RimWorld

RimWorld

233 ratings
Grand Rivers
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.058 MB
Feb 6, 2018 @ 2:00pm
Jul 13 @ 1:29pm
8 Change Notes ( view )

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Grand Rivers

Description
Expanding the might of Rimword's waterways.


UPDATED! 1.6


Info
This mod changes two aspects of the game.

•Rivers are much larger and more significant. No more tiny stream where a river should be.
•Deeper water slows down entities much more (~double the movement penalty of vanilla), making rivers a challenge to cross and attack over, and allowing them to be a more useful natural defense.

Screenshots
Shown in order are:
Huge River
Large River
River
Creek

Compatibility
This mod should be compatible with most mods, let me know if you find any conflicts and I will try to work on it.

*Many mods (including this one) will likely still work even if they are not updated to the most recent game version. You will get some red text when starting the game, but ignoring it is often fine.

101 Comments
BlueMt  [author] Jul 13 @ 1:30pm 
Updated to 1.6
BlueMt  [author] Jun 19 @ 10:26pm 
Updated to 1.5
Aurichu Aug 15, 2024 @ 8:40pm 
does this work on vanilla 1.5?
KemonoAmigo Jan 27, 2023 @ 11:25am 
Damn, updating an old mod after 4 years? That's actually incredible.
Teirdalin Dec 25, 2022 @ 10:22pm 
You guys might hope for a 1.2 version, but I hope for a 1.7 version.
lol Nov 30, 2022 @ 6:17am 
Hey, thanks for the update! Any chance on explicit move speeds changes in the description? Would be useful to know before subbing. Anyway, those rivers are beautiful!
Zero Nov 26, 2020 @ 1:47am 
1.2?
moralester, the negev hammer Jun 10, 2019 @ 7:41pm 
make it so we can build rivers!!!!
Ty Feb 19, 2019 @ 12:29am 
:steamsad:
Silent Service Nov 29, 2018 @ 8:56am 
in addition there is a mod that allows you to build stone bridges on deep water