RimWorld

RimWorld

106 ratings
Non-Deadly Smokeleaf
   
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Mod, 1.0, 1.1, 1.2, 1.3
File Size
Posted
Updated
2.670 KB
Feb 25, 2017 @ 12:40pm
Sep 16, 2021 @ 11:52pm
8 Change Notes ( view )

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Non-Deadly Smokeleaf

Description
I won't be updating this to 1.4 for now, as I don't want to troubleshoot all of the possible issues with it. I may come back to it at some point, but feel free to update it yourself/fork it and upload it to the workshop.

Seen as unrealistic by many, this mod removes the "Asthma" and "Carcinoma" effects from occuring from the use of smokeleaf. I only tested it minimally, so if these effects still occur to your pawns while smoking, let me know, and I'll see what I can do. I'm fairly sure this should work though.

Also, for those of you who don't like calling these obviously real-world drugs by weird names, here's a link to my mod that changes all of the drug names to real world equivelents.

Real Drug Names: http://steamcommunity.com/sharedfiles/filedetails/?id=784325872

Please leave comments with ideas, complaints, etc. I read all of them, and they're helpful and encouraging, thanks.

Thanks to HaosWidasee for suggesting that I create this mod.
Popular Discussions View All (1)
0
Feb 29, 2020 @ 5:21am
RimWorld 1.1.2558 rev1000 - Error
Do0m[y]
90 Comments
Kyrrisayo  [author] Jan 16, 2023 @ 10:18am 
@Malice Shadows For anything, or only specific methods of intaking smokeleaf?
Malice Shadows Jan 15, 2023 @ 9:31am 
nope it doesn't work for 1.4
Kyrrisayo  [author] Dec 25, 2022 @ 8:42pm 
@Dracula Strikes Does it not work?
Dracula Strikes Dec 25, 2022 @ 10:59am 
Anyone know of a similar mod or any way to get this working?
Watchmaker Nov 9, 2022 @ 1:03pm 
I want this in 1.4 because I want a smokeleaf dependency gene, but don't want settlers to actually suffer - only need it for mood reasons.

I don't know why this isn't more popular tbh.
Kyrrisayo  [author] Oct 30, 2022 @ 3:27pm 
@Wubba Lubba Dub Dub Thinkin' about it
Watchmaker Oct 27, 2022 @ 4:54pm 
please update 😭
Azraile Oct 21, 2021 @ 7:18pm 
still working on making sure they all work togther wich means loading them one catagory at a time and then falling back when something fails and i'm bussy as hell IRL right now
Azraile Oct 21, 2021 @ 7:18pm 
I don't think i'll be using bongs this play through, but i'll be using them next one x.x
It would take a lot of bong exspore to get it I would think and i'm no where ready to play as it is.... i've not even got 1/5th my mods loaded yet.
Kyrrisayo  [author] Oct 21, 2021 @ 7:00pm 
@Azralie No, no. You definitely read that it doesn't. It's right above in blue text. That's just there cause someone else mentioned that it doesn't work, and I can't deny what they found entirely, since my testing's only been rather minimal so far. Maybe I should update it though, to "This mod may not work...".

Anyway, if you could confirm or deny that this mod does or doesn't work with the bongs from Ideology (or anyone for that matter), it'd be super helpful.