get raided as often. Travel time to islands is determined by nearest coast, plus a few days. Caravans/visitors also don't visit as often. High wealth can cancel out the delay though. Configurable delay times. Check ...
SF Grim Reality
Created by StarlightSovereign
★·.·´¯`·.·★ What it does ★·.·´¯`·.·★ Rimworld is a rough, brutal game where a colony of people are doing whatever it takes to survive. Yeah it's rough, and sometimes it sucks, but at the end of the day, there are two kinds of people: Survivors, and hats. T...
[Abandoned] Science Never Stops
Created by Honshitsu
Notice Of Abandonment This mod is no longer maintained; it won't be receiving updates or fixes. Instead, check out Explodoboy's Science Never Stops: Ambition of the Cosmic" ---- Science never stops. Why should the research? Mod Version: 2.3.0 Research Push...
Save Our Ship (Reloaded)
Created by pipakin
Original by Kentington. I take no credit for the original mod. I loved the concept and saw the original had been assumed abandoned. Therefore my modder instinct kicked in and I fixed it. I plan to diverge from the original by adding features. If the origin...
Skilled Stonecutting
Created by PinoChemicali
Makes stonecutting give crafting skill increases (again). Also makes more skilled crafters create blocks more quickly. In earlier versions of RImworld, stonecutting chunks into blocks gave pawns increases in their crafting skill. As of B18, it gives no ski...
Simply More Bridges
Created by Lanilor
New bridges types for heavy structure support and building in deep water! A simple mod that adds more briges types on top of the wood bridges that rimworld core provides. Heavy briges work the same way as wood ones, but also provide support for heavy stuct...
Sometimes Raids Go Wrong
Created by RemingtonRyder
Ever wished that a raid would just go horribly wrong? This mod allows storytellers to add a random and sometimes hilarious twist to a raid. For example, perhaps the raiders walk in and meteorites strike the ground nearby. Or a pack of manhunting animals wa...
Sparkling Worlds Addon - Mech Serum Crafting - Standalone Addon
Created by Albion
This is intended as an optional add-on for the Sparkling Worlds Core Mod but also works on it's own as a stand-alone. This is incompatible with the Sparkling Worlds Full Mod! The Sparkling Worlds Full Mod contains all features including this one. The main ...
SS Researchable Stat Upgrades
Created by Spdskatr
Adds stat upgrades that can be researched. ====STATS SHOWCASE==== TIERED Mining: Improves mining speed. Included Pneumatic Picks research back from Alpha 12 for nostalgia. Growing: Improves harvest speed and harvest success chance. Building: Improves const...
Statue of Colonist
Created by tammybee
Add statue of colonist that can be created on sculptor's table. The design of the statue is randomly determined from colonists or presets at the completion of creation(can edit it). This MOD is powered by Harmony Patch Library. If you want to make a statue...
Static Market Price
Created by Dazz Aephiex
I long stopped playing rimworld myself and probably won't update any of these. Source code is included in the mod file and anyone can update and reupload without asking me for permissions. This mod will stay up for v1.0. ===================================...
Sparkling Worlds Addon - More Events - Standalone Addon
Created by Albion
This is intended as an optional add-on for the Sparkling Worlds Core Mod but also works on it's own as a stand-alone. This is incompatible with the Sparkling Worlds Full Mod! The Sparkling Worlds Full Mod contains all features including this one. The main ...
21st Century Arsenal
Created by axi
IMPORTANT: As of 10 January 2019, I am placing 21CA on hiatus while I am busy with uni. Updates may still be pushed over the next few months, but they will come with less frequency and with less new content. In the meantime, feel free to continue leaving f...
Blood Pack
Created by muyahoya
My first C # mode. This mode adds a blood pack. Blood from settlers and prisoners can be collected and administered to the emergency rim. Briefly, you can treat bleeding with a blood pack. There may be bugs. Sorry I'm not good at English. Language: English...
Impassable Chest-deep Water
Created by InterplanetaryGoat
Updated to 1.1 and changed move speed from 6% to 15% Very simple mod that makes makes chest-deep water impassable, and reduces the walk speed of shallow water. Makes rivers strategically useful (and natural ford's actually fords). Please comment any issues...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. New Mint wheel, a floating designator selector that ...
[KV] Faction Control
Created by KiameV
1.4 - https://steamcommunity.com/sharedfiles/filedetails/?id=2882785581 "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map. Simply visit "...
Xenohumans - Gen-spliced Xenos on the Rim
Created by Albion
This mod adds 4 new Xenohuman races to your game. They can randomly appear as your starting colonists or later during the game as members of the vanilla factions. This mod is CE compatible! Savegame compatible! You can add this mod to an existing savegame....
Dual Wield
Created by roolo
Pistols are boring? Not when you dual wield them like Lara Croft! This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods. Dual wielding does come with accuracy and firing rate penalties w...
