RimWorld

RimWorld

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Efficient Light
 
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0.144 MB
Jul 19, 2016 @ 5:36pm
Nov 18, 2017 @ 2:52am
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Efficient Light

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Description
Lowers power consumption of standing lamp from 75 to 25.

This was a personal mod I created a couple of months ago that I've updated for the Steam release.

Please leave any feedback you have. This mod should be compatible with most others.

If this mod isn't working for you (it should, it barely changes anything) try moving it to the end of your mod load order, or the beginning (after any mods that are like "LOAD ME FIRST!") and that should probably resolve your issue.

**A15 Update- Thank you all for the stellar feedback. I probably won't be doing anything like adding in tech research, but I encourage you to bring your ideas to Tynan's attention on the Ludeon forums, or to make such a mod yourself! RimWorld is a great game that is easily moddable, and I would be thrilled if my tiny contribution inspired someone to make an even better version of Efficient Light.**

**A16 Update- Lots of great, new stuff for Rimworld! Luckily, this mod is so simple it's a breeze to update. (silently prays I didn't screw it up somehow)**

**A17 Update- Good luck, have fun!**

**B18 Update**

Ludeon forum thread: https://ludeon.com/forums/index.php?topic=21795.0
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174 Comments
Vekranith Jun 5 @ 9:31am 
Not gonna lie, a few research tiers would be pretty nice
Infinite_deth Apr 7 @ 8:30pm 
thnx dude
robovelcrow Apr 6 @ 1:49am 
I love how this tiny thing is the 4th most subscribed mod on the Rimworld Workshop...y'know, just behind EPOE and Edb! :P
lolitsroger Mar 23 @ 4:53pm 
Can you also make the sun lamp consume less power; I need it lower for my ice sheet colony. Their lives depend on it!
Cpt. Haddock Mar 11 @ 7:09am 
@LordRapter Amazing idea.
Make it standard consumption untill you research for cheaper consumption methods.
LordRapter Mar 2 @ 6:07am 
I like this kind of mod: simple and very useful... lights have a obscene power consumption on big settlements.
Nonetheless, i think is a little unbalanced. Can you made a similar mod, but with the power reduction as research? Something like 3 steps: incandescent (base = 75w), fluorescent (basic research after electricity ~500pts = 30w, and LED (post advance research bench ~1500pts =10w)...
Thanks
Li'lCatGaming Feb 24 @ 4:05am 
And here we see colonists using LEDs.
Land Feb 23 @ 4:13pm 
At first I thought this mod was unbalanced, then I discovered that Hydroponic Basins need LESS power than a regular light. That's just ridiculous. You're telling me it cost less energy to provide nutrients for plants than to provide a small amount of light for a room?
microspace38 Feb 18 @ 11:28am 
25 sounds like a somewhat realistic value for a floor lamp. Maybe some brighter ones do take 75w, but not all of them do, and you'd presume that, 3000 years from now, electronics draw at least a little bit less power than they currently do.
Chomiczek Fetor Feb 16 @ 10:47am 
thats op. 75 vanilla is overkill, but 25 is overshot too. get us 45-50 to be reasonable.