RimWorld

RimWorld

674 ratings
Safely Hidden Away
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
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347.682 KB
Mar 6, 2018 @ 6:00am
Mar 24, 2024 @ 2:25pm
17 Change Notes ( view )

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Safely Hidden Away

In 1 collection by Uuugggg
Uuugggg's RimWorld mods
29 items
Description
Bases that are in remote locations don't get raided as often. Travel time to islands is determined by nearest coast, plus a few days.

Caravans/visitors also don't visit as often.

High wealth can cancel out the delay though.


Configurable delay times. Check out that graph.

Turn on devmode and you can view/reset the raid timer in the settings

(Do not touch devmode Future Incident button, for it sets raid timer to be a year in the future lol)

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Works with old saves, can be removed (there'll be an error resetting the raid timer though)

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Ludeon forum thread: https://ludeon.com/forums/index.php?topic=39333.0
Source on github: https://github.com/alextd/RimWorld-SafelyHiddenAway
Popular Discussions View All (1)
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Mar 18, 2020 @ 8:18pm
Bug Reports
Uuugggg
174 Comments
Tig ol' Bitties Mar 23 @ 6:09pm 
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