Radiology
Created by AUTOMATIC
ABOUT Adds the ability to bombard your colonists and prisoners with harmful radiation, obtaining either amazing mutations, or burns and cancer. Radiology functionality is accessible via new research tree tab. Researched building appear in new architect tab...
BetaTraps
Created by Dorely
This will add back in the rearmable deadfall traps that were removed a few versions back. I was watching a let's play of a tribal ice-sheet challenge from b18 that relied so heavily on the traps that it made me realize that traps used to be way more useful...
Baby and Children
Created by shipsail
Version 0.63 Adds Baby and children In game. This is Children & pregnancy fork version. (Original author Thirite) feature) - removed pregnancy from original (use another pregnancy mod (ex. Children, school and learning or Rimjobworld ) (This mod was create...
Circle And Oval
Created by FlashPoint55
Make Circle and Oval! happy planning! Tools are in Structure Category. No problem with add or delete in existing save. + 45 degree diagonal. + patch now can choice stuff of wall. + patch for 1.4 now make plan instead of wall blueprint. ...
Crazy Cat Lady
Created by Uuugggg
Adds the colonist trait: "Crazy Cat Lady" Such a person will be very sad with no cats, but very happy with lots of cats. This person will also be distracted by cats every so often (when they are nuzzled) --- modded cats? Well, anything that uses "cat" in t...
Down For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png Allow your pawn to pretend to be downed. No more wounded pawn crawling back to nearest medical unit. Now you can set them down and take care of them, without having to punch them until they are knocked out ;) Thanks to @5kat...
Everybody Gets One
Created by Uuugggg
Set a bill to craft things until there's one for each member of the colony. When someone joins, the bill target count automatically increases. Features - "One per colonist + X" : Set it "+2" to keep two *extra* hats around, "-2" for hats for everyone but t...
Evolved Organs (DISCONTINUED)
Created by Xahkarias
=========================================== ====================================================================================== READ ME: IMPORTANT NOTE: DISCONTINUED: REVAMP HERE https://steamcommunity.com/sharedfiles/filedetails/?id=1978492655 ========...
Grenades Expanded
Created by Trunken
Version 1.0: Release Version 1.1: Added 3 more Grenades Version 1.2: Added No Camera Shake on Explosions Version 1.3: Added 5 more Grenades with unique effects & sounds Version 1.4: Added Nuclear Bomb & Grenade Launcher Version 1.5: Added 5 more Grenades, ...
Grand Rivers Reborn
Created by Meltup
Expanding the might of Rimword's waterways once again. This mod is ideological continuation of Grand Rivers for Rimworld 1.0-1.4 that makes rivers larger and more significant: N/N Vanilla Grand Rivers Grand Rivers Reborn Huge river width 30 30 30* Large ri...
Gradient Hair
Created by AUTOMATIC
ABOUT Adds gradient hair to the game. Mod hairs are supported. On pictures are hairs from SS Lovely Hair Style mod. All new pawns (as well as existing when you enable mod for the first time) have a chance to get gradient hair, which is by default 25% for w...
Level Up!
Created by krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options, shown in the list below Description A collection of options to make mortars more/less ac...
Not Mine- Unclaim Structures
Created by Neon1028
***This mod has not been updated to 1.1 and will not be in the foreseeable future. See comments for details. Apologies for the inconvenience.*** Unclaim structures and buildings causing enemies to not target those structures and colonist to not repair them...
UnLimitedArmor
Created by Paragon
Mod Introduce This mod remove Armor rating limit( vanilla's limit is 200%p ) from Apparel. yep, that is all. Enjoy your original "Performance" of Armors. Frequently Asked Questions Q : why we still have a Armor point at "Gear tab's Overall Armor"? A : idk,...
Prisoner Arena
Created by Not Lancer
Satisfy your barbarian needs! Just a small mod I made which allows you arrange fights between your prisoners. Spectators would be happy and get plenty of joy! How does it work You select two prisoners and start the fight from the arena spot menu. Any pawn ...
[PS] Reconditioning Pod
Created by Neon1028
***This mod has not been updated to 1.1 and will not be in the foreseeable future. See comments for details. Apologies for the inconvenience.*** Add, remove, or change traits in game, at the cost of daily upkeep. No trait limit. Now with multiple condition...
VeteranColonist
Created by Udon
---------------------------------------------------------------------------- supported v1.3. When loading pre-v1.2 settler data in v1.3 You may get an error related to ideology. Please let me know if you have any problems. Rimworld v1.3に対応しました。 v1.3でv1.2以前...
RIMMSLoadUp
Created by Razuhl
A special thank you to the people who left the feedback that made the mod compatible with the entire eco system of rimworld Proxyer, Dovakiihn, bugsbony, Sopel, pcgames-food, redxlaser15, ExoticButts Obsolete since version 1.0.2272 The vast majority of imp...
Simple Slavery[1.0]
Created by Ziehn
Status update: First off I'm really sorry for the long delay, been having a bad 2 years that seem to find something worse than the last. At the moment I can't give any time frames where I can work on this mod again so if anyone wants to pick up where I lef...
Startup impact
Created by AUTOMATIC
ABOUT Measures how long it takes for mods to load. Use the button in main menu to view statistics. It's only possible to measure C# constructor timings for mods that are below this mod in load order, so this mod should as close to the top of load order as ...
CyberNet
Created by K
Body parts that fail when the internet goes out! An expansion for GlitterNet Load after GlitterNet! Confused? Check out the GlitterNet Quick Guide (CyberNet guide at the bottom) or try the K's Mods Discord CyberNet adds even more GlitterNet connected devic...
Cybernetic Organism and Neural Network
Created by Trunken
Use the new version located here https://i.ibb.co/QQdCqdX/Changelog.png Version 1.0: Release (Medical Expansion) + Android Support Version 1.1: Bionics for all Body parts + Eyeball Collection + Berserker Chip with Mental State https://i.ibb.co/Yhvkjvq/Clea...
Cybernetic Warfare and Special Weapons
Created by Trunken
Version 1.0: Release (Special Weapons) Version 1.1: Power Fist with Knockback, Pummel and Stun added (XND mechanics) Version 1.2: Combat Extended Patch included (CE Ready) Version 1.3: Equipment requirements: Cyberware (CONN) or servo-motors (Power Armor) ...
GlitterNet
Created by K
Feed the beast, get efficiency gains. Confused? Check out the GlitterNet Quick Guide or try the K's Mods Discord GlitterNet is a mod for maximizing the efficiency of your base by integrating every part of it with a powerful machine god supercomputer. For t...
Go Explore!
Created by Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
Grazing Lands
Created by avil
Animals don't destroy grass and eat according to their size. Can be (un)installed mid game. Features - all wild and non-yielding plants don't get destroyed when eaten, but get growing progress reset instead; - grass has a chance to be destroyed when deplet...
Gwen's Gone Mental Traits
Created by GwenBlanketSpecter
This mod adds 18 traits that affect how colonists perceive the world around them. Has patches for royalty, Ideology, and Biotech. This mod is made with XML only. https://i.imgur.com/JQy2edB.png https://i.imgur.com/7Hr71Rs.png https://i.imgur.com/W5Wbhdk.pn...
[RH] Faction: Umbra Company
Created by Chicken Plucker
Umbra Company is a different breed. No more smokeleaf high Pirates. https://i.imgur.com/UM6eMyo.gif Started by 3 crashlanded survivors, all of which come from an ex-special forces background. Under the name of "The Shepherds" they inspired many to fend for...
War Crimes Expanded
Created by Crustypeanut
https://steamcommunity.com/sharedfiles/filedetails/?id=2059450213 ----> War Crimes Expanded 2 is now available! Go git it! <---- =================================== War Crimes Expanded for 1.0 Yep.. I went there. Expand your ability to anger your enemies a...
Mercenaries For Me
Created by aRandomKiwi
https://i.imgur.com/TEBxhcE.jpg https://i.imgur.com/w46hQrt.png WORKS WITH SAVES (Need Faction discovery mod) Hire and rent mercenaries (in modern/futurist or medieval way). All Guard duties and stuff are now available on the Guards For Me mod. Hired merce...
JetPack
Created by Pelador
Overview Provides jet pack capabilities. Details A jet pack can be made (once researched) and Marine power armour can also be made with a jet pack installed as a variant to the standard marine armour. This provides the capability for the pawn/pilot to trav...
Questionable Ethics Enhanced
Created by KongMD
Questionable Ethics Enhanced (QEE) is a content mod that adds cloning and pawn manipulation features to Rimworld. See the Change Notes tab in Steam Workshop or the Github repository for info on the latest updates. Features Grow organs in vats! Clone animal...
[1.0] Vanilla Factions Expanded - Core
Created by XeoNovaDan
IMPORTANT For 1.1 onwards, Vanilla Factions Expanded - Core is now being maintained by Oskar Potocki: https://steamcommunity.com/workshop/filedetails/?id=2023507013 https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/nTY7k3k.png 1.1.3 (06/09/2019): Added i...
SRTS Expanded
Created by NECEROS
Short Ranged Transport Ships These are tiered, flying ships with very specific roles. They can load people and cargo and bring it somewhere else -- potentially a very long distance, and back again. These act like drop pods, but are not one use -- when you ...
RimCities
Created by Cabbage
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players. This mod adds randomly generated cities to the world map, which are similar to other settlements but are far more difficult to attack. Pirate-cont